diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..dfe0770
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Auto detect text files and perform LF normalization
+* text=auto
diff --git a/LICENSE.txt b/LICENSE.txt
new file mode 100644
index 0000000..f288702
--- /dev/null
+++ b/LICENSE.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
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+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/hook_lib.sln b/hook_lib.sln
index 8ae0a70..4f19910 100644
--- a/hook_lib.sln
+++ b/hook_lib.sln
@@ -1,31 +1,31 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 16
-VisualStudioVersion = 16.0.33130.400
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hook_lib", "hook_lib\hook_lib.vcxproj", "{D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|x64 = Debug|x64
- Debug|x86 = Debug|x86
- Release|x64 = Release|x64
- Release|x86 = Release|x86
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x64.ActiveCfg = Debug|x64
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x64.Build.0 = Debug|x64
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x86.ActiveCfg = Debug|Win32
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x86.Build.0 = Debug|Win32
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x64.ActiveCfg = Release|x64
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x64.Build.0 = Release|x64
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x86.ActiveCfg = Release|Win32
- {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x86.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {58937352-3EDA-4AEE-A7FD-C21D6955F38B}
- EndGlobalSection
-EndGlobal
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.33130.400
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hook_lib", "hook_lib\hook_lib.vcxproj", "{D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x64.ActiveCfg = Debug|x64
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x64.Build.0 = Debug|x64
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x86.ActiveCfg = Debug|Win32
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Debug|x86.Build.0 = Debug|Win32
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x64.ActiveCfg = Release|x64
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x64.Build.0 = Release|x64
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x86.ActiveCfg = Release|Win32
+ {D84DCA02-7BEE-40E4-81D5-75EB0AA0A9D3}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {58937352-3EDA-4AEE-A7FD-C21D6955F38B}
+ EndGlobalSection
+EndGlobal
diff --git a/hook_lib/Main.cpp b/hook_lib/Main.cpp
index 525d906..72283aa 100644
--- a/hook_lib/Main.cpp
+++ b/hook_lib/Main.cpp
@@ -1,1148 +1,1854 @@
-#include "Main.hpp"
-
-#include "csv.hpp"
-
-void* exception_handler;
-
-void backtrace(const char* func) {
- const int trace_count = 15;
- void* trace_back[trace_count];
- DWORD hash;
- RtlCaptureStackBackTrace(1, trace_count, trace_back, &hash);
- nlog("%s callstack: ", func);
- printf("%s callstack: ", func);
- for (int i = 0; i < trace_count; i++) {
- if (i == trace_count - 1) {
- nlog("%p\n", (uintptr_t)trace_back[i]);
- printf("%p\n", (uintptr_t)trace_back[i]);
- }
- else {
- nlog("%p:", (uintptr_t)trace_back[i]);
- printf("%p:", (uintptr_t)trace_back[i]);
- }
- }
-}
-
-int iTick = 0;
-bool bFinished;
-bool btoggle;
-
-uintptr_t xuid_generated;
-int collision_ticker;
-utils::hook::detour r_endframe;
-void R_EndFrame_Detour() {
- if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) {
- *reinterpret_cast(0x14E385A68_g) = 80;
- *reinterpret_cast(0x14E385A78_g) = 80;
- if (collision_ticker == 60) {
- btoggle = !btoggle;
- *reinterpret_cast(0x145CC7555_g) = btoggle; // s_transientsCollisionMP_LobbyToGameStart
- }
- collision_ticker++;
- }
- else {
- *reinterpret_cast(0x14E385A68_g) = 1000;
- *reinterpret_cast(0x14E385A78_g) = 1000;
- }
-
- if (!bFinished) {
- if (iTick == 500) {
- DWORD flOldProtect;
- XUID xuid;
- xuid.RandomXUID();
- utils::hook::set(0x144622BE0_g, 1);
-
- utils::hook::set(0x14E5C07C0_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id);
- utils::hook::set(0x14F05ACE8_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id);
-
- utils::hook::set(0x14E5C07E8_g, 0x11CB1243B8D7C31E | (xuid.m_id * xuid.m_id) / 6); // s_presenceData
-
- utils::hook::set(0x14E371231_g, 1);
- utils::hook::set(0x144622910_g, 2);
- utils::hook::set(0x144622BE0_g, 1);
-
- utils::hook::set(*reinterpret_cast(0x14EE560B0_g) + 0x28, 0);
- utils::hook::set(0x14E5C0730_g, 2);
-
- auto get_bnet_class = reinterpret_cast(0x141660280_g);
- uintptr_t bnet_class = get_bnet_class();
- *(DWORD*)(bnet_class + 0x2F4) = 0x795230F0;
- *(DWORD*)(bnet_class + 0x2FC) = 0;
- *(BYTE*)(bnet_class + 0x2F8) = 31;
-
- printf("LOADED!\n");
- bFinished = true;
- }
- else {
- iTick += 1;
- }
- }
-
- r_endframe.stub();
-}
-
-bool initiatedevgui;
-
-void CG_DrawWaterMark() {
- float white[4] = { 1.0f, 1.0f, 1.0f, 0.2f };
- CL_DrawText(0x14EF2DEA0_g, "Fuck off activision you cunts", 0x7FFFFFFF, *reinterpret_cast(0x14EEB0C68_g), 0, 400.0f, 1, 1, 0.80000001, 0.80000001, white, 7);
-}
-
-void CL_ScreenMP_DrawOverlay_Detour() {
- auto DevGui_Draw = reinterpret_cast(0x1417E5CD0_g);
- auto Con_DrawConsole = reinterpret_cast(0x1415AE0B0_g);
-
- Con_DrawConsole(0);
- DevGui_Draw(0);
-
- if (show_watermark->current.enabled) {
- CG_DrawWaterMark();
- }
-}
-
-utils::hook::detour cl_createdevgui;
-void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg) {
- auto DevGui_AddCommand = reinterpret_cast(0x1417E58B0_g);
- auto DevGui_AddDvar = reinterpret_cast(0x1417E5940_g);
-
- cl_createdevgui.stub(fsMenuEntries, modeCfg);
-}
-
-const char* username_Detour() {
- if (player_name) {
- return player_name->current.string;
- }
- else {
- return "Unknown Name";
- }
-}
-
-utils::hook::detour lui_cod_registerdvars;
-void LUI_CoD_RegisterDvars_Detour() {
- nlog("registering lui dvars\n");
- player_name = Dvar_RegisterString("player_name", "Player1", 0, "Sets the player name.");
- sv_cheats = Dvar_RegisterBool("sv_cheats", false, 0, "Enables cheats to be used on a server");
- spawn_br_gas = Dvar_RegisterBool("spawn_br_gas", true, 0, "Disables gas in battle royale maps");
- show_watermark = Dvar_RegisterBool("show_watermark", false, 0, "Shows the watermark for codUPLOADER");
-
- player_sustainammo = Dvar_RegisterBool("player_sustainAmmo", false, 0, "Firing weapon will not decrease clip ammo.");
-
- lui_cod_registerdvars.stub();
-}
-
-utils::hook::detour db_zones_performzoneload;
-__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode) {
- failureMode = 1;
-
- return db_zones_performzoneload.stub<__int64>(processingPreloadedFiles, isBaseMap, wasPaused, failureMode);
-}
-
-void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode) {
- if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) {
- *reinterpret_cast(0x145CC7534_g) = 1;
- }
- else {
- *reinterpret_cast(0x145CC7534_g) = mode;
- }
-}
-
-utils::hook::detour net_outofbanddata;
-bool NET_OutOfBandData_Detour(int sock, netadr_t* adr, const unsigned __int8* format, int len) {
- return net_outofbanddata.stub(sock, adr, format, len);
-}
-
-utils::hook::detour g_cmdsmp_clientcommand;
-void G_CmdsMP_ClientCommand_Detour(int clientNum) {
- g_entities = *reinterpret_cast(0x14BC20F00_g);
-
- uintptr_t client = g_entities[clientNum].get(0x150);
-
- char command[1024];
- SV_Cmd_ArgvBuffer(0, command, 1024);
-
- if (client) {
- if (strcmp(command, "noclip") == 0) {
- if (CheatsOk(clientNum)) {
- Cmd_Noclip_f(clientNum);
- }
- return;
- }
- if (strcmp(command, "give") == 0) {
- if (CheatsOk(clientNum)) {
- SV_Cmd_ArgvBuffer(1, command, 1024);
- Weapon weap;
- if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) {
- if (SV_Cmd_Argc() == 3) {
- SV_Cmd_ArgvBuffer(2, command, 1024);
- weap.weaponCamo = atoi(command);
- }
- if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 0, 0, 0)) {
- G_Items_AddAmmo(client, &weap, 0, 9999, 1);
- G_Weapon_SelectWeapon(clientNum, &weap);
- }
- }
- }
- }
- if (strcmp(command, "ks_give") == 0) {
- if (CheatsOk(clientNum)) {
- SV_Cmd_ArgvBuffer(1, command, 1024);
- scrContext_t* ctx = ScriptContext_Server();
- Scr_AddString(ctx, command);
-
- Scr_FreeThread(ctx, GScr_ExecEntThread(&g_entities[clientNum], 0x1B65FC, 1));
- }
- }
- if (strcmp(command, "bold_msg") == 0) {
- char msgbuf[500];
- SV_Cmd_ArgvBuffer(1, command, 1024);
- if (strlen(command) < 500) {
- for (int i = 0; i < 30; i++) {
- SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i));
- if (ms_clients) {
- snprintf(msgbuf, 500, "g \"%s\"", command);
- ms_clients->SendServerCommand(1, msgbuf);
- }
- }
- }
- }
- if (strcmp(command, "remove_barriers") == 0) {
- if (CheatsOk(clientNum)) {
- auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g);
- for (int i = 0; i < 1024; i++) {
- int classname = g_entities[i].get(0x17C);
