diff --git a/hook_lib/Main.cpp b/hook_lib/Main.cpp index 9df2598..98c46b5 100644 --- a/hook_lib/Main.cpp +++ b/hook_lib/Main.cpp @@ -1,511 +1,8 @@ #include "Main.hpp" +#include "game_inc.h" -void* exception_handler; - -bool isSubStr(std::string str, std::string subStr) +void entry_point() { - size_t pos = str.find(subStr); - if (pos != std::string::npos) - { - return true; - } - return false; -} - -float strToFloat(const std::string& str) -{ - float num = 0.0f; - float fraction = 0.1f; - bool isNegative = false; - - size_t i = 0; - if (str[i] == '-') - { - isNegative = true; - i++; - } - - for (; i < str.length(); i++) - { - if (str[i] >= '0' && str[i] <= '9') - { - num = num * 10.0f + static_cast(str[i] - '0'); - } - else if (str[i] == '.') - { - i++; - break; - } - else - { - break; - } - } - - for (; i < str.length(); i++) - { - if (str[i] >= '0' && str[i] <= '9') - { - num += (str[i] - '0') * fraction; - fraction *= 0.1f; - } - else - { - break; - } - } - - if (isNegative) - { - num = -num; - } - - return num; -} - -void backtrace(const char* func) { - const int trace_count = 15; - void* trace_back[trace_count]; - DWORD hash; - RtlCaptureStackBackTrace(1, trace_count, trace_back, &hash); - nlog("%s callstack: ", func); - printf("%s callstack: ", func); - for (int i = 0; i < trace_count; i++) { - if (i == trace_count - 1) { - nlog("%p\n", (uintptr_t)trace_back[i]); - printf("%p\n", (uintptr_t)trace_back[i]); - } - else { - nlog("%p:", (uintptr_t)trace_back[i]); - printf("%p:", (uintptr_t)trace_back[i]); - } - } -} - -int BG_Omnvar_GetType(OmnvarDef* ovDef); - -void DumpOmnvars() -{ - auto G_Omnvar_GetData = reinterpret_cast(0x140FC5110_g); - auto BG_Omnvar_GetTypeString = reinterpret_cast(0x140CD5900_g); - auto NetConstStrings_GetLuiStringIndex = reinterpret_cast(0x1410F0F40_g); - auto BG_Omnvar_GetValueString = reinterpret_cast(0x140CD5980_g); - - g_entities = *reinterpret_cast(0x14BC20F00_g); - - uintptr_t psHost = ((uintptr_t)(g_entities + 0x150)); - - int s_omnvarDefCount = *(int*)(0x145C48518_g); - OmnvarDef* OmnvarDefs = (OmnvarDef*)(0x145C48580_g); - for (int i = 0; i < s_omnvarDefCount; ++i) - { - OmnvarDef* omnvar = &OmnvarDefs[i]; - OmnvarData* data = G_Omnvar_GetData(i, 0, psHost); - const char* typeStr = BG_Omnvar_GetTypeString(omnvar); - int type = BG_Omnvar_GetType(omnvar); - - std::cout << "omnvar '" << omnvar->name << "' (" << typeStr << ") "; - if (type == OMNVAR_TYPE_BOOL) - { - std::cout << "value(" << data->current.enabled << ") "; - } - else if (type == OMNVAR_TYPE_FLOAT) - { - std::cout << "value(" << data->current.value << ") "; - } - else if (type == OMNVAR_TYPE_INT) - { - std::cout << "value(" << data->current.integer << ") "; - } - else if (type == OMNVAR_TYPE_UINT || type == OMNVAR_TYPE_TIME) - { - std::cout << "value(" << data->current.unsignedInteger << ") "; - } - else if (type == OMNVAR_TYPE_NCS_LUI) - { - char currentStr[100] = { NULL }; - BG_Omnvar_GetValueString(omnvar, data, currentStr, 100); - - std::cout << "value'" << currentStr << "' "; - } - else - { - std::cout << "value(" << data->current.unsignedInteger << ") "; - } - - std::cout << std::endl; - } -} - -int iTick = 0; -bool bFinished; -bool btoggle; - -uintptr_t xuid_generated; -int collision_ticker; -utils::hook::detour r_endframe; -void R_EndFrame_Detour() { - if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) { - *reinterpret_cast(0x14E385A68_g) = 80; - *reinterpret_cast(0x14E385A78_g) = 80; - if (collision_ticker == 60) { - btoggle = !btoggle; - *reinterpret_cast(0x145CC7555_g) = btoggle; // s_transientsCollisionMP_LobbyToGameStart - } - collision_ticker++; - } - else { - *reinterpret_cast(0x14E385A68_g) = 1000; - *reinterpret_cast(0x14E385A78_g) = 1000; - } - - if (!bFinished) { - if (iTick == 500) { - DWORD flOldProtect; - XUID xuid; - xuid.RandomXUID(); - utils::hook::set(0x144622BE0_g, 1); - - utils::hook::set(0x14E5C07C0_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); - utils::hook::set(0x14F05ACE8_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); - - utils::hook::set(0x14E5C07E8_g, 0x11CB1243B8D7C31E | (xuid.m_id * xuid.m_id) / 6); // s_presenceData - - utils::hook::set(0x14E371231_g, 1); - utils::hook::set(0x144622910_g, 2); - utils::hook::set(0x144622BE0_g, 1); - - utils::hook::set(*reinterpret_cast(0x14EE560B0_g) + 0x28, 0); - utils::hook::set(0x14E5C0730_g, 2); - - auto get_bnet_class = reinterpret_cast(0x141660280_g); - uintptr_t bnet_class = get_bnet_class(); - *(DWORD*)(bnet_class + 0x2F4) = 0x795230F0; - *(DWORD*)(bnet_class + 0x2FC) = 0; - *(BYTE*)(bnet_class + 0x2F8) = 31; - - printf("LOADED!\n"); - bFinished = true; - } - else { - iTick += 1; - } - } - - r_endframe.stub(); -} - -bool initiatedevgui; - -void CG_DrawWaterMark() { - float white[4] = { 1.0f, 1.0f, 1.0f, 0.2f }; - // CL_DrawText(0x14EF2DEA0_g, "Fuck off activision you cunts", 0x7FFFFFFF, *reinterpret_cast(0x14EEB0C68_g), 0, 400.0f, 1, 1, 0.80000001, 0.80000001, white, 7); -} - -void CL_ScreenMP_DrawOverlay_Detour() { - auto DevGui_Draw = reinterpret_cast(0x1417E5CD0_g); - auto Con_DrawConsole = reinterpret_cast(0x1415AE0B0_g); - - Con_DrawConsole(0); - DevGui_Draw(0); - - if (show_watermark->current.enabled) { - CG_DrawWaterMark(); - } -} - -utils::hook::detour cl_createdevgui; -void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg) { - auto DevGui_AddCommand = reinterpret_cast(0x1417E58B0_g); - auto DevGui_AddDvar = reinterpret_cast(0x1417E5940_g); - - cl_createdevgui.stub(fsMenuEntries, modeCfg); -} - -const char* username_Detour() { - if (player_name) { - return player_name->current.string; - } - else { - return "Unknown Name"; - } -} - -utils::hook::detour lui_cod_registerdvars; -void LUI_CoD_RegisterDvars_Detour() { - nlog("registering lui dvars\n"); - player_name = Dvar_RegisterString("player_name", "Player1", 0, "Sets the player name."); - sv_cheats = Dvar_RegisterBool("sv_cheats", false, 0, "Enables cheats to be used on a server"); - spawn_br_gas = Dvar_RegisterBool("spawn_br_gas", true, 0, "Disables gas in battle royale maps"); - show_watermark = Dvar_RegisterBool("show_watermark", false, 0, "Shows the watermark for codUPLOADER"); - - player_sustainammo = Dvar_RegisterBool("player_sustainAmmo", false, 0, "Firing weapon will not decrease clip ammo."); - - lui_cod_registerdvars.stub(); -} - -utils::hook::detour db_zones_performzoneload; -__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode) { - failureMode = 1; - - return db_zones_performzoneload.stub<__int64>(processingPreloadedFiles, isBaseMap, wasPaused, failureMode); -} - -void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode) { - if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) { - *reinterpret_cast(0x145CC7534_g) = 1; - } - else { - *reinterpret_cast(0x145CC7534_g) = mode; - } -} - -utils::hook::detour net_outofbanddata; -bool NET_OutOfBandData_Detour(int sock, netadr_t* adr, const unsigned __int8* format, int len) { - return net_outofbanddata.stub(sock, adr, format, len); -} - -utils::hook::detour g_cmdsmp_clientcommand; -void G_CmdsMP_ClientCommand_Detour(int clientNum) { - g_entities = *reinterpret_cast(0x14BC20F00_g); - - uintptr_t client = g_entities[clientNum].get(0x150); - - char command[1024]; - SV_Cmd_ArgvBuffer(0, command, 1024); - - if (client) { - if (strcmp(command, "noclip") == 0) { - if (CheatsOk(clientNum)) { - Cmd_Noclip_f(clientNum); - } - return; - } - if (strcmp(command, "give") == 0) { - if (CheatsOk(clientNum)) { - SV_Cmd_ArgvBuffer(1, command, 1024); - Weapon weap; - if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) { - if (SV_Cmd_Argc() == 3) { - SV_Cmd_ArgvBuffer(2, command, 1024); - weap.weaponCamo = atoi(command); - } - if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 0, 0, 0)) { - G_Items_AddAmmo(client, &weap, 0, 9999, 1); - G_Weapon_SelectWeapon(clientNum, &weap); - } - } - } - } - - if (strcmp(command, "give_akimbo") == 0) - { - if (CheatsOk(clientNum)) - { - SV_Cmd_ArgvBuffer(1, command, 1024); - Weapon weap; - if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) - { - if (SV_Cmd_Argc() == 3) - { - SV_Cmd_ArgvBuffer(2, command, 1024); - weap.weaponCamo = atoi(command); - } - if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 1, 0, 0)) - { - G_Items_AddAmmo(client, &weap, 0, 9999, 1); - G_Weapon_SelectWeapon(clientNum, &weap); - } - } - } - } - - if (strcmp(command, "ks_give") == 0) { - if (CheatsOk(clientNum)) { - SV_Cmd_ArgvBuffer(1, command, 1024); - scrContext_t* ctx = ScriptContext_Server(); - Scr_AddString(ctx, command); - - Scr_FreeThread(ctx, GScr_ExecEntThread(&g_entities[clientNum], 0x1B65FC, 1)); - } - } - if (strcmp(command, "bold_msg") == 0) { - char msgbuf[500]; - SV_Cmd_ArgvBuffer(1, command, 1024); - if (strlen(command) < 500) { - for (int i = 0; i < 30; i++) { - SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i)); - if (ms_clients) { - snprintf(msgbuf, 500, "g \"%s\"", command); - ms_clients->SendServerCommand(1, msgbuf); - } - } - } - } - if (strcmp(command, "remove_barriers") == 0) { - if (CheatsOk(clientNum)) { - auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g); - for (int i = 0; i < 1024; i++) { - int classname = g_entities[i].get(0x17C); - if (classname) { - if (strcmp(SL_ConvertToString(classname), "trigger_hurt") == 0 || - strcmp(SL_ConvertToString(classname), "trigger_multiple") == 0 || - strcmp(SL_ConvertToString(classname), "trigger_damage") == 0) { - auto G_SetOrigin = reinterpret_cast(0x140FD4CC0_g); - vec3_t gone = { 0, 0, -9999999 }; - G_SetOrigin(&g_entities[i], &gone, true, true); - } - } - } - for (int i = 0; i < 30; i++) { - SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i)); - if (ms_clients) { - ms_clients->SendServerCommand(1, "g \"Death barriers removed!\""); - } - } - } - } - - /*if (strcmp(command, "scmd") == 0) - { - if (CheatsOk(clientNum) && clientNum == 0) - { - char msgbuf[500]; - std::string cmdline = ""; - if (SV_Cmd_Argc() > 1) - { - for (int i = 0; i < SV_Cmd_Argc() - 1; i++) - { - SV_Cmd_ArgvBuffer(1 + i, msgbuf, 500); - if (i == 0) - { - cmdline = msgbuf; - } - else - { - cmdline = cmdline + " " + std::string(msgbuf); - } - std::cout << 1 + i << ": '" << msgbuf << "'" << std::endl; - memset(msgbuf, 0, 500); - } - - const char* cCmdLine = cmdline.c_str(); - memcpy(msgbuf, cCmdLine, cmdline.length() + 1); - std::cout << "msgbug: '" << msgbuf << "'" << std::endl; - - SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum)); - if (ms_clients) - { - ms_clients->SendServerCommand(1, msgbuf); - } - } - } - }*/ - - if (strcmp(command, "viewpos") == 0) { - if (CheatsOk(clientNum)) { - char msgbuf[500]; - SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum)); - if (ms_clients) { - snprintf(msgbuf, 500, "f \"viewpos: (%.2f, %.2f, %.2f)\"", g_entities[clientNum].r_currentOrigin[0], g_entities[clientNum].r_currentOrigin[1], g_entities[clientNum].r_currentOrigin[2]); - ms_clients->SendServerCommand(1, msgbuf); - } - } - } - - if (strcmp(command, "setpos") == 0) - { - if (CheatsOk(clientNum) && clientNum == 0) - { - if (SV_Cmd_Argc() == 4) - { - char xBuf[100]; - char yBuf[100]; - char zBuf[100]; - - SV_Cmd_ArgvBuffer(1, xBuf, 100); - SV_Cmd_ArgvBuffer(2, yBuf, 100); - SV_Cmd_ArgvBuffer(3, zBuf, 100); - - float x = strToFloat(xBuf); - float y = strToFloat(yBuf); - float z = strToFloat(zBuf); - - struct gclient_s - { - char __padding[0x30]; - float coords[3]; - }; - g_entities = *reinterpret_cast(0x14BC20F00_g); - - gclient_s* host = (gclient_s*)g_entities[0].client; - host->coords[0] = x; - host->coords[1] = y; - host->coords[2] = z; - } - } - } - } - - g_cmdsmp_clientcommand.stub(clientNum); -} - -utils::hook::detour cl_inputmp_execbinding; -void CL_InputMP_ExecBinding_Detour(int localClientNum, int kb, int key, int forceNotify) { - switch (key) { - case K_N: - CL_Main_AddReliableCommand("noclip"); - break; - } - - cl_inputmp_execbinding.stub(localClientNum, kb, key, forceNotify); -} - -void Cmd_Exec_Internal(bool isSuperUser) -{ - const char* cmdbuf; - const char* file; - auto DB_FindXAssetHeader = reinterpret_cast(0x1411AA890_g); - auto DB_ReadRawFile = reinterpret_cast(0x141297140_g); - auto Core_strcpy_truncate = reinterpret_cast(0x142036A90_g); - auto Com_DefaultExtension = reinterpret_cast(0x1413F1AE0_g); - char path[64]; - - if (cmd_args->argc[cmd_args->nesting] == 2) - { - Core_strcpy_truncate(path, 64, *(cmd_args->argv[cmd_args->nesting] + 1)); - Com_DefaultExtension(path, 64, ".cfg"); - if (DB_FindXAssetHeader(ASSET_TYPE_RAWFILE, path, 0)) - { - if (!DB_ReadRawFile(0, cmd_args->controllerIndex[cmd_args->nesting], path, isSuperUser)) - { - if (cmd_args->argc[cmd_args->nesting] <= 1) - file = ""; - else - file = *(cmd_args->argv[cmd_args->nesting] + 1); - printf("couldn't exec %s\n", file); - } - } - else - { - FS_ReadFile(path, &cmdbuf); - LUI_CoD_LuaCall_ExecNow(*reinterpret_cast(0x151868880_g), cmdbuf); - } - } - else - { - printf(0, "exec : execute a script file\n"); - } -} - -utils::hook::detour gscr_spawnbrcircle; -void GScr_SpawnBrCircle_Detour(uintptr_t scrContext) { - if (spawn_br_gas->current.enabled) { - gscr_spawnbrcircle.stub(scrContext); - } -} - -void entry_point() { XUID xuid; xuid.RandomXUID(); @@ -527,1085 +24,16 @@ void entry_point() { printf("hooked!\n"); } -extern "C" __declspec(dllexport) int DiscordCreate() { +extern "C" __declspec(dllexport) int DiscordCreate() +{ CreateThread(0, 0xA0, (LPTHREAD_START_ROUTINE)entry_point, 0, 0, 0); return 1; } -void SaveInventory() -{ - auto DDL_MoveToPath = reinterpret_cast(0x142052430_g); - //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g); - //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g); - auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g); - auto DDL_GetType = reinterpret_cast(0x142051DD0_g); - auto DDL_GetString = reinterpret_cast(0x142051CD0_g); - auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g); - auto DDL_GetInt = reinterpret_cast(0x142051BF0_g); - auto DDL_GetRootState = reinterpret_cast(0x142051C70_g); - auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g); - auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g); - auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g); - auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g); - - DDLContext context; - DDLDef* ddlDef; - DDLState state; - char buffer[200]; - char* navStrings[32]{}; - int navStringCount; - char path[MAX_PATH + 1]; - strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN")); - strcat(path, "\\players\\inventory.json"); - nlohmann::json inventoryJson; - if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) { - ddlDef = (DDLDef*)context.def; - // start of operator customization related - for (int i = 0; i < ddlDef->enumCount; ++i) - { - if (!strcmp(ddlDef->enumList[i].name, "Operator")) { - for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j) - { - // get operator skins - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - int OP_opSkin = DDL_GetInt(&state, &context); - inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]] = OP_opSkin; - } - // execution ids - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]] = DDL_GetInt(&state, &context); - } - } - } - } - // selected operator - for (int i = 0; i < 2; ++i) - { - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operators.