Defcon/hook_lib/Main.cpp

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#include "Main.hpp"
#include <tlhelp32.h>
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bool IsProcessRunning(const char* processName)
{
HANDLE hProcessSnap;
PROCESSENTRY32 pe32;
hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hProcessSnap == INVALID_HANDLE_VALUE)
{
return false;
}
pe32.dwSize = sizeof(PROCESSENTRY32);
if (!Process32First(hProcessSnap, &pe32))
{
CloseHandle(hProcessSnap);
return false;
}
do
{
if(strcmp(processName, pe32.szExeFile) == 0)
{
CloseHandle(hProcessSnap);
return true;
}
} while (Process32Next(hProcessSnap, &pe32));
CloseHandle(hProcessSnap);
return false;
}
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void backtrace(const char * func) {
const int trace_count = 15;
void* trace_back[trace_count];
DWORD hash;
RtlCaptureStackBackTrace(1, trace_count, trace_back, &hash);
printf(("%s callstack: "), func);
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for (int i = 0; i < trace_count; i++) {
if (i == trace_count - 1) {
printf(("%p\n"), (uintptr_t)trace_back[i]);
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}
else {
printf(("%p:"), (uintptr_t)trace_back[i]);
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}
}
}
uintptr_t GetFunctionHandle(uintptr_t file, uint32_t nspace, uint32_t fname) {
int count = g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].itemAllocCount;
for (int i = 0; i < count; i++) {
if (g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].pool.scriptParseTreeOld->__padding0000 == 0) {
GSC_OBJ* gsc = (GSC_OBJ*)(g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].pool.scriptParseTreeOld[i].data);
if (gsc != 0 && g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].pool.scriptParseTreeOld[i].name == file) {
printf("0x%p found!\n", file);
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GSC_EXPORT_ITEM* gsc_exports = (GSC_EXPORT_ITEM*)((uintptr_t)gsc + gsc->exports_offset);
for (int i = 0; i < gsc->exports_count; i++) {
if (gsc_exports[i].name_space == nspace && gsc_exports[i].name == fname) {
printf("0x%X - 0x%X found!\n", nspace, fname);
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return (uintptr_t)(gsc)+gsc_exports[i].address;
}
}
}
}
else {
GSC_OBJ* gsc = (GSC_OBJ*)(g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].pool.scriptParseTreeNew[i].data);
if (gsc != 0 && g_assetPool[ASSET_TYPE_SCRIPTPARSETREE].pool.scriptParseTreeNew[i].name == file) {
printf("0x%p found!\n", file);
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GSC_EXPORT_ITEM* gsc_exports = (GSC_EXPORT_ITEM*)((uintptr_t)gsc + gsc->exports_offset);
for (int i = 0; i < gsc->exports_count; i++) {
if (gsc_exports[i].name_space == nspace && gsc_exports[i].name == fname) {
printf("0x%X - 0x%X found!\n", nspace, fname);
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return (uintptr_t)(gsc)+gsc_exports[i].address;
}
}
}
}
}
return 0;
}
LONG WINAPI TopLevelExceptionHandler(PEXCEPTION_POINTERS pExceptionInfo)
{
if (pExceptionInfo && pExceptionInfo->ExceptionRecord->ExceptionCode == STATUS_ACCESS_VIOLATION)
{
if (pExceptionInfo->ContextRecord->Rip == 0x1417794C3_g ||
pExceptionInfo->ContextRecord->Rip == 0x1410DF720_g) {
NtContinue(pExceptionInfo->ContextRecord, 0);
return EXCEPTION_EXECUTE_HANDLER;
}
}
// backtrace("TopLevelExceptionHandler");
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printf("%p - %X - %p\n", pExceptionInfo->ContextRecord->Rip, pExceptionInfo->ExceptionRecord->ExceptionCode, _ReturnAddress());
return EXCEPTION_CONTINUE_SEARCH;
}
uintptr_t render_hook_original;
uintptr_t load_script_original;
uintptr_t client_think_original;
uintptr_t some_stub;
void Render(uintptr_t a1) {
printf("hooked!\n");
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auto _stub = reinterpret_cast<void(*)(uintptr_t)>(some_stub);
_stub(a1);
}
bool is_script_ready;
extern "C" __declspec(dllexport) int DiscordCreate() //unsigned int version, uintptr_t params, void** result
{
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entry_point();
if (*reinterpret_cast<int*>(0x1411017B0_g) != 0x70657DE9) {
SETUP_HOOK(render_hook_original, g_Addrs.dvar_show_over_stack, RENDERER, ("Render hook"));
// SETUP_HOOK(load_script_original, g_Addrs.dvar_load_script, LOAD_SCRIPT, ("Load Script hook"));
}
return 1;
}
uintptr_t set_zombie_var_handle;
//reversed for someone off of a dll they sent
void test_thread() {
uintptr_t mbase = (uintptr_t)GetModuleHandleA(0);
auto Cinematic_StopPlayback = reinterpret_cast<bool(*)(int, bool)>(mbase + 0x9C0F5A0);
auto LobbyBase_SetNetworkMode = reinterpret_cast<void(*)(int)>(mbase + 0xAF652D0);
auto Com_SessionMode_SetMode = reinterpret_cast<void(*)(int)>(mbase + 0xC1C78A0);
auto SetScreen = reinterpret_cast<void(*)(int, bool)>(mbase + 0xB1FAB70);
auto CL_Disconnect = reinterpret_cast<void(*)(int, bool, const char*)>(mbase + 0x5CDDBB0);
auto LobbyData_SetMap = reinterpret_cast<void(*)(int, const char *)>(mbase + 0xAF72A10);
auto LobbySession_GetControllingLobbySession = reinterpret_cast<int(*)(int)>(mbase + 0xA3CDEF0);
auto LobbyHostBots_AddBotsToLobby = reinterpret_cast<void(*)(int, int, bool, int, uintptr_t, int)>(mbase + 0x77AB7C0);
AllocConsole();
FILE* Dummy;
freopen_s(&Dummy, ("CONIN$"), ("r"), stdin);
freopen_s(&Dummy, ("CONOUT$"), ("w"), stdout);
freopen_s(&Dummy, ("CONOUT$"), ("w"), stderr);
puts("ZeusOffline v1.9 for game version 1.26.0.11629285\n");
puts("Waiting for UI...");
while ((*reinterpret_cast<char*>(mbase + 0x101BABB0) & 1) == 0) {
Sleep(150);
}
puts("UI arrived!");
*reinterpret_cast<char*>(mbase + 0x1A5F7B97) = 1;
Cinematic_StopPlayback(0, true);
LobbyBase_SetNetworkMode(1);
Com_SessionMode_SetMode(0);
SetScreen(11, 0);
//some pattern scan stuff
puts("\n");
puts("NUMPAD1 = disconnect\n");
puts("NUMPAD2 = Change map of multiplayer lobby\n");
puts("NUMPAD3 = Start Campaign\n");
puts("NUMPAD4 = Start Multiplayer\n");