- if (classname) {
- if (strcmp(SL_ConvertToString(classname), "trigger_hurt") == 0 ||
- strcmp(SL_ConvertToString(classname), "trigger_multiple") == 0 ||
- strcmp(SL_ConvertToString(classname), "trigger_damage") == 0) {
- auto G_SetOrigin = reinterpret_cast(0x140FD4CC0_g);
- vec3_t gone = { 0, 0, -9999999 };
- G_SetOrigin(&g_entities[i], &gone, true, true);
- }
- }
- }
- for (int i = 0; i < 30; i++) {
- SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i));
- if (ms_clients) {
- ms_clients->SendServerCommand(1, "g \"Death barriers removed!\"");
- }
- }
- }
- }
- if (strcmp(command, "viewpos") == 0) {
- if (CheatsOk(clientNum)) {
- char msgbuf[500];
- SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum));
- if (ms_clients) {
- snprintf(msgbuf, 500, "f \"viewpos: (%.2f, %.2f, %.2f)\"", g_entities[clientNum].r_currentOrigin[0], g_entities[clientNum].r_currentOrigin[1], g_entities[clientNum].r_currentOrigin[2]);
- ms_clients->SendServerCommand(1, msgbuf);
- }
- }
- }
- }
-
- g_cmdsmp_clientcommand.stub(clientNum);
-}
-
-utils::hook::detour cl_inputmp_execbinding;
-void CL_InputMP_ExecBinding_Detour(int localClientNum, int kb, int key, int forceNotify) {
- switch (key) {
- case K_N:
- CL_Main_AddReliableCommand("noclip");
- break;
- }
-
- cl_inputmp_execbinding.stub(localClientNum, kb, key, forceNotify);
-}
-
-void Cmd_Exec_Internal(bool isSuperUser) {
- const char* cmdbuf;
- const char* file;
- auto DB_FindXAssetHeader = reinterpret_cast(0x1411AA890_g);
- auto DB_ReadRawFile = reinterpret_cast(0x141297140_g);
- auto Core_strcpy_truncate = reinterpret_cast(0x142036A90_g);
- auto Com_DefaultExtension = reinterpret_cast(0x1413F1AE0_g);
- char path[64];
-
- if (cmd_args->argc[cmd_args->nesting] == 2)
- {
- Core_strcpy_truncate(path, 64, *(cmd_args->argv[cmd_args->nesting] + 1));
- Com_DefaultExtension(path, 64, ".cfg");
- if (DB_FindXAssetHeader(ASSET_TYPE_RAWFILE, path, 0))
- {
- if (!DB_ReadRawFile(0, cmd_args->controllerIndex[cmd_args->nesting], path, isSuperUser))
- {
- if (cmd_args->argc[cmd_args->nesting] <= 1)
- file = "";
- else
- file = *(cmd_args->argv[cmd_args->nesting] + 1);
- printf("couldn't exec %s\n", file);
- }
- }
- else
- {
- FS_ReadFile(path, &cmdbuf);
- LUI_CoD_LuaCall_ExecNow(*reinterpret_cast(0x151868880_g), cmdbuf);
- }
- }
- else
- {
- printf(0, "exec : execute a script file\n");
- }
-}
-
-utils::hook::detour gscr_spawnbrcircle;
-void GScr_SpawnBrCircle_Detour(uintptr_t scrContext) {
- if (spawn_br_gas->current.enabled) {
- gscr_spawnbrcircle.stub(scrContext);
- }
-}
-
-void entry_point() {
- XUID xuid;
- xuid.RandomXUID();
-
- printf("%i\n", xuid.m_id);
-
- r_endframe.create(0x141966950_g, R_EndFrame_Detour);
- utils::hook::jump(0x141297580_g, Cmd_Exec_Internal);
- utils::hook::jump(0x1415E1340_g, CL_ScreenMP_DrawOverlay_Detour);
- utils::hook::jump(0x1413FD3A0_g, username_Detour);
-
- db_zones_performzoneload.create(0x140F677A0_g, DB_Zones_PerformZoneLoad_Detour);
-
- g_cmdsmp_clientcommand.create(0x14120B6A0_g, G_CmdsMP_ClientCommand_Detour);
- cl_inputmp_execbinding.create(0x1415E1AB0_g, CL_InputMP_ExecBinding_Detour);
- gscr_spawnbrcircle.create(0x141243AB0_g, GScr_SpawnBrCircle_Detour);
-
- utils::hook::jump(0x140D6B7D0_g, CL_TransientsCollisionMP_SetTransientMode_Detour);
-
- printf("hooked!\n");
-}
-
-extern "C" __declspec(dllexport) int DiscordCreate() {
- CreateThread(0, 0xA0, (LPTHREAD_START_ROUTINE)entry_point, 0, 0, 0);
- return 1;
-}
-
-utils::hook::detour cl_keys_event;
-void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex) {
- auto Con_ToggleConsole = reinterpret_cast(0x1415B18C0_g);
- auto DevGui_Toggle = reinterpret_cast(0x1417E9DA0_g);
-
- if (down) {
- switch (key) {
- case K_GRAVE:
- Con_ToggleConsole();
- return;
- break;
- case K_F1:
- DevGui_Toggle();
- return;
- break;
- }
- }
-
- cl_keys_event.stub(localClientNum, key, down, time, virtualKey, controllerIndex);
-}
-
-utils::hook::detour PM_WeaponUseAmmo;
-void PM_WeaponUseAmmo_Detour(__int64 playerstate, Weapon* weapon, char a3, int a4, int hand) {
- if (!player_sustainammo->current.enabled) {
- PM_WeaponUseAmmo.stub(playerstate, weapon, a3, a4, hand);
- }
-}
-
-utils::hook::detour dvar_registerbool;
-dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description) {
- if (strcmp(dvarName, "LSTQOKLTRN") == 0) {
- nlog("dvar registered!\n");
- value = true;
- }
- if (strcmp(dvarName, "MPSSOTQQPM") == 0) {
- nlog("dvar registered!\n");
- value = true;
- }
- dvar_t* ret = dvar_registerbool.stub(dvarName, value, flags, description);
- return ret;
-}
-
-utils::hook::detour dvar_registerstring;
-dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description) {
- return dvar_registerstring.stub(dvarName, value, flags, description);
-}
-
-utils::hook::detour seh_stringed_getstring;
-const char* SEH_StringEd_GetString_Detour(const char* pszReference) {
- const char* ret = seh_stringed_getstring.stub(pszReference);
-
- if (!pszReference[1])
- {
- if ((*pszReference & 0x80) != 0)
- return "t";
- return pszReference;
- }
-
- if (
- strstr(pszReference, "LUA_MENU/MAPNAME_DEADZONE") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_CAGE") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_CAVE_AM") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_CAVE") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_CARGO") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_CRASH2") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_OVERUNDER") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_EUPHRATES") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_RAID") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_SHOWERS") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER_AM") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_AM") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_YARD") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_HILL") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_PICCADILLY") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_PINE") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR_AM") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_PETROGRAD") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_M_STACK") ||
- strstr(pszReference, "LUA_MENU/MAPNAME_VACANT")) {
- return "^1no work";
- }
-
- return ret;
-}
-
-char buffer[0x5000];
-
-utils::hook::detour db_loadxfile;
-int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature) {
- return db_loadxfile.stub(zoneName, zoneMem, assetList, zoneFlags, wasPaused, failureMode, outSignature);
-}
-
-utils::hook::detour CL_TransientsMP_ProcessLoadingQueue;
-char CL_TransientsMP_ProcessLoadingQueue_Detour() {
- return CL_TransientsMP_ProcessLoadingQueue.stub();
-}
-
-utils::hook::detour partyhost_startprivateparty;
-void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType) {
- Cbuf_AddText("exec autoexec.cfg");
-
- partyhost_startprivateparty.stub(localClientNum, localControllerIndex, currentlyActive, hostType);
-}
-
-bool Live_IsUserSignedInToDemonware_Detour() {
- return true;
-}
-
-int dwGetLogOnStatus_Detour() {
- return 2;
-}
-
-int LiveStorage_GetActiveStatsSource_Detour() {
- return 1;
-}
-
-void set_byte_f() {
- char command[500];
- if (Cmd_Argc() == 3) {
- Cmd_ArgvBuffer(1, command, 500);
- uintptr_t address = atoll(command) + base;
- Cmd_ArgvBuffer(2, command, 500);
- utils::hook::set(address, atoi(command));
- }
-}
-
-void set_short_f() {
- char command[500];
- if (Cmd_Argc() == 3) {
- Cmd_ArgvBuffer(1, command, 500);
- uintptr_t address = atoll(command) + base;
- Cmd_ArgvBuffer(2, command, 500);
- utils::hook::set(address, atol(command));
- }
-}
-
-void set_int_f() {
- char command[500];
- if (Cmd_Argc() == 3) {
- Cmd_ArgvBuffer(1, command, 500);
- uintptr_t address = atoll(command) + base;
- Cmd_ArgvBuffer(2, command, 500);
- utils::hook::set(address, _atoi64(command));
- }
-}
-
-void set_pointer_f() {
- char command[500];
- if (Cmd_Argc() == 3) {
- Cmd_ArgvBuffer(1, command, 500);
- uintptr_t address = atoll(command) + base;
- Cmd_ArgvBuffer(2, command, 500);
- utils::hook::set(address, _atoi64(command));
- }
-}
-
-void Cmd_Quit_f() {
- ExitProcess(0x1);
-}
-
-void Cmd_OpenMenu_f() {
- char command[500];
- if (Cmd_Argc() == 2) {
- auto LUI_OpenMenu = reinterpret_cast(0x141B9BDB0_g);
- Cmd_ArgvBuffer(1, command, 500);
- LUI_OpenMenu(0, command, true, false, false);
- }
-}
-
-void Cmd_AddBot_f() {
- auto SV_ClientMP_AddTestClient = reinterpret_cast(0x14136E570_g);
- SV_ClientMP_AddTestClient();
-}
-
-void Cmd_DDLDump_f() {
- int cur = 0;
- DDLFile* g_assets = *(DDLFile**)(0x14B8F5C48_g);
- if (g_assets[cur].name) {
- while (g_assets[cur].name != 0 && g_assets[cur].ddlDef != 0) {
- nlog("%s\n", g_assets[cur].name);
- for (int istruct = 0; istruct < g_assets[cur].ddlDef->structCount; istruct++) {
