Move address management code to addr_utils
This commit is contained in:
parent
f09eb47926
commit
a823b885e4
@ -1,6 +1,8 @@
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#include "Main.hpp"
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#include "Main.hpp"
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#include "game_inc.h"
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#include "game_inc.h"
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#include "addr_utils.hpp"
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void entry_point()
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void entry_point()
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{
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{
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XUID xuid;
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XUID xuid;
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@ -34,7 +36,7 @@ char buffer[0x5000];
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BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid)
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BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid)
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{
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{
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g_Addrs.ModuleBase = (uintptr_t)(GetModuleHandle(0));
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initAddrUtils();
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utils::hook::set<char>(0x1403061A0_g, 0xC3); // Mystery function 1
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utils::hook::set<char>(0x1403061A0_g, 0xC3); // Mystery function 1
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if (Reason == DLL_PROCESS_ATTACH) {
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if (Reason == DLL_PROCESS_ATTACH) {
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AllocConsole();
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AllocConsole();
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@ -50,7 +52,7 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid)
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va = (const char* (*)(const char*, ...))0x1413F3010_g; //j_va
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va = (const char* (*)(const char*, ...))0x1413F3010_g; //j_va
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printf("Base Address: %p\n", base);
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printf("Base Address: %p\n", 0_b);
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addCustomDvars();
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addCustomDvars();
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addCustomCmds();
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addCustomCmds();
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@ -66,127 +68,4 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid)
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return TRUE;
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return TRUE;
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}
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}
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uintptr_t find_pattern(const char* module_name, const char* pattern) {
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const auto get_module_size = [=](uintptr_t module_base)
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{
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return reinterpret_cast<PIMAGE_NT_HEADERS>(module_base + reinterpret_cast<PIMAGE_DOS_HEADER>(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
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};
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const auto module_start = (uintptr_t)GetModuleHandle(module_name);
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if (module_start != 0ULL)
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{
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const auto module_end = module_start + get_module_size(module_start);
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const char* pattern_current = pattern;
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uintptr_t current_match = NULL;
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MEMORY_BASIC_INFORMATION64 page_information = {};
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for (auto current_page = reinterpret_cast<unsigned char*>(module_start); current_page < reinterpret_cast<unsigned char*>(module_end); current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
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{
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VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
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if (page_information.Protect == PAGE_NOACCESS)
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continue;
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if (page_information.State != MEM_COMMIT)
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continue;
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if (page_information.Protect & PAGE_GUARD)
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continue;
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for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress); current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
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{
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if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
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current_match = 0ULL;
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pattern_current = pattern;
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continue;
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}
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if (!current_match)
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current_match = reinterpret_cast<uintptr_t>(current_address);
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pattern_current += 3;
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if (pattern_current[-1] == NULL)
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return current_match;
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}
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}
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}
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return 0ULL;
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}
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uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern) {