%d", i); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Operator"]["SelectedOperator"][i] = DDL_GetEnum(&state, &context); - } - } - // operator Index - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.selectedOperatorIndex"); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Operator"]["OperatorIndex"] = DDL_GetInt(&state, &context); - } - // operator watch - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorWatch"); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Operator"]["OperatorWatch"] = DDL_GetInt(&state, &context); - } - // end of operator customization related - // start of weapon customization - - for (int i = 0; i < 10; ++i) { - // get weapon - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.name", i); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - // test by getting loadout names - inventoryJson["Loadouts"][i] = { {"name", DDL_GetString(&state, &context)} }; - } - for (int j = 0; j < 2; ++j) { - // get camos - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Loadouts"][i]["weaponSetup"][j] = { {"camo", DDL_GetEnum(&state, &context)} }; - } - // get weapons - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "weapon", DDL_GetEnum(&state, &context) }); - } - // get variant ids - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "variantId", DDL_GetInt(&state, &context) }); - } - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "lootItemID", DDL_GetInt(&state, &context) }); - } - for (int k = 0; k < 5; ++k) { - // get attachments & variants - std::string attachmentName; - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - attachmentName = DDL_GetEnum(&state, &context); - } - - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k] = { attachmentName.c_str(), DDL_GetInt(&state, &context) }; - } - } - } - - } - // printf("Saved Inventory!\n"); - } - else { - Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?"); - } - - std::ofstream JsonOut(path); - JsonOut << inventoryJson; - -} - -void LoadInventory() -{ - auto Cmd_LocalControllerIndex = reinterpret_cast(0x141298040_g); - auto LiveStorage_GetActiveStatsSource = reinterpret_cast(0x1412A1EB0_g); - auto LiveStorage_CreateDDLContext = reinterpret_cast(0x1412A13C0_g); - auto DDL_MoveToPath = reinterpret_cast(0x142052430_g); - //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g); - //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g); - auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g); - auto DDL_GetType = reinterpret_cast(0x142051DD0_g); - auto DDL_GetString = reinterpret_cast(0x142051CD0_g); - auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g); - auto DDL_GetInt = reinterpret_cast(0x142051BF0_g); - auto DDL_GetRootState = reinterpret_cast(0x142051C70_g); - auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g); - auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g); - auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g); - auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g); - auto StringTable_GetColumnValueForRow = reinterpret_cast(0x1413E2B40_g); - auto DDL_SetInt = reinterpret_cast(0x142052820_g); - auto DDL_SetEnum = reinterpret_cast(0x142052710_g); - auto DDL_SetString = reinterpret_cast(0x1420528D0_g); - - DDLContext context; - DDLDef* ddlDef; - DDLState state; - char buffer[200]; - char* navStrings[32]{}; - int navStringCount; - char path[MAX_PATH + 1]; - strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN")); - strcat(path, "\\players\\inventory.json"); - if (file_exists(path)) { - std::ifstream jsonPath(path); - nlohmann::json inventoryJson = nlohmann::json::parse(jsonPath); - if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) { - ddlDef = (DDLDef*)context.def; - for (int i = 0; i < ddlDef->enumCount; ++i) - { - if (!strcmp(ddlDef->enumList[i].name, "Operator")) { - for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j) - { - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]]); - } - // execution ids - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]]); - } - - } - } - } - for (int i = 0; i < 2; ++i) - { - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operators.%d", i); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetEnum(&state, &context, inventoryJson["Operator"]["SelectedOperator"][i].get().c_str()); - } - } - // operator Index - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.selectedOperatorIndex"); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorIndex"]); - } - - // operator watch - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "customizationSetup.operatorWatch"); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorWatch"]); - } - // start of weapon customization - for (int i = 0; i < 10; ++i) { - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.name", i); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetString(&state, &context, inventoryJson["Loadouts"][i]["name"].get().c_str()); - } - for (int j = 0; j < 2; ++j) { - // set camo - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["camo"].get().c_str()); - } - // set weapon - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["weapon"].get().c_str()); - } - // set variantid - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["variantId"]); - } - // set lootItemId - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["lootItemID"]); - } - for (int k = 0; k < 5; ++k) { - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][0].get().c_str()); - } - - DDL_GetRootState(&state, ddlDef); - sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k); - Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); - if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) - { - DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][1]); - } - } - } - } - - } - else { - Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?"); - } - printf("Loaded Inventory!\n"); - } - else { - // Com_SetErrorMessage("[DLL ERROR] Attempted to load inventory from \"players/inventory.json\" but file does not exist. Use 'saveinv' to save your inventory."); - printf("Attempted to load inventory from \"players/inventory.json\" but file does not exist\n"); - } -} - -utils::hook::detour cl_keys_event; -void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex) -{ - auto Con_ToggleConsole = reinterpret_cast(0x1415B18C0_g); - auto Con_ToggleConsoleOutput = reinterpret_cast(0x1415B1930_g); - auto DevGui_Toggle = reinterpret_cast(0x1417E9DA0_g); - auto Con_IsActive = reinterpret_cast(0x1415b0EF0_g); - - if (down) - { - switch (key) - { - case K_GRAVE: - - if (GetAsyncKeyState(VK_SHIFT) & 0x8000) - { - if (Con_IsActive(localClientNum) == false) - { - Con_ToggleConsole(); - } - Con_ToggleConsoleOutput(); - } - else - { - Con_ToggleConsole(); - } - return; - break; - case K_F1: - DevGui_Toggle(); - return; - break; - } - } - - cl_keys_event.stub(localClientNum, key, down, time, virtualKey, controllerIndex); -} - -utils::hook::detour PM_WeaponUseAmmo; -void PM_WeaponUseAmmo_Detour(__int64 playerstate, Weapon* weapon, char a3, int a4, int hand) -{ - bool sv_cheats = Dvar_GetBoolSafe("NTPNRQTKNP"); - - if (!(player_sustainammo->current.enabled && sv_cheats)) - { - PM_WeaponUseAmmo.stub(playerstate, weapon, a3, a4, hand); - } -} - -utils::hook::detour dvar_registerbool; -dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description) { - if (strcmp(dvarName, "LSTQOKLTRN") == 0) { - nlog("dvar registered!\n"); - value = true; - } - if (strcmp(dvarName, "MPSSOTQQPM") == 0) { - nlog("dvar registered!\n"); - value = true; - } - dvar_t* ret = dvar_registerbool.stub(dvarName, value, flags, description); - return ret; -} - -utils::hook::detour dvar_registerstring; -dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description) { - return dvar_registerstring.stub(dvarName, value, flags, description); -} - -void GamerProfile_SetDataByName(unsigned int controllerIndex, const char* settingName, float settingValue) { - auto func = reinterpret_cast(0x1415D8BD0_g); - return func(controllerIndex, settingName, settingValue); -} - -utils::hook::detour seh_stringed_getstring; -const char* SEH_StringEd_GetString_Detour(const char* pszReference) { - const char* ret = seh_stringed_getstring.stub(pszReference); - - if (!pszReference[1]) - { - if ((*pszReference & 0x80) != 0) - return "t"; - return pszReference; - } - - GamerProfile_SetDataByName(0, "acceptedEULA", 1); - GamerProfile_SetDataByName(0, "hasEverPlayed_MainMenu", 1); - - if (strstr(pszReference, "LUA_MENU/MAPNAME_ANIYAH") || - strstr(pszReference, "LUA_MENU/MAPNAME_DEADZONE") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_CAGE") || - strstr(pszReference, "LUA_MENU/MAPNAME_CAVE_AM") || - strstr(pszReference, "LUA_MENU/MAPNAME_CAVE") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_CARGO") || - strstr(pszReference, "LUA_MENU/MAPNAME_CRASH2") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_OVERUNDER") || - strstr(pszReference, "LUA_MENU/MAPNAME_EUPHRATES") || - strstr(pszReference, "LUA_MENU/MAPNAME_RAID") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_SHOWERS") || - strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER_AM") || - strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER") || - strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_AM") || - strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_YARD") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_HILL") || - strstr(pszReference, "LUA_MENU/MAPNAME_PICCADILLY") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_PINE") || - strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR_AM") || - strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR") || - strstr(pszReference, "LUA_MENU/MAPNAME_PETROGRAD") || - strstr(pszReference, "LUA_MENU/MAPNAME_M_STACK") || - strstr(pszReference, "LUA_MENU/MAPNAME_VACANT")) { - return "^1no work"; - } - - if (strstr(pszReference, "MENU/CAMPAIGN")) - { - return "^3Campaign is not available in this build of the game."; - } - - if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_DESC")) - { - return "^3CO-OP is not available in this build of the game."; - } - - if (strstr(pszReference, "LUA_MENU/LOCAL_MULTIPLAYER_CAPS")) - { - return "MULTIPLAYER"; - } - - if (strstr(pszReference, "MENU_SP/CAMPAIGN")) - { - return "^1CAMPAIGN"; - } - - if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_CAPS")) - { - return "^1LOCAL CO-OP"; - } - - return ret; -} - char buffer[0x5000]; -utils::hook::detour db_loadxfile; -int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature) { - return db_loadxfile.stub(zoneName, zoneMem, assetList, zoneFlags, wasPaused, failureMode, outSignature); -} - -utils::hook::detour CL_TransientsMP_ProcessLoadingQueue; -char CL_TransientsMP_ProcessLoadingQueue_Detour() { - return CL_TransientsMP_ProcessLoadingQueue.stub(); -} - -utils::hook::detour partyhost_startprivateparty; -void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType) { - Cbuf_AddText("exec autoexec.cfg"); - - partyhost_startprivateparty.stub(localClientNum, localControllerIndex, currentlyActive, hostType); - - LoadInventory(); -} - -bool Live_IsUserSignedInToDemonware_Detour() { - return true; -} - -int dwGetLogOnStatus_Detour() { - return 2; -} - -int LiveStorage_GetActiveStatsSource_Detour() { - return 1; -} - -void set_byte_f() { - char command[500]; - if (Cmd_Argc() == 3) { - Cmd_ArgvBuffer(1, command, 500); - uintptr_t address = atoll(command) + base; - Cmd_ArgvBuffer(2, command, 500); - utils::hook::set(address, atoi(command)); - } -} - -void set_short_f() { - char command[500]; - if (Cmd_Argc() == 3) { - Cmd_ArgvBuffer(1, command, 500); - uintptr_t address = atoll(command) + base; - Cmd_ArgvBuffer(2, command, 500); - utils::hook::set(address, atol(command)); - } -} - -void set_int_f() { - char command[500]; - if (Cmd_Argc() == 3) { - Cmd_ArgvBuffer(1, command, 500); - uintptr_t address = atoll(command) + base; - Cmd_ArgvBuffer(2, command, 500); - utils::hook::set(address, _atoi64(command)); - } -} - -void set_float_f() +BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid) { - char command[500]; - if (Cmd_Argc() == 3) { - Cmd_ArgvBuffer(1, command, 500); - uintptr_t address = atoll(command) + base; - Cmd_ArgvBuffer(2, command, 500); - utils::hook::set(address, strToFloat(command)); - } -} - -void set_pointer_f() { - char command[500]; - if (Cmd_Argc() == 3) { - Cmd_ArgvBuffer(1, command, 500); - uintptr_t address = atoll(command) + base; - Cmd_ArgvBuffer(2, command, 500); - utils::hook::set(address, _atoi64(command)); - } -} - -void Cmd_Quit_f() { - ExitProcess(0x1); -} - -void Cmd_OpenMenu_f() { - char command[500]; - if (Cmd_Argc() == 2) { - auto LUI_OpenMenu = reinterpret_cast(0x141B9BDB0_g); - Cmd_ArgvBuffer(1, command, 500); - LUI_OpenMenu(0, command, true, false, false); - } -} - -short* SV_ClientMP_AddTestClient() -{ - uintptr_t SV_ClientMP_AddTestClient_func_address = 0x14136e570_g; - short* (__cdecl * SV_ClientMP_AddTestClient_func)(void) = (short* (__cdecl*)(void))SV_ClientMP_AddTestClient_func_address; - - return SV_ClientMP_AddTestClient_func(); -} - -void GScr_AddEntity(short* entity) -{ - auto GScr_AddEntity_func = reinterpret_cast(0x1412578a0_g); - GScr_AddEntity_func(entity); -} - -void SV_ClientMP_SpawnBotOrTestClient(short* entity) -{ - auto SV_ClientMP_SpawnBotOrTestClient_func = reinterpret_cast(0x141373640_g); - SV_ClientMP_SpawnBotOrTestClient_func(entity); -} - -void Cmd_AddBot_f() -{ - auto ent = SV_ClientMP_AddTestClient(); - GScr_AddEntity(ent); - SV_ClientMP_SpawnBotOrTestClient(ent); -} - -void SV_CmdsMP_MapRestart_f() -{ - auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g); - SV_CmdsMP_RequestMapRestart(1, 0); -} - -void SV_CmdsMP_FastRestart_f() -{ - auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g); - auto CL_Screen_Update = reinterpret_cast(0x1415caa50_g); - SV_CmdsMP_RequestMapRestart(0, 0); - // CL_Screen_Update(); -} - -OmnvarDef* BG_Omnvar_GetDef(unsigned int index) -{ - auto BG_Omnvar_GetDef_func = reinterpret_cast(0x140CD5830_g); - return BG_Omnvar_GetDef_func(index); - - /*OmnvarDef* OmnvarDefs = (OmnvarDef*)(0x145C48580_g); - return OmnvarDefs + index;*/ -} - -uintptr_t G_GetEntityPlayerState(gentity_s* ent) -{ - uintptr_t cl = ent->client; - - // return &cl->ps; - return cl; // client + 0x0 = playerstate -} - -int G_Main_GetTime() -{ - return *(int*)0x14BC21730; -} - -int BG_Omnvar_GetType(OmnvarDef* ovDef) -{ - const char* type = (const char*)((char*)ovDef + 0x26); - return *type; -} - -void Cmd_Omnvar_Set_f() -{ - char ovName[100]; - char newValue[100]; - - auto BG_Omnvar_GetIndexByName = reinterpret_cast(0x140CD5870_g); - auto BG_Omnvar_GetDef = reinterpret_cast(0x140CD5830_g); - auto G_Omnvar_GetData = reinterpret_cast(0x140FC5110_g); - auto BG_Omnvar_GetTypeString = reinterpret_cast(0x140CD5900_g); - auto G_Omnvar_MarkChanged = reinterpret_cast(0x140FC51B0_g); - auto NetConstStrings_GetLuiStringIndex = reinterpret_cast(0x1410F0F40_g); - - g_entities = *reinterpret_cast(0x14BC20F00_g); - - if (Cmd_Argc() != 3) - { - printf("setOmnvar usage: setOmnvar \n"); - return; - } - - Cmd_ArgvBuffer(1, ovName, 100); - Cmd_ArgvBuffer(2, newValue, 100); - - unsigned int omnvarIndex = BG_Omnvar_GetIndexByName(ovName); - if (omnvarIndex == -1) - { - printf("Omnvar %s not found\n", ovName); - return; - } - OmnvarDef* ovDef = BG_Omnvar_GetDef(omnvarIndex); - uintptr_t psHost = ((uintptr_t)(g_entities + 0x150)); - OmnvarData* data = G_Omnvar_GetData(omnvarIndex, 0, psHost); - const char* typeStr = BG_Omnvar_GetTypeString(ovDef); - int type = BG_Omnvar_GetType(ovDef); - - if (type == OMNVAR_TYPE_BOOL) - { - char num = *newValue; - if (num == '0' || num == '1') - { - (data->current).enabled = num == '1'; - G_Omnvar_MarkChanged(data); - } - } - else if (type == OMNVAR_TYPE_FLOAT) - { - float value = strToFloat(newValue); - (data->current).value = value; - G_Omnvar_MarkChanged(data); - } - else if (type == OMNVAR_TYPE_INT) - { - int value = atoi(newValue); - (data->current).integer = value; - G_Omnvar_MarkChanged(data); - } - else if (type == OMNVAR_TYPE_UINT) - { - int value = atoi(newValue); - if ((ovDef->maxvalue > value) && (value > ovDef->minvalue)) - { - (data->current).unsignedInteger = value; - G_Omnvar_MarkChanged(data); - } - } - else if (type == OMNVAR_TYPE_TIME) - { - int value = atoi(newValue); - if (value < 0) - { - printf("Expected positive value for time omnvar %s\n", ovDef->name); - return; - } - (data->current).integer = value; - G_Omnvar_MarkChanged(data); - } - else if (type == OMNVAR_TYPE_NCS_LUI) - { - int ret = NetConstStrings_GetLuiStringIndex(newValue, &(data->current).ncsString); - if (ret == NULL) - { - printf("Invalid value '%s' for omnvar '%s'.\n", newValue, ovDef->name); - } - else - { - G_Omnvar_MarkChanged(data); - } - } -} - -void Cmd_Omnvars_Dump_f() -{ - DumpOmnvars(); -} - -void Cmd_DDLDump_f() { - int cur = 0; - DDLFile* g_assets = *(DDLFile**)(0x14B8F5C48_g); - if (g_assets[cur].name) { - while (g_assets[cur].name != 0 && g_assets[cur].ddlDef != 0) { - nlog("%s\n", g_assets[cur].name); - for (int istruct = 0; istruct < g_assets[cur].ddlDef->structCount; istruct++) { - nlog("struct %s { //count: %i\n", g_assets[cur].ddlDef->structList[istruct].name, g_assets[cur].ddlDef->structList[istruct].memberCount); - for (int imember = 0; imember < g_assets[cur].ddlDef->structList[istruct].memberCount; imember++) { - if (g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize == 1) { - switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) { - case DDL_STRING_TYPE: nlog("\tconst char* %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_FIXEDPOINT_TYPE: - case DDL_FLOAT_TYPE: nlog("\tfloat %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_BYTE_TYPE: nlog("\tbyte %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_SHORT_TYPE: nlog("\tshort %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_INT_TYPE: nlog("\tint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_UINT_TYPE: nlog("\tuint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_PAD_TYPE: nlog("\tchar %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_HASH_TYPE: nlog("\thash %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_UINT64_TYPE: nlog("\tuint64_t %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_ENUM_TYPE: nlog("\t%s %s;\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - case DDL_STRUCT_TYPE: nlog("\t%s %s;\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - default:nlog("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - } - } - else { - switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) { - case DDL_FIXEDPOINT_TYPE: - case DDL_FLOAT_TYPE: nlog("\tfloat %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_STRING_TYPE: nlog("\tconst char* %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_BYTE_TYPE: nlog("\tbyte %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_SHORT_TYPE: nlog("\tshort %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_INT_TYPE: nlog("\tint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_UINT_TYPE: nlog("\tuint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_PAD_TYPE: nlog("\tchar %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_HASH_TYPE: nlog("\thash %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_ENUM_TYPE: nlog("\t%s %s[%i];\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_UINT64_TYPE: nlog("\tuint64_t %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - case DDL_STRUCT_TYPE: nlog("\t%s %s[%i];\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; - default:nlog("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; - } - } - } - nlog("}\n"); - } - for (int ienum = 0; ienum < g_assets[cur].ddlDef->enumCount; ienum++) { - nlog("enum %s { //count: %i\n", g_assets[cur].ddlDef->enumList[ienum].name, g_assets[cur].ddlDef->enumList[ienum].memberCount); - for (int imember = 0; imember < g_assets[cur].ddlDef->enumList[ienum].memberCount; imember++) { - nlog("\t%s,\n", g_assets[cur].ddlDef->enumList[ienum].members[imember]); - } - nlog("}\n\n\n\n"); - } - cur++; - } - } -} - -void Cmd_WeaponDefDump_f() { - //Globals - uintptr_t* bg_weaponCompleteDefs = reinterpret_cast(0x14C6EC870_g); - - nlog("DUMPING WEAPON DEFINITIONS!!! --- \n"); - - for (int i = 0; i < 550; i++) { - WeaponCompleteDef* weap = reinterpret_cast(bg_weaponCompleteDefs[i]); - - if (!weap) continue; - nlog("szInternalName: %s\n", weap->szInternalName); - nlog("szDisplayName: %s\n", weap->szDisplayName); - } - - nlog("FINISHED WEAPON DEFINITION DUMP YAY!!! --- \n"); -} - -void Cmd_ViewVehicleEnts_f() { - auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g); - for (int i = 0; i < 1024; i++) { - int classname = g_entities[i].get(0x17C); - if (classname) { - const char* s_classname = SL_ConvertToString(classname); - if (g_entities[i].get(0x160)) { - nlog("vehicle %s\n", s_classname); - } - } - } -} - -void Cmd_LoadoutSave_f() { - SaveInventory(); -} -int LuaShared_LuaCall_IsDemoBuild_Detour(uintptr_t luaVM) { - lua_pushboolean(luaVM, 1); - return 1; -} - -utils::hook::detour dvar_findvarbyname; -dvar_t* Dvar_FindVarByName_Detour(const char* dvarName) { - dvar_t* ret = dvar_findvarbyname.stub(dvarName); - return ret; -} - -utils::hook::detour db_findxassetheader; -XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault) -{ - XAssetHeader temp = db_findxassetheader.stub(type, givenName, allowCreateDefault); - - //if (type == ASSET_TYPE_XMODEL) { - // if (strcmp(temp.model->name, "head_mp_western_ghost_1_1") == 0) { - // return db_findxassetheader.stub(type, "head_opforce_juggernaut", allowCreateDefault); - // } - // if (strcmp(temp.model->name, "mp_western_vm_arms_ghost_1_1") == 0) { - // return db_findxassetheader.stub(type, "viewhands_opforce_juggernaut", allowCreateDefault); - // } - // if (strcmp(temp.model->name, "body_mp_western_ghost_1_1_lod1") == 0) { - // return db_findxassetheader.stub(type, "body_opforce_juggernaut_mp_lod1", allowCreateDefault); - // } - // if (strcmp(temp.model->name, "military_carepackage_01_friendly") == 0) { - // return db_findxassetheader.stub(type, "opforce_juggernaut_prop_static", allowCreateDefault); - // } - // if (strstr(temp.model->name, "veh8_mil_air_")) { - // return db_findxassetheader.stub(type, "veh8_mil_air_acharlie130", allowCreateDefault); - // } - //} - - return temp; -} - -utils::hook::detour db_getrawbufferinflate; -const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length) { - char path[MAX_PATH + 1]; - memset(path, 0, MAX_PATH + 1); - std::string filecontents; - std::string curline; - snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), file); - if (file_exists(path)) { - printf("replacing file %s\n", file); - std::ifstream myfile; - myfile.open(path); - filecontents = ""; - while (myfile) { - std::getline(myfile, curline); - filecontents += curline + "\n"; - } - myfile.close(); - strcpy(buffer, filecontents.c_str()); - return filecontents.c_str();; - } - printf("loading %s\n", file); - return db_getrawbufferinflate.stub(file, buffer, length); -} - -const char* _va(const char* format, ...) { - char _buf[2048]; - va_list ap; - - va_start(ap, format); - vsnprintf(_buf, 2048, format, ap); - _buf[2047] = 0; - return _buf; -} -SpawnPointEntityRecord* g_customSpawns; -char g_customEntityString[0xFFFFFFF]; -utils::hook::detour load_mapentsasset; -void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts) { - auto Scr_AllocGlobalString = reinterpret_cast(0x14131B2C0_g); - char path[MAX_PATH + 1]; - snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name); - if (file_exists(path)) { - printf("loading %s\n", path); - HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); - int numberOfBytesRead = GetFileSize(mapEntsFile, NULL); - if (mapEntsFile != INVALID_HANDLE_VALUE) - { - memset(g_customEntityString, 0, 0xFFFFFFF); - ReadFile(mapEntsFile, g_customEntityString, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0); - mapEnts->mapEnts->entityString = g_customEntityString; - mapEnts->mapEnts->numEntityChars = strlen(g_customEntityString) + 1; - CloseHandle(mapEntsFile); - memset(path, 0, MAX_PATH + 1); - snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s.spawnlist", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name); - if (!file_exists(path)) { - } - else { - nlohmann::json json; - std::ifstream file(path); - file >> json; - file.close(); - mapEnts->mapEnts->spawnList.spawnsCount = json["spawnList"]["spawnsCount"]; - for (int i = 0; i < mapEnts->mapEnts->spawnList.spawnsCount; i++) { - mapEnts->mapEnts->spawnList.spawns[i].index = json["spawnList"][_va("spawns[%i]", i)]["index"]; - mapEnts->mapEnts->spawnList.spawns[i].name = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["name"]).c_str()); - mapEnts->mapEnts->spawnList.spawns[i].target = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["target"]).c_str()); - mapEnts->mapEnts->spawnList.spawns[i].script_noteworthy = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["script_noteworthy"]).c_str()); - - mapEnts->mapEnts->spawnList.spawns[i].origin.v[0] = json["spawnList"][_va("spawns[%i]", i)]["origin"][0]; - mapEnts->mapEnts->spawnList.spawns[i].origin.v[1] = json["spawnList"][_va("spawns[%i]", i)]["origin"][1]; - mapEnts->mapEnts->spawnList.spawns[i].origin.v[2] = json["spawnList"][_va("spawns[%i]", i)]["origin"][2]; - - mapEnts->mapEnts->spawnList.spawns[i].angles.v[0] = json["spawnList"][_va("spawns[%i]", i)]["angles"][0]; - mapEnts->mapEnts->spawnList.spawns[i].angles.v[1] = json["spawnList"][_va("spawns[%i]", i)]["angles"][1]; - mapEnts->mapEnts->spawnList.spawns[i].angles.v[2] = json["spawnList"][_va("spawns[%i]", i)]["angles"][2]; - } - } - } - } - - printf("%s\n", mapEnts->mapEnts->clientTrigger.triggerString); - - load_mapentsasset.stub(mapEnts); -} - -utils::hook::detour load_clipmapasset; -void Load_ClipMapAsset_Detour(XAssetHeader* clipMap) { - load_clipmapasset.stub(clipMap); -} -char g_customBuffer[0x18000]; -utils::hook::detour db_getrawbuffer; -void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size) { - char path[MAX_PATH + 1]; - snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), rawfile->name); - if (file_exists(path)) { - HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); - int numberOfBytesRead = GetFileSize(mapEntsFile, NULL); - if (mapEntsFile != INVALID_HANDLE_VALUE) - { - ReadFile(mapEntsFile, g_customBuffer, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0); - CloseHandle(mapEntsFile); - strcpy(buf, g_customBuffer); - printf("replacing %s\n", rawfile->name); - } - return; - } - - db_getrawbuffer.stub(rawfile, buf, size); -} - -utils::hook::detour db_pollfastfilestate; -int DB_PollFastfileState_Detour(const char* zoneName) { - if (strcmp(zoneName, "mp_donetsk_cg_ls_tr") == 0) { - return 2; - } - - //printf("%s\n", zoneName); - - return db_pollfastfilestate.stub(zoneName); -} - -utils::hook::detour load_xmodelasset; -void Load_XModelAsset_Detour(XAssetHeader* model) { - load_xmodelasset.stub(model); -} - -utils::hook::detour ddl_setuint; -bool DDL_SetUInt_Detour(const DDLState* state, DDLContext* ddlContext, unsigned int val) { - //ddlContext->obfuscated = false; - //printf("%p - %p\n", state->offset, (uintptr_t)(ddlContext->buff) + state->offset); - - return ddl_setuint.stub(state, ddlContext, val); -} - -utils::hook::detour com_gamemode_supportsfeature; -bool Com_GameMode_SupportsFeature_Detour(unsigned int featureID) -{ - if (featureID == 70) // TIMESCALE_TWEAKING - { - return true; - } - - if (featureID == 33) // GRAVITY_CHANGE_ALLOWED - { - return true; - } - - return com_gamemode_supportsfeature.stub(featureID); -} - -utils::hook::detour sv_updateuserinfo_detour; -void SV_UpdateUserinfo_f(unsigned char* cl) -{ - auto SV_Cmd_Argv = reinterpret_cast(0x141298B10_g); - auto Info_ValueForKey = reinterpret_cast(0x1413F2A10_g); - // more checks can be added here (it's patched in current mw19, vanguard, and mwii, could probably find the actual fix there) - if (!strlen(Info_ValueForKey(SV_Cmd_Argv(1), "platform"))) - { - return; - } - sv_updateuserinfo_detour.stub(cl); -} - -utils::hook::detour lui_cod_luacall_getblueprintdata_impl; -int LUI_CoD_LuaCall_GetBlueprintData_impl_Detour(uintptr_t luaState) -{ - SaveInventory(); - return 0; -} -utils::hook::detour process_script_file; -void ProcessScriptFile(void* scrContext, ScriptFile* scriptfile) -{ - - if (scriptfile) - { - printf("loading gsc: %s\n", scriptfile->name); - if (!strcmp(scriptfile->name, "1892")) - { - printf("WAR GSC ASSET - %llX\nGSC - BYTECODE %llx\n", scriptfile, scriptfile->bytecode); - std::ifstream script; - script.open("script.gscbin", std::ios::binary | std::ios::ate); - - int size = (int)script.tellg(); - script.seekg(0, std::ios::beg); - - if (script.fail()) - { - printf("Couldn't find file to inject"); - process_script_file.stub(scrContext, scriptfile); - return; - } - - auto Load_scriptFileAsset = reinterpret_cast(0x140F134D0_g); - - char* allocMemAddress = (char*)Load_scriptFileAsset(size, 4, 0, 0, nullptr); - - script.read(allocMemAddress, size); - script.seekg(0, std::ios::beg); - - while (script.get() != '\0') //read past the name - { - } - - int vars[3] = { 0 }; - script.read((char*)vars, sizeof(int) * 3); //read header info - - printf("vars[0] %X\n", vars[0]); - printf("vars[1] %X\n", vars[1]); - printf("vars[2] %X\n", vars[2]); - printf("buffer 0x%llX\n", allocMemAddress + (int)script.tellg()); - printf("bytecode 0x%llX\n", allocMemAddress + vars[0] + script.tellg()); - - scriptfile->compressedLen = vars[0]; - scriptfile->len = vars[1]; - scriptfile->bytecodeLen = vars[2]; - scriptfile->buffer = allocMemAddress + (int)script.tellg(); - //scriptfile->bytecode = (unsigned char*)(allocMemAddress + vars[0] + (int)script.tellg()); - memcpy(scriptfile->bytecode, allocMemAddress + vars[0] + (int)script.tellg(), vars[2]); - } - } - process_script_file.stub(scrContext, scriptfile); -} -void* exception_handler_handle; -BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid) { g_Addrs.ModuleBase = (uintptr_t)(GetModuleHandle(0)); utils::hook::set(0x1403061A0_g, 0xC3); // Mystery function 1 if (Reason == DLL_PROCESS_ATTACH) { @@ -1621,142 +49,19 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid) { va = (const char* (*)(const char*, ...))0x1413F3010_g; //j_va - nlog("Base Address: %p\n", base); + printf("Base Address: %p\n", base); + + addCustomDvars(); + patchGame(); cmd_args = (CmdArgs*)(0x14D20CBD0_g); - printf("hookng script file\n"); - - process_script_file.create(0x141322350_g, ProcessScriptFile); - //utils::hook::jump(0x141BD3360_g, sub_141BD3360_Detour); - - //sub_141BD3360.create(0x141BD3360_g, sub_141BD3360_Detour); - - // utils::hook::copy(0x1530AD525_g, data_buf, 0x12856B); // Splash screen data - - Cmd_AddCommandInternal("set_byte", set_byte_f, &set_byte_f_VAR); - Cmd_AddCommandInternal("set_short", set_short_f, &set_short_f_VAR); - Cmd_AddCommandInternal("set_int", set_int_f, &set_int_f_VAR); - Cmd_AddCommandInternal("set_float", set_float_f, &set_float_f_VAR); - Cmd_AddCommandInternal("set_pointer", set_pointer_f, &set_pointer_f_VAR); - Cmd_AddCommandInternal("quit", Cmd_Quit_f, &quit_f_VAR); - Cmd_AddCommandInternal("openmenu", Cmd_OpenMenu_f, &openmenu_f_VAR); - Cmd_AddCommandInternal("addbot", Cmd_AddBot_f, &addbot_f_VAR); - Cmd_AddCommandInternal("ddldump", Cmd_DDLDump_f, &ddldump_f_VAR); - Cmd_AddCommandInternal("weapondefdump", Cmd_WeaponDefDump_f, &weapondefdump_f_VAR); - //Cmd_AddCommandInternal("view_vehicle_ents", Cmd_ViewVehicleEnts_f, &view_vehicle_ents_f_VAR); - // Cmd_AddCommandInternal("save_inventory", Cmd_LoadoutSave_f, &loadout_save_f_VAR); - Cmd_AddCommandInternal("map_restart", SV_CmdsMP_MapRestart_f, &MapRestart_f_VAR); - Cmd_AddCommandInternal("fast_restart", SV_CmdsMP_FastRestart_f, &FastRestart_f_VAR); - Cmd_AddCommandInternal("setOmnvar", Cmd_Omnvar_Set_f, &omnvar_set_f_VAR); - // Cmd_AddCommandInternal("dumpomnvars", Cmd_Omnvars_Dump_f, &omnvar_dump_f_VAR); - - // patch ui_maxclients limit - utils::hook::nop(0x140F30210_g, 5); - utils::hook::nop(0x14119E51D_g, 5); - utils::hook::nop(0x14136B8F8_g, 5); - utils::hook::nop(0x1416029F0_g, 5); - utils::hook::nop(0x1419E19A3_g, 5); - - // patch party_maxplayers limit - utils::hook::nop(0x140F252EE_g, 5); - utils::hook::nop(0x14119D23F_g, 5); - utils::hook::nop(0x1410769B9_g, 5); - utils::hook::set(0x1410769B9_g, 0xC3); - utils::hook::nop(0x140F24B4B_g, 5); - utils::hook::set(0x140F24B4B_g, 0xC3); - utils::hook::nop(0x1416029E2_g, 5); - utils::hook::nop(0x14119E52B_g, 5); - utils::hook::nop(0x140f252EE_g, 5); - utils::hook::nop(0x14119F13A_g, 5); - utils::hook::nop(0x1410D32E2_g, 5); - - // patch userinfo crash exploit - // utils::hook::nop(0x14136D0EA_g, 5); - sv_updateuserinfo_detour.create(0x14136d0c0_g, SV_UpdateUserinfo_f); - - db_findxassetheader.create(0x1411AA890_g, DB_FindXAssetHeader_Detour); - db_getrawbufferinflate.create(0x1412C2AE0_g, DB_GetRawBufferInflate_Detour); - ddl_setuint.create(0x1420529C0_g, DDL_SetUInt_Detour); - //db_pollfastfilestate.create(0x1411ADD00_g, DB_PollFastfileState_Detour); - - load_mapentsasset.create(0x140F61690_g, Load_MapEntsAsset_Detour); - load_clipmapasset.create(0x140F60F40_g, Load_ClipMapAsset_Detour); - load_xmodelasset.create(0x140F62290_g, Load_XModelAsset_Detour); - //load_ttfasset.create(0x140F61F40_g, Load_TTFAsset_Detour); - - db_getrawbuffer.create(0x1412C29A0_g, DB_GetRawBuffer_Detour); - - utils::hook::jump(0x141528490_g, Live_IsUserSignedInToDemonware_Detour); - utils::hook::jump(0x1417EC930_g, dwGetLogOnStatus_Detour); - utils::hook::jump(0x1412A1EB0_g, LiveStorage_GetActiveStatsSource_Detour); - utils::hook::jump(0x1419B96A0_g, LuaShared_LuaCall_IsDemoBuild_Detour); - - dvar_findvarbyname.create(0x1413E63A0_g, Dvar_FindVarByName_Detour); - - db_loadxfile.create(0x1411A79F0_g, DB_LoadXFile_Detour); - CL_TransientsMP_ProcessLoadingQueue.create(0x1415F7BF0_g, CL_TransientsMP_ProcessLoadingQueue_Detour); - - lui_cod_registerdvars.create(0x1419D4500_g, LUI_CoD_RegisterDvars_Detour); - net_outofbanddata.create(0x1412BB350_g, NET_OutOfBandData_Detour); - cl_keys_event.create(0x1415BEB80_g, CL_Keys_Event_Detour); - dvar_registerbool.create(0x1413E7670_g, Dvar_RegisterBool_Detour); - dvar_registerstring.create(0x1413E7A70_g, Dvar_RegisterString_Detour); - seh_stringed_getstring.create(0x1413CC2A0_g, SEH_StringEd_GetString_Detour); - - cl_createdevgui.create(0x1415B2080_g, CL_CreateDevGui_Detour); - partyhost_startprivateparty.create(0x14119F0D0_g, PartyHost_StartPrivateParty_Detour); - - PM_WeaponUseAmmo.create(0x141155AF0_g, PM_WeaponUseAmmo_Detour); - - com_gamemode_supportsfeature.create(0x1410C8980_g, Com_GameMode_SupportsFeature_Detour); - - lui_cod_luacall_getblueprintdata_impl.create(0x140F58A00_g, LUI_CoD_LuaCall_GetBlueprintData_impl_Detour); clientUIActives = (clientUIActive_t*)(0x14EEF1280_g); - - // removes "Services aren't ready yet." print - utils::hook::nop(0x141504374_g, 5); - - // enable tweaking of jump_slowdownEnable dvar - utils::hook::nop(0x1411014F5_g, 2); - utils::hook::nop(0x141101B12_g, 2); - utils::hook::nop(0x141101C6C_g, 2); - utils::hook::nop(0x141101D3C_g, 2); - utils::hook::nop(0x141101EE5_g, 2); - - // fixes lost connection issue? - utils::hook::nop(0x14165E97E_g, 5); - utils::hook::nop(0x14165E660_g, 5); - utils::hook::nop(0x141665289_g, 5); - utils::hook::nop(0x14166567D_g, 5); } return TRUE; } -void nlog(const char* str, ...) { - va_list ap; - HWND notepad, edit; - char buf[256]; - - va_start(ap, str); - vsprintf(buf, str, ap); - va_end(ap); - strcat(buf, ""); - log(buf); -} -void nlog(const char* file, const char* str, ...) { - va_list ap; - HWND notepad, edit; - char buf[256]; - - va_start(ap, str); - vsprintf(buf, str, ap); - va_end(ap); - strcat(buf, ""); - log(file, buf); -} - uintptr_t find_pattern(const char* module_name, const char* pattern) { const auto get_module_size = [=](uintptr_t module_base) { @@ -1880,29 +185,4 @@ size_t reverse_g(const size_t val) size_t reverse_g(const void* val) { return reverse_g(reinterpret_cast(val)); -} - -void log(const char* str) { - std::ofstream outputFile("output.log", std::ios::app); - if (outputFile.is_open()) { - outputFile << str; - outputFile.close(); - } - else { - std::cout << "Failed to open file for appending." << std::endl; - } -} - -void log(const char* file, const char* str) { - try { - std::ofstream outputFile(file, std::ios::app); - if (!outputFile.is_open()) { - throw std::runtime_error("Failed to open file for appending."); - } - - outputFile << str; - } - catch (const std::exception& e) { - printf("%s\n", e.what()); - } } \ No newline at end of file diff --git a/hook_lib/Main.hpp b/hook_lib/Main.hpp index 7e9cfe5..57a33c8 100644 --- a/hook_lib/Main.hpp +++ b/hook_lib/Main.hpp @@ -14,16 +14,15 @@ #include "common/utils/hook.hpp" #include "common/utils/hardware_breakpoint.hpp" -#include "functions.hpp" + #include "structs.h" #include "assets.h" +#include "functions.hpp" #include "ini.h" #include "json.hpp" #include "splashscreen.hpp" -extern void* exception_handler; - #define base g_Addrs.ModuleBase #pragma warning(disable:4996) @@ -43,7 +42,6 @@ struct menu_variables { }; extern menu_variables vars; -void nlog(const char* str, ...); uintptr_t find_pattern(const char* module_name, const char* pattern); uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern); @@ -55,9 +53,6 @@ size_t operator"" _g(size_t val); size_t reverse_g(size_t val); size_t reverse_g(const void* val); -void log(const char* str); -void log(const char* file, const char* str); - struct DvarPair { const char* m_key; diff --git a/hook_lib/cmd.cpp b/hook_lib/cmd.cpp new file mode 100644 index 0000000..38dcde2 --- /dev/null +++ b/hook_lib/cmd.cpp @@ -0,0 +1,38 @@ +#include "cmd.h" + +void Cmd_Exec_Internal(bool isSuperUser) +{ + const char* cmdbuf; + const char* file; + auto DB_FindXAssetHeader = reinterpret_cast(0x1411AA890_g); + auto DB_ReadRawFile = reinterpret_cast(0x141297140_g); + auto Core_strcpy_truncate = reinterpret_cast(0x142036A90_g); + auto Com_DefaultExtension = reinterpret_cast(0x1413F1AE0_g); + char path[64]; + + if (cmd_args->argc[cmd_args->nesting] == 2) + { + Core_strcpy_truncate(path, 64, *(cmd_args->argv[cmd_args->nesting] + 1)); + Com_DefaultExtension(path, 64, ".cfg"); + if (DB_FindXAssetHeader(ASSET_TYPE_RAWFILE, path, 0)) + { + if (!DB_ReadRawFile(0, cmd_args->controllerIndex[cmd_args->nesting], path, isSuperUser)) + { + if (cmd_args->argc[cmd_args->nesting] <= 1) + file = ""; + else + file = *(cmd_args->argv[cmd_args->nesting] + 1); + printf("couldn't exec %s\n", file); + } + } + else + { + FS_ReadFile(path, &cmdbuf); + LUI_CoD_LuaCall_ExecNow(*reinterpret_cast(0x151868880_g), cmdbuf); + } + } + else + { + printf(0, "exec : execute a script file\n"); + } +} \ No newline at end of file diff --git a/hook_lib/cmd.h b/hook_lib/cmd.h new file mode 100644 index 0000000..c9eec7d --- /dev/null +++ b/hook_lib/cmd.h @@ -0,0 +1,4 @@ +#pragma once +#include "Main.hpp" + +void Cmd_Exec_Internal(bool isSuperUser); \ No newline at end of file diff --git a/hook_lib/ddl.cpp b/hook_lib/ddl.cpp new file mode 100644 index 0000000..ae55b6f --- /dev/null +++ b/hook_lib/ddl.cpp @@ -0,0 +1,9 @@ +#include "ddl.h" + +bool DDL_SetUInt_Detour(const DDLState* state, DDLContext* ddlContext, unsigned int val) +{ + //ddlContext->obfuscated = false; + //printf("%p - %p\n", state->offset, (uintptr_t)(ddlContext->buff) + state->offset); + + return ddl_setuint.stub(state, ddlContext, val); +} \ No newline at end of file diff --git a/hook_lib/ddl.h b/hook_lib/ddl.h new file mode 100644 index 0000000..bd99588 --- /dev/null +++ b/hook_lib/ddl.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour ddl_setuint; +bool DDL_SetUInt_Detour(const DDLState* state, DDLContext* ddlContext, unsigned int val); \ No newline at end of file diff --git a/hook_lib/devgui.cpp b/hook_lib/devgui.cpp new file mode 100644 index 0000000..281ff50 --- /dev/null +++ b/hook_lib/devgui.cpp @@ -0,0 +1,9 @@ +#include "devgui.h" + +void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg) +{ + auto DevGui_AddCommand = reinterpret_cast(0x1417E58B0_g); + auto DevGui_AddDvar = reinterpret_cast(0x1417E5940_g); + + cl_createdevgui.stub(fsMenuEntries, modeCfg); +} \ No newline at end of file diff --git a/hook_lib/devgui.h b/hook_lib/devgui.h new file mode 100644 index 0000000..cbb6cf3 --- /dev/null +++ b/hook_lib/devgui.h @@ -0,0 +1,7 @@ +#pragma once +#include "Main.hpp" + +inline bool initiatedevgui; + +inline utils::hook::detour cl_createdevgui; +void CL_CreateDevGui_Detour(int fsMenuEntries, const char* modeCfg); \ No newline at end of file diff --git a/hook_lib/dvar.cpp b/hook_lib/dvar.cpp new file mode 100644 index 0000000..dbdbc65 --- /dev/null +++ b/hook_lib/dvar.cpp @@ -0,0 +1,47 @@ +#include "dvar.h" +#include "game_inc.h" + +void addCustomDvars() +{ + Cmd_AddCommandInternal("set_byte", set_byte_f, &set_byte_f_VAR); + Cmd_AddCommandInternal("set_short", set_short_f, &set_short_f_VAR); + Cmd_AddCommandInternal("set_int", set_int_f, &set_int_f_VAR); + Cmd_AddCommandInternal("set_float", set_float_f, &set_float_f_VAR); + Cmd_AddCommandInternal("set_pointer", set_pointer_f, &set_pointer_f_VAR); + Cmd_AddCommandInternal("quit", Cmd_Quit_f, &quit_f_VAR); + Cmd_AddCommandInternal("openmenu", Cmd_OpenMenu_f, &openmenu_f_VAR); + Cmd_AddCommandInternal("addbot", Cmd_AddBot_f, &addbot_f_VAR); + Cmd_AddCommandInternal("ddldump", Cmd_DDLDump_f, &ddldump_f_VAR); + Cmd_AddCommandInternal("weapondefdump", Cmd_WeaponDefDump_f, &weapondefdump_f_VAR); + //Cmd_AddCommandInternal("view_vehicle_ents", Cmd_ViewVehicleEnts_f, &view_vehicle_ents_f_VAR); + // Cmd_AddCommandInternal("save_inventory", Cmd_LoadoutSave_f, &loadout_save_f_VAR); + Cmd_AddCommandInternal("map_restart", SV_CmdsMP_MapRestart_f, &MapRestart_f_VAR); + Cmd_AddCommandInternal("fast_restart", SV_CmdsMP_FastRestart_f, &FastRestart_f_VAR); + Cmd_AddCommandInternal("setOmnvar", Cmd_Omnvar_Set_f, &omnvar_set_f_VAR); + // Cmd_AddCommandInternal("dumpomnvars", Cmd_Omnvars_Dump_f, &omnvar_dump_f_VAR); +} + +dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description) +{ + if (strcmp(dvarName, "LSTQOKLTRN") == 0) { + printf("dvar registered!\n"); + value = true; + } + if (strcmp(dvarName, "MPSSOTQQPM") == 0) { + printf("dvar registered!