- nlog("struct %s { //count: %i\n", g_assets[cur].ddlDef->structList[istruct].name, g_assets[cur].ddlDef->structList[istruct].memberCount);
- for (int imember = 0; imember < g_assets[cur].ddlDef->structList[istruct].memberCount; imember++) {
- if (g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize == 1) {
- switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) {
- case DDL_STRING_TYPE: nlog("\tconst char* %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_FIXEDPOINT_TYPE:
- case DDL_FLOAT_TYPE: nlog("\tfloat %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_BYTE_TYPE: nlog("\tbyte %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_SHORT_TYPE: nlog("\tshort %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_INT_TYPE: nlog("\tint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_UINT_TYPE: nlog("\tuint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_PAD_TYPE: nlog("\tchar %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_HASH_TYPE: nlog("\thash %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_UINT64_TYPE: nlog("\tuint64_t %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_ENUM_TYPE: nlog("\t%s %s;\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- case DDL_STRUCT_TYPE: nlog("\t%s %s;\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- default:nlog("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- }
- }
- else {
- switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) {
- case DDL_FIXEDPOINT_TYPE:
- case DDL_FLOAT_TYPE: nlog("\tfloat %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_STRING_TYPE: nlog("\tconst char* %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_BYTE_TYPE: nlog("\tbyte %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_SHORT_TYPE: nlog("\tshort %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_INT_TYPE: nlog("\tint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_UINT_TYPE: nlog("\tuint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_PAD_TYPE: nlog("\tchar %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_HASH_TYPE: nlog("\thash %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_ENUM_TYPE: nlog("\t%s %s[%i];\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_UINT64_TYPE: nlog("\tuint64_t %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- case DDL_STRUCT_TYPE: nlog("\t%s %s[%i];\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break;
- default:nlog("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break;
- }
- }
- }
- nlog("}\n");
- }
- for (int ienum = 0; ienum < g_assets[cur].ddlDef->enumCount; ienum++) {
- nlog("enum %s { //count: %i\n", g_assets[cur].ddlDef->enumList[ienum].name, g_assets[cur].ddlDef->enumList[ienum].memberCount);
- for (int imember = 0; imember < g_assets[cur].ddlDef->enumList[ienum].memberCount; imember++) {
- nlog("\t%s,\n", g_assets[cur].ddlDef->enumList[ienum].members[imember]);
- }
- nlog("}\n\n\n\n");
- }
- cur++;
- }
- }
-}
-
-void Cmd_WeaponDefDump_f() {
- //Globals
- uintptr_t* bg_weaponCompleteDefs = reinterpret_cast(0x14C6EC870_g);
-
- nlog("DUMPING WEAPON DEFINITIONS!!! --- \n");
-
- for (int i = 0; i < 550; i++) {
- WeaponCompleteDef* weap = reinterpret_cast(bg_weaponCompleteDefs[i]);
-
- if (!weap) continue;
- nlog("szInternalName: %s\n", weap->szInternalName);
- nlog("szDisplayName: %s\n", weap->szDisplayName);
- }
-
- nlog("FINISHED WEAPON DEFINITION DUMP YAY!!! --- \n");
-}
-
-void Cmd_ViewVehicleEnts_f() {
- auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g);
- for (int i = 0; i < 1024; i++) {
- int classname = g_entities[i].get(0x17C);
- if (classname) {
- const char* s_classname = SL_ConvertToString(classname);
- if (g_entities[i].get(0x160)) {
- nlog("vehicle %s\n", s_classname);
- }
- }
- }
-}
-
-void Cmd_LoadoutSave_f() {
- auto Cmd_LocalControllerIndex = reinterpret_cast(0x141298040_g);
- auto LiveStorage_GetActiveStatsSource = reinterpret_cast(0x1412A1EB0_g);
- auto LiveStorage_CreateDDLContext = reinterpret_cast(0x1412A13C0_g);
- auto DDL_MoveToPath = reinterpret_cast(0x1420524F0_g);
- //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g);
- //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g);
- auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g);
- auto DDL_GetType = reinterpret_cast(0x142051DD0_g);
- auto DDL_GetString = reinterpret_cast(0x142051CD0_g);
- auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g);
- auto DDL_GetInt = reinterpret_cast(0x142051BF0_g);
- auto DDL_GetRootState = reinterpret_cast(0x142051C70_g);
- auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g);
- auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g);
- auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g);
- auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g);
-
- DDLContext context;
- DDLState state;
- char buffer[200];
- char* navStrings[32]{};
- int navStringCount;
- if (CL_PlayerData_GetDDLBuffer(&context, 0, 1, 4)) {
- DDL_GetRootState(&state, context.def);
- sprintf_s(buffer, "loadouts.0.name");
- Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
- if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) {
- printf("%s\n", DDL_GetString(&state, &context));
- }
- }
-}
-
-void SaveOperatorSkins()
-{
- auto Cmd_LocalControllerIndex = reinterpret_cast(0x141298040_g);
- auto LiveStorage_GetActiveStatsSource = reinterpret_cast(0x1412A1EB0_g);
- auto LiveStorage_CreateDDLContext = reinterpret_cast(0x1412A13C0_g);
- auto DDL_MoveToPath = reinterpret_cast(0x1420524F0_g);
- //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g);
- //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g);
- auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g);
- auto DDL_GetType = reinterpret_cast(0x142051DD0_g);
- auto DDL_GetString = reinterpret_cast(0x142051CD0_g);
- auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g);
- auto DDL_GetInt = reinterpret_cast(0x142051BF0_g);
- auto DDL_GetRootState = reinterpret_cast(0x142051C70_g);
- auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g);
- auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g);
- auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g);
- auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g);
- auto StringTable_GetColumnValueForRow = reinterpret_cast(0x1413E2B40_g);
-
- DDLContext context;
- DDLState state;
- char buffer[200];
- char* navStrings[32]{};
- int navStringCount;
- char path[MAX_PATH + 1];
- strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN"));
- strcat(path, "\\players\\inventory.json");
- nlohmann::json inventoryJson;
- if (CL_PlayerData_GetDDLBuffer(&context, 0, 1, 4)) {
- auto operatorCsv = DB_FindXAssetHeader(ASSET_TYPE_STRINGTABLE, "operators.csv", 0).stringTable;
- for (int i = 0; i < operatorCsv->rowCount; ++i) {
- const char* operatorName = StringTable_GetColumnValueForRow(operatorCsv, i, 1);
- DDL_GetRootState(&state, context.def);
- sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", operatorName);
- Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
- if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
- {
- inventoryJson["Operator"]["OperatorSkin"][operatorName] = DDL_GetInt(&state, &context);
- }
- }
- for (int i = 0; i < 2; ++i)
- {
- DDL_GetRootState(&state, context.def);
- sprintf_s(buffer, "customizationSetup.operators.%d", i);
- Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
- if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
- {
- inventoryJson["Operator"]["SelectedOperator"][i] = DDL_GetEnum(&state, &context);
- }
- }
- std::ofstream JsonOut(path);
- JsonOut << inventoryJson;
- }
-}
-
-int LuaShared_LuaCall_IsDemoBuild_Detour(uintptr_t luaVM) {
- lua_pushboolean(luaVM, 1);
- return 1;
-}
-
-utils::hook::detour dvar_findvarbyname;
-dvar_t* Dvar_FindVarByName_Detour(const char* dvarName) {
- dvar_t* ret = dvar_findvarbyname.stub(dvarName);
- return ret;
-}
-
-utils::hook::detour db_findxassetheader;
-XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault) {
- XAssetHeader temp = db_findxassetheader.stub(type, givenName, allowCreateDefault);
-
- //if (type == ASSET_TYPE_XMODEL) {
- // if (strcmp(temp.model->name, "head_mp_western_ghost_1_1") == 0) {
- // return db_findxassetheader.stub(type, "head_opforce_juggernaut", allowCreateDefault);
- // }
- // if (strcmp(temp.model->name, "mp_western_vm_arms_ghost_1_1") == 0) {
- // return db_findxassetheader.stub(type, "viewhands_opforce_juggernaut", allowCreateDefault);
- // }
- // if (strcmp(temp.model->name, "body_mp_western_ghost_1_1_lod1") == 0) {
- // return db_findxassetheader.stub(type, "body_opforce_juggernaut_mp_lod1", allowCreateDefault);
- // }
- // if (strcmp(temp.model->name, "military_carepackage_01_friendly") == 0) {
- // return db_findxassetheader.stub(type, "opforce_juggernaut_prop_static", allowCreateDefault);
- // }
- // if (strstr(temp.model->name, "veh8_mil_air_")) {
