mirror of
https://github.com/Ahrimdon/detailed-cod-tracker.git
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Merge branch develop into main
This commit is contained in:
commit
e1d5abea1b
15
README.md
15
README.md
@ -67,7 +67,7 @@ If done correctly, this should return the extra API information.
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## Command Line Arguments
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```
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usage: get_cod_stats.py [-h] -p PLAYER_NAME [-a] [-sl] [-i] [-m] [-c] [-sm] [-csd] [-cmd]
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usage: get_cod_stats.py [-h] [-p PLAYER_NAME] [-a] [-sl] [-id] [-m] [-i] [-f] [-e] [-cp] [-ca] [-s] [-c] [-sm] [-csd] [-cmd] [-cff] [-cef]
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Detailed Modern Warfare (2019) Statistics Tool
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@ -79,8 +79,15 @@ Data Fetching Options:
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Player's username (with #1234567)
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-a, --all_stats Fetch all the different types of stats data
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-sl, --season_loot Fetch only the season loot data
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-i, --identities Fetch only the logged-in identities data
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-id, --identities Fetch only the logged-in identities data
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-m, --maps Fetch only the map list data
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-i, --info Fetch only general information
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-f, --friendFeed Fetch only your friend feed
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-e, --eventFeed Fetch only your event feed
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-cp, --cod_points Fetch only your COD Point balance
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-ca, --connected_accounts
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Fetch only the map list data
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-s, --settings Fetch only your account settings
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Data Cleaning Options:
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-c, --clean Beautify all data
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@ -89,6 +96,10 @@ Data Cleaning Options:
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Beautify the data and convert to human-readable strings in stats.json
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-cmd, --clean_match_data
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Beautify the match data and convert to human-readable strings in match_info.json
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-cff, --clean_friend_feed
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Clean the friend feed data
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-cef, --clean_event_feed
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Clean the event feed data
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```
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## Command Examples
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|
Binary file not shown.
@ -1 +0,0 @@
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<span class="|</span>|">|mp-stat-items|kills-value|headshots-value|username|game-mode|kdr-value
|
@ -547,30 +547,28 @@ class API:
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class __USER(_Common):
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def info(self):
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if self.loggedIn:
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# Assuming 'user_info.json' is the file you've downloaded with the information.
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# Assuming 'user_info.json' is the file you've downloaded with the information
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file_path = 'userInfo.json'
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# Load the JSON content from the local file.
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# Load the JSON content from the local file
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with open(file_path, 'r') as file:
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rawData = json.load(file)
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try:
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userInfo = rawData['userInfo'] # Accessing the nested 'userInfo' dictionary.
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identities = rawData.get('identities', []) # Accessing the 'identities' if it exists or default to empty list.
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userInfo = rawData['userInfo'] # Accessing the nested 'userInfo' dictionary
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identities = rawData.get('identities', []) # Accessing the 'identities' if it exists or default to empty list
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data = {'userName': userInfo['userName'], 'identities': []} # Getting 'userName' from the nested dictionary.
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for i in identities: # Loop through each identity in the 'identities' list.
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data = {'userName': userInfo['userName'], 'identities': []} # Getting 'userName' from the nested dictionary
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for i in identities: # Loop through each identity in the 'identities' list
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data['identities'].append({
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'platform': i['provider'],
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'gamertag': i['username'],
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'accountID': i['accountID'] # Assuming 'accountID' exists; otherwise, you might need a default value.
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'accountID': i['accountID'] # Assuming 'accountID' exists; otherwise, you might need a default value
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})
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return data
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except KeyError as e:
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# Handle the case where the expected key is not found in the dictionary.
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# Handle the case where the expected key is not found in the dictionary
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print(f"Error: A required field is missing in the data. Details: {str(e)}")
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# Re-raise the exception or handle it as required for your application's logic.
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# Re-raise the exception or handle it as required
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raise
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else:
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|
725
cod_api/__init__dev.py
Normal file
725
cod_api/__init__dev.py
Normal file
@ -0,0 +1,725 @@
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__version__ = "2.0.1"
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# Imports
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import asyncio
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import enum
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import json
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import uuid
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import os
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from abc import abstractmethod
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from datetime import datetime
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from urllib.parse import quote
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import aiohttp
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import requests
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from aiohttp import ClientResponseError
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# Enums
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class platforms(enum.Enum):
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All = 'all'
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Activision = 'acti'
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Battlenet = 'battle'
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PSN = 'psn'
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Steam = 'steam'
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Uno = 'uno'
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XBOX = 'xbl'
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class games(enum.Enum):
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ColdWar = 'cw'
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ModernWarfare = 'mw'
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ModernWarfare2 = 'mw2'
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Vanguard = 'vg'
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Warzone = 'wz'
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Warzone2 = 'wz2'
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class friendActions(enum.Enum):
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Invite = "invite"
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Uninvite = "uninvite"
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Remove = "remove"
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Block = "block"
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Unblock = "unblock"
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class API:
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"""
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Call Of Duty API Wrapper
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Developed by Todo Lodo & Engineer152
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Contributors
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- Werseter
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Source Code: https://github.com/TodoLodo/cod-python-api
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"""
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def __init__(self):
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# sub classes
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self.Warzone = self.__WZ()
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self.ModernWarfare = self.__MW()
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self.Warzone2 = self.__WZ2()
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self.ModernWarfare2 = self.__MW2()
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self.ColdWar = self.__CW()
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self.Vanguard = self.__VG()
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self.Shop = self.__SHOP()
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self.Me = self.__USER()
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self.Misc = self.__ALT()
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async def loginAsync(self, sso_token: str) -> None:
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await API._Common.loginAsync(sso_token)
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# Login
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def login(self, ssoToken: str):
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API._Common.login(ssoToken)
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class _Common:
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requestHeaders = {
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"content-type": "application/json",
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"user-agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) "
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"AppleWebKit/537.36 (KHTML, like Gecko) "
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"Chrome/74.0.3729.169 "
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"Safari/537.36",
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"Accept": "application/json",
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"Connection": "Keep-Alive"
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}
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cookies = {"new_SiteId": "cod", "ACT_SSO_LOCALE": "en_US", "country": "US",
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"ACT_SSO_COOKIE_EXPIRY": "1645556143194"}
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cachedMappings = None
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fakeXSRF = str(uuid.uuid4())
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baseUrl: str = "https://my.callofduty.com/api/papi-client"
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loggedIn: bool = False
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# endPoints
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# game platform lookupType gamertag type
|
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fullDataUrl = "/stats/cod/v1/title/%s/platform/%s/%s/%s/profile/type/%s"
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# game platform lookupType gamertag type start end [?limit=n or '']
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combatHistoryUrl = "/crm/cod/v2/title/%s/platform/%s/%s/%s/matches/%s/start/%d/end/%d/details"
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# game platform lookupType gamertag type start end
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breakdownUrl = "/crm/cod/v2/title/%s/platform/%s/%s/%s/matches/%s/start/%d/end/%d"
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# game platform lookupType gamertag
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seasonLootUrl = "/loot/title/%s/platform/%s/%s/%s/status/en"
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# game platform
|
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mapListUrl = "/ce/v1/title/%s/platform/%s/gameType/mp/communityMapData/availability"
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# game platform type matchId
|
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matchInfoUrl = "/crm/cod/v2/title/%s/platform/%s/fullMatch/%s/%d/en"
|
||||
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||||
@staticmethod
|
||||
async def loginAsync(sso_token: str) -> None:
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API._Common.cookies["ACT_SSO_COOKIE"] = sso_token
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API._Common.baseSsoToken = sso_token
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r = await API._Common.__Request(f"{API._Common.baseUrl}/crm/cod/v2/identities/{sso_token}")
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if r['status'] == 'success':
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API._Common.loggedIn = True
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else:
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raise InvalidToken(sso_token)
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@staticmethod
|
||||
def login(sso_token: str) -> None:
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API._Common.cookies["ACT_SSO_COOKIE"] = sso_token
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API._Common.baseSsoToken = sso_token
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r = requests.get(f"{API._Common.baseUrl}/crm/cod/v2/identities/{sso_token}",
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headers=API._Common.requestHeaders, cookies=API._Common.cookies)
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if r.json()['status'] == 'success':
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API._Common.loggedIn = True
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API._Common.cookies.update(r.cookies)
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else:
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raise InvalidToken(sso_token)
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@staticmethod
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def sso_token() -> str:
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return API._Common.cookies["ACT_SSO_COOKIE"]
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# Requests
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@staticmethod
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async def __Request(url):