puts("NUMPAD5 = Start Zombies\n");
puts("NUMPAD6 = Add bot to lobby\n");
while (true) {
if (GetAsyncKeyState(VK_NUMPAD1) & 1) {
puts("Disconnecting...");
CL_Disconnect(0, 0, "");
}
if (GetAsyncKeyState(VK_NUMPAD2) & 1) {
LobbyData_SetMap(LobbySession_GetControllingLobbySession(0) != 0, "zm_silver");
}
if (GetAsyncKeyState(VK_NUMPAD3) & 1) {
puts("Changing lobby type to Campaign...");
Com_SessionMode_SetMode(2);
CL_Disconnect(0, 0, "");
}
if (GetAsyncKeyState(VK_NUMPAD4) & 1) {
puts("Changing lobby type to Multiplayer...");
Com_SessionMode_SetMode(1);
CL_Disconnect(0, 0, "");
}
if (GetAsyncKeyState(VK_NUMPAD5) & 1) {
puts("Changing lobby type to Zombies...");
Com_SessionMode_SetMode(0);
CL_Disconnect(0, 0, "");
}
if (GetAsyncKeyState(VK_NUMPAD6) & 1) {
LobbyHostBots_AddBotsToLobby(0, 1, true, 0, 0, 0);
}
}
}
void set_zombie_var(uintptr_t zvar, int value) {
ScrVm_AddInt(0, value);
uintptr_t _hash = zvar;
ScrVm_AddString(0, (uintptr_t)&_hash);
ScrVm_FreeThread(0, ScrVm_ExecThread(0, set_zombie_var_handle, 2, 0, 0));
}
BOOL WINAPI QueryPerformanceCounter_Detour(LARGE_INTEGER* lpPerformanceCount) {
//printf("%s\n", __FUNCTION__);
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//if (is_script_ready) {
// if (Com_IsInGame() && (uintptr_t)(_ReturnAddress()) == g_Addrs.clientthink_ret) {
// if (set_zombie_var_handle) {
// set_zombie_var(zombie_powerup_drop_max_per_round, 100);
// set_zombie_var(zombie_drop_item, 1);
// set_zombie_var(zombie_perk_cost, 10);
// set_zombie_var(zombie_insta_kill, 1);
// set_zombie_var(zombie_point_scalar, 10);
// printf("called\n");
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// }
// }
//}
return QueryPerformanceCounter(lpPerformanceCount);
}
char mod_buffer[0x300];
void Renderer()
{
if (g_console.bopen) {
g_console.Render();
}
uintptr_t g_auth_manager = *reinterpret_cast<uintptr_t*>(g_Addrs.g_auth_manager);
if (g_auth_manager) {
switch (*reinterpret_cast<int*>(0x1411017B0_g)) {
case 0xB8ECE9C1: //1.9.1
for (int i = 0; i < *reinterpret_cast<int*>(g_auth_manager + 0x10); i++) {
uintptr_t temp = *reinterpret_cast<uintptr_t*>(g_auth_manager + 0x18);
if (temp) {
*reinterpret_cast<int*>(temp + (0xD8 * i) + 0x24) = 0;
*reinterpret_cast<int*>(temp + (0xD8 * i) + 0x28) = 0;
*reinterpret_cast<int*>(temp + (0xD8 * i) + 0x50) = 2;
*reinterpret_cast<int*>(temp + (0xD8 * i) + 0x54) = 3;
}
}
break;
case 0xE9CC1D0E: //1.33.2.15030131
for (int i = 0; i < *reinterpret_cast<int*>(g_auth_manager + 0x8); i++) {
uintptr_t temp = *reinterpret_cast<uintptr_t*>(g_auth_manager + 0x10);
if (temp) {
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x14) = 0;
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x48) = 2;
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x4C) = 3;
}
}
break;
case 0x8348B74E: //1.34.0.15931218
for (int i = 0; i < *reinterpret_cast<int*>(g_auth_manager + 0x8); i++) {
uintptr_t temp = *reinterpret_cast<uintptr_t*>(g_auth_manager + 0x10);
if (temp) {
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x14) = 0;
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x48) = 2;
*reinterpret_cast<int*>(temp + (0xD0 * i) + 0x4C) = 3;
}
}
break;
//default: printf("0x1411017B0 = 0x%X\n", *reinterpret_cast<int*>(0x1411017B0_g)); break;
}
}
float white[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
uintptr_t font = *reinterpret_cast<uintptr_t*>(g_Addrs.watermark_font);
if (font) {
//CL_DrawTextPhysical("T9 Offline - codUPLOADER", 0x7FFFFFFF, font, 20, 35, 0.40f, 0.40f, 0.0f, white, 0, 0);
}//48 83 EC ?? 48 85 C9 0F 84 ?? ?? ?? ?? 83 79 ?? 01 8B 41 ?? - Dvar_GetBool
}
void GameLoadScript() {
uintptr_t file = 0x3f9e0dc8454d98e1;
uint32_t checksum = 0;
set_zombie_var_handle = Scr_GetFunctionHandle(0, (uintptr_t)&file, 0x2a39b4c3, 0x63977437, &checksum, false);
if (!set_zombie_var_handle) {
set_zombie_var_handle = GetFunctionHandle(0x3f9e0dc8454d98e1, 0x2a39b4c3, 0x63977437);
}
printf("handle %p - %p\n", set_zombie_var_handle, GetFunctionHandle(0x3f9e0dc8454d98e1, 0x2a39b4c3, 0x63977437));
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}
utils::hook::detour dispatch_exception;
bool RtlDispatchException_Detour(PEXCEPTION_RECORD ExceptionRecord, PCONTEXT Context) {
if (ExceptionRecord->ExceptionCode == STATUS_INVALID_HANDLE)
{
NtContinue(Context, FALSE);
return true;
}
if ((uintptr_t)ExceptionRecord->ExceptionAddress < (base + 0x100000000)) {
if (ExceptionRecord->ExceptionCode == STATUS_ACCESS_VIOLATION)
{
// backtrace(__FUNCTION__);
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if (Context->Rip == g_Addrs.Dvar_GetBool_cmp) { //for any type of dvar
switch (Context->Rcx) {
case HOOK_TYPE(RENDERER):
Context->Rcx = render_hook_original;
Renderer();
break;
case HOOK_TYPE(LOAD_SCRIPT):
Context->Rcx = load_script_original;
//GameLoadScript();
break;
default:
MessageBoxA(0, 0, "UNHANDLED EXCEPTION IN DVAR_GETBOOL", 0);
break;
}
NtContinue(Context, FALSE);
return true;
}
}
}
return dispatch_exception.invoke<bool>(ExceptionRecord, Context);
}
utils::hook::detour get_thread_context_hook;
BOOL WINAPI get_thread_context_stub(const HANDLE thread_handle, const LPCONTEXT context)
{
constexpr auto debug_registers_flag = (CONTEXT_DEBUG_REGISTERS & ~CONTEXT_AMD64);
if (context->ContextFlags & debug_registers_flag)
{
auto* source = _ReturnAddress();
const auto game = utils::nt::library{};
const auto source_module = utils::nt::library::get_by_address(source);
if (source_module == game)
{
context->ContextFlags &= ~debug_registers_flag;
}
}
return get_thread_context_hook.invoke<BOOL>(thread_handle, context);
}
NTSTATUS ZwQueryInformationThread_Detour(HANDLE ThreadHandle, THREADINFOCLASS ThreadInformationClass, PVOID ThreadInformation, ULONG ThreadInformationLength, PULONG ReturnLength) {
//backtrace(__FUNCTION__);
return _ZwQueryInformationThread(ThreadHandle, ThreadInformationClass, ThreadInformation, ThreadInformationLength, ReturnLength);
}
void hide_being_debugged()