- // return db_findxassetheader.stub(type, "veh8_mil_air_acharlie130", allowCreateDefault);
- // }
- //}
-
- //if (type == ASSET_TYPE_STRINGTABLE)
- //{
- // char path[MAX_PATH + 1];
- // memset(path, 0, MAX_PATH + 1);
- // snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), givenName);
- // if (file_exists(path))
- // {
- // printf("replacing file %s\n", givenName);
-
- // csv::CSVFileInfo info = csv::get_file_info(path);
- // StringTable* table = temp.stringTable;
- // table->rowCount = info.n_rows;
- // table->columnCount = info.n_cols;
-
- // //table->name =
- // }
- //}
-
- return temp;
-}
-
-utils::hook::detour db_getrawbufferinflate;
-const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length) {
- char path[MAX_PATH + 1];
- memset(path, 0, MAX_PATH + 1);
- std::string filecontents;
- std::string curline;
- snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), file);
- if (file_exists(path)) {
- printf("replacing file %s\n", file);
- std::ifstream myfile;
- myfile.open(path);
- filecontents = "";
- while (myfile) {
- std::getline(myfile, curline);
- filecontents += curline + "\n";
- }
- myfile.close();
- strcpy(buffer, filecontents.c_str());
- return filecontents.c_str();;
- }
- printf("loading %s\n", file);
- return db_getrawbufferinflate.stub(file, buffer, length);
-}
-
-const char* _va(const char* format, ...) {
- char _buf[2048];
- va_list ap;
-
- va_start(ap, format);
- vsnprintf(_buf, 2048, format, ap);
- _buf[2047] = 0;
- return _buf;
-}
-SpawnPointEntityRecord* g_customSpawns;
-char g_customEntityString[0xFFFFFFF];
-utils::hook::detour load_mapentsasset;
-void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts) {
- auto Scr_AllocGlobalString = reinterpret_cast(0x14131B2C0_g);
- char path[MAX_PATH + 1];
- snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name);
- if (file_exists(path)) {
- printf("loading %s\n", path);
- HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL);
- int numberOfBytesRead = GetFileSize(mapEntsFile, NULL);
- if (mapEntsFile != INVALID_HANDLE_VALUE)
- {
- memset(g_customEntityString, 0, 0xFFFFFFF);
- ReadFile(mapEntsFile, g_customEntityString, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0);
- mapEnts->mapEnts->entityString = g_customEntityString;
- mapEnts->mapEnts->numEntityChars = strlen(g_customEntityString) + 1;
- CloseHandle(mapEntsFile);
- memset(path, 0, MAX_PATH + 1);
- snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s.spawnlist", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name);
- if (!file_exists(path)) {
- }
- else {
- nlohmann::json json;
- std::ifstream file(path);
- file >> json;
- file.close();
- mapEnts->mapEnts->spawnList.spawnsCount = json["spawnList"]["spawnsCount"];
- for (int i = 0; i < mapEnts->mapEnts->spawnList.spawnsCount; i++) {
- mapEnts->mapEnts->spawnList.spawns[i].index = json["spawnList"][_va("spawns[%i]", i)]["index"];
- mapEnts->mapEnts->spawnList.spawns[i].name = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["name"]).c_str());
- mapEnts->mapEnts->spawnList.spawns[i].target = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["target"]).c_str());
- mapEnts->mapEnts->spawnList.spawns[i].script_noteworthy = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["script_noteworthy"]).c_str());
-
- mapEnts->mapEnts->spawnList.spawns[i].origin.v[0] = json["spawnList"][_va("spawns[%i]", i)]["origin"][0];
- mapEnts->mapEnts->spawnList.spawns[i].origin.v[1] = json["spawnList"][_va("spawns[%i]", i)]["origin"][1];
- mapEnts->mapEnts->spawnList.spawns[i].origin.v[2] = json["spawnList"][_va("spawns[%i]", i)]["origin"][2];
-
- mapEnts->mapEnts->spawnList.spawns[i].angles.v[0] = json["spawnList"][_va("spawns[%i]", i)]["angles"][0];
- mapEnts->mapEnts->spawnList.spawns[i].angles.v[1] = json["spawnList"][_va("spawns[%i]", i)]["angles"][1];
- mapEnts->mapEnts->spawnList.spawns[i].angles.v[2] = json["spawnList"][_va("spawns[%i]", i)]["angles"][2];
- }
- }
- }
- }
-
- printf("%s\n", mapEnts->mapEnts->clientTrigger.triggerString);
-
- load_mapentsasset.stub(mapEnts);
-}
-
-utils::hook::detour load_clipmapasset;
-void Load_ClipMapAsset_Detour(XAssetHeader* clipMap) {
- load_clipmapasset.stub(clipMap);
-}
-char g_customBuffer[0x18000];
-utils::hook::detour db_getrawbuffer;
-void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size) {
- char path[MAX_PATH + 1];
- snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), rawfile->name);
- if (file_exists(path)) {
- HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL);
- int numberOfBytesRead = GetFileSize(mapEntsFile, NULL);
- if (mapEntsFile != INVALID_HANDLE_VALUE)
- {
- ReadFile(mapEntsFile, g_customBuffer, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0);
- CloseHandle(mapEntsFile);
- strcpy(buf, g_customBuffer);
- printf("replacing %s\n", rawfile->name);
- }
- return;
- }
- printf("loading %s\n", rawfile->name);
-
- db_getrawbuffer.stub(rawfile, buf, size);
-}
-
-utils::hook::detour db_pollfastfilestate;
-int DB_PollFastfileState_Detour(const char* zoneName) {
- if (strcmp(zoneName, "mp_donetsk_cg_ls_tr") == 0) {
- return 2;
- }
-
- //printf("%s\n", zoneName);
-
- return db_pollfastfilestate.stub(zoneName);
-}
-
-utils::hook::detour load_xmodelasset;
-void Load_XModelAsset_Detour(XAssetHeader* model) {
- load_xmodelasset.stub(model);
-}
-
-utils::hook::detour ddl_setuint;
-bool DDL_SetUInt_Detour(const DDLState* state, DDLContext* ddlContext, unsigned int val) {
- //ddlContext->obfuscated = false;
- //printf("%p - %p\n", state->offset, (uintptr_t)(ddlContext->buff) + state->offset);
-
- return ddl_setuint.stub(state, ddlContext, val);
-}
-
-void SV_CmdsMP_FastRestart_f() {
- auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g);
- SV_CmdsMP_RequestMapRestart(1, 0);
-}
-
-void* exception_handler_handle;
-BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid) {
- g_Addrs.ModuleBase = (uintptr_t)(GetModuleHandle(0));
- utils::hook::set(0x1403061A0_g, 0xC3); // Mystery function 1
- if (Reason == DLL_PROCESS_ATTACH) {
- AllocConsole();
- FILE* Dummy;
- freopen_s(&Dummy, "CONOUT$", "w", stdout);
- freopen_s(&Dummy, "CONIN$", "r", stdin);
-
- utils::nt::library game{};
- utils::nt::library user32("user32.dll");
- utils::nt::library ntdll("ntdll.dll");
- utils::nt::library kernel32("kernel32.dll");
-
- va = (const char* (*)(const char*, ...))0x1413F3010_g; //j_va
-
- nlog("Base Address: %p\n", base);
-
- cmd_args = (CmdArgs*)(0x14D20CBD0_g);
-
- //utils::hook::jump(0x141BD3360_g, sub_141BD3360_Detour);
-
- //sub_141BD3360.create(0x141BD3360_g, sub_141BD3360_Detour);
-
- utils::hook::copy(0x1530AD525_g, data_buf, 0x12856B); // Splash screen data
-
- Cmd_AddCommandInternal("set_byte", set_byte_f, &set_byte_f_VAR);
- Cmd_AddCommandInternal("set_short", set_short_f, &set_short_f_VAR);
- Cmd_AddCommandInternal("set_int", set_int_f, &set_int_f_VAR);
- Cmd_AddCommandInternal("set_pointer", set_pointer_f, &set_pointer_f_VAR);
- Cmd_AddCommandInternal("quit", Cmd_Quit_f, &quit_f_VAR);
- Cmd_AddCommandInternal("openmenu", Cmd_OpenMenu_f, &openmenu_f_VAR);
- //Cmd_AddCommandInternal("addbot", Cmd_AddBot_f, &addbot_f_VAR);
- Cmd_AddCommandInternal("ddldump", Cmd_DDLDump_f, &ddldump_f_VAR);
- Cmd_AddCommandInternal("weapondefdump", Cmd_WeaponDefDump_f, &weapondefdump_f_VAR);
- //Cmd_AddCommandInternal("view_vehicle_ents", Cmd_ViewVehicleEnts_f, &view_vehicle_ents_f_VAR);
- //Cmd_AddCommandInternal("loadout_save", Cmd_LoadoutSave_f, &loadout_save_f_VAR);
- Cmd_AddCommandInternal("loadout_save", SaveOperatorSkins, &loadout_save_f_VAR);
- Cmd_AddCommandInternal("fast_restart", SV_CmdsMP_FastRestart_f, &FastRestart_f_VAR);
-
- // patch ui_maxclients limit
- utils::hook::nop(0x140F30210_g, 5);
- utils::hook::nop(0x14119E51D_g, 5);
- utils::hook::nop(0x14136B8F8_g, 5);
- utils::hook::nop(0x1416029F0_g, 5);
- utils::hook::nop(0x1419E19A3_g, 5);
-
- // patch party_maxplayers limit
- utils::hook::nop(0x140F252EE_g, 5);
- utils::hook::nop(0x14119D23F_g, 5);
- utils::hook::nop(0x1410769B9_g, 5);
- utils::hook::set(0x1410769B9_g, 0xC3);
- utils::hook::nop(0x140F24B4B_g, 5);
- utils::hook::set(0x140F24B4B_g, 0xC3);
- utils::hook::nop(0x1416029E2_g, 5);
- utils::hook::nop(0x14119E52B_g, 5);
- utils::hook::nop(0x140f252EE_g, 5);
- utils::hook::nop(0x14119F13A_g, 5);
- utils::hook::nop(0x1410D32E2_g, 5);
-
- // Fix crash exploit
- utils::hook::nop(0x14136D0EA_g, 5);
-
- db_findxassetheader.create(0x1411AA890_g, DB_FindXAssetHeader_Detour);
- db_getrawbufferinflate.create(0x1412C2AE0_g, DB_GetRawBufferInflate_Detour);
- ddl_setuint.create(0x1420529C0_g, DDL_SetUInt_Detour);
- //db_pollfastfilestate.create(0x1411ADD00_g, DB_PollFastfileState_Detour);
-
- load_mapentsasset.create(0x140F61690_g, Load_MapEntsAsset_Detour);
- load_clipmapasset.create(0x140F60F40_g, Load_ClipMapAsset_Detour);
