mirror of
https://github.com/Ahrimdon/detailed-cod-tracker.git
synced 2024-11-03 16:46:44 -05:00
298 lines
14 KiB
Python
298 lines
14 KiB
Python
import json
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def replace_and_sort_keys_in_json(file_path, replacements):
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"""Replace keys in the JSON file based on the replacements dictionary and sort Accolades."""
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with open(file_path, 'r') as file:
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data = json.load(file)
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def recursive_key_replace(obj, replacements):
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if isinstance(obj, dict):
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new_obj = {}
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for key, value in obj.items():
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new_key = replacements.get(key, key)
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new_obj[new_key] = recursive_key_replace(value, replacements)
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if new_key == "mode": # Sort Game Modes by 'timePlayed' in descending order
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sorted_modes = dict(sorted(new_obj[new_key].items(), key=lambda item: item[1]['properties']['timePlayed'], reverse=True))
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new_obj[new_key] = sorted_modes
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if new_key in ["Assault Rifles", "Shotguns", "Marksman Rifles", "Snipers", "LMGs", "Launchers", "Pistols", "SMGs", "Melee"]: # Sort Weapons by 'kills' in descending order
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sorted_weapons = dict(sorted(new_obj[new_key].items(), key=lambda item: item[1]['properties']['kills'], reverse=True))
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new_obj[new_key] = sorted_weapons
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if new_key in ["Field Upgrades"]: # Sort Field Upgrades by 'uses' in descending order
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sorted_fieldupgrades = dict(sorted(new_obj[new_key].items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
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new_obj[new_key] = sorted_fieldupgrades
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if new_key in ["Tactical Equipment", "Lethal Equipment"]: # Sort Lethal and Tactical equipment by 'uses' in descending order
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sorted_equipment = dict(sorted(new_obj[new_key].items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
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new_obj[new_key] = sorted_equipment
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if new_key == "Scorestreaks": # Sort Lethal and Support Scorestreaks by 'awardedCount' in descending order
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for subcategory, scorestreaks in new_obj[new_key].items():
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sorted_scorestreaks = dict(sorted(scorestreaks.items(), key=lambda item: item[1]['properties']['awardedCount'], reverse=True))
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new_obj[new_key][subcategory] = sorted_scorestreaks
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# Sort Accolades in descending order
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if new_key == "Accolades":
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sorted_accolades = dict(sorted(new_obj[new_key]['properties'].items(), key=lambda item: item[1], reverse=True))
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new_obj[new_key]['properties'] = sorted_accolades
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return new_obj
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elif isinstance(obj, list):
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for index, value in enumerate(obj):
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obj[index] = recursive_key_replace(value, replacements)
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return obj
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data = recursive_key_replace(data, replacements)
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with open(file_path, 'w') as file:
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json.dump(data, file, indent=4)
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if __name__ == "__main__":
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# Define the keys to be replaced and their replacements
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replacements = {
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# Gamemodes
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"dom": "Domination",
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"hc_dom": "Hardcore Domination",
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"war": "Team Deathmatch",
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"hc_war": "Hardcore Team Deathmatch",
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"hq": "Headquarters",
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"hc_hq": "Hardcore Headquarters",
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"conf": "Kill Confirmed",
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"hc_conf": "Hardcore Kill Confirmed",
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"koth": "Hardpoint",
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"koth_hc": "Hardcore Hardpoint",
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"sd": "Search and Destroy",
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"hc_sd": "Hardcore Search and Destroy",
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"cyber": "Cyber Attack",
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"hc_cyber": "Hardcore Cyber Attack",
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"grnd": "Grind",
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"arm": "Ground War",
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"infect": "Infected",
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"gun": "Gun Game",
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"arena": "Gunfight",
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"br": "Battle Royale (Warzone)",
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"br_dmz": "Plunder",
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"br_all": "Battle Royale (Warzone & Plunder)",
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# Weapons