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async with aiohttp.client.ClientSession(connector=aiohttp.TCPConnector(verify_ssl=True),
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timeout=aiohttp.ClientTimeout(total=30)) as session:
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try:
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async with session.get(url, cookies=API._Common.cookies,
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headers=API._Common.requestHeaders) as resp:
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||||
try:
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resp.raise_for_status()
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except ClientResponseError as err:
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||||
return {'status': 'error', 'data': {'type': type(err), 'message': err.message}}
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else:
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API._Common.cookies.update({c.key: c.value for c in session.cookie_jar})
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return await resp.json()
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||||
except asyncio.TimeoutError as err:
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||||
return {'status': 'error', 'data': {'type': type(err), 'message': str(err)}}
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async def __sendRequest(self, url: str):
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if self.loggedIn:
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response = await API._Common.__Request(f"{self.baseUrl}{url}")
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||||
if response['status'] == 'success':
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||||
response['data'] = await self.__perform_mapping(response['data'])
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return response
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else:
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||||
raise NotLoggedIn
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||||
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# client name url formatter
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||||
def __cleanClientName(self, gamertag):
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return quote(gamertag.encode("utf-8"))
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# helper
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||||
def __helper(self, platform, gamertag):
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lookUpType = "gamer"
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if platform == platforms.Uno:
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lookUpType = "id"
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if platform == platforms.Activision:
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||||
platform = platforms.Uno
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||||
if platform not in [platforms.Activision, platforms.Battlenet, platforms.Uno, platforms.All, platforms.PSN,
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platforms.XBOX]:
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||||
raise InvalidPlatform(platform)
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||||
else:
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||||
gamertag = self.__cleanClientName(gamertag)
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||||
return lookUpType, gamertag, platform
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||||
|
||||
async def __get_mappings(self):
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||||
if API._Common.cachedMappings is None:
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||||
API._Common.cachedMappings = (
|
||||
await API._Common.__Request('https://engineer152.github.io/wz-data/weapon-ids.json'),
|
||||
await API._Common.__Request('https://engineer152.github.io/wz-data/game-modes.json'),
|
||||
await API._Common.__Request('https://engineer152.github.io/wz-data/perks.json'))
|
||||
return API._Common.cachedMappings
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||||
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||||
# mapping
|
||||
async def __perform_mapping(self, data):
|
||||
guns, modes, perks = await self.__get_mappings()
|
||||
if not isinstance(data, list) or 'matches' not in data:
|
||||
return data
|
||||
try:
|
||||
for match in data['matches']:
|
||||
# time stamps
|
||||
try:
|
||||
match['utcStartDateTime'] = datetime.fromtimestamp(
|
||||
match['utcStartSeconds']).strftime("%A, %B %d, %Y, %I:%M:%S")
|
||||
match['utcEndDateTime'] = datetime.fromtimestamp(
|
||||
match['utcEndSeconds']).strftime("%A, %B %d, %Y, %I:%M:%S")
|
||||
except KeyError:
|
||||
pass
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||||
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||||
# loadouts list
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||||
for loadout in match['player']['loadouts']:
|
||||
# weapons
|
||||
if loadout['primaryWeapon']['label'] is None:
|
||||
try:
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||||
loadout['primaryWeapon']['label'] = guns[loadout['primaryWeapon']['name']]
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||||
except KeyError:
|
||||
pass
|
||||
if loadout['secondaryWeapon']['label'] is None:
|
||||
try:
|
||||
loadout['secondaryWeapon']['label'] = guns[loadout['secondaryWeapon']['name']]
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||||
except KeyError:
|
||||
pass
|
||||
|
||||
# perks list
|
||||
for perk in loadout['perks']:
|
||||
if perk['label'] is None:
|
||||
try:
|
||||
perk['label'] = perks[perk['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
# extra perks list
|
||||
for perk in loadout['extraPerks']:
|
||||
if perk['label'] is None:
|
||||
try:
|
||||
perk['label'] = perks[perk['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
# loadout list
|
||||
for loadout in match['player']['loadout']:
|
||||
if loadout['primaryWeapon']['label'] is None:
|
||||
try:
|
||||
loadout['primaryWeapon']['label'] = guns[loadout['primaryWeapon']['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
if loadout['secondaryWeapon']['label'] is None:
|
||||
try:
|
||||
loadout['secondaryWeapon']['label'] = guns[loadout['secondaryWeapon']['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
# perks list
|
||||
for perk in loadout['perks']:
|
||||
if perk['label'] is None:
|
||||
try:
|
||||
perk['label'] = perks[perk['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
# extra perks list
|
||||
for perk in loadout['extraPerks']:
|
||||
if perk['label'] is None:
|
||||
try:
|
||||
perk['label'] = perks[perk['name']]
|
||||
except KeyError:
|
||||
pass
|
||||
except KeyError:
|
||||
pass
|
||||
|
||||
# return mapped or unmapped data
|
||||
return data
|
||||
|
||||
# API Requests
|
||||
async def _fullDataReq(self, game, platform, gamertag, type):
|
||||
lookUpType, gamertag, platform = self.__helper(platform, gamertag)
|
||||
return await self.__sendRequest(self.fullDataUrl % (game, platform.value, lookUpType, gamertag, type))
|
||||
|
||||
async def _combatHistoryReq(self, game, platform, gamertag, type, start, end):
|
||||
lookUpType, gamertag, platform = self.__helper(platform, gamertag)
|
||||
return await self.__sendRequest(
|
||||
self.combatHistoryUrl % (game, platform.value, lookUpType, gamertag, type, start, end))
|
||||
|
||||
async def _breakdownReq(self, game, platform, gamertag, type, start, end):
|
||||
lookUpType, gamertag, platform = self.__helper(platform, gamertag)
|
||||
return await self.__sendRequest(
|
||||
self.breakdownUrl % (game, platform.value, lookUpType, gamertag, type, start, end))
|
||||
|
||||
async def _seasonLootReq(self, game, platform, gamertag):
|
||||
lookUpType, gamertag, platform = self.__helper(platform, gamertag)
|
||||
return await self.__sendRequest(self.seasonLootUrl % (game, platform.value, lookUpType, gamertag))
|
||||
|
||||
async def _mapListReq(self, game, platform):
|
||||
return await self.__sendRequest(self.mapListUrl % (game, platform.value))
|
||||
|
||||
async def _matchInfoReq(self, game, platform, type, matchId):
|
||||
return await self.__sendRequest(self.matchInfoUrl % (game, platform.value, type, matchId))
|
||||
|
||||
class __GameDataCommons(_Common):
|
||||
"""
|
||||
Methods
|
||||
=======
|
||||
Sync
|
||||
----
|
||||
fullData(platform:platforms, gamertag:str)
|
||||
returns player's game data of type dict
|
||||
|
||||
combatHistory(platform:platforms, gamertag:str)
|
||||
returns player's combat history of type dict
|
||||
|
||||
combatHistoryWithDate(platform:platforms, gamertag:str, start:int, end:int)
|
||||
returns player's combat history within the specified timeline of type dict
|
||||
|
||||
breakdown(platform:platforms, gamertag:str)
|
||||
returns player's combat history breakdown of type dict
|
||||
|
||||
breakdownWithDate(platform:platforms, gamertag:str, start:int, end:int)
|
||||
returns player's combat history breakdown within the specified timeline of type dict
|
||||
|
||||
seasonLoot(platform:platforms, gamertag:str)
|
||||
returns player's season loot
|
||||
|
||||
mapList(platform:platforms)
|
||||
returns available maps and available modes for each
|
||||
|
||||
matchInfo(platform:platforms, matchId:int)
|
||||
returns details match details of type dict
|
||||
|
||||
Async
|
||||
----
|
||||
fullDataAsync(platform:platforms, gamertag:str)
|
||||
returns player's game data of type dict
|
||||
|
||||
combatHistoryAsync(platform:platforms, gamertag:str)
|
||||
returns player's combat history of type dict
|
||||
|
||||
combatHistoryWithDateAsync(platform:platforms, gamertag:str, start:int, end:int)
|
||||
returns player's combat history within the specified timeline of type dict
|
||||
|
||||
breakdownAsync(platform:platforms, gamertag:str)
|
||||
returns player's combat history breakdown of type dict
|
||||
|
||||
breakdownWithDateAsync(platform:platforms, gamertag:str, start:int, end:int)
|
||||
returns player's combat history breakdown within the specified timeline of type dict
|
||||
|
||||
seasonLootAsync(platform:platforms, gamertag:str)
|
||||
returns player's season loot
|
||||
|
||||
mapListAsync(platform:platforms)
|
||||
returns available maps and available modes for each
|
||||
|
||||
matchInfoAsync(platform:platforms, matchId:int)
|
||||
returns details match details of type dict
|
||||
"""
|
||||
|
||||
def __init_subclass__(cls, **kwargs):
|
||||
cls.__doc__ = cls.__doc__ + super(cls, cls).__doc__
|
||||
|
||||
@property
|
||||
@abstractmethod
|
||||
def _game(self) -> str:
|
||||
raise NotImplementedError
|
||||
|
||||
@property
|
||||
@abstractmethod
|
||||
def _type(self) -> str:
|
||||
raise NotImplementedError
|
||||
|
||||
async def fullDataAsync(self, platform: platforms, gamertag: str):
|
||||
data = await self._fullDataReq(self._game, platform, gamertag, self._type)
|
||||
return data
|
||||
|
||||
def fullData(self, platform: platforms, gamertag: str):
|
||||
return asyncio.run(self.fullDataAsync(platform, gamertag))
|
||||
|
||||
async def combatHistoryAsync(self, platform: platforms, gamertag: str):
|
||||
data = await self._combatHistoryReq(self._game, platform, gamertag, self._type, 0, 0)
|
||||
return data
|
||||
|
||||
def combatHistory(self, platform: platforms, gamertag: str):
|
||||
return asyncio.run(self.combatHistoryAsync(platform, gamertag))
|
||||
|
||||
async def combatHistoryWithDateAsync(self, platform, gamertag: str, start: int, end: int):
|
||||
data = await self._combatHistoryReq(self._game, platform, gamertag, self._type, start, end)
|
||||
return data
|
||||
|
||||
def combatHistoryWithDate(self, platform, gamertag: str, start: int, end: int):
|
||||
return asyncio.run(self.combatHistoryWithDateAsync(platform, gamertag, start, end))
|
||||
|
||||
async def breakdownAsync(self, platform, gamertag: str):
|
||||
data = await self._breakdownReq(self._game, platform, gamertag, self._type, 0, 0)
|
||||
return data
|
||||
|
||||
def breakdown(self, platform, gamertag: str):
|
||||
return asyncio.run(self.breakdownAsync(platform, gamertag))
|
||||
|
||||
async def breakdownWithDateAsync(self, platform, gamertag: str, start: int, end: int):
|
||||
data = await self._breakdownReq(self._game, platform, gamertag, self._type, start, end)
|
||||
return data
|
||||
|
||||
def breakdownWithDate(self, platform, gamertag: str, start: int, end: int):
|
||||
return asyncio.run(self.breakdownWithDateAsync(platform, gamertag, start, end))
|
||||
|
||||
async def matchInfoAsync(self, platform, matchId: int):
|
||||
data = await self._matchInfoReq(self._game, platform, self._type, matchId)
|
||||
return data
|
||||
|
||||
def matchInfo(self, platform, matchId: int):
|
||||
return asyncio.run(self.matchInfoAsync(platform, matchId))
|
||||
|
||||
async def seasonLootAsync(self, platform, gamertag):
|
||||
data = await self._seasonLootReq(self._game, platform, gamertag)
|
||||
return data
|
||||
|
||||
def seasonLoot(self, platform, gamertag):
|
||||
return asyncio.run(self.seasonLootAsync(platform, gamertag))
|
||||
|
||||
async def mapListAsync(self, platform):
|
||||
data = await self._mapListReq(self._game, platform)
|
||||
return data
|
||||
|
||||
def mapList(self, platform):
|
||||
return asyncio.run(self.mapListAsync(platform))
|
||||
# WZ
|
||||
|
||||
class __WZ(__GameDataCommons):
|
||||
"""
|
||||
Warzone class: A class to get players warzone stats, warzone combat history and specific warzone match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: mw or wz
|
||||
gameType: wz
|
||||
|
||||
"""
|
||||
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "mw"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "wz"
|
||||
|
||||
async def seasonLootAsync(self, platform, gamertag):
|
||||
raise InvalidEndpoint
|
||||
|
||||
async def mapListAsync(self, platform):
|
||||
raise InvalidEndpoint
|
||||
|
||||
# WZ2
|
||||
|
||||
class __WZ2(__GameDataCommons):
|
||||
"""
|
||||
Warzone 2 class: A class to get players warzone 2 stats, warzone 2 combat history and specific warzone 2 match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: mw or wz
|
||||
gameType: wz2
|
||||
|
||||
"""
|
||||
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "mw2"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "wz2"
|
||||
|
||||
async def seasonLootAsync(self, platform, gamertag):
|
||||
raise InvalidEndpoint
|
||||
|
||||
async def mapListAsync(self, platform):
|
||||
raise InvalidEndpoint
|
||||
|
||||
# MW
|
||||
|
||||
class __MW(__GameDataCommons):
|
||||
"""
|
||||
ModernWarfare class: A class to get players modernwarfare stats, modernwarfare combat history, a player's modernwarfare season loot, modernwarfare map list and specific modernwarfare match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: mw
|
||||
gameType: mp
|
||||
|
||||
"""
|
||||
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "mw"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "mp"
|
||||
|
||||
# CW
|
||||
|
||||
class __CW(__GameDataCommons):
|
||||
"""
|
||||
ColdWar class: A class to get players coldwar stats, coldwar combat history, a player's coldwar season loot, coldwar map list and specific coldwar match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: cw
|
||||
gameType: mp
|
||||
|
||||
"""
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "cw"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "mp"
|
||||
|
||||
# VG
|
||||
|
||||
class __VG(__GameDataCommons):
|
||||
"""
|
||||
Vanguard class: A class to get players vanguard stats, vanguard combat history, a player's vanguard season loot, vanguard map list and specific vanguard match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: vg
|
||||
gameType: pm
|
||||
|
||||
"""
|
||||
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "vg"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "mp"
|
||||
|
||||
# MW2
|
||||
|
||||
class __MW2(__GameDataCommons):
|
||||
"""
|
||||
ModernWarfare 2 class: A class to get players modernwarfare 2 stats, modernwarfare 2 combat history, a player's modernwarfare 2 season loot, modernwarfare 2 map list and specific modernwarfare 2 match details
|
||||
classCategory: game
|
||||
gameId/gameTitle: mw
|
||||
gameType: mp
|
||||
|
||||
"""
|
||||
|
||||
@property
|
||||
def _game(self) -> str:
|
||||
return "mw2"
|
||||
|
||||
@property
|
||||
def _type(self) -> str:
|
||||
return "mp"
|
||||
|
||||
# USER
|
||||
class __USER(_Common):
|
||||
def info(self):
|
||||
if self.loggedIn:
|
||||
# First, try to load the user info from a local file if it exists.
|
||||
if os.path.exists('userInfo.json'):
|
||||
with open('userInfo.json', 'r') as file:
|
||||
rawData = json.load(file)
|
||||
else:
|
||||
# If the file doesn't exist, make the HTTP request.
|
||||
rawData = requests.get(f"https://profile.callofduty.com/cod/userInfo/{self.sso_token()}",
|
||||
headers=API._Common.requestHeaders)
|
||||
|
||||
# Process the raw data (either from the file or HTTP response)
|
||||
data = {'userName': rawData['userInfo']['userName'], 'identities': []}
|
||||
for i in rawData['identities']:
|
||||
data['identities'].append({
|
||||
'platform': i['provider'],
|
||||
'gamertag': i['username'],
|
||||
'accountID': i['accountID']
|
||||
})
|
||||
return data
|
||||
else:
|
||||
raise NotLoggedIn
|
||||
|
||||
def __priv(self):
|
||||
d = self.info()
|
||||
return d['identities'][0]['platform'], quote(d['identities'][0]['gamertag'].encode("utf-8"))
|
||||
|
||||
async def friendFeedAsync(self):
|
||||
p, g = self.__priv()
|
||||
data = await self._Common__sendRequest(
|
||||
f"/userfeed/v1/friendFeed/platform/{p}/gamer/{g}/friendFeedEvents/en")
|
||||
return data
|
||||
|
||||
def friendFeed(self):
|
||||
return asyncio.run(self.friendFeedAsync())
|
||||
|
||||
async def eventFeedAsync(self):
|
||||
data = await self._Common__sendRequest(f"/userfeed/v1/friendFeed/rendered/en/{self.sso_token()}")
|
||||
return data
|
||||
|
||||
def eventFeed(self):
|
||||
return asyncio.run(self.eventFeedAsync())
|
||||
|
||||
async def loggedInIdentitiesAsync(self):
|
||||
data = await self._Common__sendRequest(f"/crm/cod/v2/identities/{self.sso_token()}")
|
||||
return data
|
||||
|
||||
def loggedInIdentities(self):
|
||||
return asyncio.run(self.loggedInIdentitiesAsync())
|
||||
|
||||
async def codPointsAsync(self):
|
||||
p, g = self.__priv()
|
||||
data = await self._Common__sendRequest(f"/inventory/v1/title/mw/platform/{p}/gamer/{g}/currency")
|
||||
return data
|
||||
|
||||
def codPoints(self):
|
||||
return asyncio.run(self.codPointsAsync())
|
||||
|
||||
async def connectedAccountsAsync(self):
|
||||
p, g = self.__priv()
|
||||
data = await self._Common__sendRequest(f"/crm/cod/v2/accounts/platform/{p}/gamer/{g}")
|
||||
return data
|
||||
|
||||
def connectedAccounts(self):
|
||||
return asyncio.run(self.connectedAccountsAsync())
|
||||
|
||||
async def settingsAsync(self):
|
||||
p, g = self.__priv()
|
||||
data = await self._Common__sendRequest(f"/preferences/v1/platform/{p}/gamer/{g}/list")
|
||||
return data
|
||||
|
||||
def settings(self):
|
||||
return asyncio.run(self.settingsAsync())
|
||||
|
||||
# SHOP
|
||||
class __SHOP(_Common):
|
||||
"""
|
||||
Shop class: A class to get bundle details and battle pass loot
|
||||
classCategory: other
|
||||
|
||||
Methods
|
||||
=======
|
||||
Sync
|
||||
----
|
||||
purchasableItems(game: games)
|
||||
returns purchasable items for a specific gameId/gameTitle
|
||||
|
||||
bundleInformation(game: games, bundleId: int)
|
||||
returns bundle details for the specific gameId/gameTitle and bundleId
|
||||
|
||||
battlePassLoot(game: games, platform: platforms, season: int)
|
||||
returns battle pass loot for specific game and season on given platform
|
||||
|
||||
Async
|
||||
----
|
||||
purchasableItemsAsync(game: games)
|
||||
returns purchasable items for a specific gameId/gameTitle
|
||||
|
||||
bundleInformationAsync(game: games, bundleId: int)
|
||||
returns bundle details for the specific gameId/gameTitle and bundleId
|
||||
|
||||
battlePassLootAsync(game: games, platform: platforms, season: int)
|
||||
returns battle pass loot for specific game and season on given platform
|
||||
"""
|
||||
|
||||
async def purchasableItemsAsync(self, game: games):
|
||||
data = await self._Common__sendRequest(f"/inventory/v1/title/{game.value}/platform/uno/purchasable/public/en")
|
||||
return data
|
||||
|
||||
def purchasableItems(self, game: games):
|
||||
return asyncio.run(self.purchasableItemsAsync(game))
|
||||
|
||||
async def bundleInformationAsync(self, game: games, bundleId: int):
|
||||
data = await self._Common__sendRequest(f"/inventory/v1/title/{game.value}/bundle/{bundleId}/en")
|
||||
return data
|
||||
|
||||
def bundleInformation(self, game: games, bundleId: int):
|
||||
return asyncio.run(self.bundleInformationAsync(game, bundleId))
|
||||
|
||||
async def battlePassLootAsync(self, game: games, platform: platforms, season: int):
|
||||
data = await self._Common__sendRequest(
|
||||
f"/loot/title/{game.value}/platform/{platform.value}/list/loot_season_{season}/en")
|
||||
return data
|
||||
|
||||
def battlePassLoot(self, game: games, platform: platforms, season: int):
|
||||
return asyncio.run(self.battlePassLootAsync(game, platform, season))
|
||||
|
||||
# ALT
|
||||
class __ALT(_Common):
|
||||
|
||||
async def searchAsync(self, platform, gamertag: str):
|
||||
lookUpType, gamertag, platform = self._Common__helper(platform, gamertag)
|
||||
data = await self._Common__sendRequest(f"/crm/cod/v2/platform/{platform.value}/username/{gamertag}/search")
|
||||
return data
|
||||
|
||||
def search(self, platform, gamertag: str):
|
||||
return asyncio.run(self.searchAsync(platform, gamertag))
|
||||
|
||||
|
||||
# Exceptions
|
||||
|
||||
class NotLoggedIn(Exception):
|
||||
def __str__(self):
|
||||
return "Not logged in!"
|
||||
|
||||
|
||||
class InvalidToken(Exception):
|
||||
def __init__(self, token):
|
||||
self.token = token
|
||||
|
||||
def __str__(self):
|
||||
return f"Token is invalid, token: {self.token}"
|
||||
|
||||
|
||||
class InvalidPlatform(Exception):
|
||||
def __init__(self, platform: platforms):
|
||||
self.message: str
|
||||
if platform == platforms.Steam:
|
||||
self.message = "Steam cannot be used till further updates."
|
||||
else:
|
||||
self.message = "Invalid platform, use platform class!"
|
||||
|
||||
|
||||
super().__init__(self.message)
|
||||
|
||||
def __str__(self):
|
||||
return self.message
|
||||
|
||||
|
||||
class InvalidEndpoint(Exception):
|
||||
def __str__(self):
|
||||
return "This endpoint is not available for selected title"
|
||||
|
||||
|
||||
class StatusError(Exception):
|
||||
def __str__(self):
|
||||
return "Status Error, Check if your sso token is valid or try again later."