- load_xmodelasset.create(0x140F62290_g, Load_XModelAsset_Detour);
- //load_ttfasset.create(0x140F61F40_g, Load_TTFAsset_Detour);
-
- db_getrawbuffer.create(0x1412C29A0_g, DB_GetRawBuffer_Detour);
-
- utils::hook::jump(0x141528490_g, Live_IsUserSignedInToDemonware_Detour);
- utils::hook::jump(0x1417EC930_g, dwGetLogOnStatus_Detour);
- utils::hook::jump(0x1412A1EB0_g, LiveStorage_GetActiveStatsSource_Detour);
- //utils::hook::jump(0x1419B96A0_g, LuaShared_LuaCall_IsDemoBuild_Detour);
-
- dvar_findvarbyname.create(0x1413E63A0_g, Dvar_FindVarByName_Detour);
-
- db_loadxfile.create(0x1411A79F0_g, DB_LoadXFile_Detour);
- CL_TransientsMP_ProcessLoadingQueue.create(0x1415F7BF0_g, CL_TransientsMP_ProcessLoadingQueue_Detour);
-
- lui_cod_registerdvars.create(0x1419D4500_g, LUI_CoD_RegisterDvars_Detour);
- net_outofbanddata.create(0x1412BB350_g, NET_OutOfBandData_Detour);
- cl_keys_event.create(0x1415BEB80_g, CL_Keys_Event_Detour);
- dvar_registerbool.create(0x1413E7670_g, Dvar_RegisterBool_Detour);
- dvar_registerstring.create(0x1413E7A70_g, Dvar_RegisterString_Detour);
- seh_stringed_getstring.create(0x1413CC2A0_g, SEH_StringEd_GetString_Detour);
-
- cl_createdevgui.create(0x1415B2080_g, CL_CreateDevGui_Detour);
- partyhost_startprivateparty.create(0x14119F0D0_g, PartyHost_StartPrivateParty_Detour);
-
- PM_WeaponUseAmmo.create(0x141155AF0_g, PM_WeaponUseAmmo_Detour); //TODO: add sv_cheat validation
-
- clientUIActives = (clientUIActive_t*)(0x14EEF1280_g);
- }
-
- return TRUE;
-}
-
-void nlog(const char* str, ...) {
- va_list ap;
- HWND notepad, edit;
- char buf[256];
-
- va_start(ap, str);
- vsprintf(buf, str, ap);
- va_end(ap);
- strcat(buf, "");
- log(buf);
-}
-void nlog(const char* file, const char* str, ...) {
- va_list ap;
- HWND notepad, edit;
- char buf[256];
-
- va_start(ap, str);
- vsprintf(buf, str, ap);
- va_end(ap);
- strcat(buf, "");
- log(file, buf);
-}
-
-uintptr_t find_pattern(const char* module_name, const char* pattern) {
- const auto get_module_size = [=](uintptr_t module_base)
- {
- return reinterpret_cast(module_base + reinterpret_cast(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
- };
- const auto module_start = (uintptr_t)GetModuleHandle(module_name);
- if (module_start != 0ULL)
- {
- const auto module_end = module_start + get_module_size(module_start);
-
- const char* pattern_current = pattern;
- uintptr_t current_match = NULL;
-
- MEMORY_BASIC_INFORMATION64 page_information = {};
- for (auto current_page = reinterpret_cast(module_start); current_page < reinterpret_cast(module_end); current_page = reinterpret_cast(page_information.BaseAddress + page_information.RegionSize))
- {
- VirtualQuery(reinterpret_cast(current_page), reinterpret_cast(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
- if (page_information.Protect == PAGE_NOACCESS)
- continue;
-
- if (page_information.State != MEM_COMMIT)
- continue;
-
- if (page_information.Protect & PAGE_GUARD)
- continue;
-
- for (auto current_address = reinterpret_cast(page_information.BaseAddress); current_address < reinterpret_cast(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
- {
- if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
- current_match = 0ULL;
- pattern_current = pattern;
- continue;
- }
-
- if (!current_match)
- current_match = reinterpret_cast(current_address);
-
- pattern_current += 3;
- if (pattern_current[-1] == NULL)
- return current_match;
- }
- }
- }
-
- return 0ULL;
-}
-
-uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern) {
- const auto get_module_size = [=](uintptr_t module_base)
- {
- return reinterpret_cast(module_base + reinterpret_cast(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
- };
- const auto module_start = start;
- if (module_start != 0ULL)
- {
- const auto module_end = module_start + get_module_size(module_start);
-
- const char* pattern_current = pattern;
- uintptr_t current_match = NULL;
-
- MEMORY_BASIC_INFORMATION64 page_information = {};
- for (auto current_page = reinterpret_cast(module_start); current_page < reinterpret_cast(module_end); current_page = reinterpret_cast(page_information.BaseAddress + page_information.RegionSize))
- {
- VirtualQuery(reinterpret_cast(current_page), reinterpret_cast(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
- if (page_information.Protect == PAGE_NOACCESS)
- continue;
-
- if (page_information.State != MEM_COMMIT)
- continue;
-
- if (page_information.Protect & PAGE_GUARD)
- continue;
-
- for (auto current_address = reinterpret_cast(page_information.BaseAddress); current_address < reinterpret_cast(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
- {
- if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
- current_match = 0ULL;
- pattern_current = pattern;
- continue;
- }
-
- if (!current_match)
- current_match = reinterpret_cast(current_address);
-
- pattern_current += 3;
- if (pattern_current[-1] == NULL)
- return current_match;
- }
- }
- }
-
- return 0ULL;
-}
-menu_variables vars;
-
-size_t operator"" _b(const size_t val)
-{
- return base + val;
-}
-
-size_t reverse_b(const size_t val)
-{
- return val - base;
-}
-
-size_t reverse_b(const void* val)
-{
- return reverse_b(reinterpret_cast(val));
-}
-
-size_t operator"" _g(const size_t val)
-{
- return base + (val - 0x140000000);
-}
-
-size_t reverse_g(const size_t val)
-{
- return (val - base) + 0x140000000;
-}
-
-size_t reverse_g(const void* val)
-{
- return reverse_g(reinterpret_cast(val));
-}
-
-void log(const char* str) {
- std::ofstream outputFile("output.log", std::ios::app);
- if (outputFile.is_open()) {
- outputFile << str;
- outputFile.close();
- }
- else {
- std::cout << "Failed to open file for appending." << std::endl;
- }
-}
-
-void log(const char* file, const char* str) {
- try {
- std::ofstream outputFile(file, std::ios::app);
- if (!outputFile.is_open()) {
- throw std::runtime_error("Failed to open file for appending.");
- }
-
- outputFile << str;
- }
- catch (const std::exception& e) {
- printf("%s\n", e.what());
- }
+#include "Main.hpp"
+
+void* exception_handler;
+
+bool isSubStr(std::string str, std::string subStr)
+{
+ size_t pos = str.find(subStr);
+ if (pos != std::string::npos)
+ {
+ return true;
+ }
+ return false;
+}
+
+float strToFloat(const std::string& str)
+{
+ float num = 0.0f;
+ float fraction = 0.1f;
+ bool isNegative = false;
+
+ size_t i = 0;
+ if (str[i] == '-')
+ {
+ isNegative = true;
+ i++;
+ }
+
+ for (; i < str.length(); i++)
+ {
+ if (str[i] >= '0' && str[i] <= '9')
+ {
+ num = num * 10.0f + static_cast(str[i] - '0');
+ }
+ else if (str[i] == '.')
+ {
+ i++;
+ break;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ for (; i < str.length(); i++)
+ {
+ if (str[i] >= '0' && str[i] <= '9')
+ {
+ num += (str[i] - '0') * fraction;
+ fraction *= 0.1f;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ if (isNegative)
+ {
+ num = -num;
+ }
+
+ return num;
+}
+
+void backtrace(const char* func) {
+ const int trace_count = 15;
+ void* trace_back[trace_count];
+ DWORD hash;
+ RtlCaptureStackBackTrace(1, trace_count, trace_back, &hash);
+ nlog("%s callstack: ", func);
+ printf("%s callstack: ", func);
+ for (int i = 0; i < trace_count; i++) {
+ if (i == trace_count - 1) {
+ nlog("%p\n", (uintptr_t)trace_back[i]);
+ printf("%p\n", (uintptr_t)trace_back[i]);
+ }
+ else {
+ nlog("%p:", (uintptr_t)trace_back[i]);
+ printf("%p:", (uintptr_t)trace_back[i]);
+ }
+ }
+}
+
+int BG_Omnvar_GetType(OmnvarDef* ovDef);
+
+void DumpOmnvars()
+{
+ auto G_Omnvar_GetData = reinterpret_cast(0x140FC5110_g);
+ auto BG_Omnvar_GetTypeString = reinterpret_cast(0x140CD5900_g);
+ auto NetConstStrings_GetLuiStringIndex = reinterpret_cast(0x1410F0F40_g);
+ auto BG_Omnvar_GetValueString = reinterpret_cast(0x140CD5980_g);
+
+ g_entities = *reinterpret_cast(0x14BC20F00_g);
+
+ uintptr_t psHost = ((uintptr_t)(g_entities + 0x150));
+
+ int s_omnvarDefCount = *(int*)(0x145C48518_g);
+ OmnvarDef* OmnvarDefs = (OmnvarDef*)(0x145C48580_g);
+ for (int i = 0; i < s_omnvarDefCount; ++i)
+ {
+ OmnvarDef* omnvar = &OmnvarDefs[i];
+ OmnvarData* data = G_Omnvar_GetData(i, 0, psHost);
+ const char* typeStr = BG_Omnvar_GetTypeString(omnvar);
+ int type = BG_Omnvar_GetType(omnvar);
+
+ std::cout << "omnvar '" << omnvar->name << "' (" << typeStr << ") ";
+ if (type == OMNVAR_TYPE_BOOL)
+ {
+ std::cout << "value(" << data->current.enabled << ") ";
+ }
+ else if (type == OMNVAR_TYPE_FLOAT)
+ {
+ std::cout << "value(" << data->current.value << ") ";
+ }
+ else if (type == OMNVAR_TYPE_INT)
+ {
+ std::cout << "value(" << data->current.integer << ") ";
+ }
+ else if (type == OMNVAR_TYPE_UINT || type == OMNVAR_TYPE_TIME)
+ {
+ std::cout << "value(" << data->current.unsignedInteger << ") ";
+ }
+ else if (type == OMNVAR_TYPE_NCS_LUI)
+ {
+ char currentStr[100] = { NULL };
+ BG_Omnvar_GetValueString(omnvar, data, currentStr, 100);
+