{
auto* const peb = PPEB(__readgsqword(0x60));
peb->BeingDebugged = false;
*reinterpret_cast<PDWORD>(LPSTR(peb) + 0xBC) &= ~0x70;
}
NTSTATUS NtQueryInformationProcess_Detour(HANDLE ProcessHandle, PROCESSINFOCLASS ProcessInformationClass, PVOID ProcessInformation, ULONG ProcessInformationLength, PULONG ReturnLength) {
//backtrace(__FUNCTION__);
hide_being_debugged();
const auto status = _NtQueryInformationProcess(ProcessHandle, ProcessInformationClass, ProcessInformation, ProcessInformationLength, ReturnLength);
if (NT_SUCCESS(status))
{
if (ProcessInformationClass == ProcessBasicInformation)
{
static DWORD explorer_pid = 0;
if (!explorer_pid)
{
auto* const shell_window = GetShellWindow();
GetWindowThreadProcessId(shell_window, &explorer_pid);
}
static_cast<PPROCESS_BASIC_INFORMATION>(ProcessInformation)->Reserved3 = PVOID(DWORD64(explorer_pid));
}
else if (ProcessInformationClass == 30) // ProcessDebugObjectHandle
{
*static_cast<HANDLE*>(ProcessInformation) = nullptr;
return 0xC0000353;
}
else if (ProcessInformationClass == 7) // ProcessDebugPort
{
*static_cast<HANDLE*>(ProcessInformation) = nullptr;
}
else if (ProcessInformationClass == 31)
{
*static_cast<ULONG*>(ProcessInformation) = 1;
}
}
return status;
}
NTSTATUS NtClose_Detour(HANDLE Handle) {
char info[16];
if (NtQueryObject(Handle, OBJECT_INFORMATION_CLASS(4), &info, 2, nullptr) >= 0)
{
return _NtClose(Handle);
}
return STATUS_INVALID_HANDLE;
}
NTSTATUS ZwTerminateProcess_Detour(HANDLE ProcessHandle, NTSTATUS ExitStatus) {
//backtrace(__FUNCTION__);
printf("closing process %p with %i\n", ProcessHandle, ExitStatus);
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return _ZwTerminateProcess(ProcessHandle, ExitStatus);
}
utils::hook::detour enumwindows;
BOOL EnumWindows_Detour(WNDENUMPROC lpEnumFunc, LPARAM lParam) {
printf("%p - %p\n", lpEnumFunc, lParam);
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return enumwindows.invoke<BOOL>(lpEnumFunc, lParam);
}
void find_and_hook_mapped_syscalls() {
return;
uintptr_t zwqueryinformationthread = find_pattern("4C 8B D1 B8 25 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
while (zwqueryinformationthread != 0) {
printf("0x%p zwqueryinformationthread mapped function\n", zwqueryinformationthread);
utils::hook::jump(zwqueryinformationthread, ZwQueryInformationThread_Detour);
zwqueryinformationthread = find_pattern(zwqueryinformationthread + 0x10, "4C 8B D1 B8 25 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
}
uintptr_t ntqueryinformationprocess = find_pattern("4C 8B D1 B8 19 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
while (ntqueryinformationprocess != 0) {
printf("0x%p ntqueryinformationprocess mapped function\n", ntqueryinformationprocess);
utils::hook::jump(ntqueryinformationprocess, NtQueryInformationProcess_Detour);
ntqueryinformationprocess = find_pattern(ntqueryinformationprocess + 0x10, "4C 8B D1 B8 19 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
}
uintptr_t ntclose = find_pattern("4C 8B D1 B8 0F 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
while (ntclose != 0) {
printf("0x%p ntclose mapped function\n", ntclose);
utils::hook::jump(ntclose, NtClose_Detour);
ntclose = find_pattern(ntclose + 0x10, "4C 8B D1 B8 0F 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
}
uintptr_t zwterminateprocess = find_pattern("4C 8B D1 B8 2C 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
while (zwterminateprocess != 0) {
printf("0x%p zwterminateprocess mapped function\n", zwterminateprocess);
utils::hook::jump(zwterminateprocess, ZwTerminateProcess_Detour);
zwterminateprocess = find_pattern(zwterminateprocess + 0x10, "4C 8B D1 B8 2C 00 00 00 F6 04 25 ?? ?? ?? ?? ?? 75 03 0F 05 C3 CD 2E C3");
}
uintptr_t _enumwindows = find_pattern("48 83 EC 48 C7 44 24 ?? ?? ?? ?? ?? 4C 8B CA 83 64 24 ?? ?? 4C 8B C1 83 64 24 ?? ?? 33 D2 33 C9 E8 ?? ?? ?? ?? 48 83 C4 48 C3");
while (_enumwindows != 0) {
printf("0x%p enumwindows mapped function\n", _enumwindows);
utils::hook::jump(zwterminateprocess, ZwTerminateProcess_Detour);
_enumwindows = find_pattern(_enumwindows + 0x10, "48 83 EC 48 C7 44 24 ?? ?? ?? ?? ?? 4C 8B CA 83 64 24 ?? ?? 4C 8B C1 83 64 24 ?? ?? 33 D2 33 C9 E8 ?? ?? ?? ?? 48 83 C4 48 C3");
}
}
const char* getBuildNumStr()
{
switch (*reinterpret_cast<int*>(0x1411017B0_g)) {
case 0xB8ECE9C1:
return "1.9.1";
case 0xE9CC1D0E:
return "1.33.2.15030131";
case 0x8348B74E:
return "1.34.0.15931218";
default:
return nullptr;
}
return nullptr;
}
void BuildWarning()
{
const char* warning = "The Cold War build your using isn't fully supported.\nThe fully supported build is 1.34.0.15931218";
const char* buildNum = getBuildNumStr();
if (buildNum != nullptr)
{
char detailedWarning[256];
sprintf(detailedWarning, "The Cold War build your using isn't fully supported. (%s)\nThe fully supported build is 1.34.0.15931218", buildNum);
warning = detailedWarning;
}
MessageBoxA(NULL, warning, "T9 - WARNING", MB_ICONWARNING | MB_OK | MB_DEFBUTTON1);
}
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void conMenu()
{
bool s_inited = *reinterpret_cast<bool*>(g_Addrs.s_inited);
while (s_inited == false)
{
Sleep(100);
s_inited = *reinterpret_cast<bool*>(g_Addrs.s_inited);
}
puts("--------------------------------------------");
puts("Use the game Main Menu to switch game modes!");
puts("--------------------------------------------");
puts("RCTRL + NUMPAD 1 = Add 1 bot to lobby");
puts("RCTRL + NUMPAD 2 = Set Username");
puts("RCTRL + NUMPAD 3 = Command Buffer");
puts("RCTRL + NUMPAD 4 = Set Map");
puts("RCTRL + NUMPAD 5 = Set Gametype");
puts("--------------------------------------------");
uintptr_t noDW = *reinterpret_cast<unsigned long long*>(g_Addrs.dvar_noDW);
Dvar_SetBoolFromSource(noDW, 1, 0); // unlocks campaign and zombies
if (*reinterpret_cast<int*>(0x1411017B0_g) != 0x8348B74E)
{
CreateThread((LPSECURITY_ATTRIBUTES)0, 0, (LPTHREAD_START_ROUTINE)BuildWarning, (LPVOID)0, 0, (LPDWORD)0x0);