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"weapon_assault_rifle": "Assault Rifles",
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"weapon_shotgun": "Shotguns",
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"weapon_marksman": "Marksman Rifles",
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"weapon_sniper": "Snipers",
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"tacticals": "Tactical Equipment",
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"lethals": "Lethal Equipment",
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"weapon_lmg": "LMGs",
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"weapon_launcher": "Launchers",
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"supers": "Field Upgrades",
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"weapon_pistol": "Pistols",
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"weapon_other": "Primary Melee",
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"weapon_smg": "SMGs",
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"weapon_melee": "Melee",
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"scorestreakData": "Scorestreaks",
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"lethalScorestreakData": "Lethal Scorestreaks",
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"supportScorestreakData": "Support Scorestreaks",
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# Guns
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## Assault Rifles
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"iw8_ar_tango21": "RAM-7",
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"iw8_ar_mike4": "M4A1",
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"iw8_ar_valpha": "AS VAL",
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"iw8_ar_falpha": "FR 5.56",
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"iw8_ar_mcharlie": "M13",
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"iw8_ar_akilo47": "AK-47",
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"iw8_ar_asierra12": "Oden",
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"iw8_ar_galima": "CR-56 AMAX",
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"iw8_ar_sierra552": "Grau 5.56",
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"iw8_ar_falima": "FAL",
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"iw8_ar_anovember94": "AN-94",
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"iw8_ar_kilo433": "Kilo 141",
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"iw8_ar_scharlie": "FN Scar 17",
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"iw8_sh_mike26": "VLK Rogue",
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## Shotguns
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"iw8_sh_charlie725": "725",
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"iw8_sh_oscar12": "Origin 12 Shotgun",
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"iw8_sh_aalpha12": "JAK-12",
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"iw8_sh_romeo870": "Model 680",
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"iw8_sh_dpapa12": "R9-0 Shotgun",
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## Marksman Rifles
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"iw8_sn_sbeta": "MK2 Carbine",
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"iw8_sn_crossbow": "Crossbow",
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"iw8_sn_romeo700": "SP-R 208",
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"iw8_sn_kilo98": "Kar98k",
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"iw8_sn_mike14": "EBR-14",
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"iw8_sn_sksierra": "SKS",
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## Sniper Rifles
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"iw8_sn_alpha50": "AX-50",
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"iw8_sn_hdromeo": "HDR",
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"iw8_sn_delta": "Dragunov",
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"iw8_sn_xmike109": "Rytec AMR",
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## Tactical Equipment
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"equip_gas_grenade": "Gas Grenade",
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"equip_snapshot_grenade": "Snapshot Grenade",
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"equip_decoy": "Decoy Grenade",
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"equip_smoke": "Smoke Grenade",
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"equip_concussion": "Concussion Grenade",
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"equip_hb_sensor": "Heartbeat Sensor",
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"equip_flash": "Flash Grenade",
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"equip_adrenaline": "Stim",
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## Lethal Equipment
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"equip_frag": "Frag Grenade",
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"equip_thermite": "Thermite",
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"equip_semtex": "Semtex",
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"equip_claymore": "Claymore",
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"equip_c4": "C4",
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"equip_at_mine": "Proximity Mine",
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"equip_throwing_knife": "Throwing Knife",
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"equip_molotov": "Mototov Cocktail",
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## LMGs
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"iw8_lm_kilo121": "M91",
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"iw8_lm_mkilo3": "Bruen Mk9",
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"iw8_lm_mgolf34": "MG34",
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"iw8_lm_lima86": "SA87",
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"iw8_lm_pkilo": "PKM",
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"iw8_lm_sierrax": "FiNN LMG",
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"iw8_lm_mgolf36": "Holger-26",
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# "": "", ### RAAL LMG not implemented
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## Launchers
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"iw8_la_gromeo": "PILA",
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"iw8_la_rpapa7": "RPG-7",
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"iw8_la_juliet": "JOKR",
