using System.Runtime.Serialization; namespace CSharp_CODAPI { public class generics { public const string STEAM_UNSUPPORTED = "Steam platform not supported by this game. Try `battle` instead."; } public class BaseAPIResponse { public string? status { get; set; } public object? data { get; set; } } public enum Platforms : int { [EnumMember(Value = "all")] All, [EnumMember(Value = "acti")] Activision, [EnumMember(Value = "battle")] Battlenet, [EnumMember(Value = "psn")] PSN, [EnumMember(Value = "steam")] Steam, [EnumMember(Value = "uno")] Uno, [EnumMember(Value = "xbl")] XBOX } }