}
else
{
static cmd_function_t cmd_addtestclient;
Cmd_AddCommandInternal("addtestclient", AddTestClient, &cmd_addtestclient);
Dvar_SetIntByHash(0x60CDC482A7D159F8, 1); // loot_fakeAll
}
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CL_Disconnect(0, false, "");
while (true)
{
if (GetAsyncKeyState(VK_RCONTROL) & 0x8000)
{
Sleep(100);
if (GetAsyncKeyState(VK_NUMPAD1) < NULL)
{
LobbyHostBots_AddBotsToLobby(0, 1, false, 0, 0);
puts("Added 1 bot to lobby...");
}
if (GetAsyncKeyState(VK_NUMPAD2) < NULL)
{
printf("Enter username: ");
std::string input;
std::getline(std::cin, input);
if (input.length() > 1)
{
const char* name = input.c_str();
set_username(LiveUser_GetUserDataForController(0), name);
}
}
if (GetAsyncKeyState(VK_NUMPAD3) < NULL)
{
if (g_Addrs.Cbuf_AddText == 0x0)
{
if (g_Addrs.CbufAddtextFunc == 0x0)
{
puts("Cbuf not available...");
}
else
{
printf("Enter command: ");
std::string input;
std::getline(std::cin, input);
if (input.length() > 1)
{
const char* cmd = input.c_str();
Cbuf_AddText(cmd);
}
}
}
else
{
puts("1.34 build doesn't have this anyway, so no need to add that now...");
puts("not gonna add it lol");
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}
}
if (GetAsyncKeyState(VK_NUMPAD4) < NULL)
{
printf("Enter map name: ");
std::string input;
std::getline(std::cin, input);
if (input.length() > 1)
{
const char* mapname = input.c_str();
LobbyData_SetMap(LobbySession_GetControllingLobbySession(0), mapname);
}
}
if (GetAsyncKeyState(VK_NUMPAD5) < NULL)
{
printf("Enter gametype: ");
std::string input;
std::getline(std::cin, input);
if (input.length() > 1)
{
const char* gametype = input.c_str();
Com_GametypeSettings_SetGametype(gametype, true);
}
}
}
}
}
void setupCbufStuff()
{
DWORD64 temp;
const char* main_module = "BlackOpsColdWar.exe";
g_Addrs.Cbuf_AddText = find_pattern(main_module, "48 89 5C 24 08 57 48 83 EC 30 45 33 C0 48 63 F9 48 8B DA 48 8D 4C 24 ?? 41 8D 5 0 ??");
if (g_Addrs.Cbuf_AddText == 0)
{
g_Addrs.CbufAddtextFunc = find_pattern(main_module, "48 89 5C 24 08 55 56 57 41 54 41 55 41 56 41 57 48 8B EC 48 81 EC ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ?? 48 89 45 ??");
g_Addrs.cusCbufBuffer1 = find_pattern(main_module, "68 6F 73 74 6D 69 67 72 61 74 69 6F 6E 5F 73 74 61 72 74 0A"); // "hostmigration_start\n"
g_Addrs.cusCbufBuffer2 = find_pattern(main_module, "63 68 65 63 6B 70 6F 69 6E 74 5F 72 65 73 74 61 72 74 0A"); // "checkpoint_restart\n"
g_Addrs.cusCbufBuffer3 = find_pattern(main_module, "6D 69 73 73 69 6F 6E 5F 72 65 73 74 61 72 74 0A"); // "mission_restart\n"
}
temp = find_pattern(main_module, "41 B0 01 BA 01 00 00 00 8B 8D ?? ?? ?? ?? E8 ?? ?? ?? ?? ?? 8B ?? 41 8B ??");
g_Addrs.LobbyHostBots_AddBotsToLobby = (DWORD64)(*(int*)(temp + 0xF) + 5) + temp + 0xE; // LobbyHostBots_AddBotsToLobby + 0xE
}
bool called_once;
void entry_point() {
if (!called_once) {
{
puts("Initializing offsets, this will take a few seconds...");
const char* main_module = "BlackOpsColdWar.exe";
CreateThread((LPSECURITY_ATTRIBUTES)0, 0, (LPTHREAD_START_ROUTINE)setupCbufStuff, (LPVOID)0, 0, (LPDWORD)0x0);
g_Addrs.Dvar_SetBoolFromSource = find_pattern(main_module, ("48 85 C9 0F 84 ?? ?? ?? ?? 48 89 5C 24 ?? 57 48 83 EC 60 0F 57 C0 44 0F B6 CA 48 B8 ?? ?? ?? ?? ?? ?? ?? ?? 41 8B F8 48 8B D9 0F 11 44 24 ?? 0F 11 44 24 ?? 48 85 01 0F 84 ?? ?? ?? ??"));
if (g_Addrs.Dvar_SetBoolFromSource == NULL)
{
g_Addrs.Dvar_SetBoolFromSource = find_pattern(main_module, "48 85 C9 0F 84 ?? ?? ?? ?? 4C 8B DC 56 57 48 83 EC ?? 0F 57 C0 44 0F B6 CA 48 B8 ?? ?? ?? ?? ?? ?? ?? ?? 41 8B F0 48 8B F9 0F 11 44 24 ?? 0F 11 44 24 ?? 48 85 01 0F 84 ?? ?? ?? ??");
}
g_Addrs.s_uiScreen = find_pattern(main_module, ("8B 05 ?? ?? ?? ?? 3B C1 0F 45 C1 B9 ?? ?? ?? ?? 89 05 ?? ?? ?? ?? E8 ?? ?? ?? ??"));
g_Addrs.s_uiScreen += *reinterpret_cast<unsigned int*>(g_Addrs.s_uiScreen + 2) + 6;
g_Addrs.Dvar_SetStringFromSource = find_pattern(main_module, ("E8 ?? ?? ?? ?? 48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 8D 4C 24 ?? 48 89 44 24 ?? E8 ?? ?? ?? ?? 48 8B 54 24 ?? 45 33 C0"));
g_Addrs.Dvar_SetStringFromSource += *reinterpret_cast<signed int*>(g_Addrs.Dvar_SetStringFromSource + 1) + 5;
g_Addrs.s_networkMode = find_pattern(main_module, ("89 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 8B CB E8 ?? ?? ?? ?? 8B C8 48 83 C4 20"));
g_Addrs.s_networkMode += *reinterpret_cast<unsigned int*>(g_Addrs.s_networkMode + 2) + 6;
g_Addrs.sSessionModeState = find_pattern(main_module, ("8B 05 ?? ?? ?? ?? C1 E0 18 C1 F8 1C 3B C1 0F 94 C0 C3"));
g_Addrs.sSessionModeState += *reinterpret_cast<unsigned int*>(g_Addrs.sSessionModeState + 2) + 6;
g_Addrs.config[0] = find_pattern(main_module, ("80 3D ?? ?? ?? ?? ?? 48 8D 15 ?? ?? ?? ?? 48 8B 3F 48 8B C8 48 0F 45 3D ?? ?? ?? ?? E8 ?? ?? ?? ??"));
g_Addrs.config[0] += *reinterpret_cast<unsigned int*>(g_Addrs.config[0] + 2) + 7;
g_Addrs.config[1] = find_pattern(main_module, ("80 3D ?? ?? ?? ?? ?? 75 58 33 C9 48 89 5C 24 ??"));
g_Addrs.config[1] += *reinterpret_cast<unsigned int*>(g_Addrs.config[1] + 2) + 7;
g_Addrs.CL_Disconnect = find_pattern(main_module, ("40 53 56 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 4D 8B F8"));
g_Addrs.set_username = find_pattern(main_module, ("48 89 5C 24 ?? 57 48 83 EC 20 48 8B D9 4C 8B C2 BA ?? ?? ?? ?? 48 81 C1 ?? ?? ?? ??"));
g_Addrs.LiveUser_GetUserDataForController = find_pattern(main_module, ("E8 ?? ?? ?? ?? 48 8B E8 33 C0 48 89 85 ?? ?? ?? ?? 48 8D 4D 10 48 89 85 ?? ?? ?? ?? 48 89 85 ?? ?? ?? ?? 89 85 ?? ?? ?? ??"));
g_Addrs.LiveUser_GetUserDataForController += *reinterpret_cast<unsigned int*>(g_Addrs.LiveUser_GetUserDataForController + 1) + 5;
g_Addrs.SetScreen = find_pattern(main_module, ("48 89 5C 24 ?? 48 89 74 24 ?? 55 57 41 54 41 56 41 57 48 8D 6C 24 ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 45 27 0F B6 FA 48 63 D9 8B 05 ?? ?? ?? ??"));