\n"); + value = true; + } + dvar_t* ret = dvar_registerbool.stub(dvarName, value, flags, description); + return ret; +} + +dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description) +{ + return dvar_registerstring.stub(dvarName, value, flags, description); +} + +dvar_t* Dvar_FindVarByName_Detour(const char* dvarName) +{ + dvar_t* ret = dvar_findvarbyname.stub(dvarName); + return ret; +} \ No newline at end of file diff --git a/hook_lib/dvar.h b/hook_lib/dvar.h new file mode 100644 index 0000000..d326a6a --- /dev/null +++ b/hook_lib/dvar.h @@ -0,0 +1,13 @@ +#pragma once +#include "Main.hpp" + +void addCustomDvars(); + +inline utils::hook::detour dvar_registerbool; +dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description); + +inline utils::hook::detour dvar_registerstring; +dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description); + +inline utils::hook::detour dvar_findvarbyname; +dvar_t* Dvar_FindVarByName_Detour(const char* dvarName); \ No newline at end of file diff --git a/hook_lib/fastfile.cpp b/hook_lib/fastfile.cpp new file mode 100644 index 0000000..27dddab --- /dev/null +++ b/hook_lib/fastfile.cpp @@ -0,0 +1,19 @@ +#include "fastfile.h" +#include "game_inc.h" + +int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature) +{ + return db_loadxfile.stub(zoneName, zoneMem, assetList, zoneFlags, wasPaused, failureMode, outSignature); +} + +int DB_PollFastfileState_Detour(const char* zoneName) +{ + if (strcmp(zoneName, "mp_donetsk_cg_ls_tr") == 0) + { + return 2; + } + + //printf("%s\n", zoneName); + + return db_pollfastfilestate.stub(zoneName); +} \ No newline at end of file diff --git a/hook_lib/fastfile.h b/hook_lib/fastfile.h new file mode 100644 index 0000000..280cdd4 --- /dev/null +++ b/hook_lib/fastfile.h @@ -0,0 +1,8 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour db_loadxfile; +int DB_LoadXFile_Detour(const char* zoneName, uintptr_t zoneMem, uintptr_t assetList, int zoneFlags, bool wasPaused, int failureMode, uintptr_t outSignature); + +inline utils::hook::detour db_pollfastfilestate; +int DB_PollFastfileState_Detour(const char* zoneName); \ No newline at end of file diff --git a/hook_lib/functions.cpp b/hook_lib/functions.cpp index 53f627d..ade2649 100644 --- a/hook_lib/functions.cpp +++ b/hook_lib/functions.cpp @@ -11,6 +11,67 @@ NTSTATUS NtContinue(PCONTEXT threadContext, BOOLEAN raiseAlert) { return ntdll.invoke("NtContinue", threadContext, raiseAlert); } +bool isSubStr(std::string str, std::string subStr) +{ + size_t pos = str.find(subStr); + if (pos != std::string::npos) + { + return true; + } + return false; +} + +float strToFloat(const std::string& str) +{ + float num = 0.0f; + float fraction = 0.1f; + bool isNegative = false; + + size_t i = 0; + if (str[i] == '-') + { + isNegative = true; + i++; + } + + for (; i < str.length(); i++) + { + if (str[i] >= '0' && str[i] <= '9') + { + num = num * 10.0f + static_cast(str[i] - '0'); + } + else if (str[i] == '.') + { + i++; + break; + } + else + { + break; + } + } + + for (; i < str.length(); i++) + { + if (str[i] >= '0' && str[i] <= '9') + { + num += (str[i] - '0') * fraction; + fraction *= 0.1f; + } + else + { + break; + } + } + + if (isNegative) + { + num = -num; + } + + return num; +} + #pragma region //game functions const char* (*va)(const char* fmt, ...); @@ -376,6 +437,56 @@ void Com_SetErrorMessage(const char* errorMessage) { return func(errorMessage); } +void GamerProfile_SetDataByName(unsigned int controllerIndex, const char* settingName, float settingValue) +{ + auto func = reinterpret_cast(0x1415D8BD0_g); + return func(controllerIndex, settingName, settingValue); +} + +short* SV_ClientMP_AddTestClient() +{ + uintptr_t SV_ClientMP_AddTestClient_func_address = 0x14136e570_g; + short* (__cdecl * SV_ClientMP_AddTestClient_func)(void) = (short* (__cdecl*)(void))SV_ClientMP_AddTestClient_func_address; + + return SV_ClientMP_AddTestClient_func(); +} + +void GScr_AddEntity(short* entity) +{ + auto GScr_AddEntity_func = reinterpret_cast(0x1412578a0_g); + GScr_AddEntity_func(entity); +} + +void SV_ClientMP_SpawnBotOrTestClient(short* entity) +{ + auto SV_ClientMP_SpawnBotOrTestClient_func = reinterpret_cast(0x141373640_g); + SV_ClientMP_SpawnBotOrTestClient_func(entity); +} + +uintptr_t G_GetEntityPlayerState(gentity_s* ent) +{ + uintptr_t cl = ent->client; + + // return &cl->ps; + return cl; // client + 0x0 = playerstate +} + +int G_Main_GetTime() +{ + return *(int*)0x14BC21730; +} + +const char* _va(const char* format, ...) +{ + char _buf[2048]; + va_list ap; + + va_start(ap, format); + vsnprintf(_buf, 2048, format, ap); + _buf[2047] = 0; + return _buf; +} + #pragma endregion dvar_t* player_name; diff --git a/hook_lib/functions.hpp b/hook_lib/functions.hpp index 9d646c7..b904df7 100644 --- a/hook_lib/functions.hpp +++ b/hook_lib/functions.hpp @@ -135,6 +135,9 @@ extern CmdArgs* cmd_args; void* RtlAddVectoredExceptionHandler(LONG First, PVECTORED_EXCEPTION_HANDLER Handler); NTSTATUS NtContinue(PCONTEXT threadContext, BOOLEAN raiseAlert); +bool isSubStr(std::string str, std::string subStr); +float strToFloat(const std::string& str); + #pragma region //game functions extern const char* (*va)(const char* fmt, ...); @@ -229,6 +232,20 @@ union XAssetHeader DB_FindXAssetHeader(enum XAssetType type, const char* givenNa void Com_SetErrorMessage(const char* errorMessage); +void GamerProfile_SetDataByName(unsigned int controllerIndex, const char* settingName, float settingValue); + +short* SV_ClientMP_AddTestClient(); + +void GScr_AddEntity(short* entity); + +void SV_ClientMP_SpawnBotOrTestClient(short* entity); + +uintptr_t G_GetEntityPlayerState(gentity_s* ent); + +int G_Main_GetTime(); + +const char* _va(const char* format, ...); + #pragma endregion extern Addresses g_Addrs; \ No newline at end of file diff --git a/hook_lib/g_cmds.cpp b/hook_lib/g_cmds.cpp new file mode 100644 index 0000000..4fb97c9 --- /dev/null +++ b/hook_lib/g_cmds.cpp @@ -0,0 +1,378 @@ +#include "g_cmds.h" +#include "game_inc.h" + +void G_CmdsMP_ClientCommand_Detour(int clientNum) +{ + g_entities = *reinterpret_cast(0x14BC20F00_g); + + uintptr_t client = g_entities[clientNum].get(0x150); + + char command[1024]; + SV_Cmd_ArgvBuffer(0, command, 1024); + + if (client) { + if (strcmp(command, "noclip") == 0) { + if (CheatsOk(clientNum)) { + Cmd_Noclip_f(clientNum); + } + return; + } + if (strcmp(command, "give") == 0) { + if (CheatsOk(clientNum)) { + SV_Cmd_ArgvBuffer(1, command, 1024); + Weapon weap; + if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) { + if (SV_Cmd_Argc() == 3) { + SV_Cmd_ArgvBuffer(2, command, 1024); + weap.weaponCamo = atoi(command); + } + if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 0, 0, 0)) { + G_Items_AddAmmo(client, &weap, 0, 9999, 1); + G_Weapon_SelectWeapon(clientNum, &weap); + } + } + } + } + + if (strcmp(command, "give_akimbo") == 0) + { + if (CheatsOk(clientNum)) + { + SV_Cmd_ArgvBuffer(1, command, 1024); + Weapon weap; + if (BG_Weapons_GetFullWeaponForName(command, &weap, BG_FindBaseWeaponForName)) + { + if (SV_Cmd_Argc() == 3) + { + SV_Cmd_ArgvBuffer(2, command, 1024); + weap.weaponCamo = atoi(command); + } + if (G_Weapon_GivePlayerWeapon(client, 0, &weap, 1, 0, 0)) + { + G_Items_AddAmmo(client, &weap, 0, 9999, 1); + G_Weapon_SelectWeapon(clientNum, &weap); + } + } + } + } + + if (strcmp(command, "ks_give") == 0) { + if (CheatsOk(clientNum)) { + SV_Cmd_ArgvBuffer(1, command, 1024); + scrContext_t* ctx = ScriptContext_Server(); + Scr_AddString(ctx, command); + + Scr_FreeThread(ctx, GScr_ExecEntThread(&g_entities[clientNum], 0x1B65FC, 1)); + } + } + if (strcmp(command, "bold_msg") == 0) { + char msgbuf[500]; + SV_Cmd_ArgvBuffer(1, command, 1024); + if (strlen(command) < 500) { + for (int i = 0; i < 30; i++) { + SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i)); + if (ms_clients) { + snprintf(msgbuf, 500, "g \"%s\"", command); + ms_clients->SendServerCommand(1, msgbuf); + } + } + } + } + if (strcmp(command, "remove_barriers") == 0) { + if (CheatsOk(clientNum)) { + auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g); + for (int i = 0; i < 1024; i++) { + int classname = g_entities[i].get(0x17C); + if (classname) { + if (strcmp(SL_ConvertToString(classname), "trigger_hurt") == 0 || + strcmp(SL_ConvertToString(classname), "trigger_multiple") == 0 || + strcmp(SL_ConvertToString(classname), "trigger_damage") == 0) { + auto G_SetOrigin = reinterpret_cast(0x140FD4CC0_g); + vec3_t gone = { 0, 0, -9999999 }; + G_SetOrigin(&g_entities[i], &gone, true, true); + } + } + } + for (int i = 0; i < 30; i++) { + SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * i)); + if (ms_clients) { + ms_clients->SendServerCommand(1, "g \"Death barriers removed!\""); + } + } + } + } + + /*if (strcmp(command, "scmd") == 0) + { + if (CheatsOk(clientNum) && clientNum == 0) + { + char msgbuf[500]; + std::string cmdline = ""; + if (SV_Cmd_Argc() > 1) + { + for (int i = 0; i < SV_Cmd_Argc() - 1; i++) + { + SV_Cmd_ArgvBuffer(1 + i, msgbuf, 500); + if (i == 0) + { + cmdline = msgbuf; + } + else + { + cmdline = cmdline + " " + std::string(msgbuf); + } + std::cout << 1 + i << ": '" << msgbuf << "'" << std::endl; + memset(msgbuf, 0, 500); + } + + const char* cCmdLine = cmdline.c_str(); + memcpy(msgbuf, cCmdLine, cmdline.length() + 1); + std::cout << "msgbug: '" << msgbuf << "'" << std::endl; + + SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum)); + if (ms_clients) + { + ms_clients->SendServerCommand(1, msgbuf); + } + } + } + }*/ + + if (strcmp(command, "viewpos") == 0) { + if (CheatsOk(clientNum)) { + char msgbuf[500]; + SvClient* ms_clients = *reinterpret_cast(0x14E17F690_g + (8 * clientNum)); + if (ms_clients) { + snprintf(msgbuf, 500, "f \"viewpos: (%.2f, %.2f, %.2f)\"", g_entities[clientNum].r_currentOrigin[0], g_entities[clientNum].r_currentOrigin[1], g_entities[clientNum].r_currentOrigin[2]); + ms_clients->SendServerCommand(1, msgbuf); + } + } + } + + if (strcmp(command, "setpos") == 0) + { + if (CheatsOk(clientNum) && clientNum == 0) + { + if (SV_Cmd_Argc() == 4) + { + char xBuf[100]; + char yBuf[100]; + char zBuf[100]; + + SV_Cmd_ArgvBuffer(1, xBuf, 100); + SV_Cmd_ArgvBuffer(2, yBuf, 100); + SV_Cmd_ArgvBuffer(3, zBuf, 100); + + float x = strToFloat(xBuf); + float y = strToFloat(yBuf); + float z = strToFloat(zBuf); + + struct gclient_s + { + char __padding[0x30]; + float coords[3]; + }; + g_entities = *reinterpret_cast(0x14BC20F00_g); + + gclient_s* host = (gclient_s*)g_entities[0].client; + host->coords[0] = x; + host->coords[1] = y; + host->coords[2] = z; + } + } + } + } + + g_cmdsmp_clientcommand.stub(clientNum); +} + +void set_byte_f() +{ + char command[500]; + if (Cmd_Argc() == 3) + { + Cmd_ArgvBuffer(1, command, 500); + uintptr_t address = atoll(command) + base; + Cmd_ArgvBuffer(2, command, 500); + utils::hook::set(address, atoi(command)); + } +} + +void set_short_f() +{ + char command[500]; + if (Cmd_Argc() == 3) + { + Cmd_ArgvBuffer(1, command, 500); + uintptr_t address = atoll(command) + base; + Cmd_ArgvBuffer(2, command, 500); + utils::hook::set(address, atol(command)); + } +} + +void set_int_f() +{ + char command[500]; + if (Cmd_Argc() == 3) + { + Cmd_ArgvBuffer(1, command, 500); + uintptr_t address = atoll(command) + base; + Cmd_ArgvBuffer(2, command, 500); + utils::hook::set(address, _atoi64(command)); + } +} + +void set_float_f() +{ + char command[500]; + if (Cmd_Argc() == 3) + { + Cmd_ArgvBuffer(1, command, 500); + uintptr_t address = atoll(command) + base; + Cmd_ArgvBuffer(2, command, 500); + utils::hook::set(address, strToFloat(command)); + } +} + +void set_pointer_f() +{ + char command[500]; + if (Cmd_Argc() == 3) + { + Cmd_ArgvBuffer(1, command, 500); + uintptr_t address = atoll(command) + base; + Cmd_ArgvBuffer(2, command, 500); + utils::hook::set(address, _atoi64(command)); + } +} + +void Cmd_Quit_f() +{ + ExitProcess(0x1); +} + +void Cmd_OpenMenu_f() +{ + char command[500]; + if (Cmd_Argc() == 2) + { + auto LUI_OpenMenu = reinterpret_cast(0x141B9BDB0_g); + Cmd_ArgvBuffer(1, command, 500); + LUI_OpenMenu(0, command, true, false, false); + } +} + +void Cmd_AddBot_f() +{ + auto ent = SV_ClientMP_AddTestClient(); + GScr_AddEntity(ent); + SV_ClientMP_SpawnBotOrTestClient(ent); +} + +void SV_CmdsMP_MapRestart_f() +{ + auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g); + SV_CmdsMP_RequestMapRestart(1, 0); +} + +void SV_CmdsMP_FastRestart_f() +{ + auto SV_CmdsMP_RequestMapRestart = reinterpret_cast(0x14136C310_g); + SV_CmdsMP_RequestMapRestart(0, 0); +} + +void Cmd_DDLDump_f() +{ + int cur = 0; + DDLFile* g_assets = *(DDLFile**)(0x14B8F5C48_g); + if (g_assets[cur].name) { + while (g_assets[cur].name != 0 && g_assets[cur].ddlDef != 0) { + printf("%s\n", g_assets[cur].name); + for (int istruct = 0; istruct < g_assets[cur].ddlDef->structCount; istruct++) { + printf("struct %s { //count: %i\n", g_assets[cur].ddlDef->structList[istruct].name, g_assets[cur].ddlDef->structList[istruct].memberCount); + for (int imember = 0; imember < g_assets[cur].ddlDef->structList[istruct].memberCount; imember++) { + if (g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize == 1) { + switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) { + case DDL_STRING_TYPE: printf("\tconst char* %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_FIXEDPOINT_TYPE: + case DDL_FLOAT_TYPE: printf("\tfloat %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_BYTE_TYPE: printf("\tbyte %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_SHORT_TYPE: printf("\tshort %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_INT_TYPE: printf("\tint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_UINT_TYPE: printf("\tuint %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_PAD_TYPE: printf("\tchar %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_HASH_TYPE: printf("\thash %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_UINT64_TYPE: printf("\tuint64_t %s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_ENUM_TYPE: printf("\t%s %s;\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + case DDL_STRUCT_TYPE: printf("\t%s %s;\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + default:printf("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + } + } + else { + switch (g_assets[cur].ddlDef->structList[istruct].members[imember].type) { + case DDL_FIXEDPOINT_TYPE: + case DDL_FLOAT_TYPE: printf("\tfloat %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_STRING_TYPE: printf("\tconst char* %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_BYTE_TYPE: printf("\tbyte %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_SHORT_TYPE: printf("\tshort %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_INT_TYPE: printf("\tint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_UINT_TYPE: printf("\tuint %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_PAD_TYPE: printf("\tchar %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_HASH_TYPE: printf("\thash %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_ENUM_TYPE: printf("\t%s %s[%i];\n", g_assets[cur].ddlDef->enumList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_UINT64_TYPE: printf("\tuint64_t %s[%i];\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + case DDL_STRUCT_TYPE: printf("\t%s %s[%i];\n", g_assets[cur].ddlDef->structList[g_assets[cur].ddlDef->structList[istruct].members[imember].externalIndex].name, g_assets[cur].ddlDef->structList[istruct].members[imember].name, g_assets[cur].ddlDef->structList[istruct].members[imember].arraySize); break; + default:printf("\t%s;\n", g_assets[cur].ddlDef->structList[istruct].members[imember].name); break; + } + } + } + printf("}\n"); + } + for (int ienum = 0; ienum < g_assets[cur].ddlDef->enumCount; ienum++) { + printf("enum %s { //count: %i\n", g_assets[cur].ddlDef->enumList[ienum].name, g_assets[cur].ddlDef->enumList[ienum].memberCount); + for (int imember = 0; imember < g_assets[cur].ddlDef->enumList[ienum].memberCount; imember++) { + printf("\t%s,\n", g_assets[cur].ddlDef->enumList[ienum].members[imember]); + } + printf("}\n\n\n\n"); + } + cur++; + } + } +} + +void Cmd_WeaponDefDump_f() +{ + //Globals + uintptr_t* bg_weaponCompleteDefs = reinterpret_cast(0x14C6EC870_g); + + printf("DUMPING WEAPON DEFINITIONS!!! --- \n"); + + for (int i = 0; i < 550; i++) { + WeaponCompleteDef* weap = reinterpret_cast(bg_weaponCompleteDefs[i]); + + if (!weap) continue; + printf("szInternalName: %s\n", weap->szInternalName); + printf("szDisplayName: %s\n", weap->szDisplayName); + } + + printf("FINISHED WEAPON DEFINITION DUMP YAY!!! --- \n"); +} + +void