Donetsk/hook_lib/mp_init.cpp

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#include "mp_init.h"
#include "game_inc.h"
void CG_MainMP_Init_Detour(int localClientNum, int serverMessageNum, int serverCommandSequence, int clientNum, void* hunkUser)
{
cg_mainmp_init.stub<void>(localClientNum, serverMessageNum, serverCommandSequence, clientNum, hunkUser);
Cbuf_AddText("exec autoexec.cfg");
LoadInventory();
Cbuf_AddText("set cl_textChatEnabled 1");
}