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https://github.com/Ahrimdon/detailed-cod-tracker.git
synced 2024-11-25 00:41:58 -05:00
Remove redundant API call, add userinfo arguments
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@ -25,3 +25,6 @@ https://my.callofduty.com/api/papi-client/inventory/v1/title/mw/platform/battle/
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https://my.callofduty.com/api/papi-client/crm/cod/v2/accounts/platform/battle/gamer/$PROF/
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https://my.callofduty.com/api/papi-client/crm/cod/v2/accounts/platform/battle/gamer/$PROF/
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https://my.callofduty.com/api/papi-client/preferences/v1/platform/battle/gamer/$PROF/list
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https://my.callofduty.com/api/papi-client/preferences/v1/platform/battle/gamer/$PROF/list
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# Get Bundle Info
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https://my.callofduty.com/api/papi-client/inventory/v1/title/mw/bundle/400525/en
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@ -22,7 +22,7 @@ def save_to_file(data, filename, dir_name='stats'):
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with open(os.path.join(dir_name, filename), 'w') as json_file:
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with open(os.path.join(dir_name, filename), 'w') as json_file:
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json.dump(data, json_file, indent=4)
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json.dump(data, json_file, indent=4)
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def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False):
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def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False, info=False, friendFeed=False, eventFeed=False, cod_points=False, connected_accounts=False, settings=False):
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# Create the stats directory if it doesn't exist
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# Create the stats directory if it doesn't exist
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DIR_NAME = 'stats'
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DIR_NAME = 'stats'
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if not os.path.exists(DIR_NAME):
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if not os.path.exists(DIR_NAME):
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@ -37,6 +37,12 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
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with open(COOKIE_FILE, 'w') as f:
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with open(COOKIE_FILE, 'w') as f:
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f.write(api_key)
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f.write(api_key)
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# Check if userInfo.json exists, create it if it doesn't
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USER_INFO_FILE = os.path.join('userInfo.json')
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if not os.path.exists(USER_INFO_FILE):
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with open(USER_INFO_FILE, 'w') as f:
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pass # Creates an empty file
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# If player_name is not provided via command line, get it from user input
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# If player_name is not provided via command line, get it from user input
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if not player_name:
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if not player_name:
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player_name = input("Please enter the player's username (with #1234567): ")
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player_name = input("Please enter the player's username (with #1234567): ")
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@ -46,7 +52,7 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
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# Retrieve data from API
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# Retrieve data from API
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# First, determine if any specific optional arguments were given
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# First, determine if any specific optional arguments were given
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if not (all_stats or season_loot or identities or maps):
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if not (all_stats or season_loot or identities or maps or info or friendFeed or eventFeed or cod_points or connected_accounts or settings):
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# If no specific optional arguments are given, then default behavior:
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# If no specific optional arguments are given, then default behavior:
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player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
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player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
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match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
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match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
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@ -56,15 +62,14 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
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# If the all_stats argument is given:
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# If the all_stats argument is given:
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player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
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player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
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match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
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match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
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match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
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season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
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season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
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map_list = api.ModernWarfare.mapList(platforms.Activision)
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identities_data = api.Me.loggedInIdentities()
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identities_data = api.Me.loggedInIdentities()
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map_list = api.ModernWarfare.mapList(platforms.Activision)
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info = api.Me.info()
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info = api.Me.info()
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friendFeed = api.Me.friendFeed()
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friendFeed = api.Me.friendFeed()
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eventFeed = api.Me.eventFeed()
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eventFeed = api.Me.eventFeed()
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cp = cod_points = api.Me.codPoints()
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cod_points = api.Me.codPoints()
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connectedAccounts = api.Me.connectedAccounts()
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connectedAccounts = api.Me.connectedAccounts()
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settings = api.Me.settings()
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settings = api.Me.settings()
