Donetsk/hook_lib/debug_output.cpp

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#include "debug_output.h"
#include "Main.hpp"
#include "game_inc.h"
#include "addr_utils.hpp"
FILE* debug_file;
void debug_output(const char* buf)
{
if (gameInitialized == true)
{
if (Dvar_GetBoolSafe("print_debug"))
{
printf(buf);
if (debug_file != NULL)
{
fprintf(debug_file, buf);
}
}
}
}
utils::hook::detour com_printmessageinternal;
void Com_PrintMessageInternal_Detour(int channel, const char* text, int param_3)
{
debug_output(text);
com_printmessageinternal.stub<void>(channel, text, param_3);
}
void debug_output_init(const char* output_file) {
if (output_file != NULL) debug_file = fopen(output_file, "w+");
com_printmessageinternal.create(0x1412B0660_g, Com_PrintMessageInternal_Detour);
}