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const auto get_module_size = [=](uintptr_t module_base)
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{
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return reinterpret_cast<PIMAGE_NT_HEADERS>(module_base + reinterpret_cast<PIMAGE_DOS_HEADER>(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
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};
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const auto module_start = start;
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if (module_start != 0ULL)
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{
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const auto module_end = module_start + get_module_size(module_start);
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const char* pattern_current = pattern;
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uintptr_t current_match = NULL;
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MEMORY_BASIC_INFORMATION64 page_information = {};
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for (auto current_page = reinterpret_cast<unsigned char*>(module_start); current_page < reinterpret_cast<unsigned char*>(module_end); current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
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{
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VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
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if (page_information.Protect == PAGE_NOACCESS)
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continue;
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if (page_information.State != MEM_COMMIT)
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continue;
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if (page_information.Protect & PAGE_GUARD)
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continue;
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for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress); current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
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{
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if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
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current_match = 0ULL;
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pattern_current = pattern;
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continue;
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}
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if (!current_match)
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current_match = reinterpret_cast<uintptr_t>(current_address);
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pattern_current += 3;
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if (pattern_current[-1] == NULL)
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return current_match;
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}
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}
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}
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return 0ULL;
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}
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menu_variables vars;
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menu_variables vars;
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size_t operator"" _b(const size_t val)
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{
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return base + val;
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}
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size_t reverse_b(const size_t val)
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{
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return val - base;
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}
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size_t reverse_b(const void* val)
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{
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return reverse_b(reinterpret_cast<size_t>(val));
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}
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size_t operator"" _g(const size_t val)
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{
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return base + (val - 0x140000000);
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}
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size_t reverse_g(const size_t val)
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{
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return (val - base) + 0x140000000;
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}
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size_t reverse_g(const void* val)
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{
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return reverse_g(reinterpret_cast<size_t>(val));
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}
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@ -22,18 +22,10 @@
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#include "ini.h"
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#include "ini.h"
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#include "json.hpp"
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#include "json.hpp"
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#define base g_Addrs.ModuleBase
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#pragma warning(disable:4996)
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#pragma warning(disable:4996)
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#pragma comment(lib, "Gdi32.lib")
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#pragma comment(lib, "Gdi32.lib")
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#define INRANGE(x, a, b) (x >= a && x <= b)
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#define GET_BITS( x ) (INRANGE((x&(~0x20)),'A','F') ? ((x&(~0x20)) - 'A' + 0xa) : (INRANGE(x,'0','9') ? x - '0' : 0))
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#define GET_BYTE( x ) (GET_BITS(x[0]) << 4 | GET_BITS(x[1]))
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struct menu_variables {
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struct menu_variables {
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bool bInitiateMenu;
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bool bInitiateMenu;
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bool bMenuOpen;
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bool bMenuOpen;
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@ -41,17 +33,6 @@ struct menu_variables {
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};
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};
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extern menu_variables vars;
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extern menu_variables vars;
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uintptr_t find_pattern(const char* module_name, const char* pattern);
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uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern);
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size_t operator"" _b(size_t val);
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size_t reverse_b(size_t val);
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size_t reverse_b(const void* val);
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size_t operator"" _g(size_t val);
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size_t reverse_g(size_t val);
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size_t reverse_g(const void* val);
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struct DvarPair
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struct DvarPair
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{
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{
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const char* m_key;
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const char* m_key;
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101
hook_lib/addr_utils.cpp
Executable file
101
hook_lib/addr_utils.cpp
Executable file
@ -0,0 +1,101 @@
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#include "addr_utils.hpp"
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#include <cctype>
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#include <string>
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#include <windows.h>
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struct Addresses {
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uintptr_t ModuleBase;
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uintptr_t jmp_rbx;
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};
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Addresses g_Addrs{};
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void initAddrUtils() {
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g_Addrs.ModuleBase = (uintptr_t)(GetModuleHandle(0));
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}
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size_t _b(const size_t val) { return g_Addrs.ModuleBase + val; }
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size_t operator"" _b(const size_t val) { return _b(val); }
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size_t reverse_b(const size_t val) { return val - g_Addrs.ModuleBase; }
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size_t reverse_b(const void* val) { return reverse_b(reinterpret_cast<size_t>(val)); }
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size_t _g(const size_t val) { return g_Addrs.ModuleBase + (val - 0x140000000); }
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size_t operator"" _g(const size_t val) { return _g(val); }
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size_t reverse_g(const size_t val) { return (val - g_Addrs.ModuleBase) + 0x140000000; }
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size_t reverse_g(const void* val) { return reverse_g(reinterpret_cast<size_t>(val)); }
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namespace {
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DWORD get_module_size(uintptr_t module_base) {
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return reinterpret_cast<PIMAGE_NT_HEADERS>(
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module_base +
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reinterpret_cast<PIMAGE_DOS_HEADER>(module_base)->e_lfanew)
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->OptionalHeader.SizeOfImage;
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};
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inline byte hex_nibble_to_byte(const char* hexNibble) {
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if (not (std::isxdigit(hexNibble[0]) and std::isxdigit(hexNibble[1]))) {
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return 0;
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}
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return std::stoi(std::string(hexNibble, hexNibble + 1), nullptr, 16);
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}
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}
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uintptr_t findPattern(const char* pattern, const char* module_name) {
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return findPattern(pattern, (uintptr_t)GetModuleHandle(module_name));
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}
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uintptr_t findPattern(const char* pattern, uintptr_t module_start) {
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if (module_start == 0ULL) {
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return 0ULL;
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}
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const auto module_end = module_start + get_module_size(module_start);
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const char* pattern_current{ pattern };
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uintptr_t current_match{ 0ULL };
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MEMORY_BASIC_INFORMATION64 page_information{};
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for (auto current_page = reinterpret_cast<unsigned char*>(module_start);
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current_page < reinterpret_cast<unsigned char*>(module_end);
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current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize)) {
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if (VirtualQuery(reinterpret_cast<LPCVOID>(current_page),
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reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information),
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sizeof(MEMORY_BASIC_INFORMATION)) == 0) {
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break;
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}
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if (page_information.Protect == PAGE_NOACCESS or page_information.State != MEM_COMMIT or
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(page_information.Protect & PAGE_GUARD)) {
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continue;
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}
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for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress);
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current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8);
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current_address++) {
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if (*pattern_current != '\?' and *current_address != hex_nibble_to_byte(pattern_current)) {
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current_match = 0ULL;
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pattern_current = pattern;
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continue;
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}
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if (not current_match)
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{
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current_match = reinterpret_cast<uintptr_t>(current_address);
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}
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pattern_current += 3;
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if (pattern_current[-1] == NULL)
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{
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return current_match;
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}
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}
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}
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return 0ULL;
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}
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16
hook_lib/addr_utils.hpp
Normal file
16
hook_lib/addr_utils.hpp
Normal file
@ -0,0 +1,16 @@
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#include <vadefs.h>
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void initAddrUtils();
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size_t _b(size_t val);
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size_t operator"" _b(size_t val);
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size_t reverse_b(size_t val);
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size_t reverse_b(const void* val);
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size_t _g(size_t val);
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size_t operator"" _g(size_t val);
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size_t reverse_g(size_t val);
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size_t reverse_g(const void* val);
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uintptr_t findPattern(const char* pattern, const char* module_name);
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uintptr_t findPattern(const char* pattern, uintptr_t module_start);
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@ -1,3 +1,4 @@
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#include "addr_utils.hpp"
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#include "cmd.h"
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#include "cmd.h"
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void Cmd_Exec_Internal(bool isSuperUser)
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void Cmd_Exec_Internal(bool isSuperUser)
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@ -1,3 +1,4 @@
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#include "addr_utils.hpp"
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#include "devgui.h"
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#include "devgui.h"
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void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg)
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void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg)
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@ -1,3 +1,4 @@
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#include "addr_utils.hpp"
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#include "functions.hpp"
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#include "functions.hpp"
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void* RtlAddVectoredExceptionHandler(LONG First, PVECTORED_EXCEPTION_HANDLER Handler) {
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void* RtlAddVectoredExceptionHandler(LONG First, PVECTORED_EXCEPTION_HANDLER Handler) {
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@ -542,5 +543,3 @@ cmd_function_s dump_weapdefs_f_VAR;
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cmd_function_s load_weapdef_f_VAR;
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cmd_function_s load_weapdef_f_VAR;
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CmdArgs* cmd_args;
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CmdArgs* cmd_args;
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Addresses g_Addrs;
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@ -5,11 +5,6 @@ struct gentity_s;
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struct CmdArgs;
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struct CmdArgs;
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struct Addresses {
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uintptr_t ModuleBase;
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uintptr_t jmp_rbx;
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};
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union DvarValue
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union DvarValue
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{
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{
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bool enabled;
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bool enabled;
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@ -258,5 +253,3 @@ int G_Main_GetTime();
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const char* _va(const char* format, ...);
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const char* _va(const char* format, ...);
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#pragma endregion
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#pragma endregion
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extern Addresses g_Addrs;
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@ -1,3 +1,4 @@
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#include "addr_utils.hpp"
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#include "g_cmds.h"
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#include "g_cmds.h"
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#include "game_inc.h"
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#include "game_inc.h"
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@ -216,7 +217,7 @@ void set_byte_f()
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if (Cmd_Argc() == 3)
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if (Cmd_Argc() == 3)
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{
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{
|
||||||
Cmd_ArgvBuffer(1, command, 500);
|
Cmd_ArgvBuffer(1, command, 500);
|
||||||
uintptr_t address = atoll(command) + base;
|
uintptr_t address = _b(atoll(command));
|
||||||
Cmd_ArgvBuffer(2, command, 500);
|
Cmd_ArgvBuffer(2, command, 500);
|
||||||
utils::hook::set<unsigned char>(address, atoi(command));
|
utils::hook::set<unsigned char>(address, atoi(command));
|
||||||
}
|
}
|
||||||
@ -228,7 +229,7 @@ void set_short_f()
|
|||||||
if (Cmd_Argc() == 3)
|
if (Cmd_Argc() == 3)
|
||||||
{
|
{
|
||||||
Cmd_ArgvBuffer(1, command, 500);
|
Cmd_ArgvBuffer(1, command, 500);
|
||||||
uintptr_t address = atoll(command) + base;
|
uintptr_t address = _b(atoll(command));
|
||||||
Cmd_ArgvBuffer(2, command, 500);
|
Cmd_ArgvBuffer(2, command, 500);
|
||||||
utils::hook::set<unsigned short>(address, atol(command));
|
utils::hook::set<unsigned short>(address, atol(command));
|
||||||
}
|
}
|
||||||
@ -240,7 +241,7 @@ void set_int_f()
|
|||||||
if (Cmd_Argc() == 3)
|
if (Cmd_Argc() == 3)
|
||||||
{
|
{
|
||||||
Cmd_ArgvBuffer(1, command, 500);
|
Cmd_ArgvBuffer(1, command, 500);
|
||||||
uintptr_t address = atoll(command) + base;
|
uintptr_t address = _b(atoll(command));
|
||||||
Cmd_ArgvBuffer(2, command, 500);
|
Cmd_ArgvBuffer(2, command, 500);
|
||||||
utils::hook::set<unsigned int>(address, _atoi64(command));
|
utils::hook::set<unsigned int>(address, _atoi64(command));
|
||||||
}
|
}
|
||||||
@ -252,7 +253,7 @@ void set_float_f()
|
|||||||
if (Cmd_Argc() == 3)
|
if (Cmd_Argc() == 3)
|
||||||
{
|
{
|
||||||
Cmd_ArgvBuffer(1, command, 500);
|
Cmd_ArgvBuffer(1, command, 500);
|
||||||
uintptr_t address = atoll(command) + base;
|
uintptr_t address = _b(atoll(command));
|
||||||
Cmd_ArgvBuffer(2, command, 500);
|
Cmd_ArgvBuffer(2, command, 500);
|
||||||
utils::hook::set<float>(address, strToFloat(command));
|
utils::hook::set<float>(address, strToFloat(command));
|
||||||
}
|
}
|
||||||
@ -264,7 +265,7 @@ void set_pointer_f()
|
|||||||
if (Cmd_Argc() == 3)
|
if (Cmd_Argc() == 3)
|
||||||
{
|
{
|
||||||
Cmd_ArgvBuffer(1, command, 500);
|
Cmd_ArgvBuffer(1, command, 500);
|
||||||
uintptr_t address = atoll(command) + base;
|
uintptr_t address = _b(atoll(command));
|
||||||
Cmd_ArgvBuffer(2, command, 500);
|
Cmd_ArgvBuffer(2, command, 500);
|
||||||
utils::hook::set<unsigned __int64>(address, _atoi64(command));
|
utils::hook::set<unsigned __int64>(address, _atoi64(command));
|
||||||
}
|
}
|
||||||
|
@ -82,6 +82,7 @@
|
|||||||
<LinkIncremental>true</LinkIncremental>
|
<LinkIncremental>true</LinkIncremental>
|
||||||
<TargetName>discord_game_sdk</TargetName>
|
<TargetName>discord_game_sdk</TargetName>
|
||||||
<LibraryPath>$(SolutionDir)\lib;$(LibraryPath)</LibraryPath>
|
<LibraryPath>$(SolutionDir)\lib;$(LibraryPath)</LibraryPath>
|
||||||
|
<IncludePath>$(SolutionDir)\hook_lib;$(IncludePath)</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<LinkIncremental>false</LinkIncremental>
|
<LinkIncremental>false</LinkIncremental>
|
||||||
@ -149,6 +150,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClCompile Include="addr_utils.cpp" />
|
||||||
<ClCompile Include="cmd.cpp" />
|
<ClCompile Include="cmd.cpp" />
|
||||||
<ClCompile Include="common\exception\minidump.cpp" />
|
<ClCompile Include="common\exception\minidump.cpp" />
|
||||||
<ClCompile Include="common\utils\binary_resource.cpp" />
|
<ClCompile Include="common\utils\binary_resource.cpp" />
|
||||||
@ -189,6 +191,7 @@
|
|||||||
<ClCompile Include="zones.cpp" />
|
<ClCompile Include="zones.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="addr_utils.hpp" />
|
||||||
<ClInclude Include="assets.h" />
|
<ClInclude Include="assets.h" />
|
||||||
<ClInclude Include="cmd.h" />
|
<ClInclude Include="cmd.h" />
|
||||||
<ClInclude Include="common\exception\minidump.hpp" />
|
<ClInclude Include="common\exception\minidump.hpp" />
|
||||||
|
@ -67,6 +67,9 @@
|
|||||||
<ClCompile Include="structs.cpp">
|
<ClCompile Include="structs.cpp">
|
||||||
<Filter>hook_lib\game</Filter>
|
<Filter>hook_lib\game</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="addr_utils.cpp">
|
||||||
|
<Filter>hook_lib\game</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="assets.cpp">
|
<ClCompile Include="assets.cpp">
|
||||||
<Filter>hook_lib\game</Filter>
|
<Filter>hook_lib\game</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
@ -192,6 +195,9 @@
|
|||||||
<ClInclude Include="structs.h">
|
<ClInclude Include="structs.h">
|
||||||
<Filter>hook_lib\game</Filter>
|
<Filter>hook_lib\game</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="addr_utils.hpp">
|
||||||
|
<Filter>hook_lib\game</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="assets.h">
|
<ClInclude Include="assets.h">
|
||||||
<Filter>hook_lib\game</Filter>
|
<Filter>hook_lib\game</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|
||||||
void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex)
|
void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex)
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "inventory.h"
|
#include "inventory.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "omnvars.h"
|
#include "omnvars.h"
|
||||||
|
|
||||||
int BG_Omnvar_GetType(OmnvarDef* ovDef)
|
int BG_Omnvar_GetType(OmnvarDef* ovDef)
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "patch.h"
|
#include "patch.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "screen.h"
|
#include "screen.h"
|
||||||
|
|
||||||
void CG_DrawWaterMark()
|
void CG_DrawWaterMark()
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "script.h"
|
#include "script.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "structs.h"
|
#include "structs.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "sv_main.h"
|
#include "sv_main.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "transients.h"
|
#include "transients.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "weapons.h"
|
#include "weapons.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
#include "addr_utils.hpp"
|
||||||
#include "zones.h"
|
#include "zones.h"
|
||||||
#include "game_inc.h"
|
#include "game_inc.h"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user