#include "patch.h" #include "game_inc.h" int iTick = 0; bool bFinished; bool btoggle; dvar_t* cl_textChatEnabled = reinterpret_cast(0x14EEB0738_g); uintptr_t xuid_generated; int collision_ticker; void R_EndFrame_Detour() { if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) { *reinterpret_cast(0x14E385A68_g) = 80; *reinterpret_cast(0x14E385A78_g) = 80; if (collision_ticker == 60) { btoggle = !btoggle; *reinterpret_cast(0x145CC7555_g) = btoggle; // s_transientsCollisionMP_LobbyToGameStart } collision_ticker++; } else { *reinterpret_cast(0x14E385A68_g) = 1000; *reinterpret_cast(0x14E385A78_g) = 1000; } if (!bFinished) { if (iTick == 500) { DWORD flOldProtect; XUID xuid; xuid.RandomXUID(); utils::hook::set(0x144622BE0_g, 1); utils::hook::set(0x14E5C07C0_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); utils::hook::set(0x14F05ACE8_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); utils::hook::set(0x14E5C07E8_g, 0x11CB1243B8D7C31E | (xuid.m_id * xuid.m_id) / 6); // s_presenceData utils::hook::set(0x14E371231_g, 1); utils::hook::set(0x144622910_g, 2); utils::hook::set(0x144622BE0_g, 1); utils::hook::set(*reinterpret_cast(0x14EE560B0_g) + 0x28, 0); utils::hook::set(0x14E5C0730_g, 2); auto get_bnet_class = reinterpret_cast(0x141660280_g); uintptr_t bnet_class = get_bnet_class(); *(DWORD*)(bnet_class + 0x2F4) = 0x795230F0; *(DWORD*)(bnet_class + 0x2FC) = 0; *(BYTE*)(bnet_class + 0x2F8) = 31; printf("LOADED!\n"); bFinished = true; } else { iTick += 1; } } r_endframe.stub(); } const char* username_Detour() { if (player_name) { return player_name->current.string; } else { return "Unknown Name"; } } void GScr_SpawnBrCircle_Detour(uintptr_t scrContext) { if (spawn_br_gas->current.enabled) { gscr_spawnbrcircle.stub(scrContext); } } bool Live_IsUserSignedInToDemonware_Detour() { return true; } int dwGetLogOnStatus_Detour() { return 2; } int LiveStorage_GetActiveStatsSource_Detour() { return 1; } void Donetsk() { set_splashscreen(); } void hooks() { process_script_file.create(0x141322350_g, ProcessScriptFile); //utils::hook::jump(0x141BD3360_g, sub_141BD3360_Detour); //sub_141BD3360.create(0x141BD3360_g, sub_141BD3360_Detour); // utils::hook::copy(0x1530AD525_g, data_buf, 0x12856B); // Splash screen data sv_updateuserinfo_detour.create(0x14136d0c0_g, SV_UpdateUserinfo_f); db_findxassetheader.create(0x1411AA890_g, DB_FindXAssetHeader_Detour); db_getrawbufferinflate.create(0x1412C2AE0_g, DB_GetRawBufferInflate_Detour); ddl_setuint.create(0x1420529C0_g, DDL_SetUInt_Detour); //db_pollfastfilestate.create(0x1411ADD00_g, DB_PollFastfileState_Detour); load_mapentsasset.create(0x140F61690_g, Load_MapEntsAsset_Detour); load_clipmapasset.create(0x140F60F40_g, Load_ClipMapAsset_Detour); load_xmodelasset.create(0x140F62290_g, Load_XModelAsset_Detour); //load_ttfasset.create(0x140F61F40_g, Load_TTFAsset_Detour); db_getrawbuffer.create(0x1412C29A0_g, DB_GetRawBuffer_Detour); utils::hook::jump(0x141528490_g, Live_IsUserSignedInToDemonware_Detour); utils::hook::jump(0x1417EC930_g, dwGetLogOnStatus_Detour); utils::hook::jump(0x1412A1EB0_g, LiveStorage_GetActiveStatsSource_Detour); utils::hook::jump(0x1419B96A0_g, LuaShared_LuaCall_IsDemoBuild_Detour); dvar_findvarbyname.create(0x1413E63A0_g, Dvar_FindVarByName_Detour); db_loadxfile.create(0x1411A79F0_g, DB_LoadXFile_Detour); CL_TransientsMP_ProcessLoadingQueue.create(0x1415F7BF0_g, CL_TransientsMP_ProcessLoadingQueue_Detour); lui_cod_registerdvars.create(0x1419D4500_g, LUI_CoD_RegisterDvars_Detour); net_outofbanddata.create(0x1412BB350_g, NET_OutOfBandData_Detour); cl_keys_event.create(0x1415BEB80_g, CL_Keys_Event_Detour); dvar_registerbool.create(0x1413E7670_g, Dvar_RegisterBool_Detour); dvar_registerstring.create(0x1413E7A70_g, Dvar_RegisterString_Detour); seh_stringed_getstring.create(0x1413CC2A0_g, SEH_StringEd_GetString_Detour); cl_createdevgui.create(0x1415B2080_g, CL_CreateDevGui_Detour); partyhost_startprivateparty.create(0x14119F0D0_g, PartyHost_StartPrivateParty_Detour); PM_WeaponUseAmmo.create(0x141155AF0_g, PM_WeaponUseAmmo_Detour); com_gamemode_supportsfeature.create(0x1410C8980_g, Com_GameMode_SupportsFeature_Detour); lui_cod_luacall_enginenotifyserver_detour_impl.create(0x1419F7160_g, LUI_CoD_LuaCall_EngineNotifyServer_Detour); // remove FF Header version check // db_checkxfileversion.create(0x1411A7840_g, DB_CheckXFileVersion_Detour); } void patchGame() { hooks(); Donetsk(); // patch ui_maxclients limit utils::hook::nop(0x140F30210_g, 5); utils::hook::nop(0x14119E51D_g, 5); utils::hook::nop(0x14136B8F8_g, 5); utils::hook::nop(0x1416029F0_g, 5); utils::hook::nop(0x1419E19A3_g, 5); // patch party_maxplayers limit utils::hook::nop(0x140F252EE_g, 5); utils::hook::nop(0x14119D23F_g, 5); utils::hook::nop(0x1410769B9_g, 5); utils::hook::set(0x1410769B9_g, 0xC3); utils::hook::nop(0x140F24B4B_g, 5); utils::hook::set(0x140F24B4B_g, 0xC3); utils::hook::nop(0x1416029E2_g, 5); utils::hook::nop(0x14119E52B_g, 5); utils::hook::nop(0x140f252EE_g, 5); utils::hook::nop(0x14119F13A_g, 5); utils::hook::nop(0x1410D32E2_g, 5); // removes "Services aren't ready yet." print utils::hook::nop(0x141504374_g, 5); // enable tweaking of jump_slowdownEnable dvar utils::hook::nop(0x1411014F5_g, 2); utils::hook::nop(0x141101B12_g, 2); utils::hook::nop(0x141101C6C_g, 2); utils::hook::nop(0x141101D3C_g, 2); utils::hook::nop(0x141101EE5_g, 2); // fixes lost connection issue? utils::hook::nop(0x14165E97E_g, 5); utils::hook::nop(0x14165E660_g, 5); utils::hook::nop(0x141665289_g, 5); utils::hook::nop(0x14166567D_g, 5); // remove FF Header version check // utils::hook::set(0x1411A776B_g, 0xEB); }