#include "fastfile.h" #include "game_inc.h" int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature) { return db_loadxfile.stub(zoneName, zoneMem, assetList, zoneFlags, wasPaused, failureMode, outSignature); } int DB_PollFastfileState_Detour(const char* zoneName) { if (strcmp(zoneName, "mp_donetsk_cg_ls_tr") == 0) { return 2; } //printf("%s\n", zoneName); return db_pollfastfilestate.stub(zoneName); }