#include "debug_output.h" #include "Main.hpp" #include "game_inc.h" #include "addr_utils.hpp" FILE* debug_file; void debug_output(const char* buf) { if (gameInitialized == true) { if (Dvar_GetBoolSafe("print_debug")) { printf(buf); if (debug_file != NULL) { fprintf(debug_file, buf); } } } } utils::hook::detour com_printmessageinternal; void Com_PrintMessageInternal_Detour(int channel, const char* text, int param_3) { debug_output(text); com_printmessageinternal.stub(channel, text, param_3); } void debug_output_init(const char* output_file) { if (output_file != NULL) debug_file = fopen(output_file, "w+"); com_printmessageinternal.create(0x1412B0660_g, Com_PrintMessageInternal_Detour); }