g_Addrs.LobbyBase_SetNetworkMode = find_pattern(main_module, ("40 53 48 83 EC 20 8B D9 89 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 8B CB E8 ?? ?? ?? ??"));
g_Addrs.Com_SessionMode_SetNetworkMode = find_pattern(main_module, ("8B 05 ?? ?? ?? ?? 8B D0 33 D1 83 E2 0F 33 C2 89 05 ?? ?? ?? ?? C3"));
g_Addrs.LobbySession_GetControllingLobbySession = find_pattern(main_module, ("E8 ?? ?? ?? ?? 48 8B D7 8B C8 E8 ?? ?? ?? ?? 48 8B 7C 24 ?? E8 ?? ?? ?? ?? 8B CB E8 ?? ?? ?? ??"));
g_Addrs.LobbySession_GetControllingLobbySession += *reinterpret_cast<int*>(g_Addrs.LobbySession_GetControllingLobbySession + 1) + 5;
g_Addrs.LobbyData_SetMap = find_pattern(main_module, ("E8 ?? ?? ?? ?? 8B CB E8 ?? ?? ?? ?? 84 C0 74 13 8B CB E8 ?? ?? ?? ?? 8B C8 BA ?? ?? ?? ??"));
g_Addrs.LobbyData_SetMap += *reinterpret_cast<signed int*>(g_Addrs.LobbyData_SetMap + 1) + 5;
g_Addrs.LobbyData_SetGameType = find_pattern(main_module, ("E8 ?? ?? ?? ?? B9 ?? ?? ?? ?? E8 ?? ?? ?? ?? 84 C0 74 2D 33 D2 41 B8 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 33 D2 41 B8 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ??"));
g_Addrs.LobbyData_SetGameType += *reinterpret_cast<signed int*>(g_Addrs.LobbyData_SetGameType + 1) + 5;
g_Addrs.ScrStr_ConvertToString = find_pattern(main_module, ("E8 ?? ?? ?? ?? 8B 7B 30 45 33 C0 41 8D 54 24 ?? 48 8D 4C 24 ?? E8 ?? ?? ?? ?? 90"));
g_Addrs.ScrStr_ConvertToString += *reinterpret_cast<signed int*>(g_Addrs.ScrStr_ConvertToString + 1) + 5;
g_Addrs.VM_OP_Table = find_pattern(main_module, ("41 FF 94 FC ?? ?? ?? ??"));
g_Addrs.VM_OP_Table = g_Addrs.ModuleBase + *reinterpret_cast<unsigned int*>(g_Addrs.VM_OP_Table + 4);
g_Addrs.VM_OP_Notify_Handler = *reinterpret_cast<uintptr_t*>(g_Addrs.VM_OP_Table + 0x488);
g_Addrs.Dvar_GetBool_cmp = find_pattern(main_module, ("83 79 ?? 01 8B 41 ?? 48 89 5C 24 ??"));
g_Addrs.watermark_font = find_pattern(main_module, ("48 8B 05 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 83 C4 30 5F C3"));
g_Addrs.watermark_font += *reinterpret_cast<int*>(g_Addrs.watermark_font + 3) + 7;
g_Addrs.dvar_show_over_stack = find_pattern(main_module, ("48 8B 0D ?? ?? ?? ?? 41 0F 28 F2 F3 0F 5E F0 C7 44 24 ?? ?? ?? ?? ?? 0F 28 05 ?? ?? ?? ?? 0F 28 FE 44 0F 28 C6 F3 0F 59 3D ?? ?? ?? ?? 44 0F 28 CE F3 0F 59 35 ?? ?? ?? ??"));
g_Addrs.dvar_show_over_stack += *reinterpret_cast<int*>(g_Addrs.dvar_show_over_stack + 3) + 7;
g_Addrs.CL_DrawTextPhysical = find_pattern(main_module, ("48 83 EC 78 F3 0F 10 84 24 ?? ?? ?? ?? F3 0F 10 8C 24 ?? ?? ?? ?? 8B 84 24 ?? ?? ?? ?? F3 0F 11 44 24 ?? F3 0F 10 84 24 ?? ?? ?? ?? C6 44 24 ?? ?? C7 44 24 ?? ?? ?? ?? ?? 89 44 24 48 48 8B 84 24 ?? ?? ?? ?? 48 89 44 24 ?? F3 0F 11 44 24 ?? F3 0F 10 84 24 ?? ?? ?? ?? F3 0F 11 4C 24 ?? F3 0F 10 8C 24 ?? ?? ?? ?? F3 0F 11 44 24 ?? F3 0F 11 4C 24 ?? E8 ?? ?? ?? ?? 48 83 C4 78 C3"));
g_Addrs.ScrVm_ExecThread = find_pattern(main_module, ("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 20 49 8B E9 48 63 F9 45 8B F0 48 8B F2 0F 18 0A 8B 54 24 60"));
g_Addrs.ScrVar_ReleaseVariable = find_pattern(main_module, ("40 56 41 57 48 83 EC 48 44 8B FA 48 63 F1 85 D2 75 0A 33 C0 48 83 C4 48 41 5F 5E C3"));
g_Addrs.Scr_GetFunctionHandle = find_pattern(main_module, ("E8 ?? ?? ?? ?? ?? ?? ?? 48 85 C0 75 0A B9 BF F3 CD 32 E8 ?? ?? ?? ??"));
g_Addrs.Scr_GetFunctionHandle += *reinterpret_cast<signed int*>(g_Addrs.Scr_GetFunctionHandle + 1) + 5;
g_Addrs.ScrVm_AddString = find_pattern(main_module, ("E8 ?? ?? ?? ?? EB 4A 45 33 C9 4C 8D 05 ?? ?? ?? ?? 8B D3 B9 ?? ?? ?? ?? E8 ?? ?? ?? ?? EB 32"));
g_Addrs.ScrVm_AddString += *reinterpret_cast<signed int*>(g_Addrs.ScrVm_AddString + 1) + 5;
g_Addrs.ScrVm_AddInt = find_pattern(main_module, ("48 89 5C 24 ?? 57 48 83 EC 20 48 63 D9 48 8B FA 8B CB E8 ?? ?? ?? ?? 4C 69 C3 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 8D 05 ?? ?? ?? ?? 4C 03 C0 49 8B 00 48 8B 48 08 C7 41 ?? 06 00 00 00 49 8B 00 48 8B 48 08 48 89 39 48 83 C4 20 5F C3"));
g_Addrs.Com_IsInGame = find_pattern(main_module, ("48 83 EC 28 E8 ?? ?? ?? ?? 84 C0 75 20 48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 84 C0 74 09 80 3D ?? ?? ?? ?? ?? 75 07 B0 01 48 83 C4 28 C3"));
g_Addrs.clientthink_ret = find_pattern(main_module, ("41 8D 46 FF 48 8B CB 3B E8 49 8B C7 41 0F 94 C0"));
g_Addrs.dvar_load_script = find_pattern(main_module, ("48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 84 C0 74 ?? E8 ?? ?? ?? ?? E8 ?? ?? ?? ?? E8 ?? ?? ?? ?? E8 ?? ?? ?? ?? E8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 41 83 ?? 01"));
g_Addrs.dvar_load_script += *reinterpret_cast<int*>(g_Addrs.dvar_load_script + 3) + 7;
g_Addrs.Sys_IsServerThread = find_pattern(main_module, ("E8 ?? ?? ?? ?? 84 C0 75 42 F6 C3 10 74 09 E8 ?? ?? ?? ?? 84 C0 75 34"));
g_Addrs.Sys_IsServerThread += *reinterpret_cast<signed int*>(g_Addrs.Sys_IsServerThread + 1) + 5;
g_Addrs.Com_GametypeSettings_SetGametype = find_pattern(main_module, ("E9 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 45 33 C0 B2 01 48 83 C4 28 E9 ?? ?? ?? ??"));
g_Addrs.Com_GametypeSettings_SetGametype += *reinterpret_cast<signed int*>(g_Addrs.Com_GametypeSettings_SetGametype + 1) + 5;
g_Addrs.Material_RegisterHandle = find_pattern(main_module, ("E8 ?? ?? ?? ?? 48 89 05 ?? ?? ?? ?? E8 ?? ?? ?? ?? 83 F8 0D 74 59 E8 ?? ?? ?? ?? 83 F8 0E 74 4F E8 ?? ?? ?? ??"));
g_Addrs.Material_RegisterHandle += *reinterpret_cast<signed int*>(g_Addrs.Material_RegisterHandle + 1) + 5;
g_Addrs.ScrPlace_GetViewUIContext = find_pattern(main_module, ("E8 ?? ?? ?? ?? F3 0F 10 0D ?? ?? ?? ?? BA ?? ?? ?? ?? F3 0F 10 05 ?? ?? ?? ?? 48 8B 1D ?? ?? ?? ?? 48 8B 35 ?? ?? ?? ?? F3 0F 59 C1 F3 0F 2D C8"));
g_Addrs.ScrPlace_GetViewUIContext += *reinterpret_cast<signed int*>(g_Addrs.ScrPlace_GetViewUIContext + 1) + 5;
g_Addrs.UI_GetFontHandle = find_pattern(main_module, ("48 89 5C 24 ?? 57 48 83 EC 30 8B DA 48 8B F9 83 FA 02 75 12 48 8B 05 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 83 C4 30 5F C3"));