Cmd_ViewVehicleEnts_f() +{ + auto SL_ConvertToString = reinterpret_cast(0x14131AA20_g); + for (int i = 0; i < 1024; i++) { + int classname = g_entities[i].get(0x17C); + if (classname) { + const char* s_classname = SL_ConvertToString(classname); + if (g_entities[i].get(0x160)) { + printf("vehicle %s\n", s_classname); + } + } + } +} + +void Cmd_LoadoutSave_f() +{ + SaveInventory(); +} \ No newline at end of file diff --git a/hook_lib/g_cmds.h b/hook_lib/g_cmds.h new file mode 100644 index 0000000..820dbc9 --- /dev/null +++ b/hook_lib/g_cmds.h @@ -0,0 +1,33 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour g_cmdsmp_clientcommand; +void G_CmdsMP_ClientCommand_Detour(int clientNum); + +void set_byte_f(); + +void set_short_f(); + +void set_int_f(); + +void set_float_f(); + +void set_pointer_f(); + +void Cmd_Quit_f(); + +void Cmd_OpenMenu_f(); + +void Cmd_AddBot_f(); + +void SV_CmdsMP_MapRestart_f(); + +void SV_CmdsMP_FastRestart_f(); + +void Cmd_DDLDump_f(); + +void Cmd_WeaponDefDump_f(); + +void Cmd_ViewVehicleEnts_f(); + +void Cmd_LoadoutSave_f(); \ No newline at end of file diff --git a/hook_lib/game_inc.h b/hook_lib/game_inc.h new file mode 100644 index 0000000..17c35c2 --- /dev/null +++ b/hook_lib/game_inc.h @@ -0,0 +1,23 @@ +#pragma once +#include "screen.h" +#include "devgui.h" +#include "lui_cod.h" +#include "zones.h" +#include "transients.h" +#include "net_chan.h" +#include "g_cmds.h" +#include "cmd.h" +#include "inventory.h" +#include "weapons.h" +#include "dvar.h" +#include "stringed.h" +#include "fastfile.h" +#include "party.h" +#include "ddl.h" +#include "gamemode.h" +#include "sv_main.h" +#include "script.h" +#include "input.h" +#include "omnvars.h" + +#include "patch.h" \ No newline at end of file diff --git a/hook_lib/gamemode.cpp b/hook_lib/gamemode.cpp new file mode 100644 index 0000000..26dca01 --- /dev/null +++ b/hook_lib/gamemode.cpp @@ -0,0 +1,16 @@ +#include "gamemode.h" + +bool Com_GameMode_SupportsFeature_Detour(unsigned int featureID) +{ + if (featureID == 70) // TIMESCALE_TWEAKING + { + return true; + } + + if (featureID == 33) // GRAVITY_CHANGE_ALLOWED + { + return true; + } + + return com_gamemode_supportsfeature.stub(featureID); +} \ No newline at end of file diff --git a/hook_lib/gamemode.h b/hook_lib/gamemode.h new file mode 100644 index 0000000..8783abd --- /dev/null +++ b/hook_lib/gamemode.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour com_gamemode_supportsfeature; +bool Com_GameMode_SupportsFeature_Detour(unsigned int featureID); \ No newline at end of file diff --git a/hook_lib/hook_lib.vcxproj b/hook_lib/hook_lib.vcxproj index 2192c14..dc75e4a 100644 --- a/hook_lib/hook_lib.vcxproj +++ b/hook_lib/hook_lib.vcxproj @@ -149,6 +149,7 @@ + @@ -161,14 +162,35 @@ + + + + + + + + + + + + + + + + + + + + + @@ -183,12 +205,33 @@ + + + + + + + + + + + + + + + + + + + + + diff --git a/hook_lib/hook_lib.vcxproj.filters b/hook_lib/hook_lib.vcxproj.filters index 81664c9..da0c550 100644 --- a/hook_lib/hook_lib.vcxproj.filters +++ b/hook_lib/hook_lib.vcxproj.filters @@ -73,6 +73,69 @@ hook_lib\game + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + @@ -138,5 +201,71 @@ hook_lib\game + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + + + hook_lib\game + \ No newline at end of file diff --git a/hook_lib/input.cpp b/hook_lib/input.cpp new file mode 100644 index 0000000..c4989dc --- /dev/null +++ b/hook_lib/input.cpp @@ -0,0 +1,49 @@ +#include "input.h" + +void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex) +{ + auto Con_ToggleConsole = reinterpret_cast(0x1415B18C0_g); + auto Con_ToggleConsoleOutput = reinterpret_cast(0x1415B1930_g); + auto DevGui_Toggle = reinterpret_cast(0x1417E9DA0_g); + auto Con_IsActive = reinterpret_cast(0x1415b0EF0_g); + + if (down) + { + switch (key) + { + case K_GRAVE: + + if (GetAsyncKeyState(VK_SHIFT) & 0x8000) + { + if (Con_IsActive(localClientNum) == false) + { + Con_ToggleConsole(); + } + Con_ToggleConsoleOutput(); + } + else + { + Con_ToggleConsole(); + } + return; + break; + case K_F1: + DevGui_Toggle(); + return; + break; + } + } + + cl_keys_event.stub(localClientNum, key, down, time, virtualKey, controllerIndex); +} + +void CL_InputMP_ExecBinding_Detour(int localClientNum, int kb, int key, int forceNotify) +{ + switch (key) { + case K_N: + CL_Main_AddReliableCommand("noclip"); + break; + } + + cl_inputmp_execbinding.stub(localClientNum, kb, key, forceNotify); +} \ No newline at end of file diff --git a/hook_lib/input.h b/hook_lib/input.h new file mode 100644 index 0000000..d813b93 --- /dev/null +++ b/hook_lib/input.h @@ -0,0 +1,8 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour cl_keys_event; +void CL_Keys_Event_Detour(int localClientNum, int key, bool down, unsigned int time, int virtualKey, int controllerIndex); + +inline utils::hook::detour cl_inputmp_execbinding; +void CL_InputMP_ExecBinding_Detour(int localClientNum, int kb, int key, int forceNotify); \ No newline at end of file diff --git a/hook_lib/inventory.cpp b/hook_lib/inventory.cpp new file mode 100644 index 0000000..b2bd4b7 --- /dev/null +++ b/hook_lib/inventory.cpp @@ -0,0 +1,323 @@ +#include "inventory.h" +#include "game_inc.h" + +void SaveInventory() +{ + auto DDL_MoveToPath = reinterpret_cast(0x142052430_g); + //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g); + //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g); + auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g); + auto DDL_GetType = reinterpret_cast(0x142051DD0_g); + auto DDL_GetString = reinterpret_cast(0x142051CD0_g); + auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g); + auto DDL_GetInt = reinterpret_cast(0x142051BF0_g); + auto DDL_GetRootState = reinterpret_cast(0x142051C70_g); + auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g); + auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g); + auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g); + auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g); + + DDLContext context; + DDLDef* ddlDef; + DDLState state; + char buffer[200]; + char* navStrings[32]{}; + int navStringCount; + char path[MAX_PATH + 1]; + strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN")); + strcat(path, "\\players\\inventory.json"); + nlohmann::json inventoryJson; + if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) { + ddlDef = (DDLDef*)context.def; + // start of operator customization related + for (int i = 0; i < ddlDef->enumCount; ++i) + { + if (!strcmp(ddlDef->enumList[i].name, "Operator")) { + for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j) + { + // get operator skins + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + int OP_opSkin = DDL_GetInt(&state, &context); + inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]] = OP_opSkin; + } + // execution ids + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]] = DDL_GetInt(&state, &context); + } + } + } + } + // selected operator + for (int i = 0; i < 2; ++i) + { + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operators.%d", i); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Operator"]["SelectedOperator"][i] = DDL_GetEnum(&state, &context); + } + } + // operator Index + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.selectedOperatorIndex"); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Operator"]["OperatorIndex"] = DDL_GetInt(&state, &context); + } + // operator watch + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorWatch"); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Operator"]["OperatorWatch"] = DDL_GetInt(&state, &context); + } + // end of operator customization related + // start of weapon customization + + for (int i = 0; i < 10; ++i) { + // get weapon + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.name", i); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + // test by getting loadout names + inventoryJson["Loadouts"][i] = { {"name", DDL_GetString(&state, &context)} }; + } + for (int j = 0; j < 2; ++j) { + // get camos + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Loadouts"][i]["weaponSetup"][j] = { {"camo", DDL_GetEnum(&state, &context)} }; + } + // get weapons + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "weapon", DDL_GetEnum(&state, &context) }); + } + // get variant ids + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "variantId", DDL_GetInt(&state, &context) }); + } + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Loadouts"][i]["weaponSetup"][j].push_back({ "lootItemID", DDL_GetInt(&state, &context) }); + } + for (int k = 0; k < 5; ++k) { + // get attachments & variants + std::string attachmentName; + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + attachmentName = DDL_GetEnum(&state, &context); + } + + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k] = { attachmentName.c_str(), DDL_GetInt(&state, &context) }; + } + } + } + + } + // printf("Saved Inventory!\n"); + } + else { + Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?"); + } + + std::ofstream JsonOut(path); + JsonOut << inventoryJson; + +} + +void LoadInventory() +{ + auto Cmd_LocalControllerIndex = reinterpret_cast(0x141298040_g); + auto LiveStorage_GetActiveStatsSource = reinterpret_cast(0x1412A1EB0_g); + auto LiveStorage_CreateDDLContext = reinterpret_cast(0x1412A13C0_g); + auto DDL_MoveToPath = reinterpret_cast(0x142052430_g); + //auto Com_DDL_ConvertNavStringToHash = reinterpret_cast(0x14129EE80_g); + //auto LiveStorage_InitializeDDLStateForStatsGroup = reinterpret_cast(0x1410CAD70_g); + auto Com_PlayerData_GetStatsBlob = reinterpret_cast(0x1410CA7A0_g); + auto DDL_GetType = reinterpret_cast(0x142051DD0_g); + auto DDL_GetString = reinterpret_cast(0x142051CD0_g); + auto DDL_GetEnum = reinterpret_cast(0x1420519E0_g); + auto DDL_GetInt = reinterpret_cast(0x142051BF0_g); + auto DDL_GetRootState = reinterpret_cast(0x142051C70_g); + auto CL_PlayerData_GetDDLBuffer = reinterpret_cast(0x1415C7940_g); + auto Com_DDL_LoadAsset = reinterpret_cast(0x14129F3B0_g); + auto Com_ParseNavStrings = reinterpret_cast(0x1412A02E0_g); + auto Com_DDL_CreateContext = reinterpret_cast(0x14129EEC0_g); + auto StringTable_GetColumnValueForRow = reinterpret_cast(0x1413E2B40_g); + auto DDL_SetInt = reinterpret_cast(0x142052820_g); + auto DDL_SetEnum = reinterpret_cast(0x142052710_g); + auto DDL_SetString = reinterpret_cast(0x1420528D0_g); + + DDLContext context; + DDLDef* ddlDef; + DDLState state; + char buffer[200]; + char* navStrings[32]{}; + int navStringCount; + char path[MAX_PATH + 1]; + strcpy(path, Dvar_GetStringSafe("LOOQOTRNTN")); + strcat(path, "\\players\\inventory.json"); + if (file_exists(path)) { + std::ifstream jsonPath(path); + nlohmann::json inventoryJson = nlohmann::json::parse(jsonPath); + if (CL_PlayerData_GetDDLBuffer(&context, 0, STATS_OFFLINE, STATSGROUP_PRIVATELOADOUTS)) { + ddlDef = (DDLDef*)context.def; + for (int i = 0; i < ddlDef->enumCount; ++i) + { + if (!strcmp(ddlDef->enumList[i].name, "Operator")) { + for (int j = 0; j < ddlDef->enumList[i].memberCount; ++j) + { + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.skin", ddlDef->enumList[i].members[j]); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorSkin"][ddlDef->enumList[i].members[j]]); + } + // execution ids + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorCustomization.%s.execution", ddlDef->enumList[i].members[j]); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorExecution"][ddlDef->enumList[i].members[j]]); + } + + } + } + } + for (int i = 0; i < 2; ++i) + { + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operators.%d", i); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetEnum(&state, &context, inventoryJson["Operator"]["SelectedOperator"][i].get().c_str()); + } + } + // operator Index + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.selectedOperatorIndex"); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorIndex"]); + } + + // operator watch + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "customizationSetup.operatorWatch"); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Operator"]["OperatorWatch"]); + } + // start of weapon customization + for (int i = 0; i < 10; ++i) { + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.name", i); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetString(&state, &context, inventoryJson["Loadouts"][i]["name"].get().c_str()); + } + for (int j = 0; j < 2; ++j) { + // set camo + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.camo", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["camo"].get().c_str()); + } + // set weapon + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.weapon", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["weapon"].get().c_str()); + } + // set variantid + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.variantID", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["variantId"]); + } + // set lootItemId + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.lootItemID", i, j); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["lootItemID"]); + } + for (int k = 0; k < 5; ++k) { + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.attachment", i, j, k); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetEnum(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][0].get().c_str()); + } + + DDL_GetRootState(&state, ddlDef); + sprintf_s(buffer, "squadMembers.loadouts.%d.weaponSetups.%d.attachmentSetup.%d.variantID", i, j, k); + Com_ParseNavStrings(buffer, (const char**)navStrings, 32, &navStringCount); + if (DDL_MoveToPath(&state, &state, navStringCount, (const char**)navStrings)) + { + DDL_SetInt(&state, &context, inventoryJson["Loadouts"][i]["weaponSetup"][j]["attachments"][k][1]); + } + } + } + } + + } + else { + Com_SetErrorMessage("[DLL ERROR] Couldn't get DDLBuffer, called before initialized?"); + } + printf("Loaded Inventory!