|
361
cod_api/replacements.py
Normal file
361
cod_api/replacements.py
Normal file
@ -0,0 +1,361 @@
|
||||
replacements = {
|
||||
# Maps
|
||||
"career": "Career",
|
||||
"mp_hackney_yard": "Hackney Yard (Night)",
|
||||
"mp_aniyah": "Aniyah Palace",
|
||||
"mp_euphrates": "Euphrates Bridge",
|
||||
"mp_raid": "Grazna Raid",
|
||||
"mp_m_pine": "Pine",
|
||||
"mp_m_stack": "Stack",
|
||||
"mp_deadzone": "Arklov Peak",
|
||||
"mp_quarry": "Karst River Quarry",
|
||||
"mp_m_overunder": "Docks",
|
||||
"mp_cave_am": "Azhir Cave",
|
||||
"mp_cave": "Azhir Cave (Night)",
|
||||
"mp_runner": "Gun Runner",
|
||||
"mp_runner_pm": "Gun Runner (Night)",
|
||||
"mp_hackney_am": "Hackney Yard",
|
||||
"mp_piccadilly": "Piccadilly",
|
||||
"mp_spear": "Rammaza",
|
||||
"mp_spear_pm": "Rammaza (Night)",
|
||||
"mp_petrograd": "St. Petrograd",
|
||||
"mp_m_hill": "Hill",
|
||||
"mp_m_king": "King",
|
||||
"mp_m_speedball": "Speedball",
|
||||
"mp_m_showers": "Gulag Showers",
|
||||
"mp_downtown_gw": "Tarvosk District",
|
||||
"mp_m_speed": "Shoot House",
|
||||
"mp_farms2_gw": "Krovnik Farmland",
|
||||
"mp_port2_gw": "Port",
|
||||
"mp_crash": "Crash",
|
||||
"mp_vacant": "Vacant",
|
||||
"mp_shipment": "Shipment",
|
||||
"mp_m_cargo": "Cargo",
|
||||
"mp_m_cage": "Atrium",
|
||||
"mp_m_overwinter": "Docks",
|
||||
"mp_emporium": "Atlas Superstore",
|
||||
"mp_rust": "Rust",
|
||||
"mp_boneyard_gw": "Zhokov Boneyard",
|
||||
"mp_m_fork": "Bazaar",
|
||||
"mp_donetsk": "Verdansk",
|
||||
"mp_hideout": "Khandor Hideout",
|
||||
"loading_mp_hideout": "Khandor Hideout",
|
||||
"mp_aniyah_tac": "Aniyah Incursion",
|
||||
"mp_backlot": "Talsik Backlot",
|
||||
"mp_village": "Hovec Sawmill",
|
||||
"mp_hardhat": "Hardhat",
|
||||
"mp_m_wallco": "Aisle 9",
|
||||
"mp_donetsk": "Verdansk",
|
||||
"mp_scrapyard": "Zhokov Scrapyard",
|
||||
"mp_m_trench": "Trench",
|
||||
"mp_promenade_gw": "Barakett Promenade",
|
||||
"mp_don": "Verdansk",
|
||||
"mp_garden": "Cheshire Park",
|
||||
"mp_oilrig": "Petrov Oil Rig",
|
||||
"mp_harbor": "Suldal Harbor",
|
||||
"mp_layover_gw": "Verdansk International Airport",
|
||||
"mp_m_cornfield": "Livestock",
|
||||
"mp_m_stadium": "Verdansk Stadium",
|
||||
"mp_malyshev": "Mialstor Tank Factory",
|
||||
"mp_malyshev_10v10": "Mialstor Tank Factory",
|
||||
"mp_broadcast": "Broadcast",
|
||||
"mp_riverside_gw": "Verdansk Riverside",
|
||||
"mp_m_train": "Station",
|
||||
"mp_kstenod": "Verdansk (Night)",
|
||||
"mp_escape": "Rebirth",
|
||||
"mp_herat": "Al-Raab Airbase",
|
||||
"mp_killhouse": "Killhouse",
|
||||
"mp_m_drainage": "Drainage",
|
||||
# Gamemodes
|
||||
"war": "Team Deathmatch",
|
||||
"sd": "Search and Destroy",
|
||||
"dom": "Domination",
|
||||
"tdef": "Team Defender",
|
||||
"dm": "Free-for-all",
|
||||
"koth": "Hardpoint",
|
||||
"hq": "Headquarters",
|
||||
"arena": "Gunfight",
|
||||
"arm": "Ground War",
|
||||
"conf": "Kill Confirmed",
|
||||
"cyber": "Cyber Attack",
|
||||
"hc_war": "Team Deathmatch Hardcore",
|
||||
"hc_arena": "Gunfight Hardcore",
|
||||
"hc_arm": "Ground War Hardcore",
|
||||
"hc_conf": "Kill Confirmed Hardcore",
|
||||
"hc_cyber": "Cyber Attack Hardcore",
|
||||
"hc_dm": "Free-for-all Hardcore",
|
||||
"hc_hq": "Headquarters Hardcore",
|
||||
"hc_dom": "Domination Hardcore",
|
||||
"hc_sd": "Search and Destroy Hardcore",
|
||||
"cyber_hc": "Cyber Attack Hardcore",
|
||||
"war_hc": "Team Deathmatch Hardcore",
|
||||
"dom_hc": "Domination Hardcore",
|
||||
"sd_hc": "Search and Destroy Hardcore",
|
||||
"conf_hc": "Kill Confirmed Hardcore",
|
||||
"gun": "Gun Game",
|
||||
"gun_hc": "Gun Game Hardcore",
|
||||
"siege": "Reinforce",
|
||||
"infect": "Infected",
|
||||
"arena_osp": "Gunfight O.S.P.",
|
||||
"hq_hc": "Headquarters Hardcore",
|
||||
"grnd": "Grind",
|
||||
"grind": "Grind",
|
||||
"ctf": "Capture the Flag",
|
||||
"br_all": "All",
|
||||
"br": "Battle Royale",
|
||||
"br_dmz": "Plunder",
|
||||
"br_dmz_38": "Plunder Quads",
|
||||
"br_87": "BR Solos",
|
||||
"br_dmz_104": "Blood Money",
|
||||
"koth_hc": "Hardpoint Hardcore",
|
||||
"br_25": "BR Trios",
|
||||
"br_89": "BR Quads",
|
||||
"br_dmz_76": "Plunder Quads",
|
||||
"br_77": "BR Scopes & Scatterguns",
|
||||
"br_dmz_85": "Plunder Duos",
|
||||
"dd_hc": "Demolition Hardcore",
|
||||
"dd": "Demolition",
|
||||
"br_71": "BR Solos",
|
||||
"br_74": "BR Trios",
|
||||
"br_88": "BR Duos",
|
||||
"brtdm_113": "Warzone Rumble",
|
||||
"brtdm_rmbl": "Warzone Rumble",
|
||||
"br_brsolo": "BR Solos",
|
||||
"br_brduos": "BR Duos",
|
||||
"br_brtrios": "BR Trios",
|
||||
"br_brquads": "BR Quads",
|
||||
"br_dmz_plnbld": "Blood Money",
|
||||
"br_br_real": "Realism Battle Royale",
|
||||
"br_86": "Realism Battle Royale",
|
||||
"br_brthquad": "BR 200 Quads",
|
||||
"br_jugg_brtriojugr": "Juggernaut Royal Trios",
|
||||
"br_dmz_plunquad": "Plunder Quads",
|
||||
"br_dmz_bldmnytrio": "Blood Money Trios",
|
||||
"br_mini_miniroyale": "Mini Royale",
|
||||
"br_brbbsolo": "BR Buyback Solos",
|
||||
"br_jugg_brquadjugr": "Juggernaut Royal Quads",
|
||||
"br_kingslayer_kingsltrios": "King Slayer Trios",
|
||||
"br_truckwar_trwarsquads": "Armored Royale Quads",
|
||||
"br_zxp_zmbroy": "Zombie Royale",
|
||||
"br_brhwntrios": "BR Trick-Or-Trios",
|
||||
"rugby": "Onslaughter",
|
||||
"br_brsolohwn": "BR Solo Survivor",
|
||||
"br_dmz_plndcndy": "Plunder: Candy Collector",
|
||||
"br_jugg_jugpmpkn": "Juggourdnaut Royale",
|
||||
"br_rebirth_rbrthtrios": "Resurgence Trio",
|
||||
"br_rebirth_rbrthduos": "Resurgence Duos",
|
||||
"br_rebirth_rbrthquad": "Rebirth Resurgance Quads",
|
||||
"br_dmz_plndtrios": "Plunder Trios",
|
||||
"br_rebirth_resurgence_trios": "Verdansk Resurgence Trios",
|
||||
"br_mini_rebirth_mini_royale_quads": "Rebirth Mini Royale Quads",
|
||||
"br_bodycount_pwergrb": "Power Grab",
|
||||
"br_rebirth_resurgence_mini": "Verdansk Resurgence Mini",
|
||||
"br_payload_payload": "Payload",
|
||||
"br_mini_rebirth_mini_royale_trios": "Rebirth Mini Royale Trios",
|
||||
"br_x2_br_reveal_x2_event/event_title_x2": "Battle of Verdansk",
|
||||
"br_rumble_clash": "Clash",
|
||||
"br_dbd_dbd": "Iron Trials '84",
|
||||
"br_gxp_gov": "Ghosts of Verdansk",
|
||||
# Weapons
|
||||
"scorestreak": "Scorestreak",
|
||||
"equipment": "Equipment",
|
||||
"gear": "Gear",
|
||||
"weapon_bare_hands": "Bare Hands",
|
||||
"weapon_tactical_rifle": "Tactical Rifle",
|
||||
"weapon_shotgun": "Shotgun",
|
||||
"weapon_sniper": "Sniper",
|
||||
"weapon_lmg": "Light Machine Guns",
|
||||
"weapon_launcher": "Launcher",
|
||||
"weapon_pistol": "Pistol",
|
||||
"weapon_smg": "Submachine Guns",
|
||||
"weapon_melee": "Melee",
|
||||
"weapon_assault_rifle": "Assault Rifle",
|
||||
"attachments": "Attachments",
|
||||
"weapons": "Weapons",
|
||||
"specialist": "Specialist",
|
||||
"weapon": "Weapon",
|
||||
"weapon_special": "Special",
|
||||
"iw8_ar_akilo47": "AK-47",
|
||||
"iw8_ar_kilo433": "Kilo-141",
|
||||
"iw8_ar_mcharlie": "M13",
|
||||
"iw8_ar_falima": "FAL",
|
||||
"iw8_ar_asierra12": "Oden",
|
||||
"iw8_sm_mpapa7": "MP7",
|
||||
"iw8_sm_augolf": "AUG",
|
||||
"iw8_sm_uzulu": "Uzi",
|
||||
"iw8_sh_romeo870": "Model 680",
|
||||
"iw8_sh_charlie725": "725",
|
||||
"iw8_sh_aalpha12": "JAK-12",
|
||||
"iw8_sh_oscar12": "Origin 12",
|
||||
"iw8_lm_pkilo": "PKM",
|
||||
"iw8_lm_mgolf34": "MG34",
|
||||
"iw8_lm_lima86": "SA87",
|
||||
"iw8_lm_dblmg": "MP Juggernaut",
|
||||
"iw8_sn_mike14": "EBR-14",
|
||||
"iw8_sn_delta": "Dragunov",
|
||||
"iw8_sn_alpha50": "AX-50",
|
||||
"iw8_sn_hdromeo": "HDR",
|
||||
"iw8_sn_sbeta": "Mk2 Carbine",
|
||||
"iw8_pi_papa320": "M19",
|
||||
"iw8_pi_cpapa": ".357",
|
||||
"iw8_la_rpapa7": "RPG-7",
|
||||
"iw8_la_juliet": "JOKR",
|
||||
"iw8_la_gromeo": "PILA",
|
||||
"iw8_la_kgolf": "Strela-P",
|
||||
"iw8_me_riotshield": "Riot Shield",
|
||||
"equip_gas_grenade": "Gas Grenade",
|
||||
"equip_snapshot_grenade": "Snapshot Grenade",
|
||||
"equip_decoy": "Decoy Grenade",
|
||||
"equip_smoke": "Smoke Grenade",
|
||||
"equip_concussion": "Stun Grenade",
|
||||
"equip_hb_sensor": "Heartbeat Sensor",
|
||||
"equip_flash": "Flash Grenade",
|
||||
"equip_adrenaline": "Stim",
|
||||
"equip_frag": "Frag Grenade",
|
||||
"equip_thermite": "Thermite",
|
||||
"equip_semtex": "Semtex",
|
||||
"equip_claymore": "Claymore",
|
||||
"equip_c4": "C4",
|
||||
"equip_at_mine": "Proximity Mine",
|
||||
"equip_throwing_knife": "Throwing Knife",
|
||||
"equip_molotov": "Molotov Cocktail",
|
||||
"iw8_knife": "Combat Knife",
|
||||
"weapon_other": "Primary Melee",
|
||||
"iw8_ar_tango21": "RAM-7",
|
||||
"iw8_ar_falpha": "FR 5.56",
|
||||
"iw8_ar_mike4": "M4A1",