+ std::cout << "value'" << currentStr << "' ";
+ }
+ else
+ {
+ std::cout << "value(" << data->current.unsignedInteger << ") ";
+ }
+
+ std::cout << std::endl;
+ }
+}
+
+int iTick = 0;
+bool bFinished;
+bool btoggle;
+
+uintptr_t xuid_generated;
+int collision_ticker;
+utils::hook::detour r_endframe;
+void R_EndFrame_Detour() {
+ if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) {
+ *reinterpret_cast(0x14E385A68_g) = 80;
+ *reinterpret_cast(0x14E385A78_g) = 80;
+ if (collision_ticker == 60) {
+ btoggle = !btoggle;
+ *reinterpret_cast(0x145CC7555_g) = btoggle; // s_transientsCollisionMP_LobbyToGameStart
+ }
+ collision_ticker++;
+ }
+ else {
+ *reinterpret_cast(0x14E385A68_g) = 1000;
+ *reinterpret_cast(0x14E385A78_g) = 1000;
+ }
+
+ if (!bFinished) {
+ if (iTick == 500) {
+ DWORD flOldProtect;
+ XUID xuid;
+ xuid.RandomXUID();
+ utils::hook::set(0x144622BE0_g, 1);
+
+ utils::hook::set(0x14E5C07C0_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id);
+ utils::hook::set(0x14F05ACE8_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id);
+
+ utils::hook::set(0x14E5C07E8_g, 0x11CB1243B8D7C31E | (xuid.m_id * xuid.m_id) / 6); // s_presenceData
+
+ utils::hook::set(0x14E371231_g, 1);
+ utils::hook::set(0x144622910_g, 2);
+ utils::hook::set(0x144622BE0_g, 1);
+
+ utils::hook::set(*reinterpret_cast(0x14EE560B0_g) + 0x28, 0);
+ utils::hook::set(0x14E5C0730_g, 2);
+
+ auto get_bnet_class = reinterpret_cast(0x141660280_g);
+ uintptr_t bnet_class = get_bnet_class();
+ *(DWORD*)(bnet_class + 0x2F4) = 0x795230F0;
+ *(DWORD*)(bnet_class + 0x2FC) = 0;
+ *(BYTE*)(bnet_class + 0x2F8) = 31;
+
+ printf("LOADED!\n");
+ bFinished = true;
+ }
+ else {
+ iTick += 1;
+ }
+ }
+
+ r_endframe.stub();
+}
+
+bool initiatedevgui;
+
+void CG_DrawWaterMark() {
+ float white[4] = { 1.0f, 1.0f, 1.0f, 0.2f };
+ // CL_DrawText(0x14EF2DEA0_g, "Fuck off activision you cunts", 0x7FFFFFFF, *reinterpret_cast(0x14EEB0C68_g), 0, 400.0f, 1, 1, 0.80000001, 0.80000001, white, 7);
+}
+
+void CL_ScreenMP_DrawOverlay_Detour() {
+ auto DevGui_Draw = reinterpret_cast(0x1417E5CD0_g);
+ auto Con_DrawConsole = reinterpret_cast(0x1415AE0B0_g);
+
+ Con_DrawConsole(0);
+ DevGui_Draw(0);
+
+ if (show_watermark->current.enabled) {
+ CG_DrawWaterMark();
+ }
+}
+
+utils::hook::detour cl_createdevgui;
+void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg) {
+ auto DevGui_AddCommand = reinterpret_cast(0x1417E58B0_g);
+ auto DevGui_AddDvar = reinterpret_cast(0x1417E5940_g);
+
+ cl_createdevgui.stub(fsMenuEntries, modeCfg);
+}
+
+const char* username_Detour() {
+ if (player_name) {
+ return player_name->current.string;
+ }
+ else {
+ return "Unknown Name";
+ }
+}
+
+utils::hook::detour lui_cod_registerdvars;
+void LUI_CoD_RegisterDvars_Detour() {
+ nlog("registering lui dvars\n");
+ player_name = Dvar_RegisterString("player_name", "Player1", 0, "Sets the player name.");
+ sv_cheats = Dvar_RegisterBool("sv_cheats", false, 0, "Enables cheats to be used on a server");
+ spawn_br_gas = Dvar_RegisterBool("spawn_br_gas", true, 0, "Disables gas in battle royale maps");
+ show_watermark = Dvar_RegisterBool("show_watermark", false, 0, "Shows the watermark for codUPLOADER");
+
+ player_sustainammo = Dvar_RegisterBool("player_sustainAmmo", false, 0, "Firing weapon will not decrease clip ammo.");
+
+ lui_cod_registerdvars.stub();
+}
+
+utils::hook::detour db_zones_performzoneload;
+__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode) {
+ failureMode = 1;
+
+ return db_zones_performzoneload.stub<__int64>(processingPreloadedFiles, isBaseMap, wasPaused, failureMode);
+}
+
+void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode) {
+ if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) {
+ *reinterpret_cast(0x145CC7534_g) = 1;
+ }
+ else {
+ *reinterpret_cast(0x145CC7534_g) = mode;
+ }
+}
+
+utils::hook::detour net_outofbanddata;
+bool NET_OutOfBandData_Detour(int sock, netadr_t* adr, const unsigned __int8* format, int len) {
+ return net_outofbanddata.stub(sock, adr, format, len);
+}
+
+utils::hook::detour g_cmdsmp_clientcommand;
+void G_CmdsMP_ClientCommand_Detour(int clientNum) {
+ g_entities = *reinterpret_cast(0x14BC20F00_g);
+
+ uintptr_t client = g_entities[clientNum].get(0x150);
+
+ char command[1024];
+ SV_Cmd_ArgvBuffer(0, command, 1024);
+
+ if (client) {
+ if (strcmp(command, "noclip") == 0) {
+ if (CheatsOk(clientNum)) {
+ Cmd_Noclip_f(clientNum);
+ }
+ return;
+ }
+ if (strcmp(command, "give") == 0) {
+ if (CheatsOk(clientNum)) {
+ SV_Cmd_ArgvBuffer(1, command, 1024);
+ Weapon weap;
+ if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) {
+ if (SV_Cmd_Argc() == 3) {
+ SV_Cmd_ArgvBuffer(2, command, 1024);
+ weap.weaponCamo = atoi(command);
+ }
+ if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 0, 0, 0)) {
+ G_Items_AddAmmo(client, &weap, 0, 9999, 1);
+ G_Weapon_SelectWeapon(clientNum, &weap);
+ }
+ }
+ }
+ }
+
+ if (strcmp(command, "give_akimbo") == 0)
+ {
+ if (CheatsOk(clientNum))
+ {
+ SV_Cmd_ArgvBuffer(1, command, 1024);
+ Weapon weap;
+ if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName))
+ {
+ if (SV_Cmd_Argc() == 3)
+ {
+ SV_Cmd_ArgvBuffer(2, command, 1024);
+ weap.weaponCamo = atoi(command);
+ }
+ if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 1, 0, 0))
+ {
+ G_Items_AddAmmo(client, &weap, 0, 9999, 1);
+ G_Weapon_SelectWeapon(clientNum, &weap);
+ }
+ }
+ }
+ }
+
+ if (strcmp(command, "ks_give") == 0) {
+ if (CheatsOk(clientNum)) {
+ SV_Cmd_ArgvBuffer(1, command, 1024);
+ scrContext_t* ctx = ScriptContext_Server();
+ Scr_AddString(ctx, command);
+
+ Scr_FreeThread(ctx, GScr_ExecEntThread(&g_entities[clientNum], 0x1B65FC, 1));
+ }
+ }
+ if (strcmp(command, "bold_msg") == 0) {
+ char msgbuf[500];
+ SV_Cmd_ArgvBuffer(1, command, 1024);
+ if (strlen(command) < 500) {
+ for (int i = 0; i < 30; i++) {
+ SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i));
+ if (ms_clients) {
+ snprintf(msgbuf, 500, "g \"%s\"", command);
+ ms_clients->SendServerCommand(1, msgbuf);
+ }
+ }
+ }
+ }
+ if (strcmp(command, "remove_barriers") == 0) {
+ if (CheatsOk(clientNum)) {
+ auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g);
+ for (int i = 0; i < 1024; i++) {
+ int classname = g_entities[i].get(0x17C);
+ if (classname) {
+ if (strcmp(SL_ConvertToString(classname), "trigger_hurt") == 0 ||
+ strcmp(SL_ConvertToString(classname), "trigger_multiple") == 0 ||
+ strcmp(SL_ConvertToString(classname), "trigger_damage") == 0) {
+ auto G_SetOrigin = reinterpret_cast(0x140FD4CC0_g);
+ vec3_t gone = { 0, 0, -9999999 };
+ G_SetOrigin(&g_entities[i], &gone, true, true);
+ }
+ }
+ }
+ for (int i = 0; i < 30; i++) {
+ SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i));
+ if (ms_clients) {
+ ms_clients->SendServerCommand(1, "g \"Death barriers removed!\"");
+ }
+ }
+ }
+ }
+
+ /*if (strcmp(command, "scmd") == 0)
+ {
+ if (CheatsOk(clientNum) && clientNum == 0)
+ {
+ char msgbuf[500];
+ std::string cmdline = "";
+ if (SV_Cmd_Argc() > 1)
+ {
+ for (int i = 0; i < SV_Cmd_Argc() - 1; i++)
+ {
+ SV_Cmd_ArgvBuffer(1 + i, msgbuf, 500);
+ if (i == 0)
+ {
+ cmdline = msgbuf;
+ }
+ else
+ {
+ cmdline = cmdline + " " + std::string(msgbuf);
+ }
+ std::cout << 1 + i << ": '" << msgbuf << "'" << std::endl;
+ memset(msgbuf, 0, 500);
+ }
+
+ const char* cCmdLine = cmdline.c_str();
+ memcpy(msgbuf, cCmdLine, cmdline.length() + 1);
+ std::cout << "msgbug: '" << msgbuf << "'" << std::endl;
+
+ SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum));
+ if (ms_clients)
+ {
+ ms_clients->SendServerCommand(1, msgbuf);
+ }
+ }
+ }
+ }*/
+
+ if (strcmp(command, "viewpos") == 0) {
+ if (CheatsOk(clientNum)) {
+ char msgbuf[500];
+ SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum));
+ if (ms_clients) {
+ snprintf(msgbuf, 500, "f \"viewpos: (%.2f, %.2f, %.2f)\"", g_entities[clientNum].r_currentOrigin[0], g_entities[clientNum].r_currentOrigin[1], g_entities[clientNum].r_currentOrigin[2]);
+ ms_clients->SendServerCommand(1, msgbuf);
+ }
+ }
+ }
+
+ if (strcmp(command, "setpos") == 0)
+ {
+ if (CheatsOk(clientNum) && clientNum == 0)
+ {
+ if (SV_Cmd_Argc() == 4)
+ {
+ char xBuf[100];
+ char yBuf[100];
+ char zBuf[100];
+
+ SV_Cmd_ArgvBuffer(1, xBuf, 100);
+ SV_Cmd_ArgvBuffer(2, yBuf, 100);
+ SV_Cmd_ArgvBuffer(3, zBuf, 100);
+
+ float x = strToFloat(xBuf);
+ float y = strToFloat(yBuf);
+ float z = strToFloat(zBuf);
+
+ struct gclient_s
+ {
+ char __padding[0x30];
+ float coords[3];
+ };
+ g_entities = *reinterpret_cast(0x14BC20F00_g);
+
+ gclient_s* host = (gclient_s*)g_entities[0].client;
+ host->coords[0] = x;
+ host->coords[1] = y;
+ host->coords[2] = z;
+ }
+ }
+ }
+ }
+
+ g_cmdsmp_clientcommand.stub(clientNum);
+}
+
+utils::hook::detour cl_inputmp_execbinding;
+void CL_InputMP_ExecBinding_Detour(int localClientNum, int kb, int key, int forceNotify) {
+ switch (key) {
+ case K_N:
