6bea54440c
added unlock all & addtestclient cmd by jydenx updated platform toolset to v143
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
#include "console.h"
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void game_console::Render() {
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if (szBuffer[0]) {
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float white[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
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float outer_color[4] = { 0.12f, 0.12f, 0.10f, 1.0f };
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float inner_color[4] = { 0.25f, 0.25f, 0.20f, 1.0f };
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// 0x4ED973885856E206 = "white"
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// 0xB160909B712F8F9 = "lui_loader_no_offset"
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// uintptr_t shader = Material_RegisterHandle(0x4ED973885856E206, 1, -1); //*reinterpret_cast<uintptr_t*>(0x15024F278_g);
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uintptr_t shader = *reinterpret_cast<uintptr_t*>(g_Addrs.shader_white); // 0x101BEDF8_b on 1.34.0.15931218
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if (shader == NULL)
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{
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return;
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}
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R_AddCmdDrawStretchPic(32, 40, 1852, 2, 0, 0, 1, 1, outer_color, shader); //top bar
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R_AddCmdDrawStretchPic(32, 67, 1852, 2, 0, 0, 1, 1, outer_color, shader); //bottom bar
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R_AddCmdDrawStretchPic(30, 40, 2, 29, 0, 0, 1, 1, outer_color, shader); //left bar
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R_AddCmdDrawStretchPic(1882, 42, 2, 27, 0, 0, 1, 1, outer_color, shader); //right bar
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R_AddCmdDrawStretchPic(32, 42, 1850, 25, 0, 0, 1, 1, inner_color, shader);
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float scale = 1.0f;
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uintptr_t font = UI_GetFontHandle(ScrPlace_GetViewUIContext(0), 7, scale);
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float width = R_TextWidth(0, szBuffer, 0x7FFFFFFF, font);
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CL_DrawTextPhysical(szBuffer, 0x7FFFFFFF, font, 35, 67, scale, scale, 0.0f, white, 0, 0);
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if (edit_tick > 20 && edit_tick < 40) {
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CL_DrawTextPhysical("|", 0x7FFFFFFF, font, 35 + width, 67, scale, scale, 0.0f, white, 0, 0);
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}
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edit_tick++;
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if (edit_tick > 41) {
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edit_tick = 0;
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}
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//for (int i = 0; i < 8;i++) {
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// float scale = 1.0f;
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// CL_DrawTextPhysical(szBuffer, 0x7FFFFFFF, UI_GetFontHandle(ScrPlace_GetViewUIContext(0), 7, scale), 35, 65 + (i * 50), scale, scale, 0.0f, white, 0, 0);
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//}
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}
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}
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void game_console::KeyboardHandle(WPARAM wParam, int key, char chKey)
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{
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if (key == VK_RETURN)
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{
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if (g_Addrs.Cbuf_AddText == 0x0)
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{
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Cbuf_AddText(&g_console.szBuffer[g_console.start]);
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}
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else
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{
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auto _Cbuf_AddText = reinterpret_cast<void(*)(int clientNum, const char* cmd)>(g_Addrs.Cbuf_AddText);
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_Cbuf_AddText(0, &g_console.szBuffer[g_console.start]);
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}
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printf("T9> %s\n", &g_console.szBuffer[g_console.start]);
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g_console.bopen = false;
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memset(szBuffer, 0, 4096);
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return;
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}
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if (key == VK_BACK)
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{
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if (szBuffer[start])
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{
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szBuffer[strlen(szBuffer) - 1] = 0;
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}
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return;
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}
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if (strlen(szBuffer) < 4096 && chKey != NULL)
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{
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unsigned short vkey = NULL;
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vkey = chKey;
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strcat(szBuffer, (const char*)&vkey);
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}
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}
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game_console g_console; |