|
||||
"iw8_sm_papa90": "P90",
|
||||
"iw8_sm_mpapa5": "MP5",
|
||||
"iw8_sm_beta": "PP19 Bizon",
|
||||
"iw8_sh_dpapa12": "R9-0",
|
||||
"iw8_lm_mgolf36": "Holger-26",
|
||||
"iw8_sn_kilo98": "Kar98k",
|
||||
"iw8_pi_mike1911": "1911",
|
||||
"iw8_pi_golf21": "X16",
|
||||
"iw8_pi_decho": ".50 GS",
|
||||
"weapon_marksman": "Marksman Rifles",
|
||||
"iw8_lm_kilo121": "M91",
|
||||
"iw8_ar_scharlie": "FN Scar 17",
|
||||
"iw8_ar_sierra552": "Grau 5.56",
|
||||
"iw8_sm_smgolf45": "Striker 45",
|
||||
"iw8_pi_mike9a3": "Renetti",
|
||||
"iw8_lm_mkilo3": "Bruen MK9",
|
||||
"iw8_sh_mike26": "VLK Rogue",
|
||||
"iw8_sn_crossbow": "Crossbow",
|
||||
"iw8_sn_sksierra": "SKS",
|
||||
"iw8_ar_galima": "CR-56 AMAX",
|
||||
"iw8_me_kalistick": "Kali Sticks",
|
||||
"iw8_sm_victor": "Fennec Mk9",
|
||||
"iw8_sn_xmike109": "Rytec AMR",
|
||||
"iw8_pi_mike9": "Renetti",
|
||||
"iw8_me_akimboblunt": "Kali Sticks",
|
||||
"iw8_ar_anovember94": "AN-94",
|
||||
"iw8_sm_charlie9": "ISO",
|
||||
"iw8_me_akimboblades": "Dual Kodachis",
|
||||
"iw8_lm_sierrax": "FiNN",
|
||||
"iw8_ar_valpha": "AS VAL",
|
||||
"iw8_sn_romeo700": "SP-R 208",
|
||||
"cruise_predator": "Cruise Missile",
|
||||
"manual_turret": "Shield Turret",
|
||||
"toma_strike": "Cluster Strike",
|
||||
"sentry_gun": "Sentry Gun",
|
||||
"hover_jet": "VTOL Jet",
|
||||
"precision_airstrike": "Precision Airstrike",
|
||||
"juggernaut": "Juggernaut",
|
||||
"pac_sentry": "",
|
||||
"chopper_gunner": "Chopper Gunner",
|
||||
"gunship": "Gunship",
|
||||
"white_phosphorus": "White Phosphorus",
|
||||
"nuke": "Nuke",
|
||||
"chopper_support": "Support Helo",
|
||||
"bradley": "Infantry Assault Vehicle",
|
||||
"uav": "UAV",
|
||||
"directional_uav": "Advanced UAV",
|
||||
"airdrop": "Care Package",
|
||||
"airdrop_multiple": "Emergency Airdrop",
|
||||
"radar_drone_overwatch": "Personal Radar",
|
||||
"scrambler_drone_guard": "Counter UAV",
|
||||
"super_emp_drone": "EMP Drone",
|
||||
"super_trophy": "Trophy System",
|
||||
"super_ammo_drop": "Munitions Box",
|
||||
"super_weapon_drop": "Weapon Drop",
|
||||
"super_fulton": "Cash Deposit Balloon",
|
||||
"super_armor_drop": "Armor Box",
|
||||
"super_select": "Field Upgrade Pro (Any)",
|
||||
"super_tac_insert": "Tactical Insertion",
|
||||
"super_recon_drone": "Recon Drone",
|
||||
"super_deadsilence": "Dead Silence",
|
||||
"super_supply_drop": "Loadout Drop", ### Unsure if this is Loadout Drop
|
||||
"super_tac_cover": "Deployable Cover",
|
||||
"super_support_box": "Stopping Power Rounds",
|
||||
# Accolades
|
||||
# "accoladeData": "Accolades",
|
||||
# "classChanges": "Most classes changed (Evolver)",
|
||||
# "highestAvgAltitude": "Highest average altitude (High Command)",
|
||||
# "killsFromBehind": "Most kills from behind (Flanker)",
|
||||
# "lmgDeaths": "Most LMG deaths (Target Practice)",
|
||||
# "riotShieldDamageAbsorbed": "Most damage absorbed with Riot Shield (Guardian)",
|
||||
# "flashbangHits": "Most Flashbang hits (Blinder)",
|
||||
# "meleeKills": "Most Melee kills (Brawler)",
|
||||
# "tagsLargestBank": "Largest bank (Bank Account)",
|
||||
# "shotgunKills": "Most Shotgun kills (Buckshot)",
|
||||
# "sniperDeaths": "Most Sniper deaths (Zeroed In)",
|
||||
# "timeProne": "Most time spent Prone (Grassy Knoll)",
|
||||
# "killstreakWhitePhosphorousKillsAssists": "Most kills and assists with White Phosphorus (Burnout)",
|
||||
# "shortestLife": "Shortest life (Terminal)",
|
||||
# "deathsFromBehind": "Most deaths from behind (Blindsided)",
|
||||
# "higherRankedKills": "Most kills on higher ranked scoreboard players (Upriser)",
|
||||
# "mostAssists": "Most assists (Wingman)",
|
||||
# "leastKills": "Fewest kills (The Fearful)",
|
||||
# "tagsDenied": "Denied the most tags (Denied)",
|
||||
# "killstreakWheelsonKills": "Most Wheelson kills",
|
||||
# "sniperHeadshots": "Most Sniper headshots (Dead Aim)",
|
||||
# "killstreakJuggernautKills": "Most Juggernaut kills (Heavy Metal)",
|
||||
# "smokesUsed": "Most Smoke Grenades used (Chimney)",
|
||||
# "avengerKills": "Most avenger kills (Avenger)",
|
||||
# "decoyHits": "Most Decoy Grenade hits (Made You Look)",
|
||||
# "killstreakCarePackageUsed": "Most Care Packages called in (Helping Hand)",
|
||||
# "molotovKills": "Most Molotov kills (Arsonist)",
|
||||
# "gasHits": "Most Gas Grenade hits (Gaseous)",
|
||||
# "comebackKills": "Most comebacks (Rally)",
|
||||
# "lmgHeadshots": "Most LMG headshots (LMG Expert)",
|
||||
# "smgDeaths": "Most SMG deaths (Run and Gunned)",
|
||||
# "carrierKills": "Most kills as carrier (Carrier)",
|
||||
# "deployableCoverUsed": "Most Deployable Covers used (Combat Engineer)",
|
||||
# "thermiteKills": "Most Thermite kills (Red Iron)",
|
||||
# "arKills": "Most assault rifle kills (AR Specialist)",
|
||||
# "c4Kills": "Most C4 kills (Handle With Care)",
|
||||
# "suicides": "Most suicides (Accident Prone)",
|
||||
# "clutch": "Most kills as the last alive (Clutched)",
|
||||
# "survivorKills": "Most kills as survivor (Survivalist)",
|
||||
# "killstreakGunshipKills": "Most Gunship kills (Death From Above)",
|
||||
# "timeSpentAsPassenger": "Most time spent as a passenger (Navigator)",
|
||||
# "returns": "Most flags returned (Flag Returner)",
|
||||
# "smgHeadshots": "Most SMG headshots (SMG Expert)",
|
||||
# "launcherDeaths": "Most launcher deaths (Fubar)",
|
||||
# "oneShotOneKills": "Most one shot kills (One Shot Kill)",
|
||||
# "ammoBoxUsed": "Most Munitions Boxes used (Provider)",
|
||||
# #"spawnSelectSquad": "",
|
||||
# "weaponPickups": "Most picked up weapons (Loaner)",
|
||||
# "pointBlankKills": "Most point blank kills (Personal Space)",
|
||||
# "tagsCaptured": "Collected the most tags (Confirmed Kills)",
|
||||
# "killstreakGroundKills": "Most ground based killstreak kills (Ground Control)",
|
||||
# "distanceTraveledInVehicle": "Longest distance travelled in a vehicle (Cross Country)",
|
||||
# "longestLife": "Longest life (Lifer)",
|
||||
# "stunHits": "Most Stun Grenade hits (Stunner)",
|
||||
# "spawnSelectFlag": "Most FOB Spawns (Objective Focused)", # Unsure
|
||||
# "shotgunHeadshots": "Most Shotgun headshots (Boomstick)",
|
||||
# "bombDefused": "Most defuses (Defuser)",
|
||||
# "snapshotHits": "Most Snapshot Grenade hits (Photographer)",
|
||||
# "noKillsWithDeath": "No kills with at least 1 death (Participant)",
|
||||
# "killstreakAUAVAssists": "Most Advanced UAV assists (Target Rich Environment)",
|
||||
# "killstreakPersonalUAVKills": "Most kills with a Personal Radar active (Nothing Personal)",
|
||||
# "tacticalInsertionSpawns": "Most Tactical Insertions used (Revenant)",
|
||||
# "launcherKills": "Most Launcher kills (Explosive)",
|
||||
# "spawnSelectVehicle": "Most vehicle spawns (Oscar Mike)",
|
||||
# "mostKillsLeastDeaths": "Most kills and fewest deaths (MVP)",
|
||||
# "mostKills": "Most kills (The Feared)",
|
||||
# "defends": "Most defend kills (Defense)",
|
||||
# "timeSpentAsDriver": "Most time spent driving (Driver)",
|
||||
# "": "" # WIP - Still adding more
|
||||
}
|
@ -24,4 +24,7 @@ https://my.callofduty.com/api/papi-client/inventory/v1/title/mw/platform/battle/
|
||||
|
||||
https://my.callofduty.com/api/papi-client/crm/cod/v2/accounts/platform/battle/gamer/$PROF/
|
||||
|
||||
https://my.callofduty.com/api/papi-client/preferences/v1/platform/battle/gamer/$PROF/list
|
||||
https://my.callofduty.com/api/papi-client/preferences/v1/platform/battle/gamer/$PROF/list
|
||||
|
||||
# Get Bundle Info
|
||||
https://my.callofduty.com/api/papi-client/inventory/v1/title/mw/bundle/400525/en
|
486
get_cod_stats.py
486
get_cod_stats.py
@ -1,8 +1,10 @@
|
||||
import re
|
||||
import sys
|
||||
import json
|
||||
import os
|
||||
import argparse
|
||||
from cod_api import API, platforms
|
||||
from cod_api.replacements import replacements
|
||||
import asyncio
|
||||
import datetime
|
||||
|
||||
@ -10,368 +12,6 @@ import datetime
|
||||
if os.name == 'nt':
|
||||
asyncio.set_event_loop_policy(asyncio.WindowsSelectorEventLoopPolicy())
|
||||
|
||||
replacements = {
|
||||
# Maps
|
||||
"career": "Career",
|
||||
"mp_hackney_yard": "Hackney Yard (Night)",
|
||||
"mp_aniyah": "Aniyah Palace",
|
||||
"mp_euphrates": "Euphrates Bridge",
|
||||
"mp_raid": "Grazna Raid",
|
||||
"mp_m_pine": "Pine",
|
||||
"mp_m_stack": "Stack",
|
||||
"mp_deadzone": "Arklov Peak",
|
||||
"mp_quarry": "Karst River Quarry",
|
||||
"mp_m_overunder": "Docks",
|
||||
"mp_cave_am": "Azhir Cave",
|
||||
"mp_cave": "Azhir Cave (Night)",
|
||||
"mp_runner": "Gun Runner",
|
||||
"mp_runner_pm": "Gun Runner (Night)",
|
||||
"mp_hackney_am": "Hackney Yard",
|
||||