+ CL_Main_AddReliableCommand("noclip");
+ break;
+ }
+
+ cl_inputmp_execbinding.stub(localClientNum, kb, key, forceNotify);
+}
+
+void Cmd_Exec_Internal(bool isSuperUser)
+{
+ const char* cmdbuf;
+ const char* file;
+ auto DB_FindXAssetHeader = reinterpret_cast(0x1411AA890_g);
+ auto DB_ReadRawFile = reinterpret_cast(0x141297140_g);
+ auto Core_strcpy_truncate = reinterpret_cast(0x142036A90_g);
+ auto Com_DefaultExtension = reinterpret_cast(0x1413F1AE0_g);
+ char path[64];
+
+ if (cmd_args->argc[cmd_args->nesting] == 2)
+ {
+ Core_strcpy_truncate(path, 64, *(cmd_args->argv[cmd_args->nesting] + 1));
+ Com_DefaultExtension(path, 64, ".cfg");
+ if (DB_FindXAssetHeader(ASSET_TYPE_RAWFILE, path, 0))
+ {
+ if (!DB_ReadRawFile(0, cmd_args->controllerIndex[cmd_args->nesting], path, isSuperUser))
+ {
+ if (cmd_args->argc[cmd_args->nesting] <= 1)
+ file = "";
+ else
+ file = *(cmd_args->argv[cmd_args->nesting] + 1);
+ printf("couldn't exec %s\n", file);
+ }
+ }
+ else
+ {
+ FS_ReadFile(path, &cmdbuf);
+ LUI_CoD_LuaCall_ExecNow(*reinterpret_cast(0x151868880_g), cmdbuf);
+ }
+ }
+ else
+ {
+ printf(0, "exec : execute a script file\n");
+ }
+}
+
+utils::hook::detour gscr_spawnbrcircle;
+void GScr_SpawnBrCircle_Detour(uintptr_t scrContext) {
+ if (spawn_br_gas->current.enabled) {
+ gscr_spawnbrcircle.stub(scrContext);
+ }
+}
+
+void entry_point() {
+ XUID xuid;
+ xuid.RandomXUID();
+
+ printf("%i\n", xuid.m_id);
+
+ r_endframe.create(0x141966950_g, R_EndFrame_Detour);
+ utils::hook::jump(0x141297580_g, Cmd_Exec_Internal);
+ utils::hook::jump(0x1415E1340_g, CL_ScreenMP_DrawOverlay_Detour);
+ utils::hook::jump(0x1413FD3A0_g, username_Detour);
+
+ db_zones_performzoneload.create(0x140F677A0_g, DB_Zones_PerformZoneLoad_Detour);
+
+ g_cmdsmp_clientcommand.create(0x14120B6A0_g, G_CmdsMP_ClientCommand_Detour);
+ cl_inputmp_execbinding.create(0x1415E1AB0_g, CL_InputMP_ExecBinding_Detour);
+ gscr_spawnbrcircle.create(0x141243AB0_g, GScr_SpawnBrCircle_Detour);
+
+ utils::hook::jump(0x140D6B7D0_g, CL_TransientsCollisionMP_SetTransientMode_Detour);
+
+ printf("hooked!\n");
+}
+
+extern "C" __declspec(dllexport) int DiscordCreate() {
+ CreateThread(0, 0xA0, (LPTHREAD_START_ROUTINE)entry_point, 0, 0, 0);
+ return 1;
+}
+
+void SaveInventory()
+{
+ auto DDL_MoveToPath = reinterpret_cast(0x142052430_g);
+ //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g);
+ //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g);
+ auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g);
+ auto DDL_GetType = reinterpret_cast(0x142051DD0_g);
+ auto DDL_GetString = reinterpret_cast(0x142051CD0_g);
+ auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g);
+ auto DDL_GetInt = reinterpret_cast(0x142051BF0_g);
+ auto DDL_GetRootState = reinterpret_cast(0x142051C70_g);
+ auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g);
+ auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g);
+ auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g);
+ auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g);
+
+ DDLContext context;
+ DDLDef* ddlDef;
+ DDLState state;
+ char buffer[200];
+ char* navStrings[32]{};
+ int navStringCount;
+ char path[MAX_PATH + 1];
+ strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN"));
+ strcat(path, "\\players\\inventory.json");
+ nlohmann::json inventoryJson;
+ if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) {
+ ddlDef = (DDLDef*)context.def;
+ // start of operator customization related
+ for (int i = 0; i < ddlDef->enumCount; ++i)
+ {
+ if (!strcmp(ddlDef->enumList[i].name, "Operator")) {
+ for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j)
+ {
+ // get operator skins
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ int OP_opSkin = DDL_GetInt(&state, &context);
+ inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]] = OP_opSkin;
+ }
+ // execution ids
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]] = DDL_GetInt(&state, &context);
+ }
+ }
+ }
+ }
+ // selected operator
+ for (int i = 0; i < 2; ++i)
+ {
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operators.%d", i);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Operator"]["SelectedOperator"][i] = DDL_GetEnum(&state, &context);
+ }
+ }
+ // operator Index
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.selectedOperatorIndex");
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Operator"]["OperatorIndex"] = DDL_GetInt(&state, &context);
+ }
+ // operator watch
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorWatch");
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Operator"]["OperatorWatch"] = DDL_GetInt(&state, &context);
+ }
+ // end of operator customization related
+ // start of weapon customization
+
+ for (int i = 0; i < 10; ++i) {
+ // get weapon
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.name", i);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ // test by getting loadout names
+ inventoryJson["Loadouts"][i] = { {"name", DDL_GetString(&state, &context)} };
+ }
+ for (int j = 0; j < 2; ++j) {
+ // get camos
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Loadouts"][i]["weaponSetup"][j] = { {"camo", DDL_GetEnum(&state, &context)} };
+ }
+ // get weapons
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "weapon", DDL_GetEnum(&state, &context) });
+ }
+ // get variant ids
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "variantId", DDL_GetInt(&state, &context) });
+ }
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "lootItemID", DDL_GetInt(&state, &context) });
+ }
+ for (int k = 0; k < 5; ++k) {
+ // get attachments & variants
+ std::string attachmentName;
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ attachmentName = DDL_GetEnum(&state, &context);
+ }
+
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k] = { attachmentName.c_str(), DDL_GetInt(&state, &context) };
+ }
+ }
+ }
+
+ }
+ // printf("Saved Inventory!\n");
+ }
+ else {
+ Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?");
+ }
+
+ std::ofstream JsonOut(path);
+ JsonOut << inventoryJson;
+
+}
+
+void LoadInventory()
+{
+ auto Cmd_LocalControllerIndex = reinterpret_cast(0x141298040_g);
+ auto LiveStorage_GetActiveStatsSource = reinterpret_cast(0x1412A1EB0_g);
+ auto LiveStorage_CreateDDLContext = reinterpret_cast(0x1412A13C0_g);
+ auto DDL_MoveToPath = reinterpret_cast(0x142052430_g);
+ //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g);
+ //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g);
+ auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g);
+ auto DDL_GetType = reinterpret_cast(0x142051DD0_g);
+ auto DDL_GetString = reinterpret_cast(0x142051CD0_g);
+ auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g);
+ auto DDL_GetInt = reinterpret_cast(0x142051BF0_g);
+ auto DDL_GetRootState = reinterpret_cast(0x142051C70_g);
+ auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g);
+ auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g);
+ auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g);
+ auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g);
+ auto StringTable_GetColumnValueForRow = reinterpret_cast(0x1413E2B40_g);
+ auto DDL_SetInt = reinterpret_cast(0x142052820_g);
+ auto DDL_SetEnum = reinterpret_cast(0x142052710_g);
+ auto DDL_SetString = reinterpret_cast(0x1420528D0_g);
+
+ DDLContext context;
+ DDLDef* ddlDef;
+ DDLState state;
+ char buffer[200];
+ char* navStrings[32]{};
+ int navStringCount;
+ char path[MAX_PATH + 1];
+ strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN"));
+ strcat(path, "\\players\\inventory.json");
+ if (file_exists(path)) {
+ std::ifstream jsonPath(path);
+ nlohmann::json inventoryJson = nlohmann::json::parse(jsonPath);
+ if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) {
+ ddlDef = (DDLDef*)context.def;
+ for (int i = 0; i < ddlDef->enumCount; ++i)
+ {
+ if (!strcmp(ddlDef->enumList[i].name, "Operator")) {
+ for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j)
+ {
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]]);
+ }
+ // execution ids
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]]);
+ }
+
+ }
+ }
+ }
+ for (int i = 0; i < 2; ++i)
+ {
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operators.%d", i);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetEnum(&state, &context, inventoryJson["Operator"]["SelectedOperator"][i].get().c_str());
+ }
+ }
+ // operator Index
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.selectedOperatorIndex");
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorIndex"]);
+ }
+
+ // operator watch
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "customizationSetup.operatorWatch");
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorWatch"]);
+ }
+ // start of weapon customization
+ for (int i = 0; i < 10; ++i) {