g_Addrs.R_TextWidth = find_pattern(main_module, ("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 8B E9 49 8B D9 49 8B C9 41 8B F8 48 8B F2 E8 ?? ?? ?? ??"));
g_Addrs.R_AddCmdDrawStretchPic = find_pattern(main_module, ("E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 4C 8D 8B ?? ?? ?? ?? 4C 8D 43 04 0F B7 81 ?? ?? ?? ?? 66 0F 6E C8 0F 5B C9 0F B7 81 ?? ?? ?? ?? 66 0F 6E C0 0F 5B C0"));
g_Addrs.R_AddCmdDrawStretchPic += *reinterpret_cast<signed int*>(g_Addrs.R_AddCmdDrawStretchPic + 1) + 5;
//g_Addrs.ClientEndFrame = find_pattern(main_module, ("E8 ?? ?? ?? ?? 8B 0D ?? ?? ?? ?? FF C7 48 81 C3 ?? ?? ?? ?? 3B F9 7C CF 4C 8B 05 ?? ?? ?? ??"));
//g_Addrs.ClientEndFrame += *reinterpret_cast<int*>(g_Addrs.ClientEndFrame + 1) + 5;
uintptr_t assetPool = find_pattern(main_module, ("48 8D 0D ?? ?? ?? ?? 48 03 C1 44 89 48 0C 41 FF C9 48 89 10 44 89 40 08 C6 40 10 00 44 89 50 14 48 89 50 18 45 85 C9 7E 1C 4D 63 C0 41 8B C9 49 8D 04 10 0F 1F 00"));
assetPool += *reinterpret_cast<int*>(assetPool + 3) + 7;
g_assetPool = (XAssetPool*)(assetPool);
g_Addrs.g_auth_manager = find_pattern(main_module, ("2C 08 4E 3C AC 67 D3 78")) - 2;
while (true) {
g_Addrs.g_auth_manager--;
if (*(unsigned char*)(g_Addrs.g_auth_manager) == 0x48 && *(unsigned char*)(g_Addrs.g_auth_manager + 1) == 0x89 && *(unsigned char*)(g_Addrs.g_auth_manager + 2) == 0x05) {
break;
}
}
g_Addrs.g_auth_manager += *reinterpret_cast<signed int*>(g_Addrs.g_auth_manager + 3) + 7;
g_Addrs.dvar_noDW = find_pattern(main_module, "48 8B 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 83 F8 01 75 ?? 48 8B 0F 8D 68 ?? 44 8B F8 48 85 C9");
g_Addrs.dvar_noDW = g_Addrs.dvar_noDW + (*(int*)(g_Addrs.dvar_noDW + 3) + 7);
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g_Addrs.s_inited = find_pattern(main_module, "38 ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 48 ?? 4F B6 E2 AE 25 2E C1 17");
g_Addrs.s_inited = g_Addrs.s_inited + (uintptr_t)(*(int*)(g_Addrs.s_inited + 2) + 6);
g_Addrs.shader_white = find_pattern(main_module, "48 B9 06 E2 56 58 88 73 D9 4E 41 B8 FF FF FF FF B2 01 E8 ?? ?? ?? ?? 48");
g_Addrs.shader_white = g_Addrs.shader_white + 40 + (uintptr_t)*(int*)(g_Addrs.shader_white + 36);
CreateThread((LPSECURITY_ATTRIBUTES)0x0, 0, (LPTHREAD_START_ROUTINE)conMenu, (LPVOID)0x0, 0, (LPDWORD)0x0);
set_username(LiveUser_GetUserDataForController(0), ("Player1"));
//find_and_hook_mapped_syscalls();
LPCSTR cmdline = GetCommandLineA();
if (strstr(cmdline, ("--zombies")) || strstr(cmdline, ("--multiplayer")))
{
if (strstr(cmdline, ("--zombies")))
{
SetMode(0, 11);
LobbyData_SetMap(LobbySession_GetControllingLobbySession(0), ("zm_silver"));
Com_GametypeSettings_SetGametype(("zclassic"), true);
}
else
{
LobbyData_SetMap(LobbySession_GetControllingLobbySession(0), ("mp_moscow"));
Com_GametypeSettings_SetGametype(("dm"), true);
SetMode(1, 11);
}
}
else
{
SetMode(0, 10);
}
//for (int i = 0; i < 55; i++) {
// *reinterpret_cast<uintptr_t*>(g_Addrs.VM_OP_Table + vm_notify_tables[i]) = (uintptr_t)(VM_OP_Notify_Handler_Hook);
//}
puts("Press dismiss on the next error message that comes up!");
//uintptr_t present = find_pattern(("dxgi.dll"), ("55 57 41 56 48 8D 6C 24 ?? 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 45 60"));
//uintptr_t commandQueue = find_pattern(main_module, ("48 8B 05 ?? ?? ?? ?? 41 B8 ?? ?? ?? ?? 48 85 C0 74 0B 48 8B 16 48 8B C8 E8 ?? ?? ?? ??"));
//commandQueue += *reinterpret_cast<int*>(commandQueue + 3) + 7;
//g_pCommandQueue = *(ID3D12CommandQueue**)(commandQueue);
g_Addrs.KeyboardInput = find_pattern(main_module, ("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 40 49 8B D8 4C 8B F2 8B E9 85 C9 0F 85 ?? ?? ?? ??"));
uintptr_t exception_dispatcher = find_pattern(("ntdll.dll"), ("40 55 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 48 8D 6C 24 ?? 48 89 9D ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C5 48 89 85 ?? ?? ?? ?? 65 48 8B 04 25 ?? ?? ?? ?? 33 DB"));
#ifdef DEV
printf(("%p - exception_dispatcher\n"), exception_dispatcher);
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#endif
dispatch_exception.create(exception_dispatcher, RtlDispatchException_Detour);
is_script_ready = true;
//present_stub.create(present - 10, Present_Detour);
}
called_once = true;
}
}
LRESULT WinProc_KeyboardInput(int code, WPARAM wParam, tagKBDLLHOOKSTRUCT* lParam)
{
BYTE keyboardState[256];
GetKeyboardState(keyboardState);
WORD charCode;
char pressedChar = NULL;
if (ToAscii(lParam->vkCode, lParam->scanCode, keyboardState, &charCode, 0) == 1)
{
pressedChar = static_cast<char>(charCode);
}
if (wParam == WM_KEYDOWN)
{
if (lParam->scanCode == 41) {
g_console.bopen = !g_console.bopen;
memset(g_console.szBuffer, 0, 4096);
const char* wmark = ("T9> ");
g_console.start = strlen(wmark);
strcpy(g_console.szBuffer, wmark);
}
if (g_console.bopen) {
g_console.KeyboardHandle(wParam, lParam->vkCode, pressedChar);
}
// printf("WinProc_KeyboardInput: %p - %p - %p - %s - %i\n", code, wParam, lParam, &lParam->vkCode, lParam->vkCode);
}
if (!vars.bMenuOpen && !g_console.bopen) {
if (g_Addrs.KeyboardInput) {
return KeyboardInput(code, wParam, (LPARAM)lParam);
}
else {
return 0;
}
}
return 0;
}
HHOOK __stdcall SetWindowsHookExA_Detour(int idHook, HOOKPROC lpfn, HINSTANCE hmod, DWORD dwThreadId) {
if (!is_alpha()) {
if (idHook == 13) {
lpfn = (LRESULT(*)(int, WPARAM, LPARAM))WinProc_KeyboardInput;
// puts("hooked WinProc_KeyboardInput");
}
}
return SetWindowsHookExA(idHook, lpfn, hmod, dwThreadId);
}
char s_word[64];
const char s_vowels[5] = { 'a','e','i','o','u' };
const char s_consonents[19] = { 'b', 'c', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'm', 'n', 'p', 'r', 's', 't', 'v', 'w', 'y', 'z' };
const char* Com_GetRandomWord()
{
srand(rand());
for (int i = 0; i < 19;i++) {
int a = rand();
s_word[i] = s_consonents[a % 19];
}
return s_word;
}
utils::hook::detour createmutexexa;
HANDLE CreateMutexExA_Detour(const LPSECURITY_ATTRIBUTES attributes, const LPCSTR name, const DWORD flags, const DWORD access)