"mp_piccadilly": "Piccadilly",
|
||||
"mp_spear": "Rammaza",
|
||||
"mp_spear_pm": "Rammaza (Night)",
|
||||
"mp_petrograd": "St. Petrograd",
|
||||
"mp_m_hill": "Hill",
|
||||
"mp_m_king": "King",
|
||||
"mp_m_speedball": "Speedball",
|
||||
"mp_m_showers": "Gulag Showers",
|
||||
"mp_downtown_gw": "Tarvosk District",
|
||||
"mp_m_speed": "Shoot House",
|
||||
"mp_farms2_gw": "Krovnik Farmland",
|
||||
"mp_port2_gw": "Port",
|
||||
"mp_crash": "Crash",
|
||||
"mp_vacant": "Vacant",
|
||||
"mp_shipment": "Shipment",
|
||||
"mp_m_cargo": "Cargo",
|
||||
"mp_m_cage": "Atrium",
|
||||
"mp_m_overwinter": "Docks",
|
||||
"mp_emporium": "Atlas Superstore",
|
||||
"mp_rust": "Rust",
|
||||
"mp_boneyard_gw": "Zhokov Boneyard",
|
||||
"mp_m_fork": "Bazaar",
|
||||
"mp_donetsk": "Verdansk",
|
||||
"mp_hideout": "Khandor Hideout",
|
||||
"loading_mp_hideout": "Khandor Hideout",
|
||||
"mp_aniyah_tac": "Aniyah Incursion",
|
||||
"mp_backlot": "Talsik Backlot",
|
||||
"mp_village": "Hovec Sawmill",
|
||||
"mp_hardhat": "Hardhat",
|
||||
"mp_m_wallco": "Aisle 9",
|
||||
"mp_donetsk": "Verdansk",
|
||||
"mp_scrapyard": "Zhokov Scrapyard",
|
||||
"mp_m_trench": "Trench",
|
||||
"mp_promenade_gw": "Barakett Promenade",
|
||||
"mp_don": "Verdansk",
|
||||
"mp_garden": "Cheshire Park",
|
||||
"mp_oilrig": "Petrov Oil Rig",
|
||||
"mp_harbor": "Suldal Harbor",
|
||||
"mp_layover_gw": "Verdansk International Airport",
|
||||
"mp_m_cornfield": "Livestock",
|
||||
"mp_m_stadium": "Verdansk Stadium",
|
||||
"mp_malyshev": "Mialstor Tank Factory",
|
||||
"mp_malyshev_10v10": "Mialstor Tank Factory",
|
||||
"mp_broadcast": "Broadcast",
|
||||
"mp_riverside_gw": "Verdansk Riverside",
|
||||
"mp_m_train": "Station",
|
||||
"mp_kstenod": "Verdansk (Night)",
|
||||
"mp_escape": "Rebirth",
|
||||
"mp_herat": "Al-Raab Airbase",
|
||||
"mp_killhouse": "Killhouse",
|
||||
"mp_m_drainage": "Drainage",
|
||||
# Gamemodes
|
||||
"war": "Team Deathmatch",
|
||||
"sd": "Search and Destroy",
|
||||
"dom": "Domination",
|
||||
"tdef": "Team Defender",
|
||||
"dm": "Free-for-all",
|
||||
"koth": "Hardpoint",
|
||||
"hq": "Headquarters",
|
||||
"arena": "Gunfight",
|
||||
"arm": "Ground War",
|
||||
"conf": "Kill Confirmed",
|
||||
"cyber": "Cyber Attack",
|
||||
"hc_war": "Team Deathmatch Hardcore",
|
||||
"hc_arena": "Gunfight Hardcore",
|
||||
"hc_arm": "Ground War Hardcore",
|
||||
"hc_conf": "Kill Confirmed Hardcore",
|
||||
"hc_cyber": "Cyber Attack Hardcore",
|
||||
"hc_dm": "Free-for-all Hardcore",
|
||||
"hc_hq": "Headquarters Hardcore",
|
||||
"hc_dom": "Domination Hardcore",
|
||||
"hc_sd": "Search and Destroy Hardcore",
|
||||
"cyber_hc": "Cyber Attack Hardcore",
|
||||
"war_hc": "Team Deathmatch Hardcore",
|
||||
"dom_hc": "Domination Hardcore",
|
||||
"sd_hc": "Search and Destroy Hardcore",
|
||||
"conf_hc": "Kill Confirmed Hardcore",
|
||||
"gun": "Gun Game",
|
||||
"gun_hc": "Gun Game Hardcore",
|
||||
"siege": "Reinforce",
|
||||
"infect": "Infected",
|
||||
"arena_osp": "Gunfight O.S.P.",
|
||||
"hq_hc": "Headquarters Hardcore",
|
||||
"grnd": "Grind",
|
||||
"grind": "Grind",
|
||||
"ctf": "Capture the Flag",
|
||||
"br_all": "All",
|
||||
"br": "Battle Royale",
|
||||
"br_dmz": "Plunder",
|
||||
"br_dmz_38": "Plunder Quads",
|
||||
"br_87": "BR Solos",
|
||||
"br_dmz_104": "Blood Money",
|
||||
"koth_hc": "Hardpoint Hardcore",
|
||||
"br_25": "BR Trios",
|
||||
"br_89": "BR Quads",
|
||||
"br_dmz_76": "Plunder Quads",
|
||||
"br_77": "BR Scopes & Scatterguns",
|
||||
"br_dmz_85": "Plunder Duos",
|
||||
"dd_hc": "Demolition Hardcore",
|
||||
"dd": "Demolition",
|
||||
"br_71": "BR Solos",
|
||||
"br_74": "BR Trios",
|
||||
"br_88": "BR Duos",
|
||||
"brtdm_113": "Warzone Rumble",
|
||||
"brtdm_rmbl": "Warzone Rumble",
|
||||
"br_brsolo": "BR Solos",
|
||||
"br_brduos": "BR Duos",
|
||||
"br_brtrios": "BR Trios",
|
||||
"br_brquads": "BR Quads",
|
||||
"br_dmz_plnbld": "Blood Money",
|
||||
"br_br_real": "Realism Battle Royale",
|
||||
"br_86": "Realism Battle Royale",
|
||||
"br_brthquad": "BR 200 Quads",
|
||||
"br_jugg_brtriojugr": "Juggernaut Royal Trios",
|
||||
"br_dmz_plunquad": "Plunder Quads",
|
||||
"br_dmz_bldmnytrio": "Blood Money Trios",
|
||||
"br_mini_miniroyale": "Mini Royale",
|
||||
"br_brbbsolo": "BR Buyback Solos",
|
||||
"br_jugg_brquadjugr": "Juggernaut Royal Quads",
|
||||
"br_kingslayer_kingsltrios": "King Slayer Trios",
|
||||
"br_truckwar_trwarsquads": "Armored Royale Quads",
|
||||
"br_zxp_zmbroy": "Zombie Royale",
|
||||
"br_brhwntrios": "BR Trick-Or-Trios",
|
||||
"rugby": "Onslaughter",
|
||||
"br_brsolohwn": "BR Solo Survivor",
|
||||
"br_dmz_plndcndy": "Plunder: Candy Collector",
|
||||
"br_jugg_jugpmpkn": "Juggourdnaut Royale",
|
||||
"br_rebirth_rbrthtrios": "Resurgence Trio",
|
||||
"br_rebirth_rbrthduos": "Resurgence Duos",
|
||||
"br_rebirth_rbrthquad": "Rebirth Resurgance Quads",
|
||||
"br_dmz_plndtrios": "Plunder Trios",
|
||||
"br_rebirth_resurgence_trios": "Verdansk Resurgence Trios",
|
||||
"br_mini_rebirth_mini_royale_quads": "Rebirth Mini Royale Quads",
|
||||
"br_bodycount_pwergrb": "Power Grab",
|
||||
"br_rebirth_resurgence_mini": "Verdansk Resurgence Mini",
|
||||
"br_payload_payload": "Payload",
|
||||
"br_mini_rebirth_mini_royale_trios": "Rebirth Mini Royale Trios",
|
||||
"br_x2_br_reveal_x2_event/event_title_x2": "Battle of Verdansk",
|
||||
"br_rumble_clash": "Clash",
|
||||
"br_dbd_dbd": "Iron Trials '84",
|
||||
"br_gxp_gov": "Ghosts of Verdansk",
|
||||
# Weapons
|
||||
"scorestreak": "Scorestreak",
|
||||
"equipment": "Equipment",
|
||||
"gear": "Gear",
|
||||
"weapon_bare_hands": "Bare Hands",
|
||||
"weapon_tactical_rifle": "Tactical Rifle",
|
||||
"weapon_shotgun": "Shotgun",
|
||||
"weapon_sniper": "Sniper",
|
||||
"weapon_lmg": "Light Machine Guns",
|
||||
"weapon_launcher": "Launcher",
|
||||
"weapon_pistol": "Pistol",
|
||||
"weapon_smg": "Submachine Guns",
|
||||
"weapon_melee": "Melee",
|
||||
"weapon_assault_rifle": "Assault Rifle",
|
||||
"attachments": "Attachments",
|
||||
"weapons": "Weapons",
|
||||
"specialist": "Specialist",
|
||||
"weapon": "Weapon",
|
||||
"weapon_special": "Special",
|
||||
"iw8_ar_akilo47": "AK-47",
|
||||
"iw8_ar_kilo433": "Kilo-141",
|
||||
"iw8_ar_mcharlie": "M13",
|
||||
"iw8_ar_falima": "FAL",
|
||||
"iw8_ar_asierra12": "Oden",
|
||||
"iw8_sm_mpapa7": "MP7",
|
||||
"iw8_sm_augolf": "AUG",
|
||||
"iw8_sm_uzulu": "Uzi",
|
||||
"iw8_sh_romeo870": "Model 680",
|
||||
"iw8_sh_charlie725": "725",
|
||||
"iw8_sh_aalpha12": "JAK-12",
|
||||
"iw8_sh_oscar12": "Origin 12",
|
||||
"iw8_lm_pkilo": "PKM",
|
||||
"iw8_lm_mgolf34": "MG34",
|
||||
"iw8_lm_lima86": "SA87",
|
||||
"iw8_lm_dblmg": "MP Juggernaut",
|
||||
"iw8_sn_mike14": "EBR-14",
|
||||
"iw8_sn_delta": "Dragunov",
|
||||
"iw8_sn_alpha50": "AX-50",
|
||||
"iw8_sn_hdromeo": "HDR",
|
||||
"iw8_sn_sbeta": "Mk2 Carbine",
|
||||
"iw8_pi_papa320": "M19",
|
||||
"iw8_pi_cpapa": ".357",
|
||||
"iw8_la_rpapa7": "RPG-7",
|
||||
"iw8_la_juliet": "JOKR",
|
||||
"iw8_la_gromeo": "PILA",
|
||||
"iw8_la_kgolf": "Strela-P",
|
||||
"iw8_me_riotshield": "Riot Shield",
|
||||
"equip_gas_grenade": "Gas Grenade",
|
||||
"equip_snapshot_grenade": "Snapshot Grenade",
|
||||
"equip_decoy": "Decoy Grenade",
|
||||
"equip_smoke": "Smoke Grenade",
|
||||
"equip_concussion": "Stun Grenade",
|
||||
"equip_hb_sensor": "Heartbeat Sensor",
|
||||
"equip_flash": "Flash Grenade",
|
||||
"equip_adrenaline": "Stim",
|
||||
"equip_frag": "Frag Grenade",
|
||||
"equip_thermite": "Thermite",
|
||||
"equip_semtex": "Semtex",
|
||||
"equip_claymore": "Claymore",
|
||||
"equip_c4": "C4",
|
||||
"equip_at_mine": "Proximity Mine",
|
||||
"equip_throwing_knife": "Throwing Knife",
|
||||
"equip_molotov": "Molotov Cocktail",
|
||||
"iw8_knife": "Combat Knife",
|
||||
"weapon_other": "Primary Melee",
|
||||
"iw8_ar_tango21": "RAM-7",
|
||||
"iw8_ar_falpha": "FR 5.56",
|
||||
"iw8_ar_mike4": "M4A1",
|
||||
"iw8_sm_papa90": "P90",
|
||||
"iw8_sm_mpapa5": "MP5",
|
||||
"iw8_sm_beta": "PP19 Bizon",
|
||||
"iw8_sh_dpapa12": "R9-0",
|
||||
"iw8_lm_mgolf36": "Holger-26",
|
||||
"iw8_sn_kilo98": "Kar98k",
|
||||
"iw8_pi_mike1911": "1911",
|
||||
"iw8_pi_golf21": "X16",
|
||||
"iw8_pi_decho": ".50 GS",
|
||||
"weapon_marksman": "Marksman Rifles",
|
||||
"iw8_lm_kilo121": "M91",
|
||||
"iw8_ar_scharlie": "FN Scar 17",
|
||||
"iw8_ar_sierra552": "Grau 5.56",
|
||||
"iw8_sm_smgolf45": "Striker 45",
|
||||
"iw8_pi_mike9a3": "Renetti",
|
||||
"iw8_lm_mkilo3": "Bruen MK9",
|
||||
"iw8_sh_mike26": "VLK Rogue",
|
||||
"iw8_sn_crossbow": "Crossbow",
|
||||
"iw8_sn_sksierra": "SKS",
|
||||
