#pragma once
#include "screen.h"
#include "devgui.h"
#include "lui_cod.h"
#include "zones.h"
#include "transients.h"
#include "net_chan.h"
#include "g_cmds.h"
#include "cmd.h"
#include "inventory.h"
#include "weapons.h"
#include "dvar.h"
#include "stringed.h"
#include "fastfile.h"
#include "mp_init.h"
#include "party.h"
#include "ddl.h"
#include "gamemode.h"
#include "sv_main.h"
#include "script.h"
#include "input.h"
#include "omnvars.h"

#include "patch.h"