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@ -77,7 +82,7 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
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save_to_file(info, 'info.json')
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save_to_file(info, 'info.json')
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save_to_file(friendFeed, 'friendFeed.json')
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save_to_file(friendFeed, 'friendFeed.json')
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save_to_file(eventFeed, 'eventFeed.json')
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save_to_file(eventFeed, 'eventFeed.json')
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save_to_file(cp, 'cp.json')
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save_to_file(cod_points, 'cp.json')
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save_to_file(connectedAccounts, 'connectedAccounts.json')
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save_to_file(connectedAccounts, 'connectedAccounts.json')
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save_to_file(settings, 'settings.json')
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save_to_file(settings, 'settings.json')
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else:
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else:
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@ -92,6 +97,25 @@ def get_and_save_data(player_name=None, all_stats=False, season_loot=False, iden
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map_list = api.ModernWarfare.mapList(platforms.Activision)
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map_list = api.ModernWarfare.mapList(platforms.Activision)
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save_to_file(map_list, 'map_list.json')
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save_to_file(map_list, 'map_list.json')
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if info:
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info = api.Me.info()
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save_to_file(info, 'info.json')
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if friendFeed:
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friendFeed = api.Me.friendFeed()
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save_to_file(friendFeed, 'friendFeed.json')
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if eventFeed:
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eventFeed = api.Me.eventFeed()
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save_to_file(eventFeed, 'eventFeed.json')
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if cod_points:
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cod_points = api.Me.codPoints()
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save_to_file(cod_points, 'cp.json')
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if connected_accounts:
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connectedAccounts = api.Me.connectedAccounts()
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save_to_file(connectedAccounts, 'connectedAccounts.json')
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if settings:
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settings = api.Me.settings()
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save_to_file(settings, 'settings.json')
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# Save results to a JSON file inside the stats directory
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# Save results to a JSON file inside the stats directory
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def recursive_key_replace(obj):
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def recursive_key_replace(obj):
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if isinstance(obj, dict):
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if isinstance(obj, dict):
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@ -293,8 +317,14 @@ def main():
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group_data.add_argument("-p", "--player_name", type=str, help="Player's username (with #1234567)")
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group_data.add_argument("-p", "--player_name", type=str, help="Player's username (with #1234567)")
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group_data.add_argument("-a", "--all_stats", action="store_true", help="Fetch all the different types of stats data")
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group_data.add_argument("-a", "--all_stats", action="store_true", help="Fetch all the different types of stats data")
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group_data.add_argument("-sl", "--season_loot", action="store_true", help="Fetch only the season loot data")
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group_data.add_argument("-sl", "--season_loot", action="store_true", help="Fetch only the season loot data")
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group_data.add_argument("-i", "--identities", action="store_true", help="Fetch only the logged-in identities data")
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group_data.add_argument("-id", "--identities", action="store_true", help="Fetch only the logged-in identities data")
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group_data.add_argument("-m", "--maps", action="store_true", help="Fetch only the map list data")
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group_data.add_argument("-m", "--maps", action="store_true", help="Fetch only the map list data")
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group_data.add_argument("-i", "--info", action="store_true", help="Fetch only general information")
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group_data.add_argument("-f", "--friendFeed", action="store_true", help="Fetch only your friend feed")
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group_data.add_argument("-e", "--eventFeed", action="store_true", help="Fetch only your event feed")
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group_data.add_argument("-cp", "--cod_points", action="store_true", help="Fetch only your COD Point balance")
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group_data.add_argument("-ca", "--connected_accounts", action="store_true", help="Fetch only the map list data")
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group_data.add_argument("-s", "--settings", action="store_true", help="Fetch only your account settings")
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# Add arguments for Cleaning Options
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# Add arguments for Cleaning Options
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group_cleaning.add_argument("-c", "--clean", action="store_true", help="Beautify all data")
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group_cleaning.add_argument("-c", "--clean", action="store_true", help="Beautify all data")
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@ -324,7 +354,7 @@ def main():
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beautify_data()
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beautify_data()
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beautify_match_data()
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beautify_match_data()
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else:
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else:
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get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps)
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get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps, args.info, args.friendFeed, args.eventFeed, args.cod_points, args.connected_accounts, args.settings)
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if __name__ == "__main__":
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if __name__ == "__main__":
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main()
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main()
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