{
#ifdef DEV
printf("0x%p - %s\n", (uintptr_t)(_ReturnAddress()) - base, name);
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#endif
if (strstr(name, ("$ IDA trusted_idbs")) || strstr(name, ("$ IDA registry mutex $")))
{
char* test = (char*)Com_GetRandomWord();
//printf("%s\n", test);
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return createmutexexa.invoke<HANDLE>(attributes, test, flags, access);
}
return createmutexexa.invoke<HANDLE>(attributes, name, flags, access);
}
bool remove_evil_keywords_from_string(const UNICODE_STRING& string)
{
static const std::wstring evil_keywords[] =
{
L"IDA",
L"ida",
L"HxD",
L"cheatengine",
L"Cheat Engine",
L"x96dbg",
L"x32dbg",
L"x64dbg",
L"Wireshark",
L"Debug",
L"DEBUG",
L"msvsmon",
};
if (!string.Buffer || !string.Length)
{
return false;
}
const std::wstring_view path(string.Buffer, string.Length / sizeof(string.Buffer[0]));
bool modified = false;
for (const auto& keyword : evil_keywords)
{
while (true)
{
const auto pos = path.find(keyword);
if (pos == std::wstring::npos)
{
break;
}
modified = true;
for (size_t i = 0; i < keyword.size(); ++i)
{
string.Buffer[pos + i] = L'a';
}
}
}
return modified;
}
bool remove_evil_keywords_from_string(wchar_t* str, const size_t length)
{
UNICODE_STRING unicode_string{};
unicode_string.Buffer = str;
unicode_string.Length = static_cast<uint16_t>(length);
unicode_string.MaximumLength = unicode_string.Length;
return remove_evil_keywords_from_string(unicode_string);
}
bool remove_evil_keywords_from_string(char* str, const size_t length)
{
std::string_view str_view(str, length);
std::wstring wstr(str_view.begin(), str_view.end());
if (!remove_evil_keywords_from_string(wstr.data(), wstr.size()))
{
return false;
}
const std::string regular_str(wstr.begin(), wstr.end());
memcpy(str, regular_str.data(), length);
return true;
}
int WINAPI GetWindowTextA_Detour(const HWND wnd, const LPSTR str, const int max_count)
{
std::wstring wstr{};
wstr.resize(max_count);
const auto res = GetWindowTextW(wnd, wstr.data(), max_count);
if (res)
{
remove_evil_keywords_from_string(wstr.data(), res);
const std::string regular_str(wstr.begin(), wstr.end());
memset(str, 0, max_count);
memcpy(str, regular_str.data(), res);
}
return res;
}
extern "C" __declspec(dllexport) BOOL WINAPI MiniDumpWriteDump(HANDLE hProcess, DWORD ProcessId, HANDLE hFile, uintptr_t DumpType, uintptr_t ExceptionParam, uintptr_t UserStreamParam, uintptr_t CallbackParam) {
printf("%s\n", __FUNCTION__);
return TRUE;
}
INT WINAPI get_system_metrics(int nIndex)
{
if (!nIndex) {
#ifdef DEV
printf("get_system_metrics %i\n", nIndex);
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#endif
//entry_point();
//integrity::search_and_patch_integrity_checks();
}
return GetSystemMetrics(nIndex);
}
utils::hook::detour regopenkeya;
LSTATUS APIENTRY RegOpenKeyA_Detour( HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult) {
printf("%s\n", lpSubKey);
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return regopenkeya.invoke<LSTATUS>(hKey, lpSubKey, phkResult);
}
BOOL WINAPI DllMain(HMODULE hModule, DWORD Reason, LPVOID lpVoid) {
if (Reason == DLL_PROCESS_ATTACH)
{
if (IsProcessRunning("Battle.net.exe"))
{
MessageBoxA(NULL,
"DO NOT launch the game via Battle.net or have Battle.net opened while launching the game with the custom discord_game_sdk.dll applied\n\n"
"You are risking a BAN, so if you want to play Cold War normally via Battle.net: you need to delete the discord_game_sdk.dll in your game folder and replace it with the original one.\n\n"
"But to launch Cold War with the custom discord_game_sdk.dll applied, you need to close Battle.net completely and just run 'BlackOpsColdWar.exe'.\n"
"Not the 'Black Ops Cold War Launcher.exe'. This will open Battle.net!\n\n"
"Press 'OK' to close the game", "T9 - WARNING", MB_ICONERROR | MB_OK | MB_DEFBUTTON1);
ExitProcess(0x0);
return TRUE;
}
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AllocConsole();
FILE* Dummy;
freopen_s(&Dummy, ("CONOUT$"), ("w"), stdout);
freopen_s(&Dummy, ("CONIN$"), ("r"), stdin);
SetConsoleTitleW(L"T9 Console");
utils::nt::library game{};
utils::nt::library advapi32(("advapi32.dll"));
utils::nt::library user32(("user32.dll"));
utils::nt::library ntdll(("ntdll.dll"));
utils::nt::library kernel32(("kernel32.dll"));
utils::nt::library kernelbase(("kernelbase.dll"));
const char* main_module = ("BlackOpsColdWar.exe");
g_Addrs.ModuleBase = (uintptr_t)(GetModuleHandleA(0));
printf(("Base Address: %p\n"), base);
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// utils::hook::set(game.get_iat_entry(("kernel32.dll"), ("QueryPerformanceCounter")), QueryPerformanceCounter_Detour);
utils::hook::set(game.get_iat_entry(("user32.dll"), ("SetWindowsHookExA")), SetWindowsHookExA_Detour);
/*createmutexexa.create(CreateMutexExA, CreateMutexExA_Detour);
regopenkeya.create(advapi32.get_proc<uintptr_t>("RegOpenKeyA"), RegOpenKeyA_Detour);*/
/*utils::hook::jump(GetWindowTextA, GetWindowTextA_Detour, true, true);
utils::hook::move_hook(GetWindowTextA);*/
//auto* get_thread_context_func = utils::nt::library("kernelbase.dll").get_proc<void*>("GetThreadContext");
//get_thread_context_hook.create(get_thread_context_func, get_thread_context_stub);
// patch_import("user32.dll", "GetSystemMetrics", get_system_metrics);
// printf("hooked\n");
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//g_Addrs.jmp_rbx = find_pattern(main_module, "FF 23");
}
return TRUE;
}
uintptr_t* threadFunc;
uintptr_t find_pattern(const char* module_name, const char* pattern) {
const auto get_module_size = [=](uintptr_t module_base)
{
return reinterpret_cast<PIMAGE_NT_HEADERS>(module_base + reinterpret_cast<PIMAGE_DOS_HEADER>(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
};
const auto module_start = (uintptr_t)GetModuleHandleA(module_name);
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if (module_start != 0ULL)
{