"iw8_ar_galima": "CR-56 AMAX",
|
||||
"iw8_me_kalistick": "Kali Sticks",
|
||||
"iw8_sm_victor": "Fennec Mk9",
|
||||
"iw8_sn_xmike109": "Rytec AMR",
|
||||
"iw8_pi_mike9": "Renetti",
|
||||
"iw8_me_akimboblunt": "Kali Sticks",
|
||||
"iw8_ar_anovember94": "AN-94",
|
||||
"iw8_sm_charlie9": "ISO",
|
||||
"iw8_me_akimboblades": "Dual Kodachis",
|
||||
"iw8_lm_sierrax": "FiNN",
|
||||
"iw8_ar_valpha": "AS VAL",
|
||||
"iw8_sn_romeo700": "SP-R 208",
|
||||
"cruise_predator": "Cruise Missile",
|
||||
"manual_turret": "Shield Turret",
|
||||
"toma_strike": "Cluster Strike",
|
||||
"sentry_gun": "Sentry Gun",
|
||||
"hover_jet": "VTOL Jet",
|
||||
"precision_airstrike": "Precision Airstrike",
|
||||
"juggernaut": "Juggernaut",
|
||||
"pac_sentry": "",
|
||||
"chopper_gunner": "Chopper Gunner",
|
||||
"gunship": "Gunship",
|
||||
"white_phosphorus": "White Phosphorus",
|
||||
"nuke": "Nuke",
|
||||
"chopper_support": "Support Helo",
|
||||
"bradley": "Infantry Assault Vehicle",
|
||||
"uav": "UAV",
|
||||
"directional_uav": "Advanced UAV",
|
||||
"airdrop": "Care Package",
|
||||
"airdrop_multiple": "Emergency Airdrop",
|
||||
"radar_drone_overwatch": "Personal Radar",
|
||||
"scrambler_drone_guard": "Counter UAV",
|
||||
"super_emp_drone": "EMP Drone",
|
||||
"super_trophy": "Trophy System",
|
||||
"super_ammo_drop": "Munitions Box",
|
||||
"super_weapon_drop": "Weapon Drop",
|
||||
"super_fulton": "Cash Deposit Balloon",
|
||||
"super_armor_drop": "Armor Box",
|
||||
"super_select": "Field Upgrade Pro (Any)",
|
||||
"super_tac_insert": "Tactical Insertion",
|
||||
"super_recon_drone": "Recon Drone",
|
||||
"super_deadsilence": "Dead Silence",
|
||||
"super_supply_drop": "Loadout Drop", ### Unsure if this is Loadout Drop
|
||||
"super_tac_cover": "Deployable Cover",
|
||||
"super_support_box": "Stopping Power Rounds",
|
||||
# Accolades
|
||||
# "accoladeData": "Accolades",
|
||||
# "classChanges": "Most classes changed (Evolver)",
|
||||
# "highestAvgAltitude": "Highest average altitude (High Command)",
|
||||
# "killsFromBehind": "Most kills from behind (Flanker)",
|
||||
# "lmgDeaths": "Most LMG deaths (Target Practice)",
|
||||
# "riotShieldDamageAbsorbed": "Most damage absorbed with Riot Shield (Guardian)",
|
||||
# "flashbangHits": "Most Flashbang hits (Blinder)",
|
||||
# "meleeKills": "Most Melee kills (Brawler)",
|
||||
# "tagsLargestBank": "Largest bank (Bank Account)",
|
||||
# "shotgunKills": "Most Shotgun kills (Buckshot)",
|
||||
# "sniperDeaths": "Most Sniper deaths (Zeroed In)",
|
||||
# "timeProne": "Most time spent Prone (Grassy Knoll)",
|
||||
# "killstreakWhitePhosphorousKillsAssists": "Most kills and assists with White Phosphorus (Burnout)",
|
||||
# "shortestLife": "Shortest life (Terminal)",
|
||||
# "deathsFromBehind": "Most deaths from behind (Blindsided)",
|
||||
# "higherRankedKills": "Most kills on higher ranked scoreboard players (Upriser)",
|
||||
# "mostAssists": "Most assists (Wingman)",
|
||||
# "leastKills": "Fewest kills (The Fearful)",
|
||||
# "tagsDenied": "Denied the most tags (Denied)",
|
||||
# "killstreakWheelsonKills": "Most Wheelson kills",
|
||||
# "sniperHeadshots": "Most Sniper headshots (Dead Aim)",
|
||||
# "killstreakJuggernautKills": "Most Juggernaut kills (Heavy Metal)",
|
||||
# "smokesUsed": "Most Smoke Grenades used (Chimney)",
|
||||
# "avengerKills": "Most avenger kills (Avenger)",
|
||||
# "decoyHits": "Most Decoy Grenade hits (Made You Look)",
|
||||
# "killstreakCarePackageUsed": "Most Care Packages called in (Helping Hand)",
|
||||
# "molotovKills": "Most Molotov kills (Arsonist)",
|
||||
# "gasHits": "Most Gas Grenade hits (Gaseous)",
|
||||
# "comebackKills": "Most comebacks (Rally)",
|
||||
# "lmgHeadshots": "Most LMG headshots (LMG Expert)",
|
||||
# "smgDeaths": "Most SMG deaths (Run and Gunned)",
|
||||
# "carrierKills": "Most kills as carrier (Carrier)",
|
||||
# "deployableCoverUsed": "Most Deployable Covers used (Combat Engineer)",
|
||||
# "thermiteKills": "Most Thermite kills (Red Iron)",
|
||||
# "arKills": "Most assault rifle kills (AR Specialist)",
|
||||
# "c4Kills": "Most C4 kills (Handle With Care)",
|
||||
# "suicides": "Most suicides (Accident Prone)",
|
||||
# "clutch": "Most kills as the last alive (Clutched)",
|
||||
# "survivorKills": "Most kills as survivor (Survivalist)",
|
||||
# "killstreakGunshipKills": "Most Gunship kills (Death From Above)",
|
||||
# "timeSpentAsPassenger": "Most time spent as a passenger (Navigator)",
|
||||
# "returns": "Most flags returned (Flag Returner)",
|
||||
# "smgHeadshots": "Most SMG headshots (SMG Expert)",
|
||||
# "launcherDeaths": "Most launcher deaths (Fubar)",
|
||||
# "oneShotOneKills": "Most one shot kills (One Shot Kill)",
|
||||
# "ammoBoxUsed": "Most Munitions Boxes used (Provider)",
|
||||
# #"spawnSelectSquad": "",
|
||||
# "weaponPickups": "Most picked up weapons (Loaner)",
|
||||
# "pointBlankKills": "Most point blank kills (Personal Space)",
|
||||
# "tagsCaptured": "Collected the most tags (Confirmed Kills)",
|
||||
# "killstreakGroundKills": "Most ground based killstreak kills (Ground Control)",
|
||||
# "distanceTraveledInVehicle": "Longest distance travelled in a vehicle (Cross Country)",
|
||||
# "longestLife": "Longest life (Lifer)",
|
||||
# "stunHits": "Most Stun Grenade hits (Stunner)",
|
||||
# "spawnSelectFlag": "Most FOB Spawns (Objective Focused)", # Unsure
|
||||
# "shotgunHeadshots": "Most Shotgun headshots (Boomstick)",
|
||||
# "bombDefused": "Most defuses (Defuser)",
|
||||
# "snapshotHits": "Most Snapshot Grenade hits (Photographer)",
|
||||
# "noKillsWithDeath": "No kills with at least 1 death (Participant)",
|
||||
# "killstreakAUAVAssists": "Most Advanced UAV assists (Target Rich Environment)",
|
||||
# "killstreakPersonalUAVKills": "Most kills with a Personal Radar active (Nothing Personal)",
|
||||
# "tacticalInsertionSpawns": "Most Tactical Insertions used (Revenant)",
|
||||
# "launcherKills": "Most Launcher kills (Explosive)",
|
||||
# "spawnSelectVehicle": "Most vehicle spawns (Oscar Mike)",
|
||||
# "mostKillsLeastDeaths": "Most kills and fewest deaths (MVP)",
|
||||
# "mostKills": "Most kills (The Feared)",
|
||||
# "defends": "Most defend kills (Defense)",
|
||||
# "timeSpentAsDriver": "Most time spent driving (Driver)",
|
||||
# "": "" # WIP - Still adding more
|
||||
}
|
||||
|
||||
# Initiating the API class
|
||||
api = API()
|
||||
COOKIE_FILE = 'cookie.txt'
|
||||
@ -383,7 +23,7 @@ def save_to_file(data, filename, dir_name='stats'):
|
||||
with open(os.path.join(dir_name, filename), 'w') as json_file:
|
||||
json.dump(data, json_file, indent=4)
|
||||
|
||||
def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False):
|
||||
def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False, info=False, friendFeed=False, eventFeed=False, cod_points=False, connected_accounts=False, settings=False):
|
||||
# Create the stats directory if it doesn't exist
|
||||
DIR_NAME = 'stats'
|
||||
if not os.path.exists(DIR_NAME):
|
||||
@ -398,6 +38,12 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
|
||||
with open(COOKIE_FILE, 'w') as f:
|
||||
f.write(api_key)
|
||||
|
||||
# # Check if userInfo.json exists, create it if it doesn't
|
||||
USER_INFO_FILE = os.path.join('userInfo.json')
|
||||
# if not os.path.exists(USER_INFO_FILE):
|
||||
# with open(USER_INFO_FILE, 'w') as f:
|
||||
# pass # Creates an empty file
|
||||
|
||||
# If player_name is not provided via command line, get it from user input
|
||||
if not player_name:
|
||||
player_name = input("Please enter the player's username (with #1234567): ")
|
||||
@ -407,25 +53,47 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
|
||||
|
||||
# Retrieve data from API
|
||||
# First, determine if any specific optional arguments were given
|
||||
if not (all_stats or season_loot or identities or maps):
|
||||
if not (all_stats or season_loot or identities or maps or info or friendFeed or eventFeed or cod_points or connected_accounts or settings):
|
||||
# If no specific optional arguments are given, then default behavior:
|
||||
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
|
||||
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
|
||||
save_to_file(player_stats, 'stats.json')
|
||||
save_to_file(match_info, 'match_info.json')
|
||||
elif all_stats:
|
||||
# If the all_stats argument is given:
|
||||
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
|
||||
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
|
||||
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
|
||||
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
|
||||