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.name", i);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetString(&state, &context, inventoryJson["Loadouts"][i]["name"].get().c_str());
+ }
+ for (int j = 0; j < 2; ++j) {
+ // set camo
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["camo"].get().c_str());
+ }
+ // set weapon
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["weapon"].get().c_str());
+ }
+ // set variantid
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["variantId"]);
+ }
+ // set lootItemId
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["lootItemID"]);
+ }
+ for (int k = 0; k < 5; ++k) {
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][0].get().c_str());
+ }
+
+ DDL_GetRootState(&state, ddlDef);
+ sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k);
+ Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount);
+ if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings))
+ {
+ DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][1]);
+ }
+ }
+ }
+ }
+
+ }
+ else {
+ Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?");
+ }
+ printf("Loaded Inventory!\n");
+ }
+ else {
+ // Com_SetErrorMessage("[DLL ERROR] Attempted to load inventory from \"players/inventory.json\" but file does not exist. Use 'saveinv' to save your inventory.");
+ printf("Attempted to load inventory from \"players/inventory.json\" but file does not exist\n");
+ }
+}
+
+utils::hook::detour cl_keys_event;
+void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex)
+{
+ auto Con_ToggleConsole = reinterpret_cast(0x1415B18C0_g);
+ auto Con_ToggleConsoleOutput = reinterpret_cast(0x1415B1930_g);
+ auto DevGui_Toggle = reinterpret_cast(0x1417E9DA0_g);
+ auto Con_IsActive = reinterpret_cast(0x1415b0EF0_g);
+
+ if (down)
+ {
+ switch (key)
+ {
+ case K_GRAVE:
+
+ if (GetAsyncKeyState(VK_SHIFT) & 0x8000)
+ {
+ if (Con_IsActive(localClientNum) == false)
+ {
+ Con_ToggleConsole();
+ }
+ Con_ToggleConsoleOutput();
+ }
+ else
+ {
+ Con_ToggleConsole();
+ }
+ return;
+ break;
+ case K_F1:
+ DevGui_Toggle();
+ return;
+ break;
+ }
+ }
+
+ cl_keys_event.stub(localClientNum, key, down, time, virtualKey, controllerIndex);
+}
+
+utils::hook::detour PM_WeaponUseAmmo;
+void PM_WeaponUseAmmo_Detour(__int64 playerstate, Weapon* weapon, char a3, int a4, int hand)
+{
+ bool sv_cheats = Dvar_GetBoolSafe("NTPNRQTKNP");
+
+ if (!(player_sustainammo->current.enabled && sv_cheats))
+ {
+ PM_WeaponUseAmmo.stub(playerstate, weapon, a3, a4, hand);
+ }
+}
+
+utils::hook::detour dvar_registerbool;
+dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description) {
+ if (strcmp(dvarName, "LSTQOKLTRN") == 0) {
+ nlog("dvar registered!\n");
+ value = true;
+ }
+ if (strcmp(dvarName, "MPSSOTQQPM") == 0) {
+ nlog("dvar registered!\n");
+ value = true;
+ }
+ dvar_t* ret = dvar_registerbool.stub(dvarName, value, flags, description);
+ return ret;
+}
+
+utils::hook::detour dvar_registerstring;
+dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description) {
+ return dvar_registerstring.stub(dvarName, value, flags, description);
+}
+
+void GamerProfile_SetDataByName(unsigned int controllerIndex, const char* settingName, float settingValue) {
+ auto func = reinterpret_cast(0x1415D8BD0_g);
+ return func(controllerIndex, settingName, settingValue);
+}
+
+utils::hook::detour seh_stringed_getstring;
+const char* SEH_StringEd_GetString_Detour(const char* pszReference) {
+ const char* ret = seh_stringed_getstring.stub(pszReference);
+
+ if (!pszReference[1])
+ {
+ if ((*pszReference & 0x80) != 0)
+ return "t";
+ return pszReference;
+ }
+
+ GamerProfile_SetDataByName(0, "acceptedEULA", 1);
+ GamerProfile_SetDataByName(0, "hasEverPlayed_MainMenu", 1);
+
+ if (strstr(pszReference, "LUA_MENU/MAPNAME_ANIYAH") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_DEADZONE") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_CAGE") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_CAVE_AM") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_CAVE") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_CARGO") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_CRASH2") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_OVERUNDER") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_EUPHRATES") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_RAID") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_SHOWERS") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER_AM") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_AM") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_YARD") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_HILL") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_PICCADILLY") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_PINE") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR_AM") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_PETROGRAD") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_M_STACK") ||
+ strstr(pszReference, "LUA_MENU/MAPNAME_VACANT")) {
+ return "^1no work";
+ }
+
+ if (strstr(pszReference, "MENU/CAMPAIGN"))
+ {
+ return "^3Campaign is not available in this build of the game.";
+ }
+
+ if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_DESC"))
+ {
+ return "^3CO-OP is not available in this build of the game.";
+ }
+
+ if (strstr(pszReference, "LUA_MENU/LOCAL_MULTIPLAYER_CAPS"))
+ {
+ return "MULTIPLAYER";
+ }
+
+ if (strstr(pszReference, "MENU_SP/CAMPAIGN"))
+ {
+ return "^1CAMPAIGN";
+ }
+
+ if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_CAPS"))
+ {
+ return "^1LOCAL CO-OP";
+ }
+
+ return ret;
+}
+
+char buffer[0x5000];
+
+utils::hook::detour db_loadxfile;
+int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature) {
+ return db_loadxfile.stub(zoneName, zoneMem, assetList, zoneFlags, wasPaused, failureMode, outSignature);
+}
+
+utils::hook::detour CL_TransientsMP_ProcessLoadingQueue;
+char CL_TransientsMP_ProcessLoadingQueue_Detour() {
+ return CL_TransientsMP_ProcessLoadingQueue.stub();
+}
+
+utils::hook::detour partyhost_startprivateparty;
+void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType) {
+ Cbuf_AddText("exec autoexec.cfg");
+
+ partyhost_startprivateparty.stub(localClientNum, localControllerIndex, currentlyActive, hostType);
+
+ LoadInventory();
+}
+
+bool Live_IsUserSignedInToDemonware_Detour() {
+ return true;
+}
+
+int dwGetLogOnStatus_Detour() {
+ return 2;
+}
+
+int LiveStorage_GetActiveStatsSource_Detour() {
+ return 1;
+}
+
+void set_byte_f() {
+ char command[500];
+ if (Cmd_Argc() == 3) {
+ Cmd_ArgvBuffer(1, command, 500);
+ uintptr_t address = atoll(command) + base;
+ Cmd_ArgvBuffer(2, command, 500);
+ utils::hook::set(address, atoi(command));
+ }
+}
+
+void set_short_f() {
+ char command[500];
+ if (Cmd_Argc() == 3) {
+ Cmd_ArgvBuffer(1, command, 500);
+ uintptr_t address = atoll(command) + base;
+ Cmd_ArgvBuffer(2, command, 500);
+ utils::hook::set(address, atol(command));
+ }
+}
+
+void set_int_f() {
+ char command[500];
+ if (Cmd_Argc() == 3) {
+ Cmd_ArgvBuffer(1, command, 500);
+ uintptr_t address = atoll(command) + base;
+ Cmd_ArgvBuffer(2, command, 500);
+ utils::hook::set(address, _atoi64(command));
+ }
+}
+
+void set_float_f()
+{
+ char command[500];
+ if (Cmd_Argc() == 3) {
+ Cmd_ArgvBuffer(1, command, 500);
+ uintptr_t address = atoll(command) + base;
+ Cmd_ArgvBuffer(2, command, 500);
+ utils::hook::set(address, strToFloat(command));
+ }
+}
+
+void set_pointer_f() {
+ char command[500];
+ if (Cmd_Argc() == 3) {
+ Cmd_ArgvBuffer(1, command, 500);
+ uintptr_t address = atoll(command) + base;
+ Cmd_ArgvBuffer(2, command, 500);
+ utils::hook::set(address, _atoi64(command));
+ }
+}
+
+void Cmd_Quit_f() {
+ ExitProcess(0x1);
+}
+
+void Cmd_OpenMenu_f() {
+ char command[500];
+ if (Cmd_Argc() == 2) {
+ auto LUI_OpenMenu = reinterpret_cast(0x141B9BDB0_g);
+ Cmd_ArgvBuffer(1, command, 500);
+ LUI_OpenMenu(0, command, true, false, false);
+ }
+}
+
+short* SV_ClientMP_AddTestClient()
+{
+ uintptr_t SV_ClientMP_AddTestClient_func_address = 0x14136e570_g;
+ short* (__cdecl * SV_ClientMP_AddTestClient_func)(void) = (short* (__cdecl*)(void))SV_ClientMP_AddTestClient_func_address;
+
+ return SV_ClientMP_AddTestClient_func();
+}
+
+void GScr_AddEntity(short* entity)
+{
+ auto GScr_AddEntity_func = reinterpret_cast(0x1412578a0_g);
+ GScr_AddEntity_func(entity);
+}
+
+void SV_ClientMP_SpawnBotOrTestClient(short* entity)
+{
+ auto SV_ClientMP_SpawnBotOrTestClient_func = reinterpret_cast(0x141373640_g);
+ SV_ClientMP_SpawnBotOrTestClient_func(entity);
+}
+
+void Cmd_AddBot_f()
+{
+ auto ent = SV_ClientMP_AddTestClient();
+ GScr_AddEntity(ent);
+ SV_ClientMP_SpawnBotOrTestClient(ent);
+}
+
+void SV_CmdsMP_MapRestart_f()
+{
+ auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g);
+ SV_CmdsMP_RequestMapRestart(1, 0);
+}
+
+void SV_CmdsMP_FastRestart_f()
+{
+ auto SV_CmdsMP_RequestMapRestart = reinterpret_cast