const auto module_end = module_start + get_module_size(module_start);
const char* pattern_current = pattern;
uintptr_t current_match = NULL;
MEMORY_BASIC_INFORMATION64 page_information = {};
for (auto current_page = reinterpret_cast<unsigned char*>(module_start); current_page < reinterpret_cast<unsigned char*>(module_end); current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
{
VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
if (page_information.Protect == PAGE_NOACCESS)
continue;
if (page_information.State != MEM_COMMIT)
continue;
if (page_information.Protect & PAGE_GUARD)
continue;
for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress); current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
{
if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
current_match = 0ULL;
pattern_current = pattern;
continue;
}
if (!current_match)
current_match = reinterpret_cast<uintptr_t>(current_address);
pattern_current += 3;
if (pattern_current[-1] == NULL)
return current_match;
//printf("found %s\n", pattern);
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}
}
}
return 0ULL;
}
uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern) {
const auto get_module_size = [=](uintptr_t module_base)
{
return reinterpret_cast<PIMAGE_NT_HEADERS>(module_base + reinterpret_cast<PIMAGE_DOS_HEADER>(module_base)->e_lfanew)->OptionalHeader.SizeOfImage;
};
const auto module_start = (uintptr_t)GetModuleHandleA(module_name);
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if (module_start != 0ULL)
{
const auto module_end = module_start + get_module_size(module_start);
const char* pattern_current = pattern;
uintptr_t current_match = NULL;
MEMORY_BASIC_INFORMATION64 page_information = {};
for (auto current_page = reinterpret_cast<unsigned char*>(start); current_page < reinterpret_cast<unsigned char*>(module_end); current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
{
VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
if (page_information.Protect == PAGE_NOACCESS)
continue;
if (page_information.State != MEM_COMMIT)
continue;
if (page_information.Protect & PAGE_GUARD)
continue;
for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress); current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
{
if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
current_match = 0ULL;
pattern_current = pattern;
continue;
}
if (!current_match)
current_match = reinterpret_cast<uintptr_t>(current_address);
pattern_current += 3;
if (pattern_current[-1] == NULL)
return current_match;
}
}
}
return 0ULL;
}
uintptr_t find_pattern(const char* pattern) {
const char* pattern_current = pattern;
uintptr_t current_match = NULL;
MEMORY_BASIC_INFORMATION64 page_information = {};
for (auto current_page = reinterpret_cast<unsigned char*>(0); current_page < (unsigned char*)0x00007FFAFFFFFFFF; current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
{
VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
if (page_information.Protect == PAGE_NOACCESS)
continue;
if (page_information.State != MEM_COMMIT)
continue;
if (page_information.Protect & PAGE_GUARD)
continue;
for (auto current_address = reinterpret_cast<unsigned char*>(page_information.BaseAddress); current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
{
if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
current_match = 0ULL;
pattern_current = pattern;
continue;
}
if (!current_match)
current_match = reinterpret_cast<uintptr_t>(current_address);
pattern_current += 3;
if (pattern_current[-1] == NULL)
return current_match;
}
}
return 0;
}
uintptr_t find_pattern(uintptr_t start, const char* pattern) {
const char* pattern_current = pattern;
uintptr_t current_match = NULL;
MEMORY_BASIC_INFORMATION64 page_information = {};
for (auto current_page = reinterpret_cast<unsigned char*>(start); current_page < (unsigned char*)0x00007FFAFFFFFFFF; current_page = reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize))
{
VirtualQuery(reinterpret_cast<LPCVOID>(current_page), reinterpret_cast<PMEMORY_BASIC_INFORMATION>(&page_information), sizeof(MEMORY_BASIC_INFORMATION));
if (page_information.Protect == PAGE_NOACCESS)
continue;
if (page_information.State != MEM_COMMIT)
continue;
if (page_information.Protect & PAGE_GUARD)
continue;
for (auto current_address = current_page; current_address < reinterpret_cast<unsigned char*>(page_information.BaseAddress + page_information.RegionSize - 0x8); current_address++)
{
if (*current_address != GET_BYTE(pattern_current) && *pattern_current != '\?') {
current_match = 0ULL;
pattern_current = pattern;
continue;
}
if (!current_match)
current_match = reinterpret_cast<uintptr_t>(current_address);
pattern_current += 3;
if (pattern_current[-1] == NULL)
return current_match;
}
}
return 0;
}
std::pair<void**, void*> patch_import(const std::string& lib, const std::string& func, void* function)
{
static const utils::nt::library game{};
const auto game_entry = game.get_iat_entry(lib, func);
if (!game_entry)
{
throw std::runtime_error("Import '" + func + "' not found!");
}
const auto original_import = game_entry;
utils::hook::set(game_entry, function);
return { game_entry, original_import };
}
menu_variables vars;
uintptr_t cg_entitiesArray;
uintptr_t clients;
XAssetPool* g_assetPool;
extern "C"
{
int s_read_arc4random(void*, size_t)
{
return -1;
}
int s_read_getrandom(void*, size_t)
{
return -1;
}
int s_read_urandom(void*, size_t)
{
return -1;
}
int s_read_ltm_rng(void*, size_t)
{
return -1;
}
}
size_t operator"" _b(const size_t val)
{
return base + val;
}
size_t reverse_b(const size_t val)
{
return val - base;
}
size_t reverse_b(const void* val)
{
return reverse_b(reinterpret_cast<size_t>(val));
}
size_t operator"" _g(const size_t val)
{
return base + (val - 0x140000000);
}
size_t reverse_g(const size_t val)
{
return (val - base) + 0x140000000;
}
size_t reverse_g(const void* val)
{
return reverse_g(reinterpret_cast<size_t>(val));
}