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"iw8_la_kgolf": "Strela-P",
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# "": "", ### Unknown Launcher
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## Field Upgrades
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"super_emp_drone": "EMP Drone",
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"super_trophy": "Trophy System",
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"super_ammo_drop": "Munitions Box",
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"super_weapon_drop": "Weapon Drop",
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"super_fulton": "Cash Deposit Balloon",
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"super_armor_drop": "Armor Box",
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"super_select": "Field Upgrade Pro (Any)",
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"super_tac_insert": "Tactical Insertion",
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"super_recon_drone": "Recon Drone",
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"super_deadsilence": "Dead Silence",
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"super_supply_drop": "Loadout Drop", ### Unsure if this is Loadout Drop
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"super_tac_cover": "Deployable Cover",
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"super_support_box": "Stopping Power Rounds",
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## Pistols
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"iw8_pi_cpapa": ".357",
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"iw8_pi_mike9": "Renetti",
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"iw8_pi_mike1911": "1911",
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"iw8_pi_golf21": "X16",
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"iw8_pi_decho": ".50 GS",
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"iw8_pi_papa320": "M19",
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# "": "", ### Sykov not implemented
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## Primary Melee
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"iw8_me_riotshield": "Riot Shield",
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## SMGs
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"iw8_sm_mpapa7": "MP7",
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"iw8_sm_augolf": "AUG",
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"iw8_sm_papa90": "P90",
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"iw8_sm_charlie9": "ISO",
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"iw8_sm_mpapa5": "MP5",
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"iw8_sm_smgolf45": "Striker 45",
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"iw8_sm_beta": "PP19 Bizon",
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"iw8_sm_victor": "Fennec",
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"iw8_sm_uzulu": "Uzi",
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# "": "", ### CX9 not implemented
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## Melee
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"iw8_me_akimboblunt": "Kali Sticks",
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"iw8_me_akimboblades": "Dual Kodachis",
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"iw8_knife": "Knife",
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# Scorestreaks
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"precision_airstrike": "Precision Airstrike",
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"cruise_predator": "Cruise Missile",
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"manual_turret": "Shield Turret",
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"white_phosphorus": "White Phosphorus",
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"hover_jet": "VTOL Jet",
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"chopper_gunner": "Chopper Gunner",
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"gunship": "Gunship",
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"sentry_gun": "Sentry Gun",
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"toma_strike": "Cluster Strike",
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"nuke": "Nuke",
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"juggernaut": "Juggernaut",
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"pac_sentry": "Wheelson",
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"chopper_support": "Support Helo",
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"bradley": "Infantry Assault Vehicle",
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"airdrop": "Care Package",
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"radar_drone_overwatch": "Personal Radar",
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"scrambler_drone_guard": "Counter UAV",
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"uav": "UAV",
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"airdrop_multiple": "Emergency Airdrop",
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"directional_uav": "Advanced UAV",
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# Accolades
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# "accoladeData": "Accolades",
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# "classChanges": "Most classes changed (Evolver)",
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# "highestAvgAltitude": "Highest average altitude (High Command)",
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# "killsFromBehind": "Most kills from behind (Flanker)",
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# "lmgDeaths": "Most LMG deaths (Target Practice)",
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# "riotShieldDamageAbsorbed": "Most damage absorbed with Riot Shield (Guardian)",
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# "flashbangHits": "Most Flashbang hits (Blinder)",
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# "meleeKills": "Most Melee kills (Brawler)",
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# "tagsLargestBank": "Largest bank (Bank Account)",
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# "shotgunKills": "Most Shotgun kills (Buckshot)",
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# "sniperDeaths": "Most Sniper deaths (Zeroed In)",
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# "timeProne": "Most time spent Prone (Grassy Knoll)",