map_list = api.ModernWarfare.mapList(platforms.Activision)
|
||||
identities_data = api.Me.loggedInIdentities()
|
||||
save_to_file(player_stats, 'stats.json')
|
||||
save_to_file(match_info, 'match_info.json')
|
||||
save_to_file(season_loot_data, 'season_loot.json')
|
||||
save_to_file(map_list, 'map_list.json')
|
||||
save_to_file(identities_data, 'identities.json')
|
||||
elif all_stats: # If the all_stats argument is given:
|
||||
if os.path.exists(USER_INFO_FILE): # Check if the userInfo.json file exists
|
||||
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
|
||||
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
|
||||
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
|
||||
identities_data = api.Me.loggedInIdentities()
|
||||
map_list = api.ModernWarfare.mapList(platforms.Activision)
|
||||
info = api.Me.info()
|
||||
friendFeed = api.Me.friendFeed()
|
||||
eventFeed = api.Me.eventFeed()
|
||||
cod_points = api.Me.codPoints()
|
||||
connectedAccounts = api.Me.connectedAccounts()
|
||||
settings = api.Me.settings()
|
||||
save_to_file(player_stats, 'stats.json')
|
||||
save_to_file(match_info, 'match_info.json')
|
||||
save_to_file(season_loot_data, 'season_loot.json')
|
||||
save_to_file(map_list, 'map_list.json')
|
||||
save_to_file(identities_data, 'identities.json')
|
||||
save_to_file(info, 'info.json')
|
||||
save_to_file(friendFeed, 'friendFeed.json')
|
||||
save_to_file(eventFeed, 'eventFeed.json')
|
||||
save_to_file(cod_points, 'cp.json')
|
||||
save_to_file(connectedAccounts, 'connectedAccounts.json')
|
||||
save_to_file(settings, 'settings.json')
|
||||
else:
|
||||
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
|
||||
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
|
||||
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
|
||||
identities_data = api.Me.loggedInIdentities()
|
||||
map_list = api.ModernWarfare.mapList(platforms.Activision)
|
||||
save_to_file(player_stats, 'stats.json')
|
||||
save_to_file(match_info, 'match_info.json')
|
||||
save_to_file(season_loot_data, 'season_loot.json')
|
||||
save_to_file(map_list, 'map_list.json')
|
||||
save_to_file(identities_data, 'identities.json')
|
||||
else:
|
||||
# For other specific optional arguments:
|
||||
if season_loot:
|
||||
@ -438,23 +106,58 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
|
||||
map_list = api.ModernWarfare.mapList(platforms.Activision)
|
||||
save_to_file(map_list, 'map_list.json')
|
||||
|
||||
if info:
|
||||
info = api.Me.info()
|
||||
save_to_file(info, 'info.json')
|
||||
if friendFeed:
|
||||
friendFeed = api.Me.friendFeed()
|
||||
save_to_file(friendFeed, 'friendFeed.json')
|
||||
if eventFeed:
|
||||
eventFeed = api.Me.eventFeed()
|
||||
save_to_file(eventFeed, 'eventFeed.json')
|
||||
if cod_points:
|
||||
cod_points = api.Me.codPoints()
|
||||
save_to_file(cod_points, 'cp.json')
|
||||
if connected_accounts:
|
||||
connectedAccounts = api.Me.connectedAccounts()
|
||||
save_to_file(connectedAccounts, 'connectedAccounts.json')
|
||||
if settings:
|
||||
settings = api.Me.settings()
|
||||
save_to_file(settings, 'settings.json')
|
||||
|
||||
# Save results to a JSON file inside the stats directory
|
||||
def recursive_key_replace(obj, replacements):
|
||||
def recursive_key_replace(obj):
|
||||
if isinstance(obj, dict):
|
||||
new_obj = {}
|
||||
for key, value in obj.items():
|
||||
new_key = replacements.get(key, key)
|
||||
if isinstance(value, str):
|
||||
new_value = replacements.get(value, value)
|
||||
new_obj[new_key] = recursive_key_replace(new_value, replacements)
|
||||
new_obj[new_key] = recursive_key_replace(new_value)
|
||||
else:
|
||||
new_obj[new_key] = recursive_key_replace(value, replacements)
|
||||
new_obj[new_key] = recursive_key_replace(value)
|
||||
return new_obj
|
||||
elif isinstance(obj, list):
|
||||
return [recursive_key_replace(item, replacements) for item in obj]
|
||||
return [recursive_key_replace(item) for item in obj]
|
||||
else:
|
||||
return replacements.get(obj, obj) if isinstance(obj, str) else obj
|
||||
|
||||
def clean_json_files(*filenames, dir_name='stats'):
|
||||
regex_pattern = r'<span class="|</span>|">|mp-stat-items|kills-value|headshots-value|username|game-mode|kdr-value'
|
||||
replace = ''
|
||||
|
||||
for filename in filenames:
|
||||
file_path = os.path.join(dir_name, filename)
|
||||
if os.path.exists(file_path):
|
||||
with open(file_path, 'r') as file:
|
||||
content = file.read()
|
||||
modified_content = re.sub(regex_pattern, replace, content)
|
||||
with open(file_path, 'w') as file:
|
||||
file.write(modified_content)
|
||||
print(f"Cleaned {filename}.")
|
||||
else:
|
||||
print(f"{filename} does not exist, skipping.")
|
||||
|
||||
def sort_data(data):
|
||||
if isinstance(data, dict):
|
||||
for key, value in data.items():
|
||||
@ -558,7 +261,7 @@ def beautify_data():
|
||||
with open(file_path, 'r') as file:
|
||||
data = json.load(file)
|
||||
replace_time_and_duration_recursive(data)
|
||||
data = recursive_key_replace(data, replacements)
|
||||
data = recursive_key_replace(data)
|
||||
data = sort_data(data)
|
||||
with open(file_path, 'w') as file:
|
||||
json.dump(data, file, indent=4)
|
||||
@ -569,7 +272,7 @@ def beautify_match_data():
|
||||
with open(file_path, 'r') as file:
|
||||
data = json.load(file)
|
||||
replace_time_and_duration_recursive(data)
|
||||
data = recursive_key_replace(data, replacements)
|
||||
data = recursive_key_replace(data)
|
||||
with open(file_path, 'w') as file:
|
||||
json.dump(data, file, indent=4)
|
||||
print(f"Keys replaced in {file_path}.")
|
||||
@ -639,14 +342,22 @@ def main():
|
||||
group_data.add_argument("-p", "--player_name", type=str, help="Player's username (with #1234567)")
|
||||
group_data.add_argument("-a", "--all_stats", action="store_true", help="Fetch all the different types of stats data")
|
||||
group_data.add_argument("-sl", "--season_loot", action="store_true", help="Fetch only the season loot data")
|
||||
group_data.add_argument("-i", "--identities", action="store_true", help="Fetch only the logged-in identities data")
|
||||
group_data.add_argument("-id", "--identities", action="store_true", help="Fetch only the logged-in identities data")
|
||||
group_data.add_argument("-m", "--maps", action="store_true", help="Fetch only the map list data")
|
||||
group_data.add_argument("-i", "--info", action="store_true", help="Fetch only general information")
|
||||
group_data.add_argument("-f", "--friendFeed", action="store_true", help="Fetch only your friend feed")
|
||||
group_data.add_argument("-e", "--eventFeed", action="store_true", help="Fetch only your event feed")
|
||||
group_data.add_argument("-cp", "--cod_points", action="store_true", help="Fetch only your COD Point balance")
|
||||
group_data.add_argument("-ca", "--connected_accounts", action="store_true", help="Fetch only the map list data")
|
||||
group_data.add_argument("-s", "--settings", action="store_true", help="Fetch only your account settings")
|
||||
|
||||
# Add arguments for Cleaning Options
|
||||
group_cleaning.add_argument("-c", "--clean", action="store_true", help="Beautify all data")
|
||||
group_cleaning.add_argument("-sm", "--split_matches", action="store_true", help="Split the matches into separate JSON files within the 'matches' subfolder")
|
||||
group_cleaning.add_argument("-csd", "--clean_stats_data", action="store_true", help="Beautify the data and convert to human-readable strings in stats.json")
|
||||
group_cleaning.add_argument("-cmd", "--clean_match_data", action="store_true", help="Beautify the match data and convert to human-readable strings in match_info.json")
|
||||
group_cleaning.add_argument("-cff", "--clean_friend_feed", action="store_true", help="Clean the friend feed data")
|
||||
group_cleaning.add_argument("-cef", "--clean_event_feed", action="store_true", help="Clean the event feed data")
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
@ -669,8 +380,13 @@ def main():
|
||||
elif args.clean:
|
||||
beautify_data()
|
||||
beautify_match_data()
|
||||
clean_json_files('friendFeed.json', 'eventFeed.json')
|
||||
elif args.clean_friend_feed:
|
||||
clean_json_files('friendFeed.json')
|
||||
elif args.clean_event_feed:
|
||||
clean_json_files('eventFeed.json')
|
||||
else:
|
||||
get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps)
|
||||
get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps, args.info, args.friendFeed, args.eventFeed, args.cod_points, args.connected_accounts, args.settings)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
Loading…
Reference in New Issue
Block a user