added donetsk splashscreen
+ fixed slowmotion in final killcam
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615d2eaca3
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2ea8110416
@ -41,6 +41,7 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid)
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FILE* Dummy;
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freopen_s(&Dummy, "CONOUT$", "w", stdout);
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freopen_s(&Dummy, "CONIN$", "r", stdin);
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SetConsoleTitleA("Donetsk Client");
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utils::nt::library game{};
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utils::nt::library user32("user32.dll");
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@ -2,7 +2,17 @@
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bool Com_GameMode_SupportsFeature_Detour(unsigned int featureID)
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{
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if (featureID == 70) // TIMESCALE_TWEAKING
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static dvar_t* com_timescale;
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static dvar_t* timescale;
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if (com_timescale == nullptr && featureID == 70)
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{
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com_timescale = (dvar_t*)Dvar_FindVarByName("LNOTRKNRPS");
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timescale = (dvar_t*)Dvar_FindVarByName("MSNTNLNQNM");
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// fixes slowmotion final killcam, but not in an ideal way
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}
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if (featureID == 70 && timescale->current.value != 1.0) // TIMESCALE_TWEAKING
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{
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return true;
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}
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@ -226,6 +226,7 @@
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<ClInclude Include="patch.h" />
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<ClInclude Include="screen.h" />
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<ClInclude Include="script.h" />
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<ClInclude Include="splashscreen.hpp" />
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<ClInclude Include="stringed.h" />
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<ClInclude Include="structs.h" />
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<ClInclude Include="sv_main.h" />
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@ -267,5 +267,8 @@
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<ClInclude Include="zones.h">
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<Filter>hook_lib\game</Filter>
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</ClInclude>
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<ClInclude Include="splashscreen.hpp">
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<Filter>hook_lib\game</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -6,7 +6,6 @@ bool bFinished;
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bool btoggle;
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dvar_t* cl_textChatEnabled = reinterpret_cast<dvar_t*>(0x14EEB0738_g);
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dvar_t* com_timescale = reinterpret_cast<dvar_t*>(0x14D3865E8_g);
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uintptr_t xuid_generated;
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int collision_ticker;
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@ -95,6 +94,11 @@ int LiveStorage_GetActiveStatsSource_Detour()
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return 1;
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}
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void Donetsk()
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{
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set_splashscreen();
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}
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void hooks()
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{
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process_script_file.create(0x141322350_g, ProcessScriptFile);
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@ -152,6 +156,7 @@ void hooks()
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void patchGame()
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{
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hooks();
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Donetsk();
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// patch ui_maxclients limit
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utils::hook::nop(0x140F30210_g, 5);
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@ -189,9 +194,6 @@ void patchGame()
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utils::hook::nop(0x141665289_g, 5);
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utils::hook::nop(0x14166567D_g, 5);
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// set com_timescale dvar to read only
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utils::hook::set<unsigned int>(0x1412B26CF_g, 8192);
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// remove FF Header version check
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// utils::hook::set<byte>(0x1411A776B_g, 0xEB);
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}
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File diff suppressed because it is too large
Load Diff
@ -10,6 +10,4 @@ size_t operator"" _g(size_t val);
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size_t reverse_g(size_t val);
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size_t reverse_g(const void* val);
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extern byte data_buf[1];
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void set_splashscreen();
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@ -16,10 +16,13 @@ const char* SEH_StringEd_GetString_Detour(const char* pszReference)
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GamerProfile_SetDataByName(0, "hasEverPlayed_MainMenu", 1);
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// LUA_MENU/MAPNAME_ANIYAH // Aniyah Palace
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if (std::string(pszReference) == "LUA_MENU/MAPNAME_ANIYAH")
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if (strstr(pszReference, "LUA_MENU/MAPNAME_ANIYAH"))
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{
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if (pszReference[23] == '\0')
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{
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return "^1no work";
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}
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}
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if (strstr(pszReference, "LUA_MENU/MAPNAME_DEADZONE") ||
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strstr(pszReference, "LUA_MENU/MAPNAME_M_CAGE") ||
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