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# "killstreakWhitePhosphorousKillsAssists": "Most kills and assists with White Phosphorus (Burnout)",
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# "shortestLife": "Shortest life (Terminal)",
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# "deathsFromBehind": "Most deaths from behind (Blindsided)",
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# "higherRankedKills": "Most kills on higher ranked scoreboard players (Upriser)",
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# "mostAssists": "Most assists (Wingman)",
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# "leastKills": "Fewest kills (The Fearful)",
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# "tagsDenied": "Denied the most tags (Denied)",
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# "killstreakWheelsonKills": "Most Wheelson kills",
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# "sniperHeadshots": "Most Sniper headshots (Dead Aim)",
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# "killstreakJuggernautKills": "Most Juggernaut kills (Heavy Metal)",
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# "smokesUsed": "Most Smoke Grenades used (Chimney)",
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# "avengerKills": "Most avenger kills (Avenger)",
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# "decoyHits": "Most Decoy Grenade hits (Made You Look)",
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# "killstreakCarePackageUsed": "Most Care Packages called in (Helping Hand)",
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# "molotovKills": "Most Molotov kills (Arsonist)",
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# "gasHits": "Most Gas Grenade hits (Gaseous)",
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# "comebackKills": "Most comebacks (Rally)",
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# "lmgHeadshots": "Most LMG headshots (LMG Expert)",
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# "smgDeaths": "Most SMG deaths (Run and Gunned)",
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# "carrierKills": "Most kills as carrier (Carrier)",
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# "deployableCoverUsed": "Most Deployable Covers used (Combat Engineer)",
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# "thermiteKills": "Most Thermite kills (Red Iron)",
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# "arKills": "Most assault rifle kills (AR Specialist)",
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# "c4Kills": "Most C4 kills (Handle With Care)",
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# "suicides": "Most suicides (Accident Prone)",
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# "clutch": "Most kills as the last alive (Clutched)",
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# "survivorKills": "Most kills as survivor (Survivalist)",
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# "killstreakGunshipKills": "Most Gunship kills (Death From Above)",
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# "timeSpentAsPassenger": "Most time spent as a passenger (Navigator)",
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# "returns": "Most flags returned (Flag Returner)",
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# "smgHeadshots": "Most SMG headshots (SMG Expert)",
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# "launcherDeaths": "Most launcher deaths (Fubar)",
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# "oneShotOneKills": "Most one shot kills (One Shot Kill)",
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# "ammoBoxUsed": "Most Munitions Boxes used (Provider)",
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# #"spawnSelectSquad": "",
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# "weaponPickups": "Most picked up weapons (Loaner)",
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# "pointBlankKills": "Most point blank kills (Personal Space)",
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# "tagsCaptured": "Collected the most tags (Confirmed Kills)",
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# "killstreakGroundKills": "Most ground based killstreak kills (Ground Control)",
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# "distanceTraveledInVehicle": "Longest distance travelled in a vehicle (Cross Country)",
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# "longestLife": "Longest life (Lifer)",
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# "stunHits": "Most Stun Grenade hits (Stunner)",
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# "spawnSelectFlag": "Most FOB Spawns (Objective Focused)", # Unsure
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# "shotgunHeadshots": "Most Shotgun headshots (Boomstick)",
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# "bombDefused": "Most defuses (Defuser)",
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# "snapshotHits": "Most Snapshot Grenade hits (Photographer)",
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# "noKillsWithDeath": "No kills with at least 1 death (Participant)",
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# "killstreakAUAVAssists": "Most Advanced UAV assists (Target Rich Environment)",
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# "killstreakPersonalUAVKills": "Most kills with a Personal Radar active (Nothing Personal)",
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# "tacticalInsertionSpawns": "Most Tactical Insertions used (Revenant)",
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# "launcherKills": "Most Launcher kills (Explosive)",
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# "spawnSelectVehicle": "Most vehicle spawns (Oscar Mike)",
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# "mostKillsLeastDeaths": "Most kills and fewest deaths (MVP)",
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# "mostKills": "Most kills (The Feared)",
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# "defends": "Most defend kills (Defense)",
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# "timeSpentAsDriver": "Most time spent driving (Driver)",
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# "": "" # WIP - Still adding more
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}
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file_path = "stats.json"
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replace_and_sort_keys_in_json(file_path, replacements)
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print(f"Keys sorted and replaced in {file_path}!") |