\n"); + } + else { + // Com_SetErrorMessage("[DLL ERROR] Attempted to load inventory from \"players/inventory.json\" but file does not exist. Use 'saveinv' to save your inventory."); + printf("Attempted to load inventory from \"players/inventory.json\" but file does not exist\n"); + } +} \ No newline at end of file diff --git a/hook_lib/inventory.h b/hook_lib/inventory.h new file mode 100644 index 0000000..d5b04aa --- /dev/null +++ b/hook_lib/inventory.h @@ -0,0 +1,6 @@ +#pragma once +#include "Main.hpp" + +void SaveInventory(); + +void LoadInventory(); \ No newline at end of file diff --git a/hook_lib/lui_cod.cpp b/hook_lib/lui_cod.cpp new file mode 100644 index 0000000..e357971 --- /dev/null +++ b/hook_lib/lui_cod.cpp @@ -0,0 +1,27 @@ +#include "lui_cod.h" +#include "game_inc.h" + +void LUI_CoD_RegisterDvars_Detour() +{ + printf("registering lui dvars\n"); + player_name = Dvar_RegisterString("player_name", "Player1", 0, "Sets the player name."); + sv_cheats = Dvar_RegisterBool("sv_cheats", false, 0, "Enables cheats to be used on a server"); + spawn_br_gas = Dvar_RegisterBool("spawn_br_gas", true, 0, "Disables gas in battle royale maps"); + show_watermark = Dvar_RegisterBool("show_watermark", false, 0, "Shows the watermark for codUPLOADER"); + + player_sustainammo = Dvar_RegisterBool("player_sustainAmmo", false, 0, "Firing weapon will not decrease clip ammo."); + + lui_cod_registerdvars.stub(); +} + +int LuaShared_LuaCall_IsDemoBuild_Detour(uintptr_t luaVM) +{ + lua_pushboolean(luaVM, 1); + return 1; +} + +int LUI_CoD_LuaCall_GetBlueprintData_impl_Detour(uintptr_t luaState) +{ + SaveInventory(); + return 0; +} \ No newline at end of file diff --git a/hook_lib/lui_cod.h b/hook_lib/lui_cod.h new file mode 100644 index 0000000..da9814d --- /dev/null +++ b/hook_lib/lui_cod.h @@ -0,0 +1,10 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour lui_cod_registerdvars; +void LUI_CoD_RegisterDvars_Detour(); + +int LuaShared_LuaCall_IsDemoBuild_Detour(uintptr_t luaVM); + +inline utils::hook::detour lui_cod_luacall_getblueprintdata_impl; +int LUI_CoD_LuaCall_GetBlueprintData_impl_Detour(uintptr_t luaState); \ No newline at end of file diff --git a/hook_lib/net_chan.cpp b/hook_lib/net_chan.cpp new file mode 100644 index 0000000..1a5dc25 --- /dev/null +++ b/hook_lib/net_chan.cpp @@ -0,0 +1,7 @@ +#include "net_chan.h" +#include "game_inc.h" + +bool NET_OutOfBandData_Detour(int sock, netadr_t* adr, const unsigned __int8* format, int len) +{ + return net_outofbanddata.stub(sock, adr, format, len); +} \ No newline at end of file diff --git a/hook_lib/net_chan.h b/hook_lib/net_chan.h new file mode 100644 index 0000000..42617f8 --- /dev/null +++ b/hook_lib/net_chan.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour net_outofbanddata; +bool NET_OutOfBandData_Detour(int sock, netadr_t* adr, const unsigned __int8* format, int len); \ No newline at end of file diff --git a/hook_lib/omnvars.cpp b/hook_lib/omnvars.cpp new file mode 100644 index 0000000..3bedf72 --- /dev/null +++ b/hook_lib/omnvars.cpp @@ -0,0 +1,164 @@ +#include "omnvars.h" + +int BG_Omnvar_GetType(OmnvarDef* ovDef) +{ + const char* type = (const char*)((char*)ovDef + 0x26); + return *type; +} + +void DumpOmnvars() +{ + auto G_Omnvar_GetData = reinterpret_cast(0x140FC5110_g); + auto BG_Omnvar_GetTypeString = reinterpret_cast(0x140CD5900_g); + auto NetConstStrings_GetLuiStringIndex = reinterpret_cast(0x1410F0F40_g); + auto BG_Omnvar_GetValueString = reinterpret_cast(0x140CD5980_g); + + g_entities = *reinterpret_cast(0x14BC20F00_g); + + uintptr_t psHost = ((uintptr_t)(g_entities + 0x150)); + + int s_omnvarDefCount = *(int*)(0x145C48518_g); + OmnvarDef* OmnvarDefs = (OmnvarDef*)(0x145C48580_g); + for (int i = 0; i < s_omnvarDefCount; ++i) + { + OmnvarDef* omnvar = &OmnvarDefs[i]; + OmnvarData* data = G_Omnvar_GetData(i, 0, psHost); + const char* typeStr = BG_Omnvar_GetTypeString(omnvar); + int type = BG_Omnvar_GetType(omnvar); + + std::cout << "omnvar '" << omnvar->name << "' (" << typeStr << ") "; + if (type == OMNVAR_TYPE_BOOL) + { + std::cout << "value(" << data->current.enabled << ") "; + } + else if (type == OMNVAR_TYPE_FLOAT) + { + std::cout << "value(" << data->current.value << ") "; + } + else if (type == OMNVAR_TYPE_INT) + { + std::cout << "value(" << data->current.integer << ") "; + } + else if (type == OMNVAR_TYPE_UINT || type == OMNVAR_TYPE_TIME) + { + std::cout << "value(" << data->current.unsignedInteger << ") "; + } + else if (type == OMNVAR_TYPE_NCS_LUI) + { + char currentStr[100] = { NULL }; + BG_Omnvar_GetValueString(omnvar, data, currentStr, 100); + + std::cout << "value'" << currentStr << "' "; + } + else + { + std::cout << "value(" << data->current.unsignedInteger << ") "; + } + + std::cout << std::endl; + } +} + +void Cmd_Omnvar_Set_f() +{ + char ovName[100]; + char newValue[100]; + + auto BG_Omnvar_GetIndexByName = reinterpret_cast(0x140CD5870_g); + auto BG_Omnvar_GetDef = reinterpret_cast(0x140CD5830_g); + auto G_Omnvar_GetData = reinterpret_cast(0x140FC5110_g); + auto BG_Omnvar_GetTypeString = reinterpret_cast(0x140CD5900_g); + auto G_Omnvar_MarkChanged = reinterpret_cast(0x140FC51B0_g); + auto NetConstStrings_GetLuiStringIndex = reinterpret_cast(0x1410F0F40_g); + + g_entities = *reinterpret_cast(0x14BC20F00_g); + + if (Cmd_Argc() != 3) + { + printf("setOmnvar usage: setOmnvar \n"); + return; + } + + Cmd_ArgvBuffer(1, ovName, 100); + Cmd_ArgvBuffer(2, newValue, 100); + + unsigned int omnvarIndex = BG_Omnvar_GetIndexByName(ovName); + if (omnvarIndex == -1) + { + printf("Omnvar %s not found\n", ovName); + return; + } + OmnvarDef* ovDef = BG_Omnvar_GetDef(omnvarIndex); + uintptr_t psHost = ((uintptr_t)(g_entities + 0x150)); + OmnvarData* data = G_Omnvar_GetData(omnvarIndex, 0, psHost); + const char* typeStr = BG_Omnvar_GetTypeString(ovDef); + int type = BG_Omnvar_GetType(ovDef); + + if (type == OMNVAR_TYPE_BOOL) + { + char num = *newValue; + if (num == '0' || num == '1') + { + (data->current).enabled = num == '1'; + G_Omnvar_MarkChanged(data); + } + } + else if (type == OMNVAR_TYPE_FLOAT) + { + float value = strToFloat(newValue); + (data->current).value = value; + G_Omnvar_MarkChanged(data); + } + else if (type == OMNVAR_TYPE_INT) + { + int value = atoi(newValue); + (data->current).integer = value; + G_Omnvar_MarkChanged(data); + } + else if (type == OMNVAR_TYPE_UINT) + { + int value = atoi(newValue); + if ((ovDef->maxvalue > value) && (value > ovDef->minvalue)) + { + (data->current).unsignedInteger = value; + G_Omnvar_MarkChanged(data); + } + } + else if (type == OMNVAR_TYPE_TIME) + { + int value = atoi(newValue); + if (value < 0) + { + printf("Expected positive value for time omnvar %s\n", ovDef->name); + return; + } + (data->current).integer = value; + G_Omnvar_MarkChanged(data); + } + else if (type == OMNVAR_TYPE_NCS_LUI) + { + int ret = NetConstStrings_GetLuiStringIndex(newValue, &(data->current).ncsString); + if (ret == NULL) + { + printf("Invalid value '%s' for omnvar '%s'.\n", newValue, ovDef->name); + } + else + { + G_Omnvar_MarkChanged(data); + } + } +} + +void Cmd_Omnvars_Dump_f() +{ + DumpOmnvars(); +} + +OmnvarDef* BG_Omnvar_GetDef(unsigned int index) +{ + auto BG_Omnvar_GetDef_func = reinterpret_cast(0x140CD5830_g); + return BG_Omnvar_GetDef_func(index); + + /*OmnvarDef* OmnvarDefs = (OmnvarDef*)(0x145C48580_g); + return OmnvarDefs + index;*/ +} \ No newline at end of file diff --git a/hook_lib/omnvars.h b/hook_lib/omnvars.h new file mode 100644 index 0000000..df23b7c --- /dev/null +++ b/hook_lib/omnvars.h @@ -0,0 +1,12 @@ +#pragma once +#include "Main.hpp" + +int BG_Omnvar_GetType(OmnvarDef* ovDef); + +void DumpOmnvars(); + +void Cmd_Omnvar_Set_f(); + +void Cmd_Omnvars_Dump_f(); + +OmnvarDef* BG_Omnvar_GetDef(unsigned int index); \ No newline at end of file diff --git a/hook_lib/party.cpp b/hook_lib/party.cpp new file mode 100644 index 0000000..9ec6621 --- /dev/null +++ b/hook_lib/party.cpp @@ -0,0 +1,11 @@ +#include "party.h" +#include "game_inc.h" + +void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType) +{ + Cbuf_AddText("exec autoexec.cfg"); + + partyhost_startprivateparty.stub(localClientNum, localControllerIndex, currentlyActive, hostType); + + LoadInventory(); +} \ No newline at end of file diff --git a/hook_lib/party.h b/hook_lib/party.h new file mode 100644 index 0000000..49e4c9c --- /dev/null +++ b/hook_lib/party.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour partyhost_startprivateparty; +void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType); \ No newline at end of file diff --git a/hook_lib/patch.cpp b/hook_lib/patch.cpp new file mode 100644 index 0000000..5344d6c --- /dev/null +++ b/hook_lib/patch.cpp @@ -0,0 +1,184 @@ +#include "patch.h" +#include "game_inc.h" + +int iTick = 0; +bool bFinished; +bool btoggle; + +uintptr_t xuid_generated; +int collision_ticker; +void R_EndFrame_Detour() +{ + if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) { + *reinterpret_cast(0x14E385A68_g) = 80; + *reinterpret_cast(0x14E385A78_g) = 80; + if (collision_ticker == 60) { + btoggle = !btoggle; + *reinterpret_cast(0x145CC7555_g) = btoggle; // s_transientsCollisionMP_LobbyToGameStart + } + collision_ticker++; + } + else { + *reinterpret_cast(0x14E385A68_g) = 1000; + *reinterpret_cast(0x14E385A78_g) = 1000; + } + + if (!bFinished) { + if (iTick == 500) { + DWORD flOldProtect; + XUID xuid; + xuid.RandomXUID(); + utils::hook::set(0x144622BE0_g, 1); + + utils::hook::set(0x14E5C07C0_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); + utils::hook::set(0x14F05ACE8_g, 0x11CB1243B8D7C31E | xuid.m_id * xuid.m_id); + + utils::hook::set(0x14E5C07E8_g, 0x11CB1243B8D7C31E | (xuid.m_id * xuid.m_id) / 6); // s_presenceData + + utils::hook::set(0x14E371231_g, 1); + utils::hook::set(0x144622910_g, 2); + utils::hook::set(0x144622BE0_g, 1); + + utils::hook::set(*reinterpret_cast(0x14EE560B0_g) + 0x28, 0); + utils::hook::set(0x14E5C0730_g, 2); + + auto get_bnet_class = reinterpret_cast(0x141660280_g); + uintptr_t bnet_class = get_bnet_class(); + *(DWORD*)(bnet_class + 0x2F4) = 0x795230F0; + *(DWORD*)(bnet_class + 0x2FC) = 0; + *(BYTE*)(bnet_class + 0x2F8) = 31; + + printf("LOADED!\n"); + bFinished = true; + } + else { + iTick += 1; + } + } + + r_endframe.stub(); +} + +const char* username_Detour() +{ + if (player_name) { + return player_name->current.string; + } + else { + return "Unknown Name"; + } +} + +void GScr_SpawnBrCircle_Detour(uintptr_t scrContext) +{ + if (spawn_br_gas->current.enabled) { + gscr_spawnbrcircle.stub(scrContext); + } +} + +bool Live_IsUserSignedInToDemonware_Detour() +{ + return true; +} + +int dwGetLogOnStatus_Detour() +{ + return 2; +} + +int LiveStorage_GetActiveStatsSource_Detour() +{ + return 1; +} + +void hooks() +{ + process_script_file.create(0x141322350_g, ProcessScriptFile); + + //utils::hook::jump(0x141BD3360_g, sub_141BD3360_Detour); + + //sub_141BD3360.create(0x141BD3360_g, sub_141BD3360_Detour); + + // utils::hook::copy(0x1530AD525_g, data_buf, 0x12856B); // Splash screen data + + sv_updateuserinfo_detour.create(0x14136d0c0_g, SV_UpdateUserinfo_f); + + db_findxassetheader.create(0x1411AA890_g, DB_FindXAssetHeader_Detour); + db_getrawbufferinflate.create(0x1412C2AE0_g, DB_GetRawBufferInflate_Detour); + ddl_setuint.create(0x1420529C0_g, DDL_SetUInt_Detour); + //db_pollfastfilestate.create(0x1411ADD00_g, DB_PollFastfileState_Detour); + + load_mapentsasset.create(0x140F61690_g, Load_MapEntsAsset_Detour); + load_clipmapasset.create(0x140F60F40_g, Load_ClipMapAsset_Detour); + load_xmodelasset.create(0x140F62290_g, Load_XModelAsset_Detour); + //load_ttfasset.create(0x140F61F40_g, Load_TTFAsset_Detour); + + db_getrawbuffer.create(0x1412C29A0_g, DB_GetRawBuffer_Detour); + + utils::hook::jump(0x141528490_g, Live_IsUserSignedInToDemonware_Detour); + utils::hook::jump(0x1417EC930_g, dwGetLogOnStatus_Detour); + utils::hook::jump(0x1412A1EB0_g, LiveStorage_GetActiveStatsSource_Detour); + utils::hook::jump(0x1419B96A0_g, LuaShared_LuaCall_IsDemoBuild_Detour); + + dvar_findvarbyname.create(0x1413E63A0_g, Dvar_FindVarByName_Detour); + + db_loadxfile.create(0x1411A79F0_g, DB_LoadXFile_Detour); + CL_TransientsMP_ProcessLoadingQueue.create(0x1415F7BF0_g, CL_TransientsMP_ProcessLoadingQueue_Detour); + + lui_cod_registerdvars.create(0x1419D4500_g, LUI_CoD_RegisterDvars_Detour); + net_outofbanddata.create(0x1412BB350_g, NET_OutOfBandData_Detour); + cl_keys_event.create(0x1415BEB80_g, CL_Keys_Event_Detour); + dvar_registerbool.create(0x1413E7670_g, Dvar_RegisterBool_Detour); + dvar_registerstring.create(0x1413E7A70_g, Dvar_RegisterString_Detour); + seh_stringed_getstring.create(0x1413CC2A0_g, SEH_StringEd_GetString_Detour); + + cl_createdevgui.create(0x1415B2080_g, CL_CreateDevGui_Detour); + partyhost_startprivateparty.create(0x14119F0D0_g, PartyHost_StartPrivateParty_Detour); + + PM_WeaponUseAmmo.create(0x141155AF0_g, PM_WeaponUseAmmo_Detour); + + com_gamemode_supportsfeature.create(0x1410C8980_g, Com_GameMode_SupportsFeature_Detour); + + lui_cod_luacall_getblueprintdata_impl.create(0x140F58A00_g, LUI_CoD_LuaCall_GetBlueprintData_impl_Detour); +} + +void patchGame() +{ + hooks(); + + // patch ui_maxclients limit + utils::hook::nop(0x140F30210_g, 5); + utils::hook::nop(0x14119E51D_g, 5); + utils::hook::nop(0x14136B8F8_g, 5); + utils::hook::nop(0x1416029F0_g, 5); + utils::hook::nop(0x1419E19A3_g, 5); + + // patch party_maxplayers limit + utils::hook::nop(0x140F252EE_g, 5); + utils::hook::nop(0x14119D23F_g, 5); + utils::hook::nop(0x1410769B9_g, 5); + utils::hook::set(0x1410769B9_g, 0xC3); + utils::hook::nop(0x140F24B4B_g, 5); + utils::hook::set(0x140F24B4B_g, 0xC3); + utils::hook::nop(0x1416029E2_g, 5); + utils::hook::nop(0x14119E52B_g, 5); + utils::hook::nop(0x140f252EE_g, 5); + utils::hook::nop(0x14119F13A_g, 5); + utils::hook::nop(0x1410D32E2_g, 5); + + // removes "Services aren't ready yet." print + utils::hook::nop(0x141504374_g, 5); + + // enable tweaking of jump_slowdownEnable dvar + utils::hook::nop(0x1411014F5_g, 2); + utils::hook::nop(0x141101B12_g, 2); + utils::hook::nop(0x141101C6C_g, 2); + utils::hook::nop(0x141101D3C_g, 2); + utils::hook::nop(0x141101EE5_g, 2); + + // fixes lost connection issue? + utils::hook::nop(0x14165E97E_g, 5); + utils::hook::nop(0x14165E660_g, 5); + utils::hook::nop(0x141665289_g, 5); + utils::hook::nop(0x14166567D_g, 5); +} \ No newline at end of file diff --git a/hook_lib/patch.h b/hook_lib/patch.h new file mode 100644 index 0000000..c3a0b2e --- /dev/null +++ b/hook_lib/patch.h @@ -0,0 +1,12 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour r_endframe; +void R_EndFrame_Detour(); + +const char* username_Detour(); + +inline utils::hook::detour gscr_spawnbrcircle; +void GScr_SpawnBrCircle_Detour(uintptr_t scrContext); + +void patchGame(); \ No newline at end of file diff --git a/hook_lib/screen.cpp b/hook_lib/screen.cpp new file mode 100644 index 0000000..37ed3f2 --- /dev/null +++ b/hook_lib/screen.cpp @@ -0,0 +1,20 @@ +#include "screen.h" + +void CG_DrawWaterMark() +{ + float white[4] = { 1.0f, 1.0f, 1.0f, 0.2f }; + // CL_DrawText(0x14EF2DEA0_g, "Fuck off activision you cunts", 0x7FFFFFFF, *reinterpret_cast(0x14EEB0C68_g), 0, 400.0f, 1, 1, 0.80000001, 0.80000001, white, 7); +} + +void CL_ScreenMP_DrawOverlay_Detour() +{ + auto DevGui_Draw = reinterpret_cast(0x1417E5CD0_g); + auto Con_DrawConsole = reinterpret_cast(0x1415AE0B0_g); + + Con_DrawConsole(0); + DevGui_Draw(0); + + if (show_watermark->current.enabled) { + CG_DrawWaterMark(); + } +} \ No newline at end of file diff --git a/hook_lib/screen.h b/hook_lib/screen.h new file mode 100644 index 0000000..4749440 --- /dev/null +++ b/hook_lib/screen.h @@ -0,0 +1,4 @@ +#pragma once +#include "Main.hpp" + +void CL_ScreenMP_DrawOverlay_Detour(); \ No newline at end of file diff --git a/hook_lib/script.cpp b/hook_lib/script.cpp new file mode 100644 index 0000000..fbe7923 --- /dev/null +++ b/hook_lib/script.cpp @@ -0,0 +1,55 @@ +#include "script.h" +#include "game_inc.h" + +void ProcessScriptFile(void* scrContext, ScriptFile* scriptfile) +{ + + if (scriptfile) + { + printf("loading gsc: %s\n", scriptfile->name); + if (!strcmp(scriptfile->name, "1892")) + { + printf("WAR GSC ASSET - %llX\nGSC - BYTECODE %llx\n", scriptfile, scriptfile->bytecode); + std::ifstream script; + script.open("script.gscbin", std::ios::binary | std::ios::ate); + + int size = (int)script.tellg(); + script.seekg(0, std::ios::beg); + + if (script.fail()) + { + printf("Couldn't find file to inject"); + process_script_file.stub(scrContext, scriptfile); + return; + } + + auto Load_scriptFileAsset = reinterpret_cast(0x140F134D0_g); + + char* allocMemAddress = (char*)Load_scriptFileAsset(size, 4, 0, 0, nullptr); + + script.read(allocMemAddress, size); + script.seekg(0, std::ios::beg); + + while (script.get() != '\0') //read past the name + { + } + + int vars[3] = { 0 }; + script.read((char*)vars, sizeof(int) * 3); //read header info + + printf("vars[0] %X\n", vars[0]); + printf("vars[1] %X\n", vars[1]); + printf("vars[2] %X\n", vars[2]); + printf("buffer 0x%llX\n", allocMemAddress + (int)script.tellg()); + printf("bytecode 0x%llX\n", allocMemAddress + vars[0] + script.tellg()); + + scriptfile->compressedLen = vars[0]; + scriptfile->len = vars[1]; + scriptfile->bytecodeLen = vars[2]; + scriptfile->buffer = allocMemAddress + (int)script.tellg(); + //scriptfile->bytecode = (unsigned char*)(allocMemAddress + vars[0] + (int)script.tellg()); + memcpy(scriptfile->bytecode, allocMemAddress + vars[0] + (int)script.tellg(), vars[2]); + } + } + process_script_file.stub(scrContext, scriptfile); +} \ No newline at end of file diff --git a/hook_lib/script.h b/hook_lib/script.h new file mode 100644 index 0000000..da8aab4 --- /dev/null +++ b/hook_lib/script.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour process_script_file; +void ProcessScriptFile(void* scrContext, ScriptFile* scriptfile); \ No newline at end of file diff --git a/hook_lib/stringed.cpp b/hook_lib/stringed.cpp new file mode 100644 index 0000000..c1816a3 --- /dev/null +++ b/hook_lib/stringed.cpp @@ -0,0 +1,70 @@ +#include "stringed.h" +#include "game_inc.h" + +const char* SEH_StringEd_GetString_Detour(const char* pszReference) +{ + const char* ret = seh_stringed_getstring.stub(pszReference); + + if (!pszReference[1]) + { + if ((*pszReference & 0x80) != 0) + return "t"; + return pszReference; + } + + GamerProfile_SetDataByName(0, "acceptedEULA", 1); + GamerProfile_SetDataByName(0, "hasEverPlayed_MainMenu", 1); + + if (strstr(pszReference, "LUA_MENU/MAPNAME_ANIYAH") || + strstr(pszReference, "LUA_MENU/MAPNAME_DEADZONE") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_CAGE") || + strstr(pszReference, "LUA_MENU/MAPNAME_CAVE_AM") || + strstr(pszReference, "LUA_MENU/MAPNAME_CAVE") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_CARGO") || + strstr(pszReference, "LUA_MENU/MAPNAME_CRASH2") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_OVERUNDER") || + strstr(pszReference, "LUA_MENU/MAPNAME_EUPHRATES") || + strstr(pszReference, "LUA_MENU/MAPNAME_RAID") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_SHOWERS") || + strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER_AM") || + strstr(pszReference, "LUA_MENU/MAPNAME_RUNNER") || + strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_AM") || + strstr(pszReference, "LUA_MENU/MAPNAME_HACKNEY_YARD") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_HILL") || + strstr(pszReference, "LUA_MENU/MAPNAME_PICCADILLY") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_PINE") || + strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR_AM") || + strstr(pszReference, "LUA_MENU/MAPNAME_SPEAR") || + strstr(pszReference, "LUA_MENU/MAPNAME_PETROGRAD") || + strstr(pszReference, "LUA_MENU/MAPNAME_M_STACK") || + strstr(pszReference, "LUA_MENU/MAPNAME_VACANT")) { + return "^1no work"; + } + + if (strstr(pszReference, "MENU/CAMPAIGN")) + { + return "^3Campaign is not available in this build of the game."; + } + + if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_DESC")) + { + return "^3CO-OP is not available in this build of the game."; + } + + if (strstr(pszReference, "LUA_MENU/LOCAL_MULTIPLAYER_CAPS")) + { + return "MULTIPLAYER"; + } + + if (strstr(pszReference, "MENU_SP/CAMPAIGN")) + { + return "^1CAMPAIGN"; + } + + if (strstr(pszReference, "LUA_MENU/LOCAL_COOP_CAPS")) + { + return "^1LOCAL CO-OP"; + } + + return ret; +} \ No newline at end of file diff --git a/hook_lib/stringed.h b/hook_lib/stringed.h new file mode 100644 index 0000000..ab6c3cc --- /dev/null +++ b/hook_lib/stringed.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour seh_stringed_getstring; +const char* SEH_StringEd_GetString_Detour(const char* pszReference); \ No newline at end of file diff --git a/hook_lib/sv_main.cpp b/hook_lib/sv_main.cpp new file mode 100644 index 0000000..6f4c962 --- /dev/null +++ b/hook_lib/sv_main.cpp @@ -0,0 +1,14 @@ +#include "sv_main.h" +#include "game_inc.h" + +void SV_UpdateUserinfo_f(unsigned char* cl) +{ + auto SV_Cmd_Argv = reinterpret_cast(0x141298B10_g); + auto Info_ValueForKey = reinterpret_cast(0x1413F2A10_g); + // more checks can be added here (it's patched in current mw19, vanguard, and mwii, could probably find the actual fix there) + if (!strlen(Info_ValueForKey(SV_Cmd_Argv(1), "platform"))) + { + return; + } + sv_updateuserinfo_detour.stub(cl); +} \ No newline at end of file diff --git a/hook_lib/sv_main.h b/hook_lib/sv_main.h new file mode 100644 index 0000000..e54e94c --- /dev/null +++ b/hook_lib/sv_main.h @@ -0,0 +1,5 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour sv_updateuserinfo_detour; +void SV_UpdateUserinfo_f(unsigned char* cl); \ No newline at end of file diff --git a/hook_lib/transients.cpp b/hook_lib/transients.cpp new file mode 100644 index 0000000..8de18bc --- /dev/null +++ b/hook_lib/transients.cpp @@ -0,0 +1,18 @@ +#include "transients.h" +#include "game_inc.h" + +void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode) +{ + if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0) + { + *reinterpret_cast(0x145CC7534_g) = 1; + } + else { + *reinterpret_cast(0x145CC7534_g) = mode; + } +} + +char CL_TransientsMP_ProcessLoadingQueue_Detour() +{ + return CL_TransientsMP_ProcessLoadingQueue.stub(); +} \ No newline at end of file diff --git a/hook_lib/transients.h b/hook_lib/transients.h new file mode 100644 index 0000000..11dbade --- /dev/null +++ b/hook_lib/transients.h @@ -0,0 +1,7 @@ +#pragma once +#include "Main.hpp" + +void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode); + +inline utils::hook::detour CL_TransientsMP_ProcessLoadingQueue; +char CL_TransientsMP_ProcessLoadingQueue_Detour(); \ No newline at end of file diff --git a/hook_lib/weapons.cpp b/hook_lib/weapons.cpp new file mode 100644 index 0000000..3014945 --- /dev/null +++ b/hook_lib/weapons.cpp @@ -0,0 +1,19 @@ +#include "weapons.h" +#include "game_inc.h" + +void PM_WeaponUseAmmo_Detour(__int64 playerstate, Weapon* weapon, char a3, int a4, int hand) +{ + bool sv_cheats = Dvar_GetBoolSafe("NTPNRQTKNP"); + + if (!(player_sustainammo->current.enabled && sv_cheats)) + { + PM_WeaponUseAmmo.stub(playerstate, weapon, a3, a4, hand); + } +} + +void CG_OverrideImpactEffectType(uintptr_t localClientNum, unsigned int sourceEntityNum, int* fxImpactType) // 0x141733CD0_g +{ + //33 = red, 34 = blue, 35 = pink, 36 = green + fxImpactType[2] = 34; + cg_overrideimpacteffecttype.stub<__int64>(localClientNum, sourceEntityNum, fxImpactType); +} diff --git a/hook_lib/weapons.h b/hook_lib/weapons.h new file mode 100644 index 0000000..00cf525 --- /dev/null +++ b/hook_lib/weapons.h @@ -0,0 +1,8 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour PM_WeaponUseAmmo; +void PM_WeaponUseAmmo_Detour(__int64 playerstate, Weapon* weapon, char a3, int a4, int hand); + +inline utils::hook::detour cg_overrideimpacteffecttype; +void CG_OverrideImpactEffectType(uintptr_t localClientNum, unsigned int sourceEntityNum, int* fxImpactType); \ No newline at end of file diff --git a/hook_lib/zones.cpp b/hook_lib/zones.cpp new file mode 100644 index 0000000..54fc281 --- /dev/null +++ b/hook_lib/zones.cpp @@ -0,0 +1,139 @@ +#include "zones.h" +#include "game_inc.h" + +__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode) +{ + failureMode = 1; + + return db_zones_performzoneload.stub<__int64>(processingPreloadedFiles, isBaseMap, wasPaused, failureMode); +} + +XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault) +{ + XAssetHeader temp = db_findxassetheader.stub(type, givenName, allowCreateDefault); + + //if (type == ASSET_TYPE_XMODEL) { + // if (strcmp(temp.model->name, "head_mp_western_ghost_1_1") == 0) { + // return db_findxassetheader.stub(type, "head_opforce_juggernaut", allowCreateDefault); + // } + // if (strcmp(temp.model->name, "mp_western_vm_arms_ghost_1_1") == 0) { + // return db_findxassetheader.stub(type, "viewhands_opforce_juggernaut", allowCreateDefault); + // } + // if (strcmp(temp.model->name, "body_mp_western_ghost_1_1_lod1") == 0) { + // return db_findxassetheader.stub(type, "body_opforce_juggernaut_mp_lod1", allowCreateDefault); + // } + // if (strcmp(temp.model->name, "military_carepackage_01_friendly") == 0) { + // return db_findxassetheader.stub(type, "opforce_juggernaut_prop_static", allowCreateDefault); + // } + // if (strstr(temp.model->name, "veh8_mil_air_")) { + // return db_findxassetheader.stub(type, "veh8_mil_air_acharlie130", allowCreateDefault); + // } + //} + + return temp; +} + +const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length) +{ + char path[MAX_PATH + 1]; + memset(path, 0, MAX_PATH + 1); + std::string filecontents; + std::string curline; + snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), file); + if (file_exists(path)) + { + printf("replacing file %s\n", file); + std::ifstream myfile; + myfile.open(path); + filecontents = ""; + while (myfile) + { + std::getline(myfile, curline); + filecontents += curline + "\n"; + } + myfile.close(); + strcpy(buffer, filecontents.c_str()); + return filecontents.c_str();; + } + printf("loading %s\n", file); + return db_getrawbufferinflate.stub(file, buffer, length); +} + +void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts) +{ + auto Scr_AllocGlobalString = reinterpret_cast(0x14131B2C0_g); + char path[MAX_PATH + 1]; + snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name); + if (file_exists(path)) { + printf("loading %s\n", path); + HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); + int numberOfBytesRead = GetFileSize(mapEntsFile, NULL); + if (mapEntsFile != INVALID_HANDLE_VALUE) + { + memset(g_customEntityString, 0, 0xFFFFFFF); + ReadFile(mapEntsFile, g_customEntityString, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0); + mapEnts->mapEnts->entityString = g_customEntityString; + mapEnts->mapEnts->numEntityChars = strlen(g_customEntityString) + 1; + CloseHandle(mapEntsFile); + memset(path, 0, MAX_PATH + 1); + snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s.spawnlist", Dvar_GetStringSafe("LOOQOTRNTN"), mapEnts->image->name); + if (!file_exists(path)) { + } + else { + nlohmann::json json; + std::ifstream file(path); + file >> json; + file.close(); + mapEnts->mapEnts->spawnList.spawnsCount = json["spawnList"]["spawnsCount"]; + for (int i = 0; i < mapEnts->mapEnts->spawnList.spawnsCount; i++) { + mapEnts->mapEnts->spawnList.spawns[i].index = json["spawnList"][_va("spawns[%i]", i)]["index"]; + mapEnts->mapEnts->spawnList.spawns[i].name = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["name"]).c_str()); + mapEnts->mapEnts->spawnList.spawns[i].target = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["target"]).c_str()); + mapEnts->mapEnts->spawnList.spawns[i].script_noteworthy = Scr_AllocGlobalString(std::string(json["spawnList"][_va("spawns[%i]", i)]["script_noteworthy"]).c_str()); + + mapEnts->mapEnts->spawnList.spawns[i].origin.v[0] = json["spawnList"][_va("spawns[%i]", i)]["origin"][0]; + mapEnts->mapEnts->spawnList.spawns[i].origin.v[1] = json["spawnList"][_va("spawns[%i]", i)]["origin"][1]; + mapEnts->mapEnts->spawnList.spawns[i].origin.v[2] = json["spawnList"][_va("spawns[%i]", i)]["origin"][2]; + + mapEnts->mapEnts->spawnList.spawns[i].angles.v[0] = json["spawnList"][_va("spawns[%i]", i)]["angles"][0]; + mapEnts->mapEnts->spawnList.spawns[i].angles.v[1] = json["spawnList"][_va("spawns[%i]", i)]["angles"][1]; + mapEnts->mapEnts->spawnList.spawns[i].angles.v[2] = json["spawnList"][_va("spawns[%i]", i)]["angles"][2]; + } + } + } + } + + printf("%s\n", mapEnts->mapEnts->clientTrigger.triggerString); + + load_mapentsasset.stub(mapEnts); +} + +void Load_ClipMapAsset_Detour(XAssetHeader* clipMap) +{ + load_clipmapasset.stub(clipMap); +} + +void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size) +{ + char path[MAX_PATH + 1]; + snprintf(path, MAX_PATH + 1, "%s\\players\\raw\\%s", Dvar_GetStringSafe("LOOQOTRNTN"), rawfile->name); + if (file_exists(path)) { + HANDLE mapEntsFile = CreateFile(path, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); + int numberOfBytesRead = GetFileSize(mapEntsFile, NULL); + if (mapEntsFile != INVALID_HANDLE_VALUE) + { + ReadFile(mapEntsFile, g_customBuffer, numberOfBytesRead, (LPDWORD)&numberOfBytesRead, 0); + CloseHandle(mapEntsFile); + strcpy(buf, g_customBuffer); + printf("replacing %s\n", rawfile->name); + } + return; + } + + db_getrawbuffer.stub(rawfile, buf, size); +} + +void Load_XModelAsset_Detour(XAssetHeader* model) +{ + load_xmodelasset.stub(model); +} \ No newline at end of file diff --git a/hook_lib/zones.h b/hook_lib/zones.h new file mode 100644 index 0000000..9d24061 --- /dev/null +++ b/hook_lib/zones.h @@ -0,0 +1,26 @@ +#pragma once +#include "Main.hpp" + +inline utils::hook::detour db_zones_performzoneload; +__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode); + +inline utils::hook::detour db_findxassetheader; +XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault); + +inline utils::hook::detour db_getrawbufferinflate; +const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length); + +inline SpawnPointEntityRecord* g_customSpawns; +inline char g_customEntityString[0xFFFFFFF]; +inline utils::hook::detour load_mapentsasset; +void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts); + +inline utils::hook::detour load_clipmapasset; +void Load_ClipMapAsset_Detour(XAssetHeader* clipMap); + +inline char g_customBuffer[0x18000]; +inline utils::hook::detour db_getrawbuffer; +void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size); + +inline utils::hook::detour load_xmodelasset; +void Load_XModelAsset_Detour(XAssetHeader* model); \ No newline at end of file