14 lines
228 B
C
14 lines
228 B
C
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#pragma once
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#include "Main.hpp"
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struct game_console {
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bool bopen;
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int start;
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char szBuffer[4096];
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int edit_tick;
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void Render();
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void KeyboardHandle(WPARAM wParam, int key, char chKey);
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};
